Файловый менеджер - Редактировать - /home/jogoso94/public_html/jogos/prince_js/converter/142 - Barre's Alternative/level2.xml
�азад
<?xml version="1.0" encoding="UTF-8" ?> <!-- PoP1 level, exported 2021-05-29 20:34:44 with apoplexy v3.15 (May 2021). --> <level number="2"> <rooms> <room number="1"> <tile element="0" modifier="2" /> <tile element="32" modifier="1" /> <tile element="0" modifier="0" /> <tile element="41" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="3" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="9" modifier="0" /> <tile element="0" modifier="0" /> <tile element="11" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="40" modifier="0" /> <tile element="15" modifier="5" /> <tile element="0" modifier="2" /> <tile element="32" modifier="0" /> <tile element="33" modifier="0" /> <tile element="40" modifier="0" /> <tile element="33" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="32" modifier="1" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="32" direction="1" skill="1" colors="255" /> <links left="12" right="9" up="0" down="7" /> </room> <room number="2"> <tile element="52" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="32" modifier="255" /> <tile element="32" modifier="1" /> <tile element="32" modifier="255" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="35" modifier="0" /> <tile element="19" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="35" modifier="0" /> <tile element="32" modifier="255" /> <tile element="32" modifier="1" /> <tile element="32" modifier="255" /> <tile element="35" modifier="0" /> <tile element="33" modifier="2" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="33" modifier="255" /> <tile element="33" modifier="1" /> <tile element="46" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <guard location="0" direction="1" skill="255" colors="255" /> <links left="14" right="21" up="7" down="0" /> </room> <room number="3"> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="3" /> <tile element="0" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="52" modifier="1" /> <tile element="52" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="1" modifier="0" /> <tile element="10" modifier="1" /> <tile element="1" modifier="1" /> <tile element="3" modifier="0" /> <tile element="11" modifier="0" /> <tile element="1" modifier="0" /> <tile element="10" modifier="1" /> <tile element="33" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="1" skill="1" colors="255" /> <links left="22" right="12" up="0" down="6" /> </room> <room number="4"> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="255" /> <tile element="1" modifier="0" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="33" modifier="255" /> <tile element="1" modifier="255" /> <tile element="3" modifier="0" /> <tile element="46" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="255" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="30" modifier="0" /> <tile element="33" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="32" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="32" direction="1" skill="1" colors="1" /> <links left="5" right="13" up="11" down="17" /> </room> <room number="5"> <tile element="20" modifier="1" /> <tile element="3" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="255" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="33" modifier="0" /> <tile element="33" modifier="0" /> <tile element="19" modifier="1" /> <tile element="19" modifier="0" /> <tile element="16" modifier="0" /> <tile element="17" modifier="0" /> <tile element="1" modifier="1" /> <tile element="35" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="1" skill="255" colors="255" /> <links left="0" right="4" up="8" down="0" /> </room> <room number="6"> <tile element="20" modifier="0" /> <tile element="32" modifier="1" /> <tile element="0" modifier="0" /> <tile element="3" modifier="0" /> <tile element="33" modifier="0" /> <tile element="19" modifier="20" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="34" modifier="0" /> <tile element="35" modifier="0" /> <tile element="3" modifier="0" /> <tile element="1" modifier="0" /> <tile element="33" modifier="1" /> <tile element="35" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="33" modifier="1" /> <tile element="10" modifier="1" /> <tile element="1" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="2" modifier="0" /> <tile element="2" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="1" skill="0" colors="255" /> <links left="13" right="19" up="3" down="0" /> </room> <room number="7"> <tile element="33" modifier="0" /> <tile element="4" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="0" /> <tile element="9" modifier="0" /> <tile element="0" modifier="1" /> <tile element="32" modifier="0" /> <tile element="9" modifier="0" /> <tile element="0" modifier="1" /> <tile element="32" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="2" modifier="0" /> <tile element="47" modifier="13" /> <tile element="40" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="8" modifier="0" /> <tile element="19" modifier="0" /> <tile element="33" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="32" direction="1" skill="2" colors="3" /> <links left="19" right="16" up="1" down="2" /> </room> <room number="8"> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="1" modifier="0" /> <tile element="11" modifier="0" /> <tile element="1" modifier="0" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="4" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="3" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="35" modifier="0" /> <tile element="11" modifier="0" /> <tile element="1" modifier="0" /> <tile element="3" modifier="0" /> <tile element="42" modifier="1" /> <tile element="2" modifier="0" /> <tile element="10" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="2" skill="255" colors="255" /> <links left="0" right="11" up="0" down="5" /> </room> <room number="9"> <tile element="0" modifier="0" /> <tile element="9" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="2" /> <tile element="0" modifier="3" /> <tile element="32" modifier="0" /> <tile element="9" modifier="0" /> <tile element="32" modifier="0" /> <tile element="44" modifier="0" /> <tile element="20" modifier="0" /> <tile element="33" modifier="0" /> <tile element="40" modifier="0" /> <tile element="6" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="2" /> <tile element="32" modifier="0" /> <tile element="40" modifier="0" /> <tile element="19" modifier="0" /> <tile element="36" modifier="1" /> <tile element="33" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="1" /> <tile element="32" modifier="0" /> <tile element="3" modifier="0" /> <tile element="33" modifier="1" /> <tile element="42" modifier="1" /> <tile element="20" modifier="0" /> <guard location="32" direction="1" skill="255" colors="255" /> <links left="1" right="18" up="0" down="16" /> </room> <room number="10"> <tile element="19" modifier="0" /> <tile element="1" modifier="1" /> <tile element="10" modifier="1" /> <tile element="35" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="2" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="1" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="35" modifier="0" /> <tile element="19" modifier="0" /> <tile element="33" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="0" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="3" modifier="0" /> <tile element="14" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="1" skill="255" colors="255" /> <links left="23" right="0" up="0" down="0" /> </room> <room number="11"> <tile element="0" modifier="1" /> <tile element="11" modifier="0" /> <tile element="35" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="46" modifier="0" /> <tile element="47" modifier="3" /> <tile element="35" modifier="0" /> <tile element="33" modifier="0" /> <tile element="19" modifier="0" /> <tile element="33" modifier="2" /> <tile element="19" modifier="0" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="33" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="14" direction="1" skill="1" colors="4" /> <links left="8" right="22" up="0" down="4" /> </room> <room number="12"> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="52" modifier="1" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="32" modifier="255" /> <tile element="0" modifier="1" /> <tile element="32" modifier="255" /> <tile element="32" modifier="255" /> <tile element="32" modifier="255" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="32" modifier="2" /> <tile element="0" modifier="1" /> <tile element="0" modifier="0" /> <tile element="20" modifier="1" /> <tile element="19" modifier="0" /> <tile element="42" modifier="1" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="32" modifier="255" /> <tile element="0" modifier="255" /> <tile element="32" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <guard location="0" direction="2" skill="255" colors="255" /> <links left="3" right="1" up="0" down="19" /> </room> <room number="13"> <tile element="32" modifier="0" /> <tile element="32" modifier="3" /> <tile element="0" modifier="1" /> <tile element="0" modifier="0" /> <tile element="1" modifier="0" /> <tile element="3" modifier="0" /> <tile element="33" modifier="1" /> <tile element="47" modifier="10" /> <tile element="3" modifier="0" /> <tile element="20" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="1" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="35" modifier="0" /> <tile element="36" modifier="2" /> <tile element="33" modifier="1" /> <tile element="35" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="18" direction="2" skill="4" colors="5" /> <links left="4" right="6" up="22" down="0" /> </room> <room number="14"> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="14" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="42" modifier="1" /> <tile element="33" modifier="0" /> <tile element="3" modifier="0" /> <tile element="30" modifier="0" /> <tile element="14" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="1" skill="255" colors="255" /> <links left="0" right="2" up="19" down="0" /> </room> <room number="15"> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="14" modifier="0" /> <tile element="14" modifier="0" /> <tile element="3" modifier="0" /> <tile element="1" modifier="0" /> <tile element="19" modifier="0" /> <tile element="34" modifier="0" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="8" direction="2" skill="1" colors="4" /> <links left="0" right="24" up="21" down="0" /> </room> <room number="16"> <tile element="0" modifier="2" /> <tile element="41" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="255" /> <tile element="0" modifier="1" /> <tile element="32" modifier="255" /> <tile element="9" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="1" modifier="0" /> <tile element="40" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="255" /> <tile element="46" modifier="0" /> <tile element="46" modifier="0" /> <tile element="40" modifier="0" /> <tile element="51" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="19" direction="2" skill="5" colors="1" /> <links left="7" right="20" up="9" down="21" /> </room> <room number="17"> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="46" modifier="0" /> <tile element="14" modifier="0" /> <tile element="46" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="46" modifier="0" /> <tile element="14" modifier="0" /> <tile element="20" modifier="1" /> <guard location="0" direction="1" skill="255" colors="255" /> <links left="0" right="0" up="4" down="0" /> </room> <room number="18"> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="52" modifier="1" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="3" /> <tile element="20" modifier="1" /> <tile element="35" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="16" modifier="0" /> <tile element="17" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="34" modifier="0" /> <tile element="2" modifier="0" /> <tile element="3" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="2" modifier="0" /> <tile element="20" modifier="1" /> <guard location="32" direction="2" skill="255" colors="255" /> <links left="9" right="0" up="0" down="20" /> </room> <room number="19"> <tile element="3" modifier="0" /> <tile element="1" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="32" modifier="255" /> <tile element="0" modifier="1" /> <tile element="19" modifier="0" /> <tile element="47" modifier="11" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="2" /> <tile element="0" modifier="255" /> <tile element="32" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="2" modifier="0" /> <tile element="34" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="1" /> <guard location="4" direction="2" skill="4" colors="5" /> <links left="6" right="7" up="12" down="14" /> </room> <room number="20"> <tile element="12" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="35" modifier="0" /> <tile element="0" modifier="1" /> <tile element="32" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="36" modifier="1" /> <tile element="33" modifier="0" /> <tile element="33" modifier="0" /> <tile element="3" modifier="0" /> <tile element="0" modifier="1" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="10" modifier="2" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="3" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="3" modifier="0" /> <tile element="30" modifier="0" /> <tile element="46" modifier="0" /> <tile element="14" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <guard location="32" direction="1" skill="2" colors="255" /> <links left="16" right="0" up="18" down="23" /> </room> <room number="21"> <tile element="20" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="255" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="35" modifier="0" /> <tile element="46" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="255" /> <tile element="35" modifier="0" /> <tile element="1" modifier="0" /> <tile element="19" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="36" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="255" /> <tile element="35" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="2" skill="255" colors="255" /> <links left="2" right="23" up="16" down="15" /> </room> <room number="22"> <tile element="20" modifier="0" /> <tile element="35" modifier="0" /> <tile element="0" modifier="1" /> <tile element="32" modifier="0" /> <tile element="47" modifier="9" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="1" /> <tile element="6" modifier="8" /> <tile element="2" modifier="0" /> <tile element="4" modifier="0" /> <tile element="1" modifier="0" /> <tile element="32" modifier="1" /> <tile element="0" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <guard location="0" direction="2" skill="255" colors="255" /> <links left="11" right="3" up="0" down="13" /> </room> <room number="23"> <tile element="3" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="3" modifier="0" /> <tile element="1" modifier="0" /> <tile element="19" modifier="0" /> <tile element="19" modifier="0" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="1" modifier="0" /> <tile element="3" modifier="0" /> <tile element="1" modifier="0" /> <tile element="15" modifier="6" /> <tile element="20" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="19" modifier="0" /> <tile element="16" modifier="0" /> <tile element="17" modifier="0" /> <tile element="19" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="1" /> <guard location="32" direction="2" skill="1" colors="4" /> <links left="21" right="10" up="20" down="24" /> </room> <room number="24"> <tile element="35" modifier="0" /> <tile element="33" modifier="0" /> <tile element="33" modifier="1" /> <tile element="19" modifier="0" /> <tile element="33" modifier="0" /> <tile element="0" modifier="1" /> <tile element="32" modifier="255" /> <tile element="3" modifier="0" /> <tile element="46" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="32" modifier="1" /> <tile element="0" modifier="255" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="34" modifier="0" /> <tile element="34" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <guard location="32" direction="1" skill="3" colors="6" /> <links left="15" right="0" up="23" down="0" /> </room> </rooms> <events> <event number="1" room="9" location="19" next="0" /> <event number="2" room="8" location="22" next="0" /> <event number="3" room="7" location="10" next="0" /> <event number="4" room="13" location="16" next="1" /> <event number="5" room="8" location="10" next="0" /> <event number="6" room="23" location="26" next="0" /> <event number="7" room="21" location="20" next="0" /> <event number="8" room="21" location="10" next="0" /> <event number="9" room="22" location="25" next="0" /> <event number="10" room="22" location="25" next="0" /> <event number="11" room="22" location="25" next="0" /> <event number="12" room="7" location="2" next="0" /> <event number="13" room="18" location="17" next="0" /> <event number="14" room="7" location="2" next="0" /> <event number="15" room="6" location="16" next="0" /> <event number="16" room="15" location="22" next="1" /> <event number="17" room="15" location="19" next="1" /> <event number="18" room="5" location="2" next="0" /> <event number="19" room="18" location="24" next="1" /> <event number="20" room="10" location="29" next="0" /> <event number="21" room="8" location="25" next="0" /> <event number="22" room="15" location="22" next="1" /> <event number="23" room="15" location="19" next="1" /> <event number="24" room="5" location="2" next="0" /> <event number="25" room="3" location="32" next="0" /> <event number="26" room="2" location="30" next="1" /> <event number="27" room="1" location="26" next="0" /> <event number="28" room="2" location="30" next="1" /> <event number="29" room="1" location="26" next="0" /> <event number="30" room="19" location="29" next="1" /> <event number="31" room="2" location="22" next="0" /> <event number="32" room="3" location="23" next="1" /> <event number="33" room="3" location="14" next="0" /> <event number="34" room="3" location="23" next="1" /> <event number="35" room="3" location="14" next="0" /> <event number="36" room="19" location="29" next="1" /> <event number="37" room="2" location="22" next="0" /> <event number="38" room="1" location="18" next="0" /> <event number="39" room="1" location="18" next="0" /> <event number="40" room="1" location="18" next="0" /> <event number="41" room="12" location="8" next="1" /> <event number="42" room="12" location="4" next="1" /> <event number="43" room="3" location="26" next="1" /> <event number="44" room="3" location="11" next="1" /> <event number="45" room="19" location="14" next="1" /> <event number="46" room="19" location="12" next="1" /> <event number="47" room="19" location="8" next="1" /> <event number="48" room="16" location="24" next="1" /> <event number="49" room="16" location="19" next="1" /> <event number="50" room="16" location="15" next="1" /> <event number="51" room="16" location="10" next="1" /> <event number="52" room="12" location="10" next="1" /> <event number="53" room="12" location="8" next="1" /> <event number="54" room="12" location="4" next="1" /> <event number="55" room="3" location="26" next="1" /> <event number="56" room="3" location="11" next="1" /> <event number="57" room="19" location="14" next="1" /> <event number="58" room="19" location="12" next="1" /> <event number="59" room="19" location="8" next="1" /> <event number="60" room="16" location="24" next="1" /> <event number="61" room="16" location="19" next="1" /> <event number="62" room="16" location="15" next="1" /> <event number="63" room="16" location="10" next="1" /> <event number="64" room="12" location="10" next="1" /> <event number="65" room="12" location="8" next="1" /> <event number="66" room="12" location="4" next="1" /> <event number="67" room="3" location="26" next="1" /> <event number="68" room="3" location="11" next="1" /> <event number="69" room="19" location="14" next="1" /> <event number="70" room="19" location="12" next="1" /> <event number="71" room="19" location="8" next="1" /> <event number="72" room="16" location="24" next="1" /> <event number="73" room="16" location="19" next="1" /> <event number="74" room="16" location="15" next="1" /> <event number="75" room="16" location="10" next="1" /> <event number="76" room="12" location="10" next="1" /> <event number="77" room="12" location="8" next="1" /> <event number="78" room="12" location="4" next="1" /> <event number="79" room="3" location="26" next="1" /> <event number="80" room="3" location="11" next="0" /> <event number="81" room="12" location="8" next="1" /> <event number="82" room="12" location="4" next="1" /> <event number="83" room="3" location="26" next="1" /> <event number="84" room="3" location="11" next="1" /> <event number="85" room="19" location="14" next="1" /> <event number="86" room="19" location="12" next="1" /> <event number="87" room="19" location="8" next="1" /> <event number="88" room="16" location="24" next="1" /> <event number="89" room="16" location="19" next="1" /> <event number="90" room="16" location="15" next="1" /> <event number="91" room="16" location="10" next="1" /> <event number="92" room="12" location="10" next="1" /> <event number="93" room="12" location="8" next="1" /> <event number="94" room="12" location="4" next="1" /> <event number="95" room="3" location="26" next="1" /> <event number="96" room="3" location="11" next="1" /> <event number="97" room="19" location="14" next="1" /> <event number="98" room="19" location="12" next="1" /> <event number="99" room="19" location="8" next="1" /> <event number="100" room="16" location="24" next="1" /> <event number="101" room="16" location="19" next="1" /> <event number="102" room="16" location="15" next="1" /> <event number="103" room="16" location="10" next="1" /> <event number="104" room="12" location="10" next="1" /> <event number="105" room="12" location="8" next="1" /> <event number="106" room="12" location="4" next="1" /> <event number="107" room="3" location="26" next="1" /> <event number="108" room="3" location="11" next="1" /> <event number="109" room="19" location="14" next="1" /> <event number="110" room="19" location="12" next="1" /> <event number="111" room="19" location="8" next="1" /> <event number="112" room="16" location="24" next="1" /> <event number="113" room="16" location="19" next="1" /> <event number="114" room="16" location="15" next="1" /> <event number="115" room="16" location="10" next="1" /> <event number="116" room="12" location="10" next="1" /> <event number="117" room="12" location="8" next="1" /> <event number="118" room="12" location="4" next="1" /> <event number="119" room="3" location="26" next="1" /> <event number="120" room="3" location="11" next="1" /> <event number="121" room="19" location="14" next="1" /> <event number="122" room="19" location="12" next="1" /> <event number="123" room="19" location="8" next="1" /> <event number="124" room="16" location="24" next="1" /> <event number="125" room="16" location="19" next="1" /> <event number="126" room="16" location="15" next="1" /> <event number="127" room="16" location="10" next="1" /> <event number="128" room="12" location="10" next="1" /> <event number="129" room="12" location="8" next="1" /> <event number="130" room="12" location="4" next="1" /> <event number="131" room="3" location="26" next="1" /> <event number="132" room="3" location="11" next="1" /> <event number="133" room="19" location="14" next="1" /> <event number="134" room="19" location="12" next="1" /> <event number="135" room="19" location="8" next="1" /> <event number="136" room="16" location="24" next="1" /> <event number="137" room="16" location="19" next="1" /> <event number="138" room="16" location="15" next="1" /> <event number="139" room="16" location="10" next="1" /> <event number="140" room="12" location="10" next="1" /> <event number="141" room="12" location="8" next="1" /> <event number="142" room="12" location="4" next="1" /> <event number="143" room="3" location="26" next="1" /> <event number="144" room="3" location="11" next="1" /> <event number="145" room="19" location="14" next="1" /> <event number="146" room="19" location="12" next="1" /> <event number="147" room="19" location="8" next="1" /> <event number="148" room="16" location="24" next="1" /> <event number="149" room="16" location="19" next="1" /> <event number="150" room="16" location="15" next="1" /> <event number="151" room="16" location="10" next="1" /> <event number="152" room="12" location="10" next="1" /> <event number="153" room="12" location="8" next="1" /> <event number="154" room="12" location="4" next="1" /> <event number="155" room="3" location="26" next="1" /> <event number="156" room="3" location="11" next="1" /> <event number="157" room="19" location="14" next="1" /> <event number="158" room="19" location="12" next="1" /> <event number="159" room="19" location="8" next="1" /> <event number="160" room="16" location="24" next="1" /> <event number="161" room="16" location="19" next="1" /> <event number="162" room="16" location="15" next="1" /> <event number="163" room="16" location="10" next="1" /> <event number="164" room="12" location="10" next="1" /> <event number="165" room="12" location="8" next="1" /> <event number="166" room="12" location="4" next="1" /> <event number="167" room="3" location="26" next="1" /> <event number="168" room="3" location="11" next="0" /> <event number="169" room="19" location="14" next="1" /> <event number="170" room="19" location="12" next="1" /> <event number="171" room="19" location="8" next="1" /> <event number="172" room="16" location="24" next="1" /> <event number="173" room="16" location="19" next="1" /> <event number="174" room="16" location="15" next="1" /> <event number="175" room="16" location="10" next="1" /> <event number="176" room="12" location="10" next="1" /> <event number="177" room="12" location="8" next="1" /> <event number="178" room="12" location="4" next="1" /> <event number="179" room="3" location="26" next="1" /> <event number="180" room="3" location="11" next="1" /> <event number="181" room="19" location="14" next="1" /> <event number="182" room="19" location="12" next="1" /> <event number="183" room="19" location="8" next="1" /> <event number="184" room="16" location="24" next="1" /> <event number="185" room="16" location="19" next="1" /> <event number="186" room="16" location="15" next="1" /> <event number="187" room="16" location="10" next="1" /> <event number="188" room="12" location="10" next="1" /> <event number="189" room="12" location="8" next="1" /> <event number="190" room="12" location="4" next="1" /> <event number="191" room="3" location="26" next="1" /> <event number="192" room="3" location="11" next="1" /> <event number="193" room="19" location="14" next="1" /> <event number="194" room="19" location="12" next="1" /> <event number="195" room="19" location="8" next="1" /> <event number="196" room="16" location="24" next="1" /> <event number="197" room="16" location="19" next="1" /> <event number="198" room="16" location="15" next="1" /> <event number="199" room="16" location="10" next="1" /> <event number="200" room="12" location="10" next="1" /> <event number="201" room="12" location="8" next="1" /> <event number="202" room="12" location="4" next="1" /> <event number="203" room="3" location="26" next="1" /> <event number="204" room="3" location="11" next="1" /> <event number="205" room="19" location="14" next="1" /> <event number="206" room="19" location="12" next="1" /> <event number="207" room="19" location="8" next="1" /> <event number="208" room="16" location="24" next="1" /> <event number="209" room="16" location="19" next="1" /> <event number="210" room="16" location="15" next="1" /> <event number="211" room="16" location="10" next="1" /> <event number="212" room="12" location="10" next="1" /> <event number="213" room="12" location="8" next="1" /> <event number="214" room="12" location="4" next="1" /> <event number="215" room="3" location="26" next="1" /> <event number="216" room="3" location="11" next="1" /> <event number="217" room="19" location="14" next="1" /> <event number="218" room="19" location="12" next="1" /> <event number="219" room="19" location="8" next="1" /> <event number="220" room="16" location="24" next="1" /> <event number="221" room="16" location="19" next="1" /> <event number="222" room="16" location="15" next="1" /> <event number="223" room="16" location="10" next="1" /> <event number="224" room="12" location="10" next="1" /> <event number="225" room="12" location="8" next="1" /> <event number="226" room="12" location="4" next="1" /> <event number="227" room="3" location="26" next="1" /> <event number="228" room="3" location="11" next="1" /> <event number="229" room="19" location="14" next="1" /> <event number="230" room="19" location="12" next="1" /> <event number="231" room="19" location="8" next="1" /> <event number="232" room="16" location="24" next="1" /> <event number="233" room="16" location="19" next="1" /> <event number="234" room="16" location="15" next="1" /> <event number="235" room="16" location="10" next="1" /> <event number="236" room="12" location="10" next="1" /> <event number="237" room="12" location="8" next="1" /> <event number="238" room="12" location="4" next="1" /> <event number="239" room="3" location="26" next="1" /> <event number="240" room="3" location="11" next="1" /> <event number="241" room="19" location="14" next="1" /> <event number="242" room="19" location="12" next="1" /> <event number="243" room="19" location="8" next="1" /> <event number="244" room="16" location="24" next="1" /> <event number="245" room="16" location="19" next="1" /> <event number="246" room="16" location="15" next="1" /> <event number="247" room="16" location="10" next="1" /> <event number="248" room="12" location="10" next="1" /> <event number="249" room="12" location="8" next="1" /> <event number="250" room="12" location="4" next="1" /> <event number="251" room="3" location="26" next="1" /> <event number="252" room="3" location="11" next="1" /> <event number="253" room="19" location="14" next="1" /> <event number="254" room="19" location="12" next="1" /> <event number="255" room="19" location="8" next="1" /> <event number="256" room="16" location="24" next="1" /> </events> <prince room="5" location="17" direction="1" /> <userdata fields="9"> <field key="Editor Name" value="apoplexy" /> <field key="Editor Version" value="v3.15 (May 2021)" /> <field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Level 2" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/level2.plv" /> <field key="Time Created" value="2021-05-29 18:33:33" /> <field key="Time Last Modified" value="2021-05-29 20:34:44" /> <field key="Original Level Number" value="2" /> </userdata> </level>
| ver. 1.4 |
Github
|
.
| PHP 8.2.29 | Генераци� �траницы: 0 |
proxy
|
phpinfo
|
�а�тройка