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const C3 = self.C3; self.C3_GetObjectRefTable = function () { return [ C3.Plugins.Audio, C3.Plugins.Keyboard, C3.Plugins.Touch, C3.Plugins.gamepad, C3.Plugins.Arr, C3.Plugins.LocalStorage, C3.Plugins.Mouse, C3.Plugins.Sprite, C3.Behaviors.Pin, C3.Behaviors.Sin, C3.Behaviors.Tween, C3.Plugins.Tilemap, C3.Behaviors.solid, C3.Plugins.TiledBg, C3.Behaviors.Fade, C3.Behaviors.destroy, C3.Behaviors.Bullet, C3.Behaviors.scrollto, C3.Plugins.Particles, C3.Behaviors.jumpthru, C3.Behaviors.Flash, C3.Behaviors.Platform, C3.Plugins.Spritefont2, C3.Behaviors.Rotate, C3.Behaviors.LOS, C3.Plugins.AJAX, C3.Plugins.Json, C3.Plugins.advert, C3.Plugins.Browser, C3.Plugins.Text, C3.Plugins.System.Cnds.IsGroupActive, C3.Plugins.System.Cnds.OnLayoutStart, C3.Plugins.System.Acts.SetVar, C3.Plugins.System.Exps.int, C3.Plugins.System.Exps.layoutname, C3.Plugins.System.Exps.max, C3.Plugins.Arr.Exps.At, C3.Behaviors.Tween.Acts.TweenOneProperty, C3.Plugins.Particles.Acts.Destroy, C3.Plugins.Sprite.Acts.SetBoolInstanceVar, C3.Plugins.Sprite.Acts.SetSize, C3.Plugins.Sprite.Acts.SetInstanceVar, C3.Plugins.Sprite.Acts.SetPos, C3.Plugins.Sprite.Exps.X, C3.Plugins.Sprite.Exps.Y, C3.Behaviors.Pin.Acts.Pin, C3.Plugins.Particles.Acts.ZMoveToObject, C3.Plugins.System.Cnds.CompareVar, C3.Plugins.Sprite.Acts.SetVisible, C3.Plugins.System.Acts.SetGroupActive, C3.Plugins.System.Cnds.Compare, C3.Plugins.Sprite.Acts.Destroy, C3.Plugins.System.Cnds.EveryTick, C3.Plugins.Spritefont2.Acts.SetText, C3.Plugins.TiledBg.Acts.SetWidth, C3.Behaviors.Platform.Cnds.CompareSpeed, C3.Plugins.Sprite.Cnds.IsBoolInstanceVarSet, C3.Behaviors.Platform.Cnds.IsOnFloor, C3.Plugins.Sprite.Acts.SetAnim, C3.Behaviors.Platform.Cnds.IsJumping, C3.Behaviors.Platform.Cnds.IsFalling, C3.Plugins.Sprite.Cnds.CompareInstanceVar, C3.Behaviors.Platform.Cnds.OnJump, C3.Plugins.Audio.Acts.Play, C3.Plugins.Touch.Cnds.IsTouchingObject, C3.Behaviors.Platform.Acts.SimulateControl, C3.Plugins.Sprite.Acts.SetMirrored, C3.Plugins.Sprite.Acts.SetOpacity, C3.Plugins.System.Cnds.Else, C3.Plugins.Keyboard.Cnds.IsKeyDown, C3.Plugins.gamepad.Cnds.IsButtonDown, C3.Plugins.gamepad.Cnds.CompareAxis, C3.Plugins.Keyboard.Cnds.OnKey, C3.Plugins.Touch.Cnds.OnTouchObject, C3.Plugins.gamepad.Cnds.OnButtonDown, C3.Behaviors.Platform.Acts.SetIgnoreInput, C3.Plugins.Sprite.Acts.Spawn, C3.Plugins.System.Acts.Wait, C3.Plugins.Sprite.Cnds.IsMirrored, C3.Behaviors.Bullet.Acts.SetAngleOfMotion, C3.Plugins.Sprite.Cnds.OnAnimFinished, C3.Plugins.Sprite.Cnds.IsOnScreen, C3.Plugins.System.Cnds.TriggerOnce, C3.Behaviors.Platform.Acts.SetMaxFallSpeed, C3.Plugins.Sprite.Cnds.IsAnimPlaying, C3.Plugins.Audio.Acts.Stop, C3.Behaviors.Platform.Acts.SetVectorY, C3.Plugins.System.Acts.SubVar, C3.Plugins.Particles.Acts.SetRate, C3.Plugins.System.Cnds.Every, C3.Plugins.System.Acts.AddVar, C3.Plugins.TiledBg.Acts.SetVisible, C3.Plugins.Particles.Acts.SetPos, C3.Plugins.Sprite.Exps.ImagePointX, C3.Plugins.Sprite.Exps.ImagePointY, C3.Plugins.Particles.Acts.SetAngle, C3.Plugins.Sprite.Cnds.OnCollision, C3.Plugins.System.Acts.CreateObject, C3.Plugins.Sprite.Cnds.IsOverlapping, C3.Behaviors.LOS.Cnds.HasLOSToObject, C3.Plugins.Sprite.Cnds.CompareX, C3.Plugins.Sprite.Cnds.CompareFrame, C3.Plugins.System.Exps.choose, C3.Plugins.System.Exps.random, C3.Behaviors.Flash.Cnds.IsFlashing, C3.Plugins.Sprite.Acts.SetAnimFrame, C3.Behaviors.Flash.Acts.Flash, C3.Behaviors.Flash.Cnds.OnFlashEnded, C3.Plugins.Sprite.Cnds.IsOverlappingOffset, C3.Plugins.Audio.Cnds.IsTagPlaying, C3.Behaviors.Flash.Acts.StopFlashing, C3.Plugins.Sprite.Acts.SetWidth, C3.Plugins.Sprite.Cnds.CompareY, C3.Plugins.Sprite.Acts.SetY, C3.Plugins.TiledBg.Cnds.IsOutsideLayout, C3.Plugins.Sprite.Acts.StopAnim, C3.Behaviors.Platform.Acts.SetEnabled, C3.Plugins.System.Acts.GoToLayout, C3.Plugins.System.Acts.RestartLayout, C3.Plugins.Sprite.Cnds.IsOutsideLayout, C3.Plugins.System.Acts.SetTimescale, C3.Plugins.System.Acts.GoToLayoutByName, C3.Plugins.Arr.Acts.SetX, C3.Plugins.LocalStorage.Acts.SetItem, C3.Plugins.Arr.Exps.AsJSON, C3.Plugins.Sprite.Acts.AddInstanceVar, C3.Plugins.Sprite.Acts.SetScale, C3.Plugins.Audio.Acts.SetSilent, C3.Plugins.System.Cnds.OnLayoutEnd, C3.Plugins.Audio.Acts.StopAll, C3.Plugins.TiledBg.Cnds.CompareX, C3.Plugins.TiledBg.Acts.SetX, C3.Plugins.Keyboard.Cnds.OnAnyKey, C3.Plugins.gamepad.Cnds.OnAnyButtonDown, C3.Plugins.Mouse.Cnds.OnAnyClick, C3.Plugins.advert.Acts.HideBanner, C3.Plugins.Audio.Cnds.IsAnyPlaying, C3.Plugins.LocalStorage.Acts.CheckItemExists, C3.Plugins.LocalStorage.Cnds.OnItemExists, C3.Plugins.LocalStorage.Acts.GetItem, C3.Plugins.LocalStorage.Cnds.OnItemGet, C3.Plugins.Arr.Acts.JSONLoad, C3.Plugins.LocalStorage.Exps.ItemValue, C3.Plugins.System.Cnds.ForEach, C3.Plugins.System.Exps.loopindex, C3.Plugins.LocalStorage.Cnds.OnItemMissing, C3.Plugins.Spritefont2.Acts.SetVisible, C3.Plugins.Mouse.Cnds.IsOverObject, C3.Plugins.advert.Acts.ShowBanner, C3.Plugins.advert.Cnds.IsShowingBanner, C3.Plugins.Sprite.Cnds.IsVisible, C3.Plugins.Arr.Acts.Clear, C3.Plugins.LocalStorage.Acts.ClearStorage, C3.Plugins.Touch.Cnds.OnTapGestureObject, C3.Plugins.Browser.Acts.GoToURL, C3.Plugins.advert.Acts.CreateBanner, C3.Plugins.advert.Cnds.IsInterstitialLoaded, C3.Plugins.System.Acts.WaitForPreviousActions, C3.Plugins.advert.Acts.ShowInterstitial, C3.Plugins.Text.Acts.Destroy, C3.Plugins.advert.Acts.CreateInterstitial, C3.Plugins.advert.Cnds.OnInterstitialComplete, C3.Plugins.advert.Cnds.OnInterstitialFailedToLoad, C3.Plugins.advert.Cnds.IsShowingInterstitial ]; }; self.C3_JsPropNameTable = [ {Audio: 0}, {Keyboard: 0}, {Touch: 0}, {Gamepad: 0}, {Array: 0}, {LocalStorage: 0}, {Mouse: 0}, {Pin: 0}, {btnNo: 0}, {btn_yes: 0}, {btn_Right: 0}, {Sine: 0}, {btn_forward: 0}, {btn_continue: 0}, {btn_Left: 0}, {btn_home: 0}, {btn_SoundOnOff: 0}, {btn_menu: 0}, {btn_menu02: 0}, {btn_pause: 0}, {btn_no_newgame: 0}, {Tween: 0}, {btn_newGame2: 0}, {btn_yes_newgame: 0}, {btn_back: 0}, {btn_back02: 0}, {level: 0}, {btn_back_initialScreen: 0}, {btn_Jump: 0}, {btn_newGame: 0}, {btn_nextLevel: 0}, {btn_attack: 0}, {btn_credits: 0}, {btn_info: 0}, {btn_jetpack: 0}, {btn_parachute: 0}, {coins: 0}, {stars: 0}, {lifeUp: 0}, {Solid: 0}, {tilemap_forest: 0}, {tilemap_desert: 0}, {tilemap_snow: 0}, {stars_GUI: 0}, {starsWin: 0}, {active: 0}, {game_over_screen: 0}, {newGameScreen: 0}, {shadow: 0}, {pauseScreen: 0}, {ref_outsideLayout: 0}, {winScreen: 0}, {lifeUp_marker: 0}, {loadingBGNew: 0}, {loaderBar: 0}, {creditsScreen: 0}, {Fade: 0}, {DestroyOutsideLayout: 0}, {Bullet: 0}, {labelPoints1000: 0}, {labelPoints10000: 0}, {lifeUp_marker_BACK: 0}, {id: 0}, {button_level_select_128px: 0}, {Sine2: 0}, {logoGame: 0}, {bar_fuel_full: 0}, {bar_fuel_green: 0}, {bar_fuel_yellow: 0}, {bar_jetpack: 0}, {plates: 0}, {ScrollTo: 0}, {camera: 0}, {explosion: 0}, {countBox: 0}, {wood_box: 0}, {box_shatter: 0}, {splash_punch: 0}, {elements: 0}, {particle_coins: 0}, {particle_heart: 0}, {bullet_pistol: 0}, {energy_splash: 0}, {Jumpthru: 0}, {bridge: 0}, {bridges: 0}, {plant: 0}, {bg_infoScreen: 0}, {bg_01: 0}, {bgNightSky: 0}, {initialScreen: 0}, {levelselectbg: 0}, {intro_effect: 0}, {out_effect: 0}, {bg_middle_world03: 0}, {bg_middle_world2: 0}, {clouds: 0}, {wall_back_bg: 0}, {shadow_tween: 0}, {jumpCollision: 0}, {solidCollision: 0}, {winCollision: 0}, {collision_L: 0}, {collision_R: 0}, {collision_death: 0}, {onShot: 0}, {onDeath: 0}, {Flash: 0}, {player: 0}, {max_fall_speed: 0}, {onParachute: 0}, {onJetpack: 0}, {activeJetpack: 0}, {Platform: 0}, {charBox: 0}, {percent: 0}, {points_count_label: 0}, {loading: 0}, {count_stars_label: 0}, {labelPointsWin: 0}, {labelStarsCount2: 0}, {points_label: 0}, {fuel: 0}, {fire_jetpack_particle: 0}, {smoke_jetpack_particle: 0}, {machine_bullet_particle: 0}, {spikes_particles: 0}, {type: 0}, {Rotate: 0}, {ax_rotating: 0}, {bullet_machine: 0}, {lightning: 0}, {machine_bullet: 0}, {spikes: 0}, {position: 0}, {spikes_moving: 0}, {walk: 0}, {LineOfSight: 0}, {enemy01: 0}, {enemy02: 0}, {plat_flying_world2: 0}, {platforms_floor: 0}, {platforms_floor_fixed_solid: 0}, {platforms_floor_world2: 0}, {platforms_floor_world3_jumpthru: 0}, {platforms_flying: 0}, {AJAX: 0}, {JSON: 0}, {MobileAdvert: 0}, {Sprite: 0}, {Browser: 0}, {adl_update_available: 0}, {v: 0}, {adl_version_shower: 0}, {adl_Text2: 0}, {adl_loading_Text: 0}, {adl_loadingadtext: 0}, {adl_back: 0}, {adl_white_back: 0}, {adl_update_button: 0}, {adl_installgamebutton: 0}, {adl_blocker: 0}, {adl_loading_logo_rotate: 0}, {adl_separater: 0}, {enemies: 0}, {score: 0}, {audioGame: 0}, {life: 0}, {jetpack_fuel: 0}, {device: 0}, {levelSelected: 0}, {currentLevel: 0}, {playableLevel: 0}, {LSname: 0}, {camPos: 0}, {interstitial_ad: 0}, {banner_ad: 0}, {app_link: 0}, {ad_frequency: 0}, {ad_Screen_Count: 0} ]; self.InstanceType = { Audio: class extends self.IInstance {}, Keyboard: class extends self.IInstance {}, Touch: class extends self.IInstance {}, Gamepad: class extends self.IInstance {}, Array: class extends self.IArrayInstance {}, LocalStorage: class extends self.IInstance {}, Mouse: class extends self.IInstance {}, btnNo: class extends self.ISpriteInstance {}, btn_yes: class extends self.ISpriteInstance {}, btn_Right: class extends self.ISpriteInstance {}, btn_forward: class extends self.ISpriteInstance {}, btn_continue: class extends self.ISpriteInstance {}, btn_Left: class extends self.ISpriteInstance {}, btn_home: class extends self.ISpriteInstance {}, btn_SoundOnOff: class extends self.ISpriteInstance {}, btn_menu: class extends self.ISpriteInstance {}, btn_menu02: class extends self.ISpriteInstance {}, btn_pause: class extends self.ISpriteInstance {}, btn_no_newgame: class extends self.ISpriteInstance {}, btn_newGame2: class extends self.ISpriteInstance {}, btn_yes_newgame: class extends self.ISpriteInstance {}, btn_back: class extends self.ISpriteInstance {}, btn_back02: class extends self.ISpriteInstance {}, level: class extends self.ISpriteInstance {}, btn_back_initialScreen: class extends self.ISpriteInstance {}, btn_Jump: class extends self.ISpriteInstance {}, btn_newGame: class extends self.ISpriteInstance {}, btn_nextLevel: class extends self.ISpriteInstance {}, btn_attack: class extends self.ISpriteInstance {}, btn_credits: class extends self.ISpriteInstance {}, btn_info: class extends self.ISpriteInstance {}, btn_jetpack: class extends self.ISpriteInstance {}, btn_parachute: class extends self.ISpriteInstance {}, coins: class extends self.ISpriteInstance {}, stars: class extends self.ISpriteInstance {}, lifeUp: class extends self.ISpriteInstance {}, tilemap_forest: class extends self.ITilemapInstance {}, tilemap_desert: class extends self.ITilemapInstance {}, tilemap_snow: class extends self.ITilemapInstance {}, stars_GUI: class extends self.ISpriteInstance {}, starsWin: class extends self.ISpriteInstance {}, game_over_screen: class extends self.ISpriteInstance {}, newGameScreen: class extends self.ISpriteInstance {}, shadow: class extends self.ISpriteInstance {}, pauseScreen: class extends self.ISpriteInstance {}, ref_outsideLayout: class extends self.ISpriteInstance {}, winScreen: class extends self.ISpriteInstance {}, lifeUp_marker: class extends self.ISpriteInstance {}, loadingBGNew: class extends self.ITiledBackgroundInstance {}, loaderBar: class extends self.ITiledBackgroundInstance {}, creditsScreen: class extends self.ISpriteInstance {}, labelPoints1000: class extends self.ISpriteInstance {}, labelPoints10000: class extends self.ISpriteInstance {}, lifeUp_marker_BACK: class extends self.ISpriteInstance {}, button_level_select_128px: class extends self.ISpriteInstance {}, logoGame: class extends self.ISpriteInstance {}, bar_fuel_full: class extends self.ITiledBackgroundInstance {}, bar_fuel_green: class extends self.ITiledBackgroundInstance {}, bar_fuel_yellow: class extends self.ITiledBackgroundInstance {}, bar_jetpack: class extends self.ISpriteInstance {}, plates: class extends self.ISpriteInstance {}, camera: class extends self.ISpriteInstance {}, explosion: class extends self.ISpriteInstance {}, wood_box: class extends self.ISpriteInstance {}, box_shatter: class extends self.ISpriteInstance {}, splash_punch: class extends self.ISpriteInstance {}, elements: class extends self.ISpriteInstance {}, particle_coins: class extends self.IParticlesInstance {}, particle_heart: class extends self.IParticlesInstance {}, bullet_pistol: class extends self.ISpriteInstance {}, energy_splash: class extends self.ISpriteInstance {}, bridge: class extends self.ISpriteInstance {}, bridges: class extends self.ISpriteInstance {}, plant: class extends self.ISpriteInstance {}, bg_infoScreen: class extends self.ISpriteInstance {}, bg_01: class extends self.ISpriteInstance {}, bgNightSky: class extends self.ITiledBackgroundInstance {}, initialScreen: class extends self.ISpriteInstance {}, levelselectbg: class extends self.ISpriteInstance {}, intro_effect: class extends self.ITiledBackgroundInstance {}, out_effect: class extends self.ITiledBackgroundInstance {}, bg_middle_world03: class extends self.ITiledBackgroundInstance {}, bg_middle_world2: class extends self.ITiledBackgroundInstance {}, clouds: class extends self.ITiledBackgroundInstance {}, wall_back_bg: class extends self.ISpriteInstance {}, shadow_tween: class extends self.ISpriteInstance {}, jumpCollision: class extends self.ISpriteInstance {}, solidCollision: class extends self.ISpriteInstance {}, winCollision: class extends self.ISpriteInstance {}, collision_L: class extends self.ISpriteInstance {}, collision_R: class extends self.ISpriteInstance {}, collision_death: class extends self.ISpriteInstance {}, player: class extends self.ISpriteInstance {}, charBox: class extends self.ISpriteInstance {}, percent: class extends self.ISpriteFontInstance {}, points_count_label: class extends self.ISpriteFontInstance {}, loading: class extends self.ISpriteFontInstance {}, count_stars_label: class extends self.ISpriteFontInstance {}, labelPointsWin: class extends self.ISpriteFontInstance {}, labelStarsCount2: class extends self.ISpriteFontInstance {}, points_label: class extends self.ISpriteFontInstance {}, fuel: class extends self.ISpriteFontInstance {}, fire_jetpack_particle: class extends self.IParticlesInstance {}, smoke_jetpack_particle: class extends self.IParticlesInstance {}, machine_bullet_particle: class extends self.IParticlesInstance {}, spikes_particles: class extends self.IParticlesInstance {}, ax_rotating: class extends self.ISpriteInstance {}, bullet_machine: class extends self.ISpriteInstance {}, lightning: class extends self.ISpriteInstance {}, machine_bullet: class extends self.ISpriteInstance {}, spikes: class extends self.ISpriteInstance {}, spikes_moving: class extends self.ISpriteInstance {}, enemy01: class extends self.ISpriteInstance {}, enemy02: class extends self.ISpriteInstance {}, plat_flying_world2: class extends self.ISpriteInstance {}, platforms_floor: class extends self.ISpriteInstance {}, platforms_floor_fixed_solid: class extends self.ISpriteInstance {}, platforms_floor_world2: class extends self.ISpriteInstance {}, platforms_floor_world3_jumpthru: class extends self.ISpriteInstance {}, platforms_flying: class extends self.ISpriteInstance {}, AJAX: class extends self.IInstance {}, JSON: class extends self.IJSONInstance {}, MobileAdvert: class extends self.IInstance {}, Sprite: class extends self.ISpriteInstance {}, Browser: class extends self.IInstance {}, adl_update_available: class extends self.ITextInstance {}, adl_version_shower: class extends self.ITextInstance {}, adl_Text2: class extends self.ITextInstance {}, adl_loading_Text: class extends self.ITextInstance {}, adl_loadingadtext: class extends self.ITextInstance {}, adl_back: class extends self.ISpriteInstance {}, adl_white_back: class extends self.ISpriteInstance {}, adl_update_button: class extends self.ISpriteInstance {}, adl_installgamebutton: class extends self.ISpriteInstance {}, adl_blocker: class extends self.ISpriteInstance {}, adl_loading_logo_rotate: class extends self.ISpriteInstance {}, adl_separater: class extends self.ISpriteInstance {}, enemies: class extends self.ISpriteInstance {} }
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