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// Generated by Construct 2, the HTML5 game and app creator :: https://www.construct.net var cr = {}; cr.plugins_ = {}; cr.behaviors = {}; if (typeof Object.getPrototypeOf !== "function") { if (typeof "test".__proto__ === "object") { Object.getPrototypeOf = function(object) { return object.__proto__; }; } else { Object.getPrototypeOf = function(object) { return object.constructor.prototype; }; } } (function() { cr.logexport = function(msg) { if (window.console && window.console.log) window.console.log(msg); }; cr.logerror = function(msg) { if (window.console && window.console.error) window.console.error(msg); }; cr.seal = function(x) { return x; }; cr.freeze = function(x) { return x; }; cr.is_undefined = function(x) { return typeof x === "undefined"; }; cr.is_number = function(x) { return typeof x === "number"; }; cr.is_string = function(x) { return typeof x === "string"; }; cr.isPOT = function(x) { return x > 0 && ((x - 1) & x) === 0; }; cr.nextHighestPowerOfTwo = function(x) { --x; for (var i = 1; i < 32; i <<= 1) { x = x | x >> i; } return x + 1; } cr.abs = function(x) { return (x < 0 ? -x : x); }; cr.max = function(a, b) { return (a > b ? a : b); }; cr.min = function(a, b) { return (a < b ? a : b); }; cr.PI = Math.PI; cr.round = function(x) { return (x + 0.5) | 0; }; cr.floor = function(x) { if (x >= 0) return x | 0; else return (x | 0) - 1; // correctly round down when negative }; cr.ceil = function(x) { var f = x | 0; return (f === x ? f : f + 1); }; function Vector2(x, y) { this.x = x; this.y = y; cr.seal(this); }; Vector2.prototype.offset = function(px, py) { this.x += px; this.y += py; return this; }; Vector2.prototype.mul = function(px, py) { this.x *= px; this.y *= py; return this; }; cr.vector2 = Vector2; cr.segments_intersect = function(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y) { var max_ax, min_ax, max_ay, min_ay, max_bx, min_bx, max_by, min_by; if (a1x < a2x) { min_ax = a1x; max_ax = a2x; } else { min_ax = a2x; max_ax = a1x; } if (b1x < b2x) { min_bx = b1x; max_bx = b2x; } else { min_bx = b2x; max_bx = b1x; } if (max_ax < min_bx || min_ax > max_bx) return false; if (a1y < a2y) { min_ay = a1y; max_ay = a2y; } else { min_ay = a2y; max_ay = a1y; } if (b1y < b2y) { min_by = b1y; max_by = b2y; } else { min_by = b2y; max_by = b1y; } if (max_ay < min_by || min_ay > max_by) return false; var dpx = b1x - a1x + b2x - a2x; var dpy = b1y - a1y + b2y - a2y; var qax = a2x - a1x; var qay = a2y - a1y; var qbx = b2x - b1x; var qby = b2y - b1y; var d = cr.abs(qay * qbx - qby * qax); var la = qbx * dpy - qby * dpx; if (cr.abs(la) > d) return false; var lb = qax * dpy - qay * dpx; return cr.abs(lb) <= d; }; function Rect(left, top, right, bottom) { this.set(left, top, right, bottom); cr.seal(this); }; Rect.prototype.set = function(left, top, right, bottom) { this.left = left; this.top = top; this.right = right; this.bottom = bottom; }; Rect.prototype.copy = function(r) { this.left = r.left; this.top = r.top; this.right = r.right; this.bottom = r.bottom; }; Rect.prototype.width = function() { return this.right - this.left; }; Rect.prototype.height = function() { return this.bottom - this.top; }; Rect.prototype.offset = function(px, py) { this.left += px; this.top += py; this.right += px; this.bottom += py; return this; }; Rect.prototype.normalize = function() { var temp = 0; if (this.left > this.right) { temp = this.left; this.left = this.right; this.right = temp; } if (this.top > this.bottom) { temp = this.top; this.top = this.bottom; this.bottom = temp; } }; Rect.prototype.intersects_rect = function(rc) { return !(rc.right < this.left || rc.bottom < this.top || rc.left > this.right || rc.top > this.bottom); }; Rect.prototype.intersects_rect_off = function(rc, ox, oy) { return !(rc.right + ox < this.left || rc.bottom + oy < this.top || rc.left + ox > this.right || rc.top + oy > this.bottom); }; Rect.prototype.contains_pt = function(x, y) { return (x >= this.left && x <= this.right) && (y >= this.top && y <= this.bottom); }; Rect.prototype.equals = function(r) { return this.left === r.left && this.top === r.top && this.right === r.right && this.bottom === r.bottom; }; cr.rect = Rect; function Quad() { this.tlx = 0; this.tly = 0; this.trx = 0; this.try_ = 0; // is a keyword otherwise! this.brx = 0; this.bry = 0; this.blx = 0; this.bly = 0; cr.seal(this); }; Quad.prototype.set_from_rect = function(rc) { this.tlx = rc.left; this.tly = rc.top; this.trx = rc.right; this.try_ = rc.top; this.brx = rc.right; this.bry = rc.bottom; this.blx = rc.left; this.bly = rc.bottom; }; Quad.prototype.set_from_rotated_rect = function(rc, a) { if (a === 0) { this.set_from_rect(rc); } else { var sin_a = Math.sin(a); var cos_a = Math.cos(a); var left_sin_a = rc.left * sin_a; var top_sin_a = rc.top * sin_a; var right_sin_a = rc.right * sin_a; var bottom_sin_a = rc.bottom * sin_a; var left_cos_a = rc.left * cos_a; var top_cos_a = rc.top * cos_a; var right_cos_a = rc.right * cos_a; var bottom_cos_a = rc.bottom * cos_a; this.tlx = left_cos_a - top_sin_a; this.tly = top_cos_a + left_sin_a; this.trx = right_cos_a - top_sin_a; this.try_ = top_cos_a + right_sin_a; this.brx = right_cos_a - bottom_sin_a; this.bry = bottom_cos_a + right_sin_a; this.blx = left_cos_a - bottom_sin_a; this.bly = bottom_cos_a + left_sin_a; } }; Quad.prototype.offset = function(px, py) { this.tlx += px; this.tly += py; this.trx += px; this.try_ += py; this.brx += px; this.bry += py; this.blx += px; this.bly += py; return this; }; var minresult = 0; var maxresult = 0; function minmax4(a, b, c, d) { if (a < b) { if (c < d) { if (a < c) minresult = a; else minresult = c; if (b > d) maxresult = b; else maxresult = d; } else { if (a < d) minresult = a; else minresult = d; if (b > c) maxresult = b; else maxresult = c; } } else { if (c < d) { if (b < c) minresult = b; else minresult = c; if (a > d) maxresult = a; else maxresult = d; } else { if (b < d) minresult = b; else minresult = d; if (a > c) maxresult = a; else maxresult = c; } } }; Quad.prototype.bounding_box = function(rc) { minmax4(this.tlx, this.trx, this.brx, this.blx); rc.left = minresult; rc.right = maxresult; minmax4(this.tly, this.try_, this.bry, this.bly); rc.top = minresult; rc.bottom = maxresult; }; Quad.prototype.contains_pt = function(x, y) { var tlx = this.tlx; var tly = this.tly; var v0x = this.trx - tlx; var v0y = this.try_ - tly; var v1x = this.brx - tlx; var v1y = this.bry - tly; var v2x = x - tlx; var v2y = y - tly; var dot00 = v0x * v0x + v0y * v0y var dot01 = v0x * v1x + v0y * v1y var dot02 = v0x * v2x + v0y * v2y var dot11 = v1x * v1x + v1y * v1y var dot12 = v1x * v2x + v1y * v2y var invDenom = 1.0 / (dot00 * dot11 - dot01 * dot01); var u = (dot11 * dot02 - dot01 * dot12) * invDenom; var v = (dot00 * dot12 - dot01 * dot02) * invDenom; if ((u >= 0.0) && (v > 0.0) && (u + v < 1)) return true; v0x = this.blx - tlx; v0y = this.bly - tly; var dot00 = v0x * v0x + v0y * v0y var dot01 = v0x * v1x + v0y * v1y var dot02 = v0x * v2x + v0y * v2y invDenom = 1.0 / (dot00 * dot11 - dot01 * dot01); u = (dot11 * dot02 - dot01 * dot12) * invDenom; v = (dot00 * dot12 - dot01 * dot02) * invDenom; return (u >= 0.0) && (v > 0.0) && (u + v < 1); }; Quad.prototype.at = function(i, xory) { if (xory) { switch (i) { case 0: return this.tlx; case 1: return this.trx; case 2: return this.brx; case 3: return this.blx; case 4: return this.tlx; default: return this.tlx; } } else { switch (i) { case 0: return this.tly; case 1: return this.try_; case 2: return this.bry; case 3: return this.bly; case 4: return this.tly; default: return this.tly; } } }; Quad.prototype.midX = function() { return (this.tlx + this.trx + this.brx + this.blx) / 4; }; Quad.prototype.midY = function() { return (this.tly + this.try_ + this.bry + this.bly) / 4; }; Quad.prototype.intersects_segment = function(x1, y1, x2, y2) { if (this.contains_pt(x1, y1) || this.contains_pt(x2, y2)) return true; var a1x, a1y, a2x, a2y; var i; for (i = 0; i < 4; i++) { a1x = this.at(i, true); a1y = this.at(i, false); a2x = this.at(i + 1, true); a2y = this.at(i + 1, false); if (cr.segments_intersect(x1, y1, x2, y2, a1x, a1y, a2x, a2y)) return true; } return false; }; Quad.prototype.intersects_quad = function(rhs) { var midx = rhs.midX(); var midy = rhs.midY(); if (this.contains_pt(midx, midy)) return true; midx = this.midX(); midy = this.midY(); if (rhs.contains_pt(midx, midy)) return true; var a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y; var i, j; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { a1x = this.at(i, true); a1y = this.at(i, false); a2x = this.at(i + 1, true); a2y = this.at(i + 1, false); b1x = rhs.at(j, true); b1y = rhs.at(j, false); b2x = rhs.at(j + 1, true); b2y = rhs.at(j + 1, false); if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y)) return true; } } return false; }; cr.quad = Quad; cr.RGB = function(red, green, blue) { return Math.max(Math.min(red, 255), 0) | (Math.max(Math.min(green, 255), 0) << 8) | (Math.max(Math.min(blue, 255), 0) << 16); }; cr.GetRValue = function(rgb) { return rgb & 0xFF; }; cr.GetGValue = function(rgb) { return (rgb & 0xFF00) >> 8; }; cr.GetBValue = function(rgb) { return (rgb & 0xFF0000) >> 16; }; cr.shallowCopy = function(a, b, allowOverwrite) { var attr; for (attr in b) { if (b.hasOwnProperty(attr)) {; a[attr] = b[attr]; } } return a; }; cr.arrayRemove = function(arr, index) { var i, len; index = cr.floor(index); if (index < 0 || index >= arr.length) return; // index out of bounds for (i = index, len = arr.length - 1; i < len; i++) arr[i] = arr[i + 1]; cr.truncateArray(arr, len); }; cr.truncateArray = function(arr, index) { arr.length = index; }; cr.clearArray = function(arr) { cr.truncateArray(arr, 0); }; cr.shallowAssignArray = function(dest, src) { cr.clearArray(dest); var i, len; for (i = 0, len = src.length; i < len; ++i) dest[i] = src[i]; }; cr.appendArray = function(a, b) { a.push.apply(a, b); }; cr.fastIndexOf = function(arr, item) { var i, len; for (i = 0, len = arr.length; i < len; ++i) { if (arr[i] === item) return i; } return -1; }; cr.arrayFindRemove = function(arr, item) { var index = cr.fastIndexOf(arr, item); if (index !== -1) cr.arrayRemove(arr, index); }; cr.clamp = function(x, a, b) { if (x < a) return a; else if (x > b) return b; else return x; }; cr.to_radians = function(x) { return x / (180.0 / cr.PI); }; cr.to_degrees = function(x) { return x * (180.0 / cr.PI); }; cr.clamp_angle_degrees = function(a) { a %= 360; // now in (-360, 360) range if (a < 0) a += 360; // now in [0, 360) range return a; }; cr.clamp_angle = function(a) { a %= 2 * cr.PI; // now in (-2pi, 2pi) range if (a < 0) a += 2 * cr.PI; // now in [0, 2pi) range return a; }; cr.to_clamped_degrees = function(x) { return cr.clamp_angle_degrees(cr.to_degrees(x)); }; cr.to_clamped_radians = function(x) { return cr.clamp_angle(cr.to_radians(x)); }; cr.angleTo = function(x1, y1, x2, y2) { var dx = x2 - x1; var dy = y2 - y1; return Math.atan2(dy, dx); }; cr.angleDiff = function(a1, a2) { if (a1 === a2) return 0; var s1 = Math.sin(a1); var c1 = Math.cos(a1); var s2 = Math.sin(a2); var c2 = Math.cos(a2); var n = s1 * s2 + c1 * c2; if (n >= 1) return 0; if (n <= -1) return cr.PI; return Math.acos(n); }; cr.angleRotate = function(start, end, step) { var ss = Math.sin(start); var cs = Math.cos(start); var se = Math.sin(end); var ce = Math.cos(end); if (Math.acos(ss * se + cs * ce) > step) { if (cs * se - ss * ce > 0) return cr.clamp_angle(start + step); else return cr.clamp_angle(start - step); } else return cr.clamp_angle(end); }; cr.angleClockwise = function(a1, a2) { var s1 = Math.sin(a1); var c1 = Math.cos(a1); var s2 = Math.sin(a2); var c2 = Math.cos(a2); return c1 * s2 - s1 * c2 <= 0; }; cr.rotatePtAround = function(px, py, a, ox, oy, getx) { if (a === 0) return getx ? px : py; var sin_a = Math.sin(a); var cos_a = Math.cos(a); px -= ox; py -= oy; var left_sin_a = px * sin_a; var top_sin_a = py * sin_a; var left_cos_a = px * cos_a; var top_cos_a = py * cos_a; px = left_cos_a - top_sin_a; py = top_cos_a + left_sin_a; px += ox; py += oy; return getx ? px : py; } cr.distanceTo = function(x1, y1, x2, y2) { var dx = x2 - x1; var dy = y2 - y1; return Math.sqrt(dx * dx + dy * dy); }; cr.xor = function(x, y) { return !x !== !y; }; cr.lerp = function(a, b, x) { return a + (b - a) * x; }; cr.unlerp = function(a, b, c) { if (a === b) return 0; // avoid divide by 0 return (c - a) / (b - a); }; cr.anglelerp = function(a, b, x) { var diff = cr.angleDiff(a, b); if (cr.angleClockwise(b, a)) { return a + diff * x; } else { return a - diff * x; } }; cr.qarp = function(a, b, c, x) { return cr.lerp(cr.lerp(a, b, x), cr.lerp(b, c, x), x); }; cr.cubic = function(a, b, c, d, x) { return cr.lerp(cr.qarp(a, b, c, x), cr.qarp(b, c, d, x), x); }; cr.cosp = function(a, b, x) { return (a + b + (a - b) * Math.cos(x * Math.PI)) / 2; }; cr.hasAnyOwnProperty = function(o) { var p; for (p in o) { if (o.hasOwnProperty(p)) return true; } return false; }; cr.wipe = function(obj) { var p; for (p in obj) { if (obj.hasOwnProperty(p)) delete obj[p]; } }; var startup_time = +(new Date()); cr.performance_now = function() { if (typeof window["performance"] !== "undefined") { var winperf = window["performance"]; if (typeof winperf.now !== "undefined") return winperf.now(); else if (typeof winperf["webkitNow"] !== "undefined") return winperf["webkitNow"](); else if (typeof winperf["mozNow"] !== "undefined") return winperf["mozNow"](); else if (typeof winperf["msNow"] !== "undefined") return winperf["msNow"](); } return Date.now() - startup_time; }; var isChrome = false; var isSafari = false; var isiOS = false; var isEjecta = false; if (typeof window !== "undefined") // not c2 editor { isChrome = /chrome/i.test(navigator.userAgent) || /chromium/i.test(navigator.userAgent); isSafari = !isChrome && /safari/i.test(navigator.userAgent); isiOS = /(iphone|ipod|ipad)/i.test(navigator.userAgent); isEjecta = window["c2ejecta"]; } var supports_set = ((!isSafari && !isEjecta && !isiOS) && (typeof Set !== "undefined" && typeof Set.prototype["forEach"] !== "undefined")); function ObjectSet_() { this.s = null; this.items = null; // lazy allocated (hopefully results in better GC performance) this.item_count = 0; if (supports_set) { this.s = new Set(); } this.values_cache = []; this.cache_valid = true; cr.seal(this); }; ObjectSet_.prototype.contains = function(x) { if (this.isEmpty()) return false; if (supports_set) return this.s["has"](x); else return (this.items && this.items.hasOwnProperty(x)); }; ObjectSet_.prototype.add = function(x) { if (supports_set) { if (!this.s["has"](x)) { this.s["add"](x); this.cache_valid = false; } } else { var str = x.toString(); var items = this.items; if (!items) { this.items = {}; this.items[str] = x; this.item_count = 1; this.cache_valid = false; } else if (!items.hasOwnProperty(str)) { items[str] = x; this.item_count++; this.cache_valid = false; } } }; ObjectSet_.prototype.remove = function(x) { if (this.isEmpty()) return; if (supports_set) { if (this.s["has"](x)) { this.s["delete"](x); this.cache_valid = false; } } else if (this.items) { var str = x.toString(); var items = this.items; if (items.hasOwnProperty(str)) { delete items[str]; this.item_count--; this.cache_valid = false; } } }; ObjectSet_.prototype.clear = function( /*wipe_*/ ) { if (this.isEmpty()) return; if (supports_set) { this.s["clear"](); // best! } else { this.items = null; // creates garbage; will lazy allocate on next add() this.item_count = 0; } cr.clearArray(this.values_cache); this.cache_valid = true; }; ObjectSet_.prototype.isEmpty = function() { return this.count() === 0; }; ObjectSet_.prototype.count = function() { if (supports_set) return this.s["size"]; else return this.item_count; }; var current_arr = null; var current_index = 0; function set_append_to_arr(x) { current_arr[current_index++] = x; }; ObjectSet_.prototype.update_cache = function() { if (this.cache_valid) return; if (supports_set) { cr.clearArray(this.values_cache); current_arr = this.values_cache; current_index = 0; this.s["forEach"](set_append_to_arr);; current_arr = null; current_index = 0; } else { var values_cache = this.values_cache; cr.clearArray(values_cache); var p, n = 0, items = this.items; if (items) { for (p in items) { if (items.hasOwnProperty(p)) values_cache[n++] = items[p]; } }; } this.cache_valid = true; }; ObjectSet_.prototype.valuesRef = function() { this.update_cache(); return this.values_cache; }; cr.ObjectSet = ObjectSet_; var tmpSet = new cr.ObjectSet(); cr.removeArrayDuplicates = function(arr) { var i, len; for (i = 0, len = arr.length; i < len; ++i) { tmpSet.add(arr[i]); } cr.shallowAssignArray(arr, tmpSet.valuesRef()); tmpSet.clear(); }; cr.arrayRemoveAllFromObjectSet = function(arr, remset) { if (supports_set) cr.arrayRemoveAll_set(arr, remset.s); else cr.arrayRemoveAll_arr(arr, remset.valuesRef()); }; cr.arrayRemoveAll_set = function(arr, s) { var i, j, len, item; for (i = 0, j = 0, len = arr.length; i < len; ++i) { item = arr[i]; if (!s["has"](item)) // not an item to remove arr[j++] = item; // keep it } cr.truncateArray(arr, j); }; cr.arrayRemoveAll_arr = function(arr, rem) { var i, j, len, item; for (i = 0, j = 0, len = arr.length; i < len; ++i) { item = arr[i]; if (cr.fastIndexOf(rem, item) === -1) // not an item to remove arr[j++] = item; // keep it } cr.truncateArray(arr, j); }; function KahanAdder_() { this.c = 0; this.y = 0; this.t = 0; this.sum = 0; cr.seal(this); }; KahanAdder_.prototype.add = function(v) { this.y = v - this.c; this.t = this.sum + this.y; this.c = (this.t - this.sum) - this.y; this.sum = this.t; }; KahanAdder_.prototype.reset = function() { this.c = 0; this.y = 0; this.t = 0; this.sum = 0; }; cr.KahanAdder = KahanAdder_; cr.regexp_escape = function(text) { return text.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, "\\$&"); }; function CollisionPoly_(pts_array_) { this.pts_cache = []; this.bboxLeft = 0; this.bboxTop = 0; this.bboxRight = 0; this.bboxBottom = 0; this.convexpolys = null; // for physics behavior to cache separated polys this.set_pts(pts_array_); cr.seal(this); }; CollisionPoly_.prototype.set_pts = function(pts_array_) { this.pts_array = pts_array_; this.pts_count = pts_array_.length / 2; // x, y, x, y... in array this.pts_cache.length = pts_array_.length; this.cache_width = -1; this.cache_height = -1; this.cache_angle = 0; }; CollisionPoly_.prototype.is_empty = function() { return !this.pts_array.length; }; CollisionPoly_.prototype.update_bbox = function() { var myptscache = this.pts_cache; var bboxLeft_ = myptscache[0]; var bboxRight_ = bboxLeft_; var bboxTop_ = myptscache[1]; var bboxBottom_ = bboxTop_; var x, y, i = 1, i2, len = this.pts_count; for (; i < len; ++i) { i2 = i * 2; x = myptscache[i2]; y = myptscache[i2 + 1]; if (x < bboxLeft_) bboxLeft_ = x; if (x > bboxRight_) bboxRight_ = x; if (y < bboxTop_) bboxTop_ = y; if (y > bboxBottom_) bboxBottom_ = y; } this.bboxLeft = bboxLeft_; this.bboxRight = bboxRight_; this.bboxTop = bboxTop_; this.bboxBottom = bboxBottom_; }; CollisionPoly_.prototype.set_from_rect = function(rc, offx, offy) { this.pts_cache.length = 8; this.pts_count = 4; var myptscache = this.pts_cache; myptscache[0] = rc.left - offx; myptscache[1] = rc.top - offy; myptscache[2] = rc.right - offx; myptscache[3] = rc.top - offy; myptscache[4] = rc.right - offx; myptscache[5] = rc.bottom - offy; myptscache[6] = rc.left - offx; myptscache[7] = rc.bottom - offy; this.cache_width = rc.right - rc.left; this.cache_height = rc.bottom - rc.top; this.update_bbox(); }; CollisionPoly_.prototype.set_from_quad = function(q, offx, offy, w, h) { this.pts_cache.length = 8; this.pts_count = 4; var myptscache = this.pts_cache; myptscache[0] = q.tlx - offx; myptscache[1] = q.tly - offy; myptscache[2] = q.trx - offx; myptscache[3] = q.try_ - offy; myptscache[4] = q.brx - offx; myptscache[5] = q.bry - offy; myptscache[6] = q.blx - offx; myptscache[7] = q.bly - offy; this.cache_width = w; this.cache_height = h; this.update_bbox(); }; CollisionPoly_.prototype.set_from_poly = function(r) { this.pts_count = r.pts_count; cr.shallowAssignArray(this.pts_cache, r.pts_cache); this.bboxLeft = r.bboxLeft; this.bboxTop = r.bboxTop; this.bboxRight = r.bboxRight; this.bboxBottom = r.bboxBottom; }; CollisionPoly_.prototype.cache_poly = function(w, h, a) { if (this.cache_width === w && this.cache_height === h && this.cache_angle === a) return; // cache up-to-date this.cache_width = w; this.cache_height = h; this.cache_angle = a; var i, i2, i21, len, x, y; var sina = 0; var cosa = 1; var myptsarray = this.pts_array; var myptscache = this.pts_cache; if (a !== 0) { sina = Math.sin(a); cosa = Math.cos(a); } for (i = 0, len = this.pts_count; i < len; i++) { i2 = i * 2; i21 = i2 + 1; x = myptsarray[i2] * w; y = myptsarray[i21] * h; myptscache[i2] = (x * cosa) - (y * sina); myptscache[i21] = (y * cosa) + (x * sina); } this.update_bbox(); }; CollisionPoly_.prototype.contains_pt = function(a2x, a2y) { var myptscache = this.pts_cache; if (a2x === myptscache[0] && a2y === myptscache[1]) return true; var i, i2, imod, len = this.pts_count; var a1x = this.bboxLeft - 110; var a1y = this.bboxTop - 101; var a3x = this.bboxRight + 131 var a3y = this.bboxBottom + 120; var b1x, b1y, b2x, b2y; var count1 = 0, count2 = 0; for (i = 0; i < len; i++) { i2 = i * 2; imod = ((i + 1) % len) * 2; b1x = myptscache[i2]; b1y = myptscache[i2 + 1]; b2x = myptscache[imod]; b2y = myptscache[imod + 1]; if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y)) count1++; if (cr.segments_intersect(a3x, a3y, a2x, a2y, b1x, b1y, b2x, b2y)) count2++; } return (count1 % 2 === 1) || (count2 % 2 === 1); }; CollisionPoly_.prototype.intersects_poly = function(rhs, offx, offy) { var rhspts = rhs.pts_cache; var mypts = this.pts_cache; if (this.contains_pt(rhspts[0] + offx, rhspts[1] + offy)) return true; if (rhs.contains_pt(mypts[0] - offx, mypts[1] - offy)) return true; var i, i2, imod, leni, j, j2, jmod, lenj; var a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y; for (i = 0, leni = this.pts_count; i < leni; i++) { i2 = i * 2; imod = ((i + 1) % leni) * 2; a1x = mypts[i2]; a1y = mypts[i2 + 1]; a2x = mypts[imod]; a2y = mypts[imod + 1]; for (j = 0, lenj = rhs.pts_count; j < lenj; j++) { j2 = j * 2; jmod = ((j + 1) % lenj) * 2; b1x = rhspts[j2] + offx; b1y = rhspts[j2 + 1] + offy; b2x = rhspts[jmod] + offx; b2y = rhspts[jmod + 1] + offy; if (cr.segments_intersect(a1x, a1y, a2x, a2y, b1x, b1y, b2x, b2y)) return true; } } return false; }; CollisionPoly_.prototype.intersects_segment = function(offx, offy, x1, y1, x2, y2) { var mypts = this.pts_cache; if (this.contains_pt(x1 - offx, y1 - offy)) return true; var i, leni, i2, imod; var a1x, a1y, a2x, a2y; for (i = 0, leni = this.pts_count; i < leni; i++) { i2 = i * 2; imod = ((i + 1) % leni) * 2; a1x = mypts[i2] + offx; a1y = mypts[i2 + 1] + offy; a2x = mypts[imod] + offx; a2y = mypts[imod + 1] + offy; if (cr.segments_intersect(x1, y1, x2, y2, a1x, a1y, a2x, a2y)) return true; } return false; }; CollisionPoly_.prototype.mirror = function(px) { var i, leni, i2; for (i = 0, leni = this.pts_count; i < leni; ++i) { i2 = i * 2; this.pts_cache[i2] = px * 2 - this.pts_cache[i2]; } }; CollisionPoly_.prototype.flip = function(py) { var i, leni, i21; for (i = 0, leni = this.pts_count; i < leni; ++i) { i21 = i * 2 + 1; this.pts_cache[i21] = py * 2 - this.pts_cache[i21]; } }; CollisionPoly_.prototype.diag = function() { var i, leni, i2, i21, temp; for (i = 0, leni = this.pts_count; i < leni; ++i) { i2 = i * 2; i21 = i2 + 1; temp = this.pts_cache[i2]; this.pts_cache[i2] = this.pts_cache[i21]; this.pts_cache[i21] = temp; } }; cr.CollisionPoly = CollisionPoly_; function SparseGrid_(cellwidth_, cellheight_) { this.cellwidth = cellwidth_; this.cellheight = cellheight_; this.cells = {}; }; SparseGrid_.prototype.totalCellCount = 0; SparseGrid_.prototype.getCell = function(x_, y_, create_if_missing) { var ret; var col = this.cells[x_]; if (!col) { if (create_if_missing) { ret = allocGridCell(this, x_, y_); this.cells[x_] = {}; this.cells[x_][y_] = ret; return ret; } else return null; } ret = col[y_]; if (ret) return ret; else if (create_if_missing) { ret = allocGridCell(this, x_, y_); this.cells[x_][y_] = ret; return ret; } else return null; }; SparseGrid_.prototype.XToCell = function(x_) { return cr.floor(x_ / this.cellwidth); }; SparseGrid_.prototype.YToCell = function(y_) { return cr.floor(y_ / this.cellheight); }; SparseGrid_.prototype.update = function(inst, oldrange, newrange) { var x, lenx, y, leny, cell; if (oldrange) { for (x = oldrange.left, lenx = oldrange.right; x <= lenx; ++x) { for (y = oldrange.top, leny = oldrange.bottom; y <= leny; ++y) { if (newrange && newrange.contains_pt(x, y)) continue; // is still in this cell cell = this.getCell(x, y, false); // don't create if missing if (!cell) continue; // cell does not exist yet cell.remove(inst); if (cell.isEmpty()) { freeGridCell(cell); this.cells[x][y] = null; } } } } if (newrange) { for (x = newrange.left, lenx = newrange.right; x <= lenx; ++x) { for (y = newrange.top, leny = newrange.bottom; y <= leny; ++y) { if (oldrange && oldrange.contains_pt(x, y)) continue; // is still in this cell this.getCell(x, y, true).insert(inst); } } } }; SparseGrid_.prototype.queryRange = function(rc, result) { var x, lenx, ystart, y, leny, cell; x = this.XToCell(rc.left); ystart = this.YToCell(rc.top); lenx = this.XToCell(rc.right); leny = this.YToCell(rc.bottom); for (; x <= lenx; ++x) { for (y = ystart; y <= leny; ++y) { cell = this.getCell(x, y, false); if (!cell) continue; cell.dump(result); } } }; cr.SparseGrid = SparseGrid_; function RenderGrid_(cellwidth_, cellheight_) { this.cellwidth = cellwidth_; this.cellheight = cellheight_; this.cells = {}; }; RenderGrid_.prototype.totalCellCount = 0; RenderGrid_.prototype.getCell = function(x_, y_, create_if_missing) { var ret; var col = this.cells[x_]; if (!col) { if (create_if_missing) { ret = allocRenderCell(this, x_, y_); this.cells[x_] = {}; this.cells[x_][y_] = ret; return ret; } else return null; } ret = col[y_]; if (ret) return ret; else if (create_if_missing) { ret = allocRenderCell(this, x_, y_); this.cells[x_][y_] = ret; return ret; } else return null; }; RenderGrid_.prototype.XToCell = function(x_) { return cr.floor(x_ / this.cellwidth); }; RenderGrid_.prototype.YToCell = function(y_) { return cr.floor(y_ / this.cellheight); }; RenderGrid_.prototype.update = function(inst, oldrange, newrange) { var x, lenx, y, leny, cell; if (oldrange) { for (x = oldrange.left, lenx = oldrange.right; x <= lenx; ++x) { for (y = oldrange.top, leny = oldrange.bottom; y <= leny; ++y) { if (newrange && newrange.contains_pt(x, y)) continue; // is still in this cell cell = this.getCell(x, y, false); // don't create if missing if (!cell) continue; // cell does not exist yet cell.remove(inst); if (cell.isEmpty()) { freeRenderCell(cell); this.cells[x][y] = null; } } } } if (newrange) { for (x = newrange.left, lenx = newrange.right; x <= lenx; ++x) { for (y = newrange.top, leny = newrange.bottom; y <= leny; ++y) { if (oldrange && oldrange.contains_pt(x, y)) continue; // is still in this cell this.getCell(x, y, true).insert(inst); } } } }; RenderGrid_.prototype.queryRange = function(left, top, right, bottom, result) { var x, lenx, ystart, y, leny, cell; x = this.XToCell(left); ystart = this.YToCell(top); lenx = this.XToCell(right); leny = this.YToCell(bottom); for (; x <= lenx; ++x) { for (y = ystart; y <= leny; ++y) { cell = this.getCell(x, y, false); if (!cell) continue; cell.dump(result); } } }; RenderGrid_.prototype.markRangeChanged = function(rc) { var x, lenx, ystart, y, leny, cell; x = rc.left; ystart = rc.top; lenx = rc.right; leny = rc.bottom; for (; x <= lenx; ++x) { for (y = ystart; y <= leny; ++y) { cell = this.getCell(x, y, false); if (!cell) continue; cell.is_sorted = false; } } }; cr.RenderGrid = RenderGrid_; var gridcellcache = []; function allocGridCell(grid_, x_, y_) { var ret; SparseGrid_.prototype.totalCellCount++; if (gridcellcache.length) { ret = gridcellcache.pop(); ret.grid = grid_; ret.x = x_; ret.y = y_; return ret; } else return new cr.GridCell(grid_, x_, y_); }; function freeGridCell(c) { SparseGrid_.prototype.totalCellCount--; c.objects.clear(); if (gridcellcache.length < 1000) gridcellcache.push(c); }; function GridCell_(grid_, x_, y_) { this.grid = grid_; this.x = x_; this.y = y_; this.objects = new cr.ObjectSet(); }; GridCell_.prototype.isEmpty = function() { return this.objects.isEmpty(); }; GridCell_.prototype.insert = function(inst) { this.objects.add(inst); }; GridCell_.prototype.remove = function(inst) { this.objects.remove(inst); }; GridCell_.prototype.dump = function(result) { cr.appendArray(result, this.objects.valuesRef()); }; cr.GridCell = GridCell_; var rendercellcache = []; function allocRenderCell(grid_, x_, y_) { var ret; RenderGrid_.prototype.totalCellCount++; if (rendercellcache.length) { ret = rendercellcache.pop(); ret.grid = grid_; ret.x = x_; ret.y = y_; return ret; } else return new cr.RenderCell(grid_, x_, y_); }; function freeRenderCell(c) { RenderGrid_.prototype.totalCellCount--; c.reset(); if (rendercellcache.length < 1000) rendercellcache.push(c); }; function RenderCell_(grid_, x_, y_) { this.grid = grid_; this.x = x_; this.y = y_; this.objects = []; // array which needs to be sorted by Z order this.is_sorted = true; // whether array is in correct sort order or not this.pending_removal = new cr.ObjectSet(); this.any_pending_removal = false; }; RenderCell_.prototype.isEmpty = function() { if (!this.objects.length) {;; return true; } if (this.objects.length > this.pending_removal.count()) return false;; this.flush_pending(); // takes fast path and just resets state return true; }; RenderCell_.prototype.insert = function(inst) { if (this.pending_removal.contains(inst)) { this.pending_removal.remove(inst); if (this.pending_removal.isEmpty()) this.any_pending_removal = false; return; } if (this.objects.length) { var top = this.objects[this.objects.length - 1]; if (top.get_zindex() > inst.get_zindex()) this.is_sorted = false; // 'inst' should be somewhere beneath 'top' this.objects.push(inst); } else { this.objects.push(inst); this.is_sorted = true; }; }; RenderCell_.prototype.remove = function(inst) { this.pending_removal.add(inst); this.any_pending_removal = true; if (this.pending_removal.count() >= 30) this.flush_pending(); }; RenderCell_.prototype.flush_pending = function() {; if (!this.any_pending_removal) return; // not changed if (this.pending_removal.count() === this.objects.length) { this.reset(); return; } cr.arrayRemoveAllFromObjectSet(this.objects, this.pending_removal); this.pending_removal.clear(); this.any_pending_removal = false; }; function sortByInstanceZIndex(a, b) { return a.zindex - b.zindex; }; RenderCell_.prototype.ensure_sorted = function() { if (this.is_sorted) return; // already sorted this.objects.sort(sortByInstanceZIndex); this.is_sorted = true; }; RenderCell_.prototype.reset = function() { cr.clearArray(this.objects); this.is_sorted = true; this.pending_removal.clear(); this.any_pending_removal = false; }; RenderCell_.prototype.dump = function(result) { this.flush_pending(); this.ensure_sorted(); if (this.objects.length) result.push(this.objects); }; cr.RenderCell = RenderCell_; var fxNames = ["lighter", "xor", "copy", "destination-over", "source-in", "destination-in", "source-out", "destination-out", "source-atop", "destination-atop" ]; cr.effectToCompositeOp = function(effect) { if (effect <= 0 || effect >= 11) return "source-over"; return fxNames[effect - 1]; // not including "none" so offset by 1 }; cr.setGLBlend = function(this_, effect, gl) { if (!gl) return; this_.srcBlend = gl.ONE; this_.destBlend = gl.ONE_MINUS_SRC_ALPHA; switch (effect) { case 1: // lighter (additive) this_.srcBlend = gl.ONE; this_.destBlend = gl.ONE; break; case 2: // xor break; // todo case 3: // copy this_.srcBlend = gl.ONE; this_.destBlend = gl.ZERO; break; case 4: // destination-over this_.srcBlend = gl.ONE_MINUS_DST_ALPHA; this_.destBlend = gl.ONE; break; case 5: // source-in this_.srcBlend = gl.DST_ALPHA; this_.destBlend = gl.ZERO; break; case 6: // destination-in this_.srcBlend = gl.ZERO; this_.destBlend = gl.SRC_ALPHA; break; case 7: // source-out this_.srcBlend = gl.ONE_MINUS_DST_ALPHA; this_.destBlend = gl.ZERO; break; case 8: // destination-out this_.srcBlend = gl.ZERO; this_.destBlend = gl.ONE_MINUS_SRC_ALPHA; break; case 9: // source-atop this_.srcBlend = gl.DST_ALPHA; this_.destBlend = gl.ONE_MINUS_SRC_ALPHA; break; case 10: // destination-atop this_.srcBlend = gl.ONE_MINUS_DST_ALPHA; this_.destBlend = gl.SRC_ALPHA; break; } }; cr.round6dp = function(x) { return Math.round(x * 1000000) / 1000000; }; /* var localeCompare_options = { "usage": "search", "sensitivity": "accent" }; var has_localeCompare = !!"a".localeCompare; var localeCompare_works1 = (has_localeCompare && "a".localeCompare("A", undefined, localeCompare_options) === 0); var localeCompare_works2 = (has_localeCompare && "a".localeCompare("á", undefined, localeCompare_options) !== 0); var supports_localeCompare = (has_localeCompare && localeCompare_works1 && localeCompare_works2); */ cr.equals_nocase = function(a, b) { if (typeof a !== "string" || typeof b !== "string") return false; if (a.length !== b.length) return false; if (a === b) return true; /* if (supports_localeCompare) { return (a.localeCompare(b, undefined, localeCompare_options) === 0); } else { */ return a.toLowerCase() === b.toLowerCase(); }; cr.isCanvasInputEvent = function(e) { var target = e.target; if (!target) return true; if (target === document || target === window) return true; if (document && document.body && target === document.body) return true; if (cr.equals_nocase(target.tagName, "canvas")) return true; return false; }; }()); var MatrixArray = typeof Float32Array !== "undefined" ? Float32Array : Array, glMatrixArrayType = MatrixArray, vec3 = {}, mat3 = {}, mat4 = {}, quat4 = {}; vec3.create = function(a) { var b = new MatrixArray(3); a && (b[0] = a[0], b[1] = a[1], b[2] = a[2]); return b }; vec3.set = function(a, b) { b[0] = a[0]; b[1] = a[1]; b[2] = a[2]; return b }; vec3.add = function(a, b, c) { if (!c || a === c) return a[0] += b[0], a[1] += b[1], a[2] += b[2], a; c[0] = a[0] + b[0]; c[1] = a[1] + b[1]; c[2] = a[2] + b[2]; return c }; vec3.subtract = function(a, b, c) { if (!c || a === c) return a[0] -= b[0], a[1] -= b[1], a[2] -= b[2], a; c[0] = a[0] - b[0]; c[1] = a[1] - b[1]; c[2] = a[2] - b[2]; return c }; vec3.negate = function(a, b) { b || (b = a); b[0] = -a[0]; b[1] = -a[1]; b[2] = -a[2]; return b }; vec3.scale = function(a, b, c) { if (!c || a === c) return a[0] *= b, a[1] *= b, a[2] *= b, a; c[0] = a[0] * b; c[1] = a[1] * b; c[2] = a[2] * b; return c }; vec3.normalize = function(a, b) { b || (b = a); var c = a[0], d = a[1], e = a[2], g = Math.sqrt(c * c + d * d + e * e); if (g) { if (g === 1) return b[0] = c, b[1] = d, b[2] = e, b } else return b[0] = 0, b[1] = 0, b[2] = 0, b; g = 1 / g; b[0] = c * g; b[1] = d * g; b[2] = e * g; return b }; vec3.cross = function(a, b, c) { c || (c = a); var d = a[0], e = a[1], a = a[2], g = b[0], f = b[1], b = b[2]; c[0] = e * b - a * f; c[1] = a * g - d * b; c[2] = d * f - e * g; return c }; vec3.length = function(a) { var b = a[0], c = a[1], a = a[2]; return Math.sqrt(b * b + c * c + a * a) }; vec3.dot = function(a, b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] }; vec3.direction = function(a, b, c) { c || (c = a); var d = a[0] - b[0], e = a[1] - b[1], a = a[2] - b[2], b = Math.sqrt(d * d + e * e + a * a); if (!b) return c[0] = 0, c[1] = 0, c[2] = 0, c; b = 1 / b; c[0] = d * b; c[1] = e * b; c[2] = a * b; return c }; vec3.lerp = function(a, b, c, d) { d || (d = a); d[0] = a[0] + c * (b[0] - a[0]); d[1] = a[1] + c * (b[1] - a[1]); d[2] = a[2] + c * (b[2] - a[2]); return d }; vec3.str = function(a) { return "[" + a[0] + ", " + a[1] + ", " + a[2] + "]" }; mat3.create = function(a) { var b = new MatrixArray(9); a && (b[0] = a[0], b[1] = a[1], b[2] = a[2], b[3] = a[3], b[4] = a[4], b[5] = a[5], b[6] = a[6], b[7] = a[7], b[8] = a[8]); return b }; mat3.set = function(a, b) { b[0] = a[0]; b[1] = a[1]; b[2] = a[2]; b[3] = a[3]; b[4] = a[4]; b[5] = a[5]; b[6] = a[6]; b[7] = a[7]; b[8] = a[8]; return b }; mat3.identity = function(a) { a[0] = 1; a[1] = 0; a[2] = 0; a[3] = 0; a[4] = 1; a[5] = 0; a[6] = 0; a[7] = 0; a[8] = 1; return a }; mat3.transpose = function(a, b) { if (!b || a === b) { var c = a[1], d = a[2], e = a[5]; a[1] = a[3]; a[2] = a[6]; a[3] = c; a[5] = a[7]; a[6] = d; a[7] = e; return a } b[0] = a[0]; b[1] = a[3]; b[2] = a[6]; b[3] = a[1]; b[4] = a[4]; b[5] = a[7]; b[6] = a[2]; b[7] = a[5]; b[8] = a[8]; return b }; mat3.toMat4 = function(a, b) { b || (b = mat4.create()); b[15] = 1; b[14] = 0; b[13] = 0; b[12] = 0; b[11] = 0; b[10] = a[8]; b[9] = a[7]; b[8] = a[6]; b[7] = 0; b[6] = a[5]; b[5] = a[4]; b[4] = a[3]; b[3] = 0; b[2] = a[2]; b[1] = a[1]; b[0] = a[0]; return b }; mat3.str = function(a) { return "[" + a[0] + ", " + a[1] + ", " + a[2] + ", " + a[3] + ", " + a[4] + ", " + a[5] + ", " + a[6] + ", " + a[7] + ", " + a[8] + "]" }; mat4.create = function(a) { var b = new MatrixArray(16); a && (b[0] = a[0], b[1] = a[1], b[2] = a[2], b[3] = a[3], b[4] = a[4], b[5] = a[5], b[6] = a[6], b[7] = a[7], b[8] = a[8], b[9] = a[9], b[10] = a[10], b[11] = a[11], b[12] = a[12], b[13] = a[13], b[14] = a[14], b[15] = a[15]); return b }; mat4.set = function(a, b) { b[0] = a[0]; b[1] = a[1]; b[2] = a[2]; b[3] = a[3]; b[4] = a[4]; b[5] = a[5]; b[6] = a[6]; b[7] = a[7]; b[8] = a[8]; b[9] = a[9]; b[10] = a[10]; b[11] = a[11]; b[12] = a[12]; b[13] = a[13]; b[14] = a[14]; b[15] = a[15]; return b }; mat4.identity = function(a) { a[0] = 1; a[1] = 0; a[2] = 0; a[3] = 0; a[4] = 0; a[5] = 1; a[6] = 0; a[7] = 0; a[8] = 0; a[9] = 0; a[10] = 1; a[11] = 0; a[12] = 0; a[13] = 0; a[14] = 0; a[15] = 1; return a }; mat4.transpose = function(a, b) { if (!b || a === b) { var c = a[1], d = a[2], e = a[3], g = a[6], f = a[7], h = a[11]; a[1] = a[4]; a[2] = a[8]; a[3] = a[12]; a[4] = c; a[6] = a[9]; a[7] = a[13]; a[8] = d; a[9] = g; a[11] = a[14]; a[12] = e; a[13] = f; a[14] = h; return a } b[0] = a[0]; b[1] = a[4]; b[2] = a[8]; b[3] = a[12]; b[4] = a[1]; b[5] = a[5]; b[6] = a[9]; b[7] = a[13]; b[8] = a[2]; b[9] = a[6]; b[10] = a[10]; b[11] = a[14]; b[12] = a[3]; b[13] = a[7]; b[14] = a[11]; b[15] = a[15]; return b }; mat4.determinant = function(a) { var b = a[0], c = a[1], d = a[2], e = a[3], g = a[4], f = a[5], h = a[6], i = a[7], j = a[8], k = a[9], l = a[10], n = a[11], o = a[12], m = a[13], p = a[14], a = a[15]; return o * k * h * e - j * m * h * e - o * f * l * e + g * m * l * e + j * f * p * e - g * k * p * e - o * k * d * i + j * m * d * i + o * c * l * i - b * m * l * i - j * c * p * i + b * k * p * i + o * f * d * n - g * m * d * n - o * c * h * n + b * m * h * n + g * c * p * n - b * f * p * n - j * f * d * a + g * k * d * a + j * c * h * a - b * k * h * a - g * c * l * a + b * f * l * a }; mat4.inverse = function(a, b) { b || (b = a); var c = a[0], d = a[1], e = a[2], g = a[3], f = a[4], h = a[5], i = a[6], j = a[7], k = a[8], l = a[9], n = a[10], o = a[11], m = a[12], p = a[13], r = a[14], s = a[15], A = c * h - d * f, B = c * i - e * f, t = c * j - g * f, u = d * i - e * h, v = d * j - g * h, w = e * j - g * i, x = k * p - l * m, y = k * r - n * m, z = k * s - o * m, C = l * r - n * p, D = l * s - o * p, E = n * s - o * r, q = 1 / (A * E - B * D + t * C + u * z - v * y + w * x); b[0] = (h * E - i * D + j * C) * q; b[1] = (-d * E + e * D - g * C) * q; b[2] = (p * w - r * v + s * u) * q; b[3] = (-l * w + n * v - o * u) * q; b[4] = (-f * E + i * z - j * y) * q; b[5] = (c * E - e * z + g * y) * q; b[6] = (-m * w + r * t - s * B) * q; b[7] = (k * w - n * t + o * B) * q; b[8] = (f * D - h * z + j * x) * q; b[9] = (-c * D + d * z - g * x) * q; b[10] = (m * v - p * t + s * A) * q; b[11] = (-k * v + l * t - o * A) * q; b[12] = (-f * C + h * y - i * x) * q; b[13] = (c * C - d * y + e * x) * q; b[14] = (-m * u + p * B - r * A) * q; b[15] = (k * u - l * B + n * A) * q; return b }; mat4.toRotationMat = function(a, b) { b || (b = mat4.create()); b[0] = a[0]; b[1] = a[1]; b[2] = a[2]; b[3] = a[3]; b[4] = a[4]; b[5] = a[5]; b[6] = a[6]; b[7] = a[7]; b[8] = a[8]; b[9] = a[9]; b[10] = a[10]; b[11] = a[11]; b[12] = 0; b[13] = 0; b[14] = 0; b[15] = 1; return b }; mat4.toMat3 = function(a, b) { b || (b = mat3.create()); b[0] = a[0]; b[1] = a[1]; b[2] = a[2]; b[3] = a[4]; b[4] = a[5]; b[5] = a[6]; b[6] = a[8]; b[7] = a[9]; b[8] = a[10]; return b }; mat4.toInverseMat3 = function(a, b) { var c = a[0], d = a[1], e = a[2], g = a[4], f = a[5], h = a[6], i = a[8], j = a[9], k = a[10], l = k * f - h * j, n = -k * g + h * i, o = j * g - f * i, m = c * l + d * n + e * o; if (!m) return null; m = 1 / m; b || (b = mat3.create()); b[0] = l * m; b[1] = (-k * d + e * j) * m; b[2] = (h * d - e * f) * m; b[3] = n * m; b[4] = (k * c - e * i) * m; b[5] = (-h * c + e * g) * m; b[6] = o * m; b[7] = (-j * c + d * i) * m; b[8] = (f * c - d * g) * m; return b }; mat4.multiply = function(a, b, c) { c || (c = a); var d = a[0], e = a[1], g = a[2], f = a[3], h = a[4], i = a[5], j = a[6], k = a[7], l = a[8], n = a[9], o = a[10], m = a[11], p = a[12], r = a[13], s = a[14], a = a[15], A = b[0], B = b[1], t = b[2], u = b[3], v = b[4], w = b[5], x = b[6], y = b[7], z = b[8], C = b[9], D = b[10], E = b[11], q = b[12], F = b[13], G = b[14], b = b[15]; c[0] = A * d + B * h + t * l + u * p; c[1] = A * e + B * i + t * n + u * r; c[2] = A * g + B * j + t * o + u * s; c[3] = A * f + B * k + t * m + u * a; c[4] = v * d + w * h + x * l + y * p; c[5] = v * e + w * i + x * n + y * r; c[6] = v * g + w * j + x * o + y * s; c[7] = v * f + w * k + x * m + y * a; c[8] = z * d + C * h + D * l + E * p; c[9] = z * e + C * i + D * n + E * r; c[10] = z * g + C * j + D * o + E * s; c[11] = z * f + C * k + D * m + E * a; c[12] = q * d + F * h + G * l + b * p; c[13] = q * e + F * i + G * n + b * r; c[14] = q * g + F * j + G * o + b * s; c[15] = q * f + F * k + G * m + b * a; return c }; mat4.multiplyVec3 = function(a, b, c) { c || (c = b); var d = b[0], e = b[1], b = b[2]; c[0] = a[0] * d + a[4] * e + a[8] * b + a[12]; c[1] = a[1] * d + a[5] * e + a[9] * b + a[13]; c[2] = a[2] * d + a[6] * e + a[10] * b + a[14]; return c }; mat4.multiplyVec4 = function(a, b, c) { c || (c = b); var d = b[0], e = b[1], g = b[2], b = b[3]; c[0] = a[0] * d + a[4] * e + a[8] * g + a[12] * b; c[1] = a[1] * d + a[5] * e + a[9] * g + a[13] * b; c[2] = a[2] * d + a[6] * e + a[10] * g + a[14] * b; c[3] = a[3] * d + a[7] * e + a[11] * g + a[15] * b; return c }; mat4.translate = function(a, b, c) { var d = b[0], e = b[1], b = b[2], g, f, h, i, j, k, l, n, o, m, p, r; if (!c || a === c) return a[12] = a[0] * d + a[4] * e + a[8] * b + a[12], a[13] = a[1] * d + a[5] * e + a[9] * b + a[13], a[14] = a[2] * d + a[6] * e + a[10] * b + a[14], a[15] = a[3] * d + a[7] * e + a[11] * b + a[15], a; g = a[0]; f = a[1]; h = a[2]; i = a[3]; j = a[4]; k = a[5]; l = a[6]; n = a[7]; o = a[8]; m = a[9]; p = a[10]; r = a[11]; c[0] = g; c[1] = f; c[2] = h; c[3] = i; c[4] = j; c[5] = k; c[6] = l; c[7] = n; c[8] = o; c[9] = m; c[10] = p; c[11] = r; c[12] = g * d + j * e + o * b + a[12]; c[13] = f * d + k * e + m * b + a[13]; c[14] = h * d + l * e + p * b + a[14]; c[15] = i * d + n * e + r * b + a[15]; return c }; mat4.scale = function(a, b, c) { var d = b[0], e = b[1], b = b[2]; if (!c || a === c) return a[0] *= d, a[1] *= d, a[2] *= d, a[3] *= d, a[4] *= e, a[5] *= e, a[6] *= e, a[7] *= e, a[8] *= b, a[9] *= b, a[10] *= b, a[11] *= b, a; c[0] = a[0] * d; c[1] = a[1] * d; c[2] = a[2] * d; c[3] = a[3] * d; c[4] = a[4] * e; c[5] = a[5] * e; c[6] = a[6] * e; c[7] = a[7] * e; c[8] = a[8] * b; c[9] = a[9] * b; c[10] = a[10] * b; c[11] = a[11] * b; c[12] = a[12]; c[13] = a[13]; c[14] = a[14]; c[15] = a[15]; return c }; mat4.rotate = function(a, b, c, d) { var e = c[0], g = c[1], c = c[2], f = Math.sqrt(e * e + g * g + c * c), h, i, j, k, l, n, o, m, p, r, s, A, B, t, u, v, w, x, y, z; if (!f) return null; f !== 1 && (f = 1 / f, e *= f, g *= f, c *= f); h = Math.sin(b); i = Math.cos(b); j = 1 - i; b = a[0]; f = a[1]; k = a[2]; l = a[3]; n = a[4]; o = a[5]; m = a[6]; p = a[7]; r = a[8]; s = a[9]; A = a[10]; B = a[11]; t = e * e * j + i; u = g * e * j + c * h; v = c * e * j - g * h; w = e * g * j - c * h; x = g * g * j + i; y = c * g * j + e * h; z = e * c * j + g * h; e = g * c * j - e * h; g = c * c * j + i; d ? a !== d && (d[12] = a[12], d[13] = a[13], d[14] = a[14], d[15] = a[15]) : d = a; d[0] = b * t + n * u + r * v; d[1] = f * t + o * u + s * v; d[2] = k * t + m * u + A * v; d[3] = l * t + p * u + B * v; d[4] = b * w + n * x + r * y; d[5] = f * w + o * x + s * y; d[6] = k * w + m * x + A * y; d[7] = l * w + p * x + B * y; d[8] = b * z + n * e + r * g; d[9] = f * z + o * e + s * g; d[10] = k * z + m * e + A * g; d[11] = l * z + p * e + B * g; return d }; mat4.rotateX = function(a, b, c) { var d = Math.sin(b), b = Math.cos(b), e = a[4], g = a[5], f = a[6], h = a[7], i = a[8], j = a[9], k = a[10], l = a[11]; c ? a !== c && (c[0] = a[0], c[1] = a[1], c[2] = a[2], c[3] = a[3], c[12] = a[12], c[13] = a[13], c[14] = a[14], c[15] = a[15]) : c = a; c[4] = e * b + i * d; c[5] = g * b + j * d; c[6] = f * b + k * d; c[7] = h * b + l * d; c[8] = e * -d + i * b; c[9] = g * -d + j * b; c[10] = f * -d + k * b; c[11] = h * -d + l * b; return c }; mat4.rotateY = function(a, b, c) { var d = Math.sin(b), b = Math.cos(b), e = a[0], g = a[1], f = a[2], h = a[3], i = a[8], j = a[9], k = a[10], l = a[11]; c ? a !== c && (c[4] = a[4], c[5] = a[5], c[6] = a[6], c[7] = a[7], c[12] = a[12], c[13] = a[13], c[14] = a[14], c[15] = a[15]) : c = a; c[0] = e * b + i * -d; c[1] = g * b + j * -d; c[2] = f * b + k * -d; c[3] = h * b + l * -d; c[8] = e * d + i * b; c[9] = g * d + j * b; c[10] = f * d + k * b; c[11] = h * d + l * b; return c }; mat4.rotateZ = function(a, b, c) { var d = Math.sin(b), b = Math.cos(b), e = a[0], g = a[1], f = a[2], h = a[3], i = a[4], j = a[5], k = a[6], l = a[7]; c ? a !== c && (c[8] = a[8], c[9] = a[9], c[10] = a[10], c[11] = a[11], c[12] = a[12], c[13] = a[13], c[14] = a[14], c[15] = a[15]) : c = a; c[0] = e * b + i * d; c[1] = g * b + j * d; c[2] = f * b + k * d; c[3] = h * b + l * d; c[4] = e * -d + i * b; c[5] = g * -d + j * b; c[6] = f * -d + k * b; c[7] = h * -d + l * b; return c }; mat4.frustum = function(a, b, c, d, e, g, f) { f || (f = mat4.create()); var h = b - a, i = d - c, j = g - e; f[0] = e * 2 / h; f[1] = 0; f[2] = 0; f[3] = 0; f[4] = 0; f[5] = e * 2 / i; f[6] = 0; f[7] = 0; f[8] = (b + a) / h; f[9] = (d + c) / i; f[10] = -(g + e) / j; f[11] = -1; f[12] = 0; f[13] = 0; f[14] = -(g * e * 2) / j; f[15] = 0; return f }; mat4.perspective = function(a, b, c, d, e) { a = c * Math.tan(a * Math.PI / 360); b *= a; return mat4.frustum(-b, b, -a, a, c, d, e) }; mat4.ortho = function(a, b, c, d, e, g, f) { f || (f = mat4.create()); var h = b - a, i = d - c, j = g - e; f[0] = 2 / h; f[1] = 0; f[2] = 0; f[3] = 0; f[4] = 0; f[5] = 2 / i; f[6] = 0; f[7] = 0; f[8] = 0; f[9] = 0; f[10] = -2 / j; f[11] = 0; f[12] = -(a + b) / h; f[13] = -(d + c) / i; f[14] = -(g + e) / j; f[15] = 1; return f }; mat4.lookAt = function(a, b, c, d) { d || (d = mat4.create()); var e, g, f, h, i, j, k, l, n = a[0], o = a[1], a = a[2]; g = c[0]; f = c[1]; e = c[2]; c = b[1]; j = b[2]; if (n === b[0] && o === c && a === j) return mat4.identity(d); c = n - b[0]; j = o - b[1]; k = a - b[2]; l = 1 / Math.sqrt(c * c + j * j + k * k); c *= l; j *= l; k *= l; b = f * k - e * j; e = e * c - g * k; g = g * j - f * c; (l = Math.sqrt(b * b + e * e + g * g)) ? (l = 1 / l, b *= l, e *= l, g *= l) : g = e = b = 0; f = j * g - k * e; h = k * b - c * g; i = c * e - j * b; (l = Math.sqrt(f * f + h * h + i * i)) ? (l = 1 / l, f *= l, h *= l, i *= l) : i = h = f = 0; d[0] = b; d[1] = f; d[2] = c; d[3] = 0; d[4] = e; d[5] = h; d[6] = j; d[7] = 0; d[8] = g; d[9] = i; d[10] = k; d[11] = 0; d[12] = -(b * n + e * o + g * a); d[13] = -(f * n + h * o + i * a); d[14] = -(c * n + j * o + k * a); d[15] = 1; return d }; mat4.fromRotationTranslation = function(a, b, c) { c || (c = mat4.create()); var d = a[0], e = a[1], g = a[2], f = a[3], h = d + d, i = e + e, j = g + g, a = d * h, k = d * i; d *= j; var l = e * i; e *= j; g *= j; h *= f; i *= f; f *= j; c[0] = 1 - (l + g); c[1] = k + f; c[2] = d - i; c[3] = 0; c[4] = k - f; c[5] = 1 - (a + g); c[6] = e + h; c[7] = 0; c[8] = d + i; c[9] = e - h; c[10] = 1 - (a + l); c[11] = 0; c[12] = b[0]; c[13] = b[1]; c[14] = b[2]; c[15] = 1; return c }; mat4.str = function(a) { return "[" + a[0] + ", " + a[1] + ", " + a[2] + ", " + a[3] + ", " + a[4] + ", " + a[5] + ", " + a[6] + ", " + a[7] + ", " + a[8] + ", " + a[9] + ", " + a[10] + ", " + a[11] + ", " + a[12] + ", " + a[13] + ", " + a[14] + ", " + a[15] + "]" }; quat4.create = function(a) { var b = new MatrixArray(4); a && (b[0] = a[0], b[1] = a[1], b[2] = a[2], b[3] = a[3]); return b }; quat4.set = function(a, b) { b[0] = a[0]; b[1] = a[1]; b[2] = a[2]; b[3] = a[3]; return b }; quat4.calculateW = function(a, b) { var c = a[0], d = a[1], e = a[2]; if (!b || a === b) return a[3] = -Math.sqrt(Math.abs(1 - c * c - d * d - e * e)), a; b[0] = c; b[1] = d; b[2] = e; b[3] = -Math.sqrt(Math.abs(1 - c * c - d * d - e * e)); return b }; quat4.inverse = function(a, b) { if (!b || a === b) return a[0] *= -1, a[1] *= -1, a[2] *= -1, a; b[0] = -a[0]; b[1] = -a[1]; b[2] = -a[2]; b[3] = a[3]; return b }; quat4.length = function(a) { var b = a[0], c = a[1], d = a[2], a = a[3]; return Math.sqrt(b * b + c * c + d * d + a * a) }; quat4.normalize = function(a, b) { b || (b = a); var c = a[0], d = a[1], e = a[2], g = a[3], f = Math.sqrt(c * c + d * d + e * e + g * g); if (f === 0) return b[0] = 0, b[1] = 0, b[2] = 0, b[3] = 0, b; f = 1 / f; b[0] = c * f; b[1] = d * f; b[2] = e * f; b[3] = g * f; return b }; quat4.multiply = function(a, b, c) { c || (c = a); var d = a[0], e = a[1], g = a[2], a = a[3], f = b[0], h = b[1], i = b[2], b = b[3]; c[0] = d * b + a * f + e * i - g * h; c[1] = e * b + a * h + g * f - d * i; c[2] = g * b + a * i + d * h - e * f; c[3] = a * b - d * f - e * h - g * i; return c }; quat4.multiplyVec3 = function(a, b, c) { c || (c = b); var d = b[0], e = b[1], g = b[2], b = a[0], f = a[1], h = a[2], a = a[3], i = a * d + f * g - h * e, j = a * e + h * d - b * g, k = a * g + b * e - f * d, d = -b * d - f * e - h * g; c[0] = i * a + d * -b + j * -h - k * -f; c[1] = j * a + d * -f + k * -b - i * -h; c[2] = k * a + d * -h + i * -f - j * -b; return c }; quat4.toMat3 = function(a, b) { b || (b = mat3.create()); var c = a[0], d = a[1], e = a[2], g = a[3], f = c + c, h = d + d, i = e + e, j = c * f, k = c * h; c *= i; var l = d * h; d *= i; e *= i; f *= g; h *= g; g *= i; b[0] = 1 - (l + e); b[1] = k + g; b[2] = c - h; b[3] = k - g; b[4] = 1 - (j + e); b[5] = d + f; b[6] = c + h; b[7] = d - f; b[8] = 1 - (j + l); return b }; quat4.toMat4 = function(a, b) { b || (b = mat4.create()); var c = a[0], d = a[1], e = a[2], g = a[3], f = c + c, h = d + d, i = e + e, j = c * f, k = c * h; c *= i; var l = d * h; d *= i; e *= i; f *= g; h *= g; g *= i; b[0] = 1 - (l + e); b[1] = k + g; b[2] = c - h; b[3] = 0; b[4] = k - g; b[5] = 1 - (j + e); b[6] = d + f; b[7] = 0; b[8] = c + h; b[9] = d - f; b[10] = 1 - (j + l); b[11] = 0; b[12] = 0; b[13] = 0; b[14] = 0; b[15] = 1; return b }; quat4.slerp = function(a, b, c, d) { d || (d = a); var e = a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3], g, f; if (Math.abs(e) >= 1) return d !== a && (d[0] = a[0], d[1] = a[1], d[2] = a[2], d[3] = a[3]), d; g = Math.acos(e); f = Math.sqrt(1 - e * e); if (Math.abs(f) < 0.001) return d[0] = a[0] * 0.5 + b[0] * 0.5, d[1] = a[1] * 0.5 + b[1] * 0.5, d[2] = a[2] * 0.5 + b[2] * 0.5, d[3] = a[3] * 0.5 + b[3] * 0.5, d; e = Math.sin((1 - c) * g) / f; c = Math.sin(c * g) / f; d[0] = a[0] * e + b[0] * c; d[1] = a[1] * e + b[1] * c; d[2] = a[2] * e + b[2] * c; d[3] = a[3] * e + b[3] * c; return d }; quat4.str = function(a) { return "[" + a[0] + ", " + a[1] + ", " + a[2] + ", " + a[3] + "]" }; (function() { var MAX_VERTICES = 8000; // equates to 2500 objects being drawn var MAX_INDICES = (MAX_VERTICES / 2) * 3; // 6 indices for every 4 vertices var MAX_POINTS = 8000; var MULTI_BUFFERS = 4; // cycle 4 buffers to try and avoid blocking var BATCH_NULL = 0; var BATCH_QUAD = 1; var BATCH_SETTEXTURE = 2; var BATCH_SETOPACITY = 3; var BATCH_SETBLEND = 4; var BATCH_UPDATEMODELVIEW = 5; var BATCH_RENDERTOTEXTURE = 6; var BATCH_CLEAR = 7; var BATCH_POINTS = 8; var BATCH_SETPROGRAM = 9; var BATCH_SETPROGRAMPARAMETERS = 10; var BATCH_SETTEXTURE1 = 11; var BATCH_SETCOLOR = 12; var BATCH_SETDEPTHTEST = 13; var BATCH_SETEARLYZMODE = 14; /* var lose_ext = null; window.lose_context = function () { if (!lose_ext) { console.log("WEBGL_lose_context not supported"); return; } lose_ext.loseContext(); }; window.restore_context = function () { if (!lose_ext) { console.log("WEBGL_lose_context not supported"); return; } lose_ext.restoreContext(); }; */ var tempMat4 = mat4.create(); function GLWrap_(gl, isMobile, enableFrontToBack) { this.isIE = /msie/i.test(navigator.userAgent) || /trident/i.test(navigator.userAgent); this.width = 0; // not yet known, wait for call to setSize() this.height = 0; this.enableFrontToBack = !!enableFrontToBack; this.isEarlyZPass = false; this.isBatchInEarlyZPass = false; this.currentZ = 0; this.zNear = 1; this.zFar = 1000; this.zIncrement = ((this.zFar - this.zNear) / 32768); this.zA = this.zFar / (this.zFar - this.zNear); this.zB = this.zFar * this.zNear / (this.zNear - this.zFar); this.kzA = 65536 * this.zA; this.kzB = 65536 * this.zB; this.cam = vec3.create([0, 0, 100]); // camera position this.look = vec3.create([0, 0, 0]); // lookat position this.up = vec3.create([0, 1, 0]); // up vector this.worldScale = vec3.create([1, 1, 1]); // world scaling factor this.enable_mipmaps = true; this.matP = mat4.create(); // perspective matrix this.matMV = mat4.create(); // model view matrix this.lastMV = mat4.create(); this.currentMV = mat4.create(); this.gl = gl; this.version = (this.gl.getParameter(this.gl.VERSION).indexOf("WebGL 2") === 0 ? 2 : 1); this.initState(); }; GLWrap_.prototype.initState = function() { var gl = this.gl; var i, len; this.lastOpacity = 1; this.lastTexture0 = null; // last bound to TEXTURE0 this.lastTexture1 = null; // last bound to TEXTURE1 this.currentOpacity = 1; gl.clearColor(0, 0, 0, 0); gl.clear(gl.COLOR_BUFFER_BIT); gl.enable(gl.BLEND); gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); gl.disable(gl.CULL_FACE); gl.disable(gl.STENCIL_TEST); gl.disable(gl.DITHER); if (this.enableFrontToBack) { gl.enable(gl.DEPTH_TEST); gl.depthFunc(gl.LEQUAL); } else { gl.disable(gl.DEPTH_TEST); } this.maxTextureSize = gl.getParameter(gl.MAX_TEXTURE_SIZE); this.lastSrcBlend = gl.ONE; this.lastDestBlend = gl.ONE_MINUS_SRC_ALPHA; this.vertexData = new Float32Array(MAX_VERTICES * (this.enableFrontToBack ? 3 : 2)); this.texcoordData = new Float32Array(MAX_VERTICES * 2); this.pointData = new Float32Array(MAX_POINTS * 4); this.pointBuffer = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, this.pointBuffer); gl.bufferData(gl.ARRAY_BUFFER, this.pointData.byteLength, gl.DYNAMIC_DRAW); this.vertexBuffers = new Array(MULTI_BUFFERS); this.texcoordBuffers = new Array(MULTI_BUFFERS); for (i = 0; i < MULTI_BUFFERS; i++) { this.vertexBuffers[i] = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffers[i]); gl.bufferData(gl.ARRAY_BUFFER, this.vertexData.byteLength, gl.DYNAMIC_DRAW); this.texcoordBuffers[i] = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, this.texcoordBuffers[i]); gl.bufferData(gl.ARRAY_BUFFER, this.texcoordData.byteLength, gl.DYNAMIC_DRAW); } this.curBuffer = 0; this.indexBuffer = gl.createBuffer(); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); var indexData = new Uint16Array(MAX_INDICES); i = 0, len = MAX_INDICES; var fv = 0; while (i < len) { indexData[i++] = fv; // top left indexData[i++] = fv + 1; // top right indexData[i++] = fv + 2; // bottom right (first tri) indexData[i++] = fv; // top left indexData[i++] = fv + 2; // bottom right indexData[i++] = fv + 3; // bottom left fv += 4; } gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indexData, gl.STATIC_DRAW); this.vertexPtr = 0; this.texPtr = 0; this.pointPtr = 0; var fsSource, vsSource; this.shaderPrograms = []; fsSource = [ "varying mediump vec2 vTex;", "uniform lowp float opacity;", "uniform lowp sampler2D samplerFront;", "void main(void) {", " gl_FragColor = texture2D(samplerFront, vTex);", " gl_FragColor *= opacity;", "}" ].join("\n"); if (this.enableFrontToBack) { vsSource = [ "attribute highp vec3 aPos;", "attribute mediump vec2 aTex;", "varying mediump vec2 vTex;", "uniform highp mat4 matP;", "uniform highp mat4 matMV;", "void main(void) {", " gl_Position = matP * matMV * vec4(aPos.x, aPos.y, aPos.z, 1.0);", " vTex = aTex;", "}" ].join("\n"); } else { vsSource = [ "attribute highp vec2 aPos;", "attribute mediump vec2 aTex;", "varying mediump vec2 vTex;", "uniform highp mat4 matP;", "uniform highp mat4 matMV;", "void main(void) {", " gl_Position = matP * matMV * vec4(aPos.x, aPos.y, 0.0, 1.0);", " vTex = aTex;", "}" ].join("\n"); } var shaderProg = this.createShaderProgram({ src: fsSource }, vsSource, "<default>");; this.shaderPrograms.push(shaderProg); // Default shader is always shader 0 fsSource = [ "uniform mediump sampler2D samplerFront;", "varying lowp float opacity;", "void main(void) {", " gl_FragColor = texture2D(samplerFront, gl_PointCoord);", " gl_FragColor *= opacity;", "}" ].join("\n"); var pointVsSource = [ "attribute vec4 aPos;", "varying float opacity;", "uniform mat4 matP;", "uniform mat4 matMV;", "void main(void) {", " gl_Position = matP * matMV * vec4(aPos.x, aPos.y, 0.0, 1.0);", " gl_PointSize = aPos.z;", " opacity = aPos.w;", "}" ].join("\n"); shaderProg = this.createShaderProgram({ src: fsSource }, pointVsSource, "<point>");; this.shaderPrograms.push(shaderProg); // Point shader is always shader 1 fsSource = [ "varying mediump vec2 vTex;", "uniform lowp sampler2D samplerFront;", "void main(void) {", " if (texture2D(samplerFront, vTex).a < 1.0)", " discard;", // discarding non-opaque fragments "}" ].join("\n"); var shaderProg = this.createShaderProgram({ src: fsSource }, vsSource, "<earlyz>");; this.shaderPrograms.push(shaderProg); // Early-Z shader is always shader 2 fsSource = [ "uniform lowp vec4 colorFill;", "void main(void) {", " gl_FragColor = colorFill;", "}" ].join("\n"); var shaderProg = this.createShaderProgram({ src: fsSource }, vsSource, "<fill>");; this.shaderPrograms.push(shaderProg); // Fill-color shader is always shader 3 for (var shader_name in cr.shaders) { if (cr.shaders.hasOwnProperty(shader_name)) this.shaderPrograms.push(this.createShaderProgram(cr.shaders[shader_name], vsSource, shader_name)); } gl.activeTexture(gl.TEXTURE0); gl.bindTexture(gl.TEXTURE_2D, null); this.batch = []; this.batchPtr = 0; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; this.lastProgram = -1; // start -1 so first switchProgram can do work this.currentProgram = -1; // current program during batch execution this.currentShader = null; this.fbo = gl.createFramebuffer(); this.renderToTex = null; this.depthBuffer = null; this.attachedDepthBuffer = false; // wait until first size call to attach, otherwise it has no storage if (this.enableFrontToBack) { this.depthBuffer = gl.createRenderbuffer(); } this.tmpVec3 = vec3.create([0, 0, 0]);; var pointsizes = gl.getParameter(gl.ALIASED_POINT_SIZE_RANGE); this.minPointSize = pointsizes[0]; this.maxPointSize = pointsizes[1]; if (this.maxPointSize > 2048) this.maxPointSize = 2048;; this.switchProgram(0); cr.seal(this); }; function GLShaderProgram(gl, shaderProgram, name) { this.gl = gl; this.shaderProgram = shaderProgram; this.name = name; this.locAPos = gl.getAttribLocation(shaderProgram, "aPos"); this.locATex = gl.getAttribLocation(shaderProgram, "aTex"); this.locMatP = gl.getUniformLocation(shaderProgram, "matP"); this.locMatMV = gl.getUniformLocation(shaderProgram, "matMV"); this.locOpacity = gl.getUniformLocation(shaderProgram, "opacity"); this.locColorFill = gl.getUniformLocation(shaderProgram, "colorFill"); this.locSamplerFront = gl.getUniformLocation(shaderProgram, "samplerFront"); this.locSamplerBack = gl.getUniformLocation(shaderProgram, "samplerBack"); this.locDestStart = gl.getUniformLocation(shaderProgram, "destStart"); this.locDestEnd = gl.getUniformLocation(shaderProgram, "destEnd"); this.locSeconds = gl.getUniformLocation(shaderProgram, "seconds"); this.locPixelWidth = gl.getUniformLocation(shaderProgram, "pixelWidth"); this.locPixelHeight = gl.getUniformLocation(shaderProgram, "pixelHeight"); this.locLayerScale = gl.getUniformLocation(shaderProgram, "layerScale"); this.locLayerAngle = gl.getUniformLocation(shaderProgram, "layerAngle"); this.locViewOrigin = gl.getUniformLocation(shaderProgram, "viewOrigin"); this.locScrollPos = gl.getUniformLocation(shaderProgram, "scrollPos"); this.hasAnyOptionalUniforms = !!(this.locPixelWidth || this.locPixelHeight || this.locSeconds || this.locSamplerBack || this.locDestStart || this.locDestEnd || this.locLayerScale || this.locLayerAngle || this.locViewOrigin || this.locScrollPos); this.lpPixelWidth = -999; // set to something unlikely so never counts as cached on first set this.lpPixelHeight = -999; this.lpOpacity = 1; this.lpDestStartX = 0.0; this.lpDestStartY = 0.0; this.lpDestEndX = 1.0; this.lpDestEndY = 1.0; this.lpLayerScale = 1.0; this.lpLayerAngle = 0.0; this.lpViewOriginX = 0.0; this.lpViewOriginY = 0.0; this.lpScrollPosX = 0.0; this.lpScrollPosY = 0.0; this.lpSeconds = 0.0; this.lastCustomParams = []; this.lpMatMV = mat4.create(); if (this.locOpacity) gl.uniform1f(this.locOpacity, 1); if (this.locColorFill) gl.uniform4f(this.locColorFill, 1.0, 1.0, 1.0, 1.0); if (this.locSamplerFront) gl.uniform1i(this.locSamplerFront, 0); if (this.locSamplerBack) gl.uniform1i(this.locSamplerBack, 1); if (this.locDestStart) gl.uniform2f(this.locDestStart, 0.0, 0.0); if (this.locDestEnd) gl.uniform2f(this.locDestEnd, 1.0, 1.0); if (this.locLayerScale) gl.uniform1f(this.locLayerScale, 1.0); if (this.locLayerAngle) gl.uniform1f(this.locLayerAngle, 0.0); if (this.locViewOrigin) gl.uniform2f(this.locViewOrigin, 0.0, 0.0); if (this.locScrollPos) gl.uniform2f(this.locScrollPos, 0.0, 0.0); if (this.locSeconds) gl.uniform1f(this.locSeconds, 0.0); this.hasCurrentMatMV = false; // matMV needs updating }; function areMat4sEqual(a, b) { return a[0] === b[0] && a[1] === b[1] && a[2] === b[2] && a[3] === b[3] && a[4] === b[4] && a[5] === b[5] && a[6] === b[6] && a[7] === b[7] && a[8] === b[8] && a[9] === b[9] && a[10] === b[10] && a[11] === b[11] && a[12] === b[12] && a[13] === b[13] && a[14] === b[14] && a[15] === b[15]; }; GLShaderProgram.prototype.updateMatMV = function(mv) { if (areMat4sEqual(this.lpMatMV, mv)) return; // no change, save the expensive GL call mat4.set(mv, this.lpMatMV); this.gl.uniformMatrix4fv(this.locMatMV, false, mv); }; GLWrap_.prototype.createShaderProgram = function(shaderEntry, vsSource, name) { var gl = this.gl; var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); gl.shaderSource(fragmentShader, shaderEntry.src); gl.compileShader(fragmentShader); if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) { var compilationlog = gl.getShaderInfoLog(fragmentShader); gl.deleteShader(fragmentShader); throw new Error("error compiling fragment shader: " + compilationlog); } var vertexShader = gl.createShader(gl.VERTEX_SHADER); gl.shaderSource(vertexShader, vsSource); gl.compileShader(vertexShader); if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) { var compilationlog = gl.getShaderInfoLog(vertexShader); gl.deleteShader(fragmentShader); gl.deleteShader(vertexShader); throw new Error("error compiling vertex shader: " + compilationlog); } var shaderProgram = gl.createProgram(); gl.attachShader(shaderProgram, fragmentShader); gl.attachShader(shaderProgram, vertexShader); gl.linkProgram(shaderProgram); if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS)) { var compilationlog = gl.getProgramInfoLog(shaderProgram); gl.deleteShader(fragmentShader); gl.deleteShader(vertexShader); gl.deleteProgram(shaderProgram); throw new Error("error linking shader program: " + compilationlog); } gl.useProgram(shaderProgram); gl.deleteShader(fragmentShader); gl.deleteShader(vertexShader); var ret = new GLShaderProgram(gl, shaderProgram, name); ret.extendBoxHorizontal = shaderEntry.extendBoxHorizontal || 0; ret.extendBoxVertical = shaderEntry.extendBoxVertical || 0; ret.crossSampling = !!shaderEntry.crossSampling; ret.preservesOpaqueness = !!shaderEntry.preservesOpaqueness; ret.animated = !!shaderEntry.animated; ret.parameters = shaderEntry.parameters || []; var i, len; for (i = 0, len = ret.parameters.length; i < len; i++) { ret.parameters[i][1] = gl.getUniformLocation(shaderProgram, ret.parameters[i][0]); ret.lastCustomParams.push(0); gl.uniform1f(ret.parameters[i][1], 0); } cr.seal(ret); return ret; }; GLWrap_.prototype.getShaderIndex = function(name_) { var i, len; for (i = 0, len = this.shaderPrograms.length; i < len; i++) { if (this.shaderPrograms[i].name === name_) return i; } return -1; }; GLWrap_.prototype.project = function(x, y, out) { var mv = this.matMV; var proj = this.matP; var fTempo = [0, 0, 0, 0, 0, 0, 0, 0]; fTempo[0] = mv[0] * x + mv[4] * y + mv[12]; fTempo[1] = mv[1] * x + mv[5] * y + mv[13]; fTempo[2] = mv[2] * x + mv[6] * y + mv[14]; fTempo[3] = mv[3] * x + mv[7] * y + mv[15]; fTempo[4] = proj[0] * fTempo[0] + proj[4] * fTempo[1] + proj[8] * fTempo[2] + proj[12] * fTempo[3]; fTempo[5] = proj[1] * fTempo[0] + proj[5] * fTempo[1] + proj[9] * fTempo[2] + proj[13] * fTempo[3]; fTempo[6] = proj[2] * fTempo[0] + proj[6] * fTempo[1] + proj[10] * fTempo[2] + proj[14] * fTempo[3]; fTempo[7] = -fTempo[2]; if (fTempo[7] === 0.0) //The w value return; fTempo[7] = 1.0 / fTempo[7]; fTempo[4] *= fTempo[7]; fTempo[5] *= fTempo[7]; fTempo[6] *= fTempo[7]; out[0] = (fTempo[4] * 0.5 + 0.5) * this.width; out[1] = (fTempo[5] * 0.5 + 0.5) * this.height; }; GLWrap_.prototype.setSize = function(w, h, force) { if (this.width === w && this.height === h && !force) return; this.endBatch(); var gl = this.gl; this.width = w; this.height = h; gl.viewport(0, 0, w, h); mat4.lookAt(this.cam, this.look, this.up, this.matMV); if (this.enableFrontToBack) { mat4.ortho(-w / 2, w / 2, h / 2, -h / 2, this.zNear, this.zFar, this.matP); this.worldScale[0] = 1; this.worldScale[1] = 1; } else { mat4.perspective(45, w / h, this.zNear, this.zFar, this.matP); var tl = [0, 0]; var br = [0, 0]; this.project(0, 0, tl); this.project(1, 1, br); this.worldScale[0] = 1 / (br[0] - tl[0]); this.worldScale[1] = -1 / (br[1] - tl[1]); } var i, len, s; for (i = 0, len = this.shaderPrograms.length; i < len; i++) { s = this.shaderPrograms[i]; s.hasCurrentMatMV = false; if (s.locMatP) { gl.useProgram(s.shaderProgram); gl.uniformMatrix4fv(s.locMatP, false, this.matP); } } gl.useProgram(this.shaderPrograms[this.lastProgram].shaderProgram); gl.bindTexture(gl.TEXTURE_2D, null); gl.activeTexture(gl.TEXTURE1); gl.bindTexture(gl.TEXTURE_2D, null); gl.activeTexture(gl.TEXTURE0); this.lastTexture0 = null; this.lastTexture1 = null; if (this.depthBuffer) { gl.bindFramebuffer(gl.FRAMEBUFFER, this.fbo); gl.bindRenderbuffer(gl.RENDERBUFFER, this.depthBuffer); gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH_COMPONENT16, this.width, this.height); if (!this.attachedDepthBuffer) { gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, this.depthBuffer); this.attachedDepthBuffer = true; } gl.bindRenderbuffer(gl.RENDERBUFFER, null); gl.bindFramebuffer(gl.FRAMEBUFFER, null); this.renderToTex = null; } }; GLWrap_.prototype.resetModelView = function() { mat4.lookAt(this.cam, this.look, this.up, this.matMV); mat4.scale(this.matMV, this.worldScale); }; GLWrap_.prototype.translate = function(x, y) { if (x === 0 && y === 0) return; this.tmpVec3[0] = x; // * this.worldScale[0]; this.tmpVec3[1] = y; // * this.worldScale[1]; this.tmpVec3[2] = 0; mat4.translate(this.matMV, this.tmpVec3); }; GLWrap_.prototype.scale = function(x, y) { if (x === 1 && y === 1) return; this.tmpVec3[0] = x; this.tmpVec3[1] = y; this.tmpVec3[2] = 1; mat4.scale(this.matMV, this.tmpVec3); }; GLWrap_.prototype.rotateZ = function(a) { if (a === 0) return; mat4.rotateZ(this.matMV, a); }; GLWrap_.prototype.updateModelView = function() { if (areMat4sEqual(this.lastMV, this.matMV)) return; var b = this.pushBatch(); b.type = BATCH_UPDATEMODELVIEW; if (b.mat4param) mat4.set(this.matMV, b.mat4param); else b.mat4param = mat4.create(this.matMV); mat4.set(this.matMV, this.lastMV); this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; /* var debugBatch = false; jQuery(document).mousedown( function(info) { if (info.which === 2) debugBatch = true; } ); */ GLWrap_.prototype.setEarlyZIndex = function(i) { if (!this.enableFrontToBack) return; if (i > 32760) i = 32760; this.currentZ = this.cam[2] - this.zNear - i * this.zIncrement; }; function GLBatchJob(type_, glwrap_) { this.type = type_; this.glwrap = glwrap_; this.gl = glwrap_.gl; this.opacityParam = 0; // for setOpacity() this.startIndex = 0; // for quad() this.indexCount = 0; // " this.texParam = null; // for setTexture() this.mat4param = null; // for updateModelView() this.shaderParams = []; // for user parameters cr.seal(this); }; GLBatchJob.prototype.doSetEarlyZPass = function() { var gl = this.gl; var glwrap = this.glwrap; if (this.startIndex !== 0) // enable { gl.depthMask(true); // enable depth writes gl.colorMask(false, false, false, false); // disable color writes gl.disable(gl.BLEND); // no color writes so disable blend gl.bindFramebuffer(gl.FRAMEBUFFER, glwrap.fbo); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); gl.clear(gl.DEPTH_BUFFER_BIT); // auto-clear depth buffer gl.bindFramebuffer(gl.FRAMEBUFFER, null); glwrap.isBatchInEarlyZPass = true; } else { gl.depthMask(false); // disable depth writes, only test existing depth values gl.colorMask(true, true, true, true); // enable color writes gl.enable(gl.BLEND); // turn blending back on glwrap.isBatchInEarlyZPass = false; } }; GLBatchJob.prototype.doSetTexture = function() { this.gl.bindTexture(this.gl.TEXTURE_2D, this.texParam); }; GLBatchJob.prototype.doSetTexture1 = function() { var gl = this.gl; gl.activeTexture(gl.TEXTURE1); gl.bindTexture(gl.TEXTURE_2D, this.texParam); gl.activeTexture(gl.TEXTURE0); }; GLBatchJob.prototype.doSetOpacity = function() { var o = this.opacityParam; var glwrap = this.glwrap; glwrap.currentOpacity = o; var curProg = glwrap.currentShader; if (curProg.locOpacity && curProg.lpOpacity !== o) { curProg.lpOpacity = o; this.gl.uniform1f(curProg.locOpacity, o); } }; GLBatchJob.prototype.doQuad = function() { this.gl.drawElements(this.gl.TRIANGLES, this.indexCount, this.gl.UNSIGNED_SHORT, this.startIndex); }; GLBatchJob.prototype.doSetBlend = function() { this.gl.blendFunc(this.startIndex, this.indexCount); }; GLBatchJob.prototype.doUpdateModelView = function() { var i, len, s, shaderPrograms = this.glwrap.shaderPrograms, currentProgram = this.glwrap.currentProgram; for (i = 0, len = shaderPrograms.length; i < len; i++) { s = shaderPrograms[i]; if (i === currentProgram && s.locMatMV) { s.updateMatMV(this.mat4param); s.hasCurrentMatMV = true; } else s.hasCurrentMatMV = false; } mat4.set(this.mat4param, this.glwrap.currentMV); }; GLBatchJob.prototype.doRenderToTexture = function() { var gl = this.gl; var glwrap = this.glwrap; if (this.texParam) { if (glwrap.lastTexture1 === this.texParam) { gl.activeTexture(gl.TEXTURE1); gl.bindTexture(gl.TEXTURE_2D, null); glwrap.lastTexture1 = null; gl.activeTexture(gl.TEXTURE0); } gl.bindFramebuffer(gl.FRAMEBUFFER, glwrap.fbo); if (!glwrap.isBatchInEarlyZPass) { gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texParam, 0); } } else { if (!glwrap.enableFrontToBack) { gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); } gl.bindFramebuffer(gl.FRAMEBUFFER, null); } }; GLBatchJob.prototype.doClear = function() { var gl = this.gl; var mode = this.startIndex; if (mode === 0) // clear whole surface { gl.clearColor(this.mat4param[0], this.mat4param[1], this.mat4param[2], this.mat4param[3]); gl.clear(gl.COLOR_BUFFER_BIT); } else if (mode === 1) // clear rectangle { gl.enable(gl.SCISSOR_TEST); gl.scissor(this.mat4param[0], this.mat4param[1], this.mat4param[2], this.mat4param[3]); gl.clearColor(0, 0, 0, 0); gl.clear(gl.COLOR_BUFFER_BIT); gl.disable(gl.SCISSOR_TEST); } else // clear depth { gl.clear(gl.DEPTH_BUFFER_BIT); } }; GLBatchJob.prototype.doSetDepthTestEnabled = function() { var gl = this.gl; var enable = this.startIndex; if (enable !== 0) { gl.enable(gl.DEPTH_TEST); } else { gl.disable(gl.DEPTH_TEST); } }; GLBatchJob.prototype.doPoints = function() { var gl = this.gl; var glwrap = this.glwrap; if (glwrap.enableFrontToBack) gl.disable(gl.DEPTH_TEST); var s = glwrap.shaderPrograms[1]; gl.useProgram(s.shaderProgram); if (!s.hasCurrentMatMV && s.locMatMV) { s.updateMatMV(glwrap.currentMV); s.hasCurrentMatMV = true; } gl.enableVertexAttribArray(s.locAPos); gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.pointBuffer); gl.vertexAttribPointer(s.locAPos, 4, gl.FLOAT, false, 0, 0); gl.drawArrays(gl.POINTS, this.startIndex / 4, this.indexCount); s = glwrap.currentShader; gl.useProgram(s.shaderProgram); if (s.locAPos >= 0) { gl.enableVertexAttribArray(s.locAPos); gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.vertexBuffers[glwrap.curBuffer]); gl.vertexAttribPointer(s.locAPos, glwrap.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0); } if (s.locATex >= 0) { gl.enableVertexAttribArray(s.locATex); gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.texcoordBuffers[glwrap.curBuffer]); gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0); } if (glwrap.enableFrontToBack) gl.enable(gl.DEPTH_TEST); }; GLBatchJob.prototype.doSetProgram = function() { var gl = this.gl; var glwrap = this.glwrap; var s = glwrap.shaderPrograms[this.startIndex]; // recycled param to save memory glwrap.currentProgram = this.startIndex; // current batch program glwrap.currentShader = s; gl.useProgram(s.shaderProgram); // switch to if (!s.hasCurrentMatMV && s.locMatMV) { s.updateMatMV(glwrap.currentMV); s.hasCurrentMatMV = true; } if (s.locOpacity && s.lpOpacity !== glwrap.currentOpacity) { s.lpOpacity = glwrap.currentOpacity; gl.uniform1f(s.locOpacity, glwrap.currentOpacity); } if (s.locAPos >= 0) { gl.enableVertexAttribArray(s.locAPos); gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.vertexBuffers[glwrap.curBuffer]); gl.vertexAttribPointer(s.locAPos, glwrap.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0); } if (s.locATex >= 0) { gl.enableVertexAttribArray(s.locATex); gl.bindBuffer(gl.ARRAY_BUFFER, glwrap.texcoordBuffers[glwrap.curBuffer]); gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0); } } GLBatchJob.prototype.doSetColor = function() { var s = this.glwrap.currentShader; var mat4param = this.mat4param; this.gl.uniform4f(s.locColorFill, mat4param[0], mat4param[1], mat4param[2], mat4param[3]); }; GLBatchJob.prototype.doSetProgramParameters = function() { var i, len, s = this.glwrap.currentShader; var gl = this.gl; var mat4param = this.mat4param; if (s.locSamplerBack && this.glwrap.lastTexture1 !== this.texParam) { gl.activeTexture(gl.TEXTURE1); gl.bindTexture(gl.TEXTURE_2D, this.texParam); this.glwrap.lastTexture1 = this.texParam; gl.activeTexture(gl.TEXTURE0); } var v = mat4param[0]; var v2; if (s.locPixelWidth && v !== s.lpPixelWidth) { s.lpPixelWidth = v; gl.uniform1f(s.locPixelWidth, v); } v = mat4param[1]; if (s.locPixelHeight && v !== s.lpPixelHeight) { s.lpPixelHeight = v; gl.uniform1f(s.locPixelHeight, v); } v = mat4param[2]; v2 = mat4param[3]; if (s.locDestStart && (v !== s.lpDestStartX || v2 !== s.lpDestStartY)) { s.lpDestStartX = v; s.lpDestStartY = v2; gl.uniform2f(s.locDestStart, v, v2); } v = mat4param[4]; v2 = mat4param[5]; if (s.locDestEnd && (v !== s.lpDestEndX || v2 !== s.lpDestEndY)) { s.lpDestEndX = v; s.lpDestEndY = v2; gl.uniform2f(s.locDestEnd, v, v2); } v = mat4param[6]; if (s.locLayerScale && v !== s.lpLayerScale) { s.lpLayerScale = v; gl.uniform1f(s.locLayerScale, v); } v = mat4param[7]; if (s.locLayerAngle && v !== s.lpLayerAngle) { s.lpLayerAngle = v; gl.uniform1f(s.locLayerAngle, v); } v = mat4param[8]; v2 = mat4param[9]; if (s.locViewOrigin && (v !== s.lpViewOriginX || v2 !== s.lpViewOriginY)) { s.lpViewOriginX = v; s.lpViewOriginY = v2; gl.uniform2f(s.locViewOrigin, v, v2); } v = mat4param[10]; v2 = mat4param[11]; if (s.locScrollPos && (v !== s.lpScrollPosX || v2 !== s.lpScrollPosY)) { s.lpScrollPosX = v; s.lpScrollPosY = v2; gl.uniform2f(s.locScrollPos, v, v2); } v = mat4param[12]; if (s.locSeconds && v !== s.lpSeconds) { s.lpSeconds = v; gl.uniform1f(s.locSeconds, v); } if (s.parameters.length) { for (i = 0, len = s.parameters.length; i < len; i++) { v = this.shaderParams[i]; if (v !== s.lastCustomParams[i]) { s.lastCustomParams[i] = v; gl.uniform1f(s.parameters[i][1], v); } } } }; GLWrap_.prototype.pushBatch = function() { if (this.batchPtr === this.batch.length) this.batch.push(new GLBatchJob(BATCH_NULL, this)); return this.batch[this.batchPtr++]; }; GLWrap_.prototype.endBatch = function() { if (this.batchPtr === 0) return; if (this.gl.isContextLost()) return; var gl = this.gl; if (this.pointPtr > 0) { gl.bindBuffer(gl.ARRAY_BUFFER, this.pointBuffer); gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.pointData.subarray(0, this.pointPtr)); if (s && s.locAPos >= 0 && s.name === "<point>") gl.vertexAttribPointer(s.locAPos, 4, gl.FLOAT, false, 0, 0); } if (this.vertexPtr > 0) { var s = this.currentShader; gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffers[this.curBuffer]); gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexData.subarray(0, this.vertexPtr)); if (s && s.locAPos >= 0 && s.name !== "<point>") gl.vertexAttribPointer(s.locAPos, this.enableFrontToBack ? 3 : 2, gl.FLOAT, false, 0, 0); gl.bindBuffer(gl.ARRAY_BUFFER, this.texcoordBuffers[this.curBuffer]); gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.texcoordData.subarray(0, this.texPtr)); if (s && s.locATex >= 0 && s.name !== "<point>") gl.vertexAttribPointer(s.locATex, 2, gl.FLOAT, false, 0, 0); } var i, len, b; for (i = 0, len = this.batchPtr; i < len; i++) { b = this.batch[i]; switch (b.type) { case 1: b.doQuad(); break; case 2: b.doSetTexture(); break; case 3: b.doSetOpacity(); break; case 4: b.doSetBlend(); break; case 5: b.doUpdateModelView(); break; case 6: b.doRenderToTexture(); break; case 7: b.doClear(); break; case 8: b.doPoints(); break; case 9: b.doSetProgram(); break; case 10: b.doSetProgramParameters(); break; case 11: b.doSetTexture1(); break; case 12: b.doSetColor(); break; case 13: b.doSetDepthTestEnabled(); break; case 14: b.doSetEarlyZPass(); break; } } this.batchPtr = 0; this.vertexPtr = 0; this.texPtr = 0; this.pointPtr = 0; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; this.isBatchInEarlyZPass = false; this.curBuffer++; if (this.curBuffer >= MULTI_BUFFERS) this.curBuffer = 0; }; GLWrap_.prototype.setOpacity = function(op) { if (op === this.lastOpacity) return; if (this.isEarlyZPass) return; // ignore var b = this.pushBatch(); b.type = BATCH_SETOPACITY; b.opacityParam = op; this.lastOpacity = op; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.setTexture = function(tex) { if (tex === this.lastTexture0) return;; var b = this.pushBatch(); b.type = BATCH_SETTEXTURE; b.texParam = tex; this.lastTexture0 = tex; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.setBlend = function(s, d) { if (s === this.lastSrcBlend && d === this.lastDestBlend) return; if (this.isEarlyZPass) return; // ignore var b = this.pushBatch(); b.type = BATCH_SETBLEND; b.startIndex = s; // recycle params to save memory b.indexCount = d; this.lastSrcBlend = s; this.lastDestBlend = d; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.isPremultipliedAlphaBlend = function() { return (this.lastSrcBlend === this.gl.ONE && this.lastDestBlend === this.gl.ONE_MINUS_SRC_ALPHA); }; GLWrap_.prototype.setAlphaBlend = function() { this.setBlend(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA); }; GLWrap_.prototype.setNoPremultiplyAlphaBlend = function() { this.setBlend(this.gl.SRC_ALPHA, this.gl.ONE_MINUS_SRC_ALPHA); }; var LAST_VERTEX = MAX_VERTICES * 2 - 8; GLWrap_.prototype.quad = function(tlx, tly, trx, try_, brx, bry, blx, bly) { if (this.vertexPtr >= LAST_VERTEX) this.endBatch(); var v = this.vertexPtr; // vertex cursor var t = this.texPtr; var vd = this.vertexData; // vertex data array var td = this.texcoordData; // texture coord data array var currentZ = this.currentZ; if (this.hasQuadBatchTop) { this.batch[this.batchPtr - 1].indexCount += 6; } else { var b = this.pushBatch(); b.type = BATCH_QUAD; b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3; b.indexCount = 6; this.hasQuadBatchTop = true; this.hasPointBatchTop = false; } if (this.enableFrontToBack) { vd[v++] = tlx; vd[v++] = tly; vd[v++] = currentZ; vd[v++] = trx; vd[v++] = try_; vd[v++] = currentZ; vd[v++] = brx; vd[v++] = bry; vd[v++] = currentZ; vd[v++] = blx; vd[v++] = bly; vd[v++] = currentZ; } else { vd[v++] = tlx; vd[v++] = tly; vd[v++] = trx; vd[v++] = try_; vd[v++] = brx; vd[v++] = bry; vd[v++] = blx; vd[v++] = bly; } td[t++] = 0; td[t++] = 0; td[t++] = 1; td[t++] = 0; td[t++] = 1; td[t++] = 1; td[t++] = 0; td[t++] = 1; this.vertexPtr = v; this.texPtr = t; }; GLWrap_.prototype.quadTex = function(tlx, tly, trx, try_, brx, bry, blx, bly, rcTex) { if (this.vertexPtr >= LAST_VERTEX) this.endBatch(); var v = this.vertexPtr; // vertex cursor var t = this.texPtr; var vd = this.vertexData; // vertex data array var td = this.texcoordData; // texture coord data array var currentZ = this.currentZ; if (this.hasQuadBatchTop) { this.batch[this.batchPtr - 1].indexCount += 6; } else { var b = this.pushBatch(); b.type = BATCH_QUAD; b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3; b.indexCount = 6; this.hasQuadBatchTop = true; this.hasPointBatchTop = false; } var rc_left = rcTex.left; var rc_top = rcTex.top; var rc_right = rcTex.right; var rc_bottom = rcTex.bottom; if (this.enableFrontToBack) { vd[v++] = tlx; vd[v++] = tly; vd[v++] = currentZ; vd[v++] = trx; vd[v++] = try_; vd[v++] = currentZ; vd[v++] = brx; vd[v++] = bry; vd[v++] = currentZ; vd[v++] = blx; vd[v++] = bly; vd[v++] = currentZ; } else { vd[v++] = tlx; vd[v++] = tly; vd[v++] = trx; vd[v++] = try_; vd[v++] = brx; vd[v++] = bry; vd[v++] = blx; vd[v++] = bly; } td[t++] = rc_left; td[t++] = rc_top; td[t++] = rc_right; td[t++] = rc_top; td[t++] = rc_right; td[t++] = rc_bottom; td[t++] = rc_left; td[t++] = rc_bottom; this.vertexPtr = v; this.texPtr = t; }; GLWrap_.prototype.quadTexUV = function(tlx, tly, trx, try_, brx, bry, blx, bly, tlu, tlv, tru, trv, bru, brv, blu, blv) { if (this.vertexPtr >= LAST_VERTEX) this.endBatch(); var v = this.vertexPtr; // vertex cursor var t = this.texPtr; var vd = this.vertexData; // vertex data array var td = this.texcoordData; // texture coord data array var currentZ = this.currentZ; if (this.hasQuadBatchTop) { this.batch[this.batchPtr - 1].indexCount += 6; } else { var b = this.pushBatch(); b.type = BATCH_QUAD; b.startIndex = this.enableFrontToBack ? v : (v / 2) * 3; b.indexCount = 6; this.hasQuadBatchTop = true; this.hasPointBatchTop = false; } if (this.enableFrontToBack) { vd[v++] = tlx; vd[v++] = tly; vd[v++] = currentZ; vd[v++] = trx; vd[v++] = try_; vd[v++] = currentZ; vd[v++] = brx; vd[v++] = bry; vd[v++] = currentZ; vd[v++] = blx; vd[v++] = bly; vd[v++] = currentZ; } else { vd[v++] = tlx; vd[v++] = tly; vd[v++] = trx; vd[v++] = try_; vd[v++] = brx; vd[v++] = bry; vd[v++] = blx; vd[v++] = bly; } td[t++] = tlu; td[t++] = tlv; td[t++] = tru; td[t++] = trv; td[t++] = bru; td[t++] = brv; td[t++] = blu; td[t++] = blv; this.vertexPtr = v; this.texPtr = t; }; GLWrap_.prototype.convexPoly = function(pts) { var pts_count = pts.length / 2;; var tris = pts_count - 2; // 3 points = 1 tri, 4 points = 2 tris, 5 points = 3 tris etc. var last_tri = tris - 1; var p0x = pts[0]; var p0y = pts[1]; var i, i2, p1x, p1y, p2x, p2y, p3x, p3y; for (i = 0; i < tris; i += 2) // draw 2 triangles at a time { i2 = i * 2; p1x = pts[i2 + 2]; p1y = pts[i2 + 3]; p2x = pts[i2 + 4]; p2y = pts[i2 + 5]; if (i === last_tri) { this.quad(p0x, p0y, p1x, p1y, p2x, p2y, p2x, p2y); } else { p3x = pts[i2 + 6]; p3y = pts[i2 + 7]; this.quad(p0x, p0y, p1x, p1y, p2x, p2y, p3x, p3y); } } }; var LAST_POINT = MAX_POINTS - 4; GLWrap_.prototype.point = function(x_, y_, size_, opacity_) { if (this.pointPtr >= LAST_POINT) this.endBatch(); var p = this.pointPtr; // point cursor var pd = this.pointData; // point data array if (this.hasPointBatchTop) { this.batch[this.batchPtr - 1].indexCount++; } else { var b = this.pushBatch(); b.type = BATCH_POINTS; b.startIndex = p; b.indexCount = 1; this.hasPointBatchTop = true; this.hasQuadBatchTop = false; } pd[p++] = x_; pd[p++] = y_; pd[p++] = size_; pd[p++] = opacity_; this.pointPtr = p; }; GLWrap_.prototype.switchProgram = function(progIndex) { if (this.lastProgram === progIndex) return; // no change var shaderProg = this.shaderPrograms[progIndex]; if (!shaderProg) { if (this.lastProgram === 0) return; // already on default shader progIndex = 0; shaderProg = this.shaderPrograms[0]; } var b = this.pushBatch(); b.type = BATCH_SETPROGRAM; b.startIndex = progIndex; this.lastProgram = progIndex; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.programUsesDest = function(progIndex) { var s = this.shaderPrograms[progIndex]; return !!(s.locDestStart || s.locDestEnd); }; GLWrap_.prototype.programUsesCrossSampling = function(progIndex) { var s = this.shaderPrograms[progIndex]; return !!(s.locDestStart || s.locDestEnd || s.crossSampling); }; GLWrap_.prototype.programPreservesOpaqueness = function(progIndex) { return this.shaderPrograms[progIndex].preservesOpaqueness; }; GLWrap_.prototype.programExtendsBox = function(progIndex) { var s = this.shaderPrograms[progIndex]; return s.extendBoxHorizontal !== 0 || s.extendBoxVertical !== 0; }; GLWrap_.prototype.getProgramBoxExtendHorizontal = function(progIndex) { return this.shaderPrograms[progIndex].extendBoxHorizontal; }; GLWrap_.prototype.getProgramBoxExtendVertical = function(progIndex) { return this.shaderPrograms[progIndex].extendBoxVertical; }; GLWrap_.prototype.getProgramParameterType = function(progIndex, paramIndex) { return this.shaderPrograms[progIndex].parameters[paramIndex][2]; }; GLWrap_.prototype.programIsAnimated = function(progIndex) { return this.shaderPrograms[progIndex].animated; }; GLWrap_.prototype.setProgramParameters = function(backTex, pixelWidth, pixelHeight, destStartX, destStartY, destEndX, destEndY, layerScale, layerAngle, viewOriginLeft, viewOriginTop, scrollPosX, scrollPosY, seconds, params) { var i, len; var s = this.shaderPrograms[this.lastProgram]; var b, mat4param, shaderParams; if (s.hasAnyOptionalUniforms || params.length) { b = this.pushBatch(); b.type = BATCH_SETPROGRAMPARAMETERS; if (b.mat4param) mat4.set(this.matMV, b.mat4param); else b.mat4param = mat4.create(); mat4param = b.mat4param; mat4param[0] = pixelWidth; mat4param[1] = pixelHeight; mat4param[2] = destStartX; mat4param[3] = destStartY; mat4param[4] = destEndX; mat4param[5] = destEndY; mat4param[6] = layerScale; mat4param[7] = layerAngle; mat4param[8] = viewOriginLeft; mat4param[9] = viewOriginTop; mat4param[10] = scrollPosX; mat4param[11] = scrollPosY; mat4param[12] = seconds; if (s.locSamplerBack) {; b.texParam = backTex; } else b.texParam = null; if (params.length) { shaderParams = b.shaderParams; shaderParams.length = params.length; for (i = 0, len = params.length; i < len; i++) shaderParams[i] = params[i]; } this.hasQuadBatchTop = false; this.hasPointBatchTop = false; } }; GLWrap_.prototype.clear = function(r, g, b_, a) { var b = this.pushBatch(); b.type = BATCH_CLEAR; b.startIndex = 0; // clear all mode if (!b.mat4param) b.mat4param = mat4.create(); b.mat4param[0] = r; b.mat4param[1] = g; b.mat4param[2] = b_; b.mat4param[3] = a; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.clearRect = function(x, y, w, h) { if (w < 0 || h < 0) return; // invalid clear area var b = this.pushBatch(); b.type = BATCH_CLEAR; b.startIndex = 1; // clear rect mode if (!b.mat4param) b.mat4param = mat4.create(); b.mat4param[0] = x; b.mat4param[1] = y; b.mat4param[2] = w; b.mat4param[3] = h; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.clearDepth = function() { var b = this.pushBatch(); b.type = BATCH_CLEAR; b.startIndex = 2; // clear depth mode this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.setEarlyZPass = function(e) { if (!this.enableFrontToBack) return; // no depth buffer in use e = !!e; if (this.isEarlyZPass === e) return; // no change var b = this.pushBatch(); b.type = BATCH_SETEARLYZMODE; b.startIndex = (e ? 1 : 0); this.hasQuadBatchTop = false; this.hasPointBatchTop = false; this.isEarlyZPass = e; this.renderToTex = null; if (this.isEarlyZPass) { this.switchProgram(2); // early Z program } else { this.switchProgram(0); // normal rendering } }; GLWrap_.prototype.setDepthTestEnabled = function(e) { if (!this.enableFrontToBack) return; // no depth buffer in use var b = this.pushBatch(); b.type = BATCH_SETDEPTHTEST; b.startIndex = (e ? 1 : 0); this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.fullscreenQuad = function() { mat4.set(this.lastMV, tempMat4); this.resetModelView(); this.updateModelView(); var halfw = this.width / 2; var halfh = this.height / 2; this.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh); mat4.set(tempMat4, this.matMV); this.updateModelView(); }; GLWrap_.prototype.setColorFillMode = function(r_, g_, b_, a_) { this.switchProgram(3); var b = this.pushBatch(); b.type = BATCH_SETCOLOR; if (!b.mat4param) b.mat4param = mat4.create(); b.mat4param[0] = r_; b.mat4param[1] = g_; b.mat4param[2] = b_; b.mat4param[3] = a_; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; GLWrap_.prototype.setTextureFillMode = function() {; this.switchProgram(0); }; GLWrap_.prototype.restoreEarlyZMode = function() {; this.switchProgram(2); }; GLWrap_.prototype.present = function() { this.endBatch(); this.gl.flush(); /* if (debugBatch) { ; debugBatch = false; } */ }; function nextHighestPowerOfTwo(x) { --x; for (var i = 1; i < 32; i <<= 1) { x = x | x >> i; } return x + 1; } var all_textures = []; var textures_by_src = {}; GLWrap_.prototype.contextLost = function() { cr.clearArray(all_textures); textures_by_src = {}; }; var BF_RGBA8 = 0; var BF_RGB8 = 1; var BF_RGBA4 = 2; var BF_RGB5_A1 = 3; var BF_RGB565 = 4; GLWrap_.prototype.loadTexture = function(img, tiling, linearsampling, pixelformat, tiletype, nomip) { tiling = !!tiling; linearsampling = !!linearsampling; var tex_key = img.src + "," + tiling + "," + linearsampling + (tiling ? ("," + tiletype) : ""); var webGL_texture = null; if (typeof img.src !== "undefined" && textures_by_src.hasOwnProperty(tex_key)) { webGL_texture = textures_by_src[tex_key]; webGL_texture.c2refcount++; return webGL_texture; } this.endBatch();; var gl = this.gl; var isPOT = (cr.isPOT(img.width) && cr.isPOT(img.height)); webGL_texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, webGL_texture); gl.pixelStorei(gl["UNPACK_PREMULTIPLY_ALPHA_WEBGL"], true); var internalformat = gl.RGBA; var format = gl.RGBA; var type = gl.UNSIGNED_BYTE; if (pixelformat && !this.isIE) { switch (pixelformat) { case BF_RGB8: internalformat = gl.RGB; format = gl.RGB; break; case BF_RGBA4: type = gl.UNSIGNED_SHORT_4_4_4_4; break; case BF_RGB5_A1: type = gl.UNSIGNED_SHORT_5_5_5_1; break; case BF_RGB565: internalformat = gl.RGB; format = gl.RGB; type = gl.UNSIGNED_SHORT_5_6_5; break; } } if (this.version === 1 && !isPOT && tiling) { var canvas = document.createElement("canvas"); canvas.width = cr.nextHighestPowerOfTwo(img.width); canvas.height = cr.nextHighestPowerOfTwo(img.height); var ctx = canvas.getContext("2d"); if (typeof ctx["imageSmoothingEnabled"] !== "undefined") { ctx["imageSmoothingEnabled"] = linearsampling; } else { ctx["webkitImageSmoothingEnabled"] = linearsampling; ctx["mozImageSmoothingEnabled"] = linearsampling; ctx["msImageSmoothingEnabled"] = linearsampling; } ctx.drawImage(img, 0, 0, img.width, img.height, 0, 0, canvas.width, canvas.height); gl.texImage2D(gl.TEXTURE_2D, 0, internalformat, format, type, canvas); } else gl.texImage2D(gl.TEXTURE_2D, 0, internalformat, format, type, img); if (tiling) { if (tiletype === "repeat-x") { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); } else if (tiletype === "repeat-y") { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT); } else { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT); } } else { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); } if (linearsampling) { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); if ((isPOT || this.version >= 2) && this.enable_mipmaps && !nomip) { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_LINEAR); gl.generateMipmap(gl.TEXTURE_2D); } else gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); } else { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); } gl.bindTexture(gl.TEXTURE_2D, null); this.lastTexture0 = null; webGL_texture.c2width = img.width; webGL_texture.c2height = img.height; webGL_texture.c2refcount = 1; webGL_texture.c2texkey = tex_key; all_textures.push(webGL_texture); textures_by_src[tex_key] = webGL_texture; return webGL_texture; }; GLWrap_.prototype.createEmptyTexture = function(w, h, linearsampling, _16bit, tiling) { this.endBatch(); var gl = this.gl; if (this.isIE) _16bit = false; var webGL_texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, webGL_texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, w, h, 0, gl.RGBA, _16bit ? gl.UNSIGNED_SHORT_4_4_4_4 : gl.UNSIGNED_BYTE, null); if (tiling) { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT); } else { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); } gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, linearsampling ? gl.LINEAR : gl.NEAREST); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, linearsampling ? gl.LINEAR : gl.NEAREST); gl.bindTexture(gl.TEXTURE_2D, null); this.lastTexture0 = null; webGL_texture.c2width = w; webGL_texture.c2height = h; all_textures.push(webGL_texture); return webGL_texture; }; GLWrap_.prototype.videoToTexture = function(video_, texture_, _16bit) { this.endBatch(); var gl = this.gl; if (this.isIE) _16bit = false; gl.bindTexture(gl.TEXTURE_2D, texture_); gl.pixelStorei(gl["UNPACK_PREMULTIPLY_ALPHA_WEBGL"], true); try { gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, _16bit ? gl.UNSIGNED_SHORT_4_4_4_4 : gl.UNSIGNED_BYTE, video_); } catch (e) { if (console && console.error) console.error("Error updating WebGL texture: ", e); } gl.bindTexture(gl.TEXTURE_2D, null); this.lastTexture0 = null; }; GLWrap_.prototype.deleteTexture = function(tex) { if (!tex) return; if (typeof tex.c2refcount !== "undefined" && tex.c2refcount > 1) { tex.c2refcount--; return; } this.endBatch(); if (tex === this.lastTexture0) { this.gl.bindTexture(this.gl.TEXTURE_2D, null); this.lastTexture0 = null; } if (tex === this.lastTexture1) { this.gl.activeTexture(this.gl.TEXTURE1); this.gl.bindTexture(this.gl.TEXTURE_2D, null); this.gl.activeTexture(this.gl.TEXTURE0); this.lastTexture1 = null; } cr.arrayFindRemove(all_textures, tex); if (typeof tex.c2texkey !== "undefined") delete textures_by_src[tex.c2texkey]; this.gl.deleteTexture(tex); }; GLWrap_.prototype.estimateVRAM = function() { var total = this.width * this.height * 4 * 2; var i, len, t; for (i = 0, len = all_textures.length; i < len; i++) { t = all_textures[i]; total += (t.c2width * t.c2height * 4); } return total; }; GLWrap_.prototype.textureCount = function() { return all_textures.length; }; GLWrap_.prototype.setRenderingToTexture = function(tex) { if (tex === this.renderToTex) return;; var b = this.pushBatch(); b.type = BATCH_RENDERTOTEXTURE; b.texParam = tex; this.renderToTex = tex; this.hasQuadBatchTop = false; this.hasPointBatchTop = false; }; cr.GLWrap = GLWrap_; }());; (function() { var raf = window["requestAnimationFrame"] || window["mozRequestAnimationFrame"] || window["webkitRequestAnimationFrame"] || window["msRequestAnimationFrame"] || window["oRequestAnimationFrame"]; function Runtime(canvas) { if (!canvas || (!canvas.getContext && !canvas["dc"])) return; if (canvas["c2runtime"]) return; else canvas["c2runtime"] = this; var self = this; this.isCrosswalk = /crosswalk/i.test(navigator.userAgent) || /xwalk/i.test(navigator.userAgent) || !!(typeof window["c2isCrosswalk"] !== "undefined" && window["c2isCrosswalk"]); this.isCordova = this.isCrosswalk || (typeof window["device"] !== "undefined" && (typeof window["device"]["cordova"] !== "undefined" || typeof window["device"]["phonegap"] !== "undefined")) || (typeof window["c2iscordova"] !== "undefined" && window["c2iscordova"]); this.isPhoneGap = this.isCordova; this.isDirectCanvas = !!canvas["dc"]; this.isAppMobi = (typeof window["AppMobi"] !== "undefined" || this.isDirectCanvas); this.isCocoonJs = !!window["c2cocoonjs"]; this.isEjecta = !!window["c2ejecta"]; if (this.isCocoonJs) { CocoonJS["App"]["onSuspended"].addEventListener(function() { self["setSuspended"](true); }); CocoonJS["App"]["onActivated"].addEventListener(function() { self["setSuspended"](false); }); } if (this.isEjecta) { document.addEventListener("pagehide", function() { self["setSuspended"](true); }); document.addEventListener("pageshow", function() { self["setSuspended"](false); }); document.addEventListener("resize", function() { self["setSize"](window.innerWidth, window.innerHeight); }); } this.isDomFree = (this.isDirectCanvas || this.isCocoonJs || this.isEjecta); this.isMicrosoftEdge = /edge\//i.test(navigator.userAgent); this.isIE = (/msie/i.test(navigator.userAgent) || /trident/i.test(navigator.userAgent) || /iemobile/i.test(navigator.userAgent)) && !this.isMicrosoftEdge; this.isTizen = /tizen/i.test(navigator.userAgent); this.isAndroid = /android/i.test(navigator.userAgent) && !this.isTizen && !this.isIE && !this.isMicrosoftEdge; // IE mobile and Tizen masquerade as Android this.isiPhone = (/iphone/i.test(navigator.userAgent) || /ipod/i.test(navigator.userAgent)) && !this.isIE && !this.isMicrosoftEdge; // treat ipod as an iphone; IE mobile masquerades as iPhone this.isiPad = /ipad/i.test(navigator.userAgent); this.isiOS = this.isiPhone || this.isiPad || this.isEjecta; this.isiPhoneiOS6 = (this.isiPhone && /os\s6/i.test(navigator.userAgent)); this.isChrome = (/chrome/i.test(navigator.userAgent) || /chromium/i.test(navigator.userAgent)) && !this.isIE && !this.isMicrosoftEdge; // note true on Chromium-based webview on Android 4.4+; IE 'Edge' mode also pretends to be Chrome this.isAmazonWebApp = /amazonwebappplatform/i.test(navigator.userAgent); this.isFirefox = /firefox/i.test(navigator.userAgent); this.isSafari = /safari/i.test(navigator.userAgent) && !this.isChrome && !this.isIE && !this.isMicrosoftEdge; // Chrome and IE Mobile masquerade as Safari this.isWindows = /windows/i.test(navigator.userAgent); this.isNWjs = (typeof window["c2nodewebkit"] !== "undefined" || typeof window["c2nwjs"] !== "undefined" || /nodewebkit/i.test(navigator.userAgent) || /nwjs/i.test(navigator.userAgent)); this.isNodeWebkit = this.isNWjs; // old name for backwards compat this.isArcade = (typeof window["is_scirra_arcade"] !== "undefined"); this.isWindows8App = !!(typeof window["c2isWindows8"] !== "undefined" && window["c2isWindows8"]); this.isWindows8Capable = !!(typeof window["c2isWindows8Capable"] !== "undefined" && window["c2isWindows8Capable"]); this.isWindowsPhone8 = !!(typeof window["c2isWindowsPhone8"] !== "undefined" && window["c2isWindowsPhone8"]); this.isWindowsPhone81 = !!(typeof window["c2isWindowsPhone81"] !== "undefined" && window["c2isWindowsPhone81"]); this.isWindows10 = !!window["cr_windows10"]; this.isWinJS = (this.isWindows8App || this.isWindows8Capable || this.isWindowsPhone81 || this.isWindows10); // note not WP8.0 this.isBlackberry10 = !!(typeof window["c2isBlackberry10"] !== "undefined" && window["c2isBlackberry10"]); this.isAndroidStockBrowser = (this.isAndroid && !this.isChrome && !this.isCrosswalk && !this.isFirefox && !this.isAmazonWebApp && !this.isDomFree); this.devicePixelRatio = 1; this.isMobile = (this.isCordova || this.isCrosswalk || this.isAppMobi || this.isCocoonJs || this.isAndroid || this.isiOS || this.isWindowsPhone8 || this.isWindowsPhone81 || this.isBlackberry10 || this.isTizen || this.isEjecta); if (!this.isMobile) { this.isMobile = /(blackberry|bb10|playbook|palm|symbian|nokia|windows\s+ce|phone|mobile|tablet|kindle|silk)/i.test(navigator.userAgent); } this.isWKWebView = !!(this.isiOS && this.isCordova && window["webkit"]); if (typeof cr_is_preview !== "undefined" && !this.isNWjs && (window.location.search === "?nw" || /nodewebkit/i.test(navigator.userAgent) || /nwjs/i.test(navigator.userAgent))) { this.isNWjs = true; } this.isDebug = (typeof cr_is_preview !== "undefined" && window.location.search.indexOf("debug") > -1); this.canvas = canvas; this.canvasdiv = document.getElementById("c2canvasdiv"); this.gl = null; this.glwrap = null; this.glUnmaskedRenderer = "(unavailable)"; this.enableFrontToBack = false; this.earlyz_index = 0; this.ctx = null; this.firstInFullscreen = false; this.oldWidth = 0; // for restoring non-fullscreen canvas after fullscreen this.oldHeight = 0; this.canvas.oncontextmenu = function(e) { if (e.preventDefault) e.preventDefault(); return false; }; this.canvas.onselectstart = function(e) { if (e.preventDefault) e.preventDefault(); return false; }; this.canvas.ontouchstart = function(e) { if (e.preventDefault) e.preventDefault(); return false; }; if (this.isDirectCanvas) window["c2runtime"] = this; if (this.isNWjs) { window["ondragover"] = function(e) { e.preventDefault(); return false; }; window["ondrop"] = function(e) { e.preventDefault(); return false; }; if (window["nwgui"] && window["nwgui"]["App"]["clearCache"]) window["nwgui"]["App"]["clearCache"](); } if (this.isAndroidStockBrowser && typeof jQuery !== "undefined") { jQuery("canvas").parents("*").css("overflow", "visible"); } this.width = canvas.width; this.height = canvas.height; this.draw_width = this.width; this.draw_height = this.height; this.cssWidth = this.width; this.cssHeight = this.height; this.lastWindowWidth = window.innerWidth; this.lastWindowHeight = window.innerHeight; this.forceCanvasAlpha = false; // note: now unused, left for backwards compat since plugins could modify it this.redraw = true; this.isSuspended = false; if (!Date.now) { Date.now = function now() { return +new Date(); }; } this.plugins = []; this.types = {}; this.types_by_index = []; this.behaviors = []; this.layouts = {}; this.layouts_by_index = []; this.eventsheets = {}; this.eventsheets_by_index = []; this.wait_for_textures = []; // for blocking until textures loaded this.triggers_to_postinit = []; this.all_global_vars = []; this.all_local_vars = []; this.solidBehavior = null; this.jumpthruBehavior = null; this.shadowcasterBehavior = null; this.deathRow = {}; this.hasPendingInstances = false; // true if anything exists in create row or death row this.isInClearDeathRow = false; this.isInOnDestroy = 0; // needs to support recursion so increments and decrements and is true if > 0 this.isRunningEvents = false; this.isEndingLayout = false; this.createRow = []; this.isLoadingState = false; this.saveToSlot = ""; this.loadFromSlot = ""; this.loadFromJson = null; // set to string when there is something to try to load this.lastSaveJson = ""; this.signalledContinuousPreview = false; this.suspendDrawing = false; // for hiding display until continuous preview loads this.fireOnCreateAfterLoad = []; // for delaying "On create" triggers until loading complete this.dt = 0; this.dt1 = 0; this.minimumFramerate = 30; this.logictime = 0; // used to calculate CPUUtilisation this.cpuutilisation = 0; this.timescale = 1.0; this.kahanTime = new cr.KahanAdder(); this.wallTime = new cr.KahanAdder(); this.last_tick_time = 0; this.fps = 0; this.last_fps_time = 0; this.tickcount = 0; this.tickcount_nosave = 0; // same as tickcount but never saved/loaded this.execcount = 0; this.framecount = 0; // for fps this.objectcount = 0; this.changelayout = null; this.destroycallbacks = []; this.event_stack = []; this.event_stack_index = -1; this.localvar_stack = [ [] ]; this.localvar_stack_index = 0; this.trigger_depth = 0; // recursion depth for triggers this.pushEventStack(null); this.loop_stack = []; this.loop_stack_index = -1; this.next_uid = 0; this.next_puid = 0; // permanent unique ids this.layout_first_tick = true; this.family_count = 0; this.suspend_events = []; this.raf_id = -1; this.timeout_id = -1; this.isloading = true; this.loadingprogress = 0; this.isNodeFullscreen = false; this.stackLocalCount = 0; // number of stack-based local vars for recursion this.audioInstance = null; this.had_a_click = false; this.isInUserInputEvent = false; this.objects_to_pretick = new cr.ObjectSet(); this.objects_to_tick = new cr.ObjectSet(); this.objects_to_tick2 = new cr.ObjectSet(); this.registered_collisions = []; this.temp_poly = new cr.CollisionPoly([]); this.temp_poly2 = new cr.CollisionPoly([]); this.allGroups = []; // array of all event groups this.groups_by_name = {}; this.cndsBySid = {}; this.actsBySid = {}; this.varsBySid = {}; this.blocksBySid = {}; this.running_layout = null; // currently running layout this.layer_canvas = null; // for layers "render-to-texture" this.layer_ctx = null; this.layer_tex = null; this.layout_tex = null; this.layout_canvas = null; this.layout_ctx = null; this.is_WebGL_context_lost = false; this.uses_background_blending = false; // if any shader uses background blending, so entire layout renders to texture this.fx_tex = [null, null]; this.fullscreen_scaling = 0; this.files_subfolder = ""; // path with project files this.objectsByUid = {}; // maps every in-use UID (as a string) to its instance this.loaderlogos = null; this.snapshotCanvas = null; this.snapshotData = ""; this.objectRefTable = []; this.requestProjectData(); }; Runtime.prototype.requestProjectData = function() { var self = this; if (this.isWKWebView) { this.fetchLocalFileViaCordovaAsText("data.js", function(str) { self.loadProject(JSON.parse(str)); }, function(err) { alert("Error fetching data.js"); }); return; } var xhr; if (this.isWindowsPhone8) xhr = new ActiveXObject("Microsoft.XMLHTTP"); else xhr = new XMLHttpRequest(); var datajs_filename = "data.js"; if (this.isWindows8App || this.isWindowsPhone8 || this.isWindowsPhone81 || this.isWindows10) datajs_filename = "data.json"; xhr.open("GET", datajs_filename, true); var supportsJsonResponse = false; if (!this.isDomFree && ("response" in xhr) && ("responseType" in xhr)) { try { xhr["responseType"] = "json"; supportsJsonResponse = (xhr["responseType"] === "json"); } catch (e) { supportsJsonResponse = false; } } if (!supportsJsonResponse && ("responseType" in xhr)) { try { xhr["responseType"] = "text"; } catch (e) {} } if ("overrideMimeType" in xhr) { try { xhr["overrideMimeType"]("application/json; charset=utf-8"); } catch (e) {} } if (this.isWindowsPhone8) { xhr.onreadystatechange = function() { if (xhr.readyState !== 4) return; self.loadProject(JSON.parse(xhr["responseText"])); }; } else { xhr.onload = function() { if (supportsJsonResponse) { self.loadProject(xhr["response"]); // already parsed by browser } else { if (self.isEjecta) { var str = xhr["responseText"]; str = str.substr(str.indexOf("{")); // trim any BOM self.loadProject(JSON.parse(str)); } else { self.loadProject(JSON.parse(xhr["responseText"])); // forced to sync parse JSON } } }; xhr.onerror = function(e) { cr.logerror("Error requesting " + datajs_filename + ":"); cr.logerror(e); }; } xhr.send(); }; Runtime.prototype.initRendererAndLoader = function() { var self = this; var i, len, j, lenj, k, lenk, t, s, l, y; this.isRetina = ((!this.isDomFree || this.isEjecta || this.isCordova) && this.useHighDpi && !this.isAndroidStockBrowser); if (this.fullscreen_mode === 0 && this.isiOS) this.isRetina = false; this.devicePixelRatio = (this.isRetina ? (window["devicePixelRatio"] || window["webkitDevicePixelRatio"] || window["mozDevicePixelRatio"] || window["msDevicePixelRatio"] || 1) : 1); if (typeof window["StatusBar"] === "object") window["StatusBar"]["hide"](); this.ClearDeathRow(); var attribs; if (this.fullscreen_mode > 0) this["setSize"](window.innerWidth, window.innerHeight, true); this.canvas.addEventListener("webglcontextlost", function(ev) { ev.preventDefault(); self.onContextLost(); cr.logexport("[Construct 2] WebGL context lost"); window["cr_setSuspended"](true); // stop rendering }, false); this.canvas.addEventListener("webglcontextrestored", function(ev) { self.glwrap.initState(); self.glwrap.setSize(self.glwrap.width, self.glwrap.height, true); self.layer_tex = null; self.layout_tex = null; self.fx_tex[0] = null; self.fx_tex[1] = null; self.onContextRestored(); self.redraw = true; cr.logexport("[Construct 2] WebGL context restored"); window["cr_setSuspended"](false); // resume rendering }, false); try { if (this.enableWebGL && (this.isCocoonJs || this.isEjecta || !this.isDomFree)) { attribs = { "alpha": true, "depth": false, "antialias": false, "powerPreference": "high-performance", "failIfMajorPerformanceCaveat": true }; if (!this.isAndroid) this.gl = this.canvas.getContext("webgl2", attribs); if (!this.gl) { this.gl = (this.canvas.getContext("webgl", attribs) || this.canvas.getContext("experimental-webgl", attribs)); } } } catch (e) {} if (this.gl) { var isWebGL2 = (this.gl.getParameter(this.gl.VERSION).indexOf("WebGL 2") === 0); var debug_ext = this.gl.getExtension("WEBGL_debug_renderer_info"); if (debug_ext) { var unmasked_vendor = this.gl.getParameter(debug_ext.UNMASKED_VENDOR_WEBGL); var unmasked_renderer = this.gl.getParameter(debug_ext.UNMASKED_RENDERER_WEBGL); this.glUnmaskedRenderer = unmasked_renderer + " [" + unmasked_vendor + "]"; } if (this.enableFrontToBack) this.glUnmaskedRenderer += " [front-to-back enabled]";; if (!this.isDomFree) { this.overlay_canvas = document.createElement("canvas"); jQuery(this.overlay_canvas).appendTo(this.canvas.parentNode); this.overlay_canvas.oncontextmenu = function(e) { return false; }; this.overlay_canvas.onselectstart = function(e) { return false; }; this.overlay_canvas.width = Math.round(this.cssWidth * this.devicePixelRatio); this.overlay_canvas.height = Math.round(this.cssHeight * this.devicePixelRatio); jQuery(this.overlay_canvas).css({ "width": this.cssWidth + "px", "height": this.cssHeight + "px" }); this.positionOverlayCanvas(); this.overlay_ctx = this.overlay_canvas.getContext("2d"); } this.glwrap = new cr.GLWrap(this.gl, this.isMobile, this.enableFrontToBack); this.glwrap.setSize(this.canvas.width, this.canvas.height); this.glwrap.enable_mipmaps = (this.downscalingQuality !== 0); this.ctx = null; for (i = 0, len = this.types_by_index.length; i < len; i++) { t = this.types_by_index[i]; for (j = 0, lenj = t.effect_types.length; j < lenj; j++) { s = t.effect_types[j]; s.shaderindex = this.glwrap.getShaderIndex(s.id); s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex); this.uses_background_blending = this.uses_background_blending || this.glwrap.programUsesDest(s.shaderindex); } } for (i = 0, len = this.layouts_by_index.length; i < len; i++) { l = this.layouts_by_index[i]; for (j = 0, lenj = l.effect_types.length; j < lenj; j++) { s = l.effect_types[j]; s.shaderindex = this.glwrap.getShaderIndex(s.id); s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex); } l.updateActiveEffects(); // update preserves opaqueness flag for (j = 0, lenj = l.layers.length; j < lenj; j++) { y = l.layers[j]; for (k = 0, lenk = y.effect_types.length; k < lenk; k++) { s = y.effect_types[k]; s.shaderindex = this.glwrap.getShaderIndex(s.id); s.preservesOpaqueness = this.glwrap.programPreservesOpaqueness(s.shaderindex); this.uses_background_blending = this.uses_background_blending || this.glwrap.programUsesDest(s.shaderindex); } y.updateActiveEffects(); // update preserves opaqueness flag } } } else { if (this.fullscreen_mode > 0 && this.isDirectCanvas) {; this.canvas = null; document.oncontextmenu = function(e) { return false; }; document.onselectstart = function(e) { return false; }; this.ctx = AppMobi["canvas"]["getContext"]("2d"); try { this.ctx["samplingMode"] = this.linearSampling ? "smooth" : "sharp"; this.ctx["globalScale"] = 1; this.ctx["HTML5CompatibilityMode"] = true; this.ctx["imageSmoothingEnabled"] = this.linearSampling; } catch (e) {} if (this.width !== 0 && this.height !== 0) { this.ctx.width = this.width; this.ctx.height = this.height; } } if (!this.ctx) {; if (this.isCocoonJs) { attribs = { "antialias": !!this.linearSampling, "alpha": true }; this.ctx = this.canvas.getContext("2d", attribs); } else { attribs = { "alpha": true }; this.ctx = this.canvas.getContext("2d", attribs); } this.setCtxImageSmoothingEnabled(this.ctx, this.linearSampling); } this.overlay_canvas = null; this.overlay_ctx = null; } this.tickFunc = function(timestamp) { self.tick(false, timestamp); }; if (window != window.top && !this.isDomFree && !this.isWinJS && !this.isWindowsPhone8) { document.addEventListener("mousedown", function() { window.focus(); }, true); document.addEventListener("touchstart", function() { window.focus(); }, true); } if (typeof cr_is_preview !== "undefined") { if (this.isCocoonJs) console.log("[Construct 2] In preview-over-wifi via CocoonJS mode"); if (window.location.search.indexOf("continuous") > -1) { cr.logexport("Reloading for continuous preview"); this.loadFromSlot = "__c2_continuouspreview"; this.suspendDrawing = true; } if (this.pauseOnBlur && !this.isMobile) { jQuery(window).focus(function() { self["setSuspended"](false); }); jQuery(window).blur(function() { var parent = window.parent; if (!parent || !parent.document.hasFocus()) self["setSuspended"](true); }); } } window.addEventListener("blur", function() { self.onWindowBlur(); }); if (!this.isDomFree) { var unfocusFormControlFunc = function(e) { if (cr.isCanvasInputEvent(e) && document["activeElement"] && document["activeElement"] !== document.getElementsByTagName("body")[0] && document["activeElement"].blur) { try { document["activeElement"].blur(); } catch (e) {} } } if (typeof PointerEvent !== "undefined") { document.addEventListener("pointerdown", unfocusFormControlFunc); } else if (window.navigator["msPointerEnabled"]) { document.addEventListener("MSPointerDown", unfocusFormControlFunc); } else { document.addEventListener("touchstart", unfocusFormControlFunc); } document.addEventListener("mousedown", unfocusFormControlFunc); } if (this.fullscreen_mode === 0 && this.isRetina && this.devicePixelRatio > 1) { this["setSize"](this.original_width, this.original_height, true); } this.tryLockOrientation(); this.getready(); // determine things to preload this.go(); // run loading screen this.extra = {}; cr.seal(this); }; var webkitRepaintFlag = false; Runtime.prototype["setSize"] = function(w, h, force) { var offx = 0, offy = 0; var neww = 0, newh = 0, intscale = 0; if (this.lastWindowWidth === w && this.lastWindowHeight === h && !force) return; this.lastWindowWidth = w; this.lastWindowHeight = h; var mode = this.fullscreen_mode; var orig_aspect, cur_aspect; var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.isNodeFullscreen) && !this.isCordova; if (!isfullscreen && this.fullscreen_mode === 0 && !force) return; // ignore size events when not fullscreen and not using a fullscreen-in-browser mode if (isfullscreen) mode = this.fullscreen_scaling; var dpr = this.devicePixelRatio; if (mode >= 4) { if (mode === 5 && dpr !== 1) // integer scaling { w += 1; h += 1; } orig_aspect = this.original_width / this.original_height; cur_aspect = w / h; if (cur_aspect > orig_aspect) { neww = h * orig_aspect; if (mode === 5) // integer scaling { intscale = (neww * dpr) / this.original_width; if (intscale > 1) intscale = Math.floor(intscale); else if (intscale < 1) intscale = 1 / Math.ceil(1 / intscale); neww = this.original_width * intscale / dpr; newh = this.original_height * intscale / dpr; offx = (w - neww) / 2; offy = (h - newh) / 2; w = neww; h = newh; } else { offx = (w - neww) / 2; w = neww; } } else { newh = w / orig_aspect; if (mode === 5) // integer scaling { intscale = (newh * dpr) / this.original_height; if (intscale > 1) intscale = Math.floor(intscale); else if (intscale < 1) intscale = 1 / Math.ceil(1 / intscale); neww = this.original_width * intscale / dpr; newh = this.original_height * intscale / dpr; offx = (w - neww) / 2; offy = (h - newh) / 2; w = neww; h = newh; } else { offy = (h - newh) / 2; h = newh; } } } else if (isfullscreen && mode === 0) { offx = Math.floor((w - this.original_width) / 2); offy = Math.floor((h - this.original_height) / 2); w = this.original_width; h = this.original_height; } if (mode < 2) this.aspect_scale = dpr; this.cssWidth = Math.round(w); this.cssHeight = Math.round(h); this.width = Math.round(w * dpr); this.height = Math.round(h * dpr); this.redraw = true; if (this.wantFullscreenScalingQuality) { this.draw_width = this.width; this.draw_height = this.height; this.fullscreenScalingQuality = true; } else { if ((this.width < this.original_width && this.height < this.original_height) || mode === 1) { this.draw_width = this.width; this.draw_height = this.height; this.fullscreenScalingQuality = true; } else { this.draw_width = this.original_width; this.draw_height = this.original_height; this.fullscreenScalingQuality = false; /*var orig_aspect = this.original_width / this.original_height; var cur_aspect = this.width / this.height; if ((this.fullscreen_mode !== 2 && cur_aspect > orig_aspect) || (this.fullscreen_mode === 2 && cur_aspect < orig_aspect)) this.aspect_scale = this.height / this.original_height; else this.aspect_scale = this.width / this.original_width;*/ if (mode === 2) // scale inner { orig_aspect = this.original_width / this.original_height; cur_aspect = this.lastWindowWidth / this.lastWindowHeight; if (cur_aspect < orig_aspect) this.draw_width = this.draw_height * cur_aspect; else if (cur_aspect > orig_aspect) this.draw_height = this.draw_width / cur_aspect; } else if (mode === 3) { orig_aspect = this.original_width / this.original_height; cur_aspect = this.lastWindowWidth / this.lastWindowHeight; if (cur_aspect > orig_aspect) this.draw_width = this.draw_height * cur_aspect; else if (cur_aspect < orig_aspect) this.draw_height = this.draw_width / cur_aspect; } } } if (this.canvasdiv && !this.isDomFree) { jQuery(this.canvasdiv).css({ "width": Math.round(w) + "px", "height": Math.round(h) + "px", "margin-left": Math.floor(offx) + "px", "margin-top": Math.floor(offy) + "px" }); if (typeof cr_is_preview !== "undefined") { jQuery("#borderwrap").css({ "width": Math.round(w) + "px", "height": Math.round(h) + "px" }); } } if (this.canvas) { this.canvas.width = Math.round(w * dpr); this.canvas.height = Math.round(h * dpr); if (this.isEjecta) { this.canvas.style.left = Math.floor(offx) + "px"; this.canvas.style.top = Math.floor(offy) + "px"; this.canvas.style.width = Math.round(w) + "px"; this.canvas.style.height = Math.round(h) + "px"; } else if (this.isRetina && !this.isDomFree) { this.canvas.style.width = Math.round(w) + "px"; this.canvas.style.height = Math.round(h) + "px"; } } if (this.overlay_canvas) { this.overlay_canvas.width = Math.round(w * dpr); this.overlay_canvas.height = Math.round(h * dpr); this.overlay_canvas.style.width = this.cssWidth + "px"; this.overlay_canvas.style.height = this.cssHeight + "px"; } if (this.glwrap) { this.glwrap.setSize(Math.round(w * dpr), Math.round(h * dpr)); } if (this.isDirectCanvas && this.ctx) { this.ctx.width = Math.round(w); this.ctx.height = Math.round(h); } if (this.ctx) { this.setCtxImageSmoothingEnabled(this.ctx, this.linearSampling); } this.tryLockOrientation(); if (this.isiPhone && !this.isCordova) { window.scrollTo(0, 0); } }; Runtime.prototype.tryLockOrientation = function() { if (!this.autoLockOrientation || this.orientations === 0) return; var orientation = "portrait"; if (this.orientations === 2) orientation = "landscape"; try { if (screen["orientation"] && screen["orientation"]["lock"]) screen["orientation"]["lock"](orientation).catch(function() {}); else if (screen["lockOrientation"]) screen["lockOrientation"](orientation); else if (screen["webkitLockOrientation"]) screen["webkitLockOrientation"](orientation); else if (screen["mozLockOrientation"]) screen["mozLockOrientation"](orientation); else if (screen["msLockOrientation"]) screen["msLockOrientation"](orientation); } catch (e) { if (console && console.warn) console.warn("Failed to lock orientation: ", e); } }; Runtime.prototype.onContextLost = function() { this.glwrap.contextLost(); this.is_WebGL_context_lost = true; var i, len, t; for (i = 0, len = this.types_by_index.length; i < len; i++) { t = this.types_by_index[i]; if (t.onLostWebGLContext) t.onLostWebGLContext(); } }; Runtime.prototype.onContextRestored = function() { this.is_WebGL_context_lost = false; var i, len, t; for (i = 0, len = this.types_by_index.length; i < len; i++) { t = this.types_by_index[i]; if (t.onRestoreWebGLContext) t.onRestoreWebGLContext(); } }; Runtime.prototype.positionOverlayCanvas = function() { if (this.isDomFree) return; var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"] || this.isNodeFullscreen) && !this.isCordova; var overlay_position = isfullscreen ? jQuery(this.canvas).offset() : jQuery(this.canvas).position(); overlay_position.position = "absolute"; jQuery(this.overlay_canvas).css(overlay_position); }; var caf = window["cancelAnimationFrame"] || window["mozCancelAnimationFrame"] || window["webkitCancelAnimationFrame"] || window["msCancelAnimationFrame"] || window["oCancelAnimationFrame"]; Runtime.prototype["setSuspended"] = function(s) { var i, len; var self = this; if (s && !this.isSuspended) { cr.logexport("[Construct 2] Suspending"); this.isSuspended = true; // next tick will be last if (this.raf_id !== -1 && caf) // note: CocoonJS does not implement cancelAnimationFrame caf(this.raf_id); if (this.timeout_id !== -1) clearTimeout(this.timeout_id); for (i = 0, len = this.suspend_events.length; i < len; i++) this.suspend_events[i](true); } else if (!s && this.isSuspended) { cr.logexport("[Construct 2] Resuming"); this.isSuspended = false; this.last_tick_time = cr.performance_now(); // ensure first tick is a zero-dt one this.last_fps_time = cr.performance_now(); // reset FPS counter this.framecount = 0; this.logictime = 0; for (i = 0, len = this.suspend_events.length; i < len; i++) this.suspend_events[i](false); this.tick(false); // kick off runtime again } }; Runtime.prototype.addSuspendCallback = function(f) { this.suspend_events.push(f); }; Runtime.prototype.GetObjectReference = function(i) {; return this.objectRefTable[i]; }; Runtime.prototype.loadProject = function(data_response) {; if (!data_response || !data_response["project"]) cr.logerror("Project model unavailable"); var pm = data_response["project"]; this.name = pm[0]; this.first_layout = pm[1]; this.fullscreen_mode = pm[12]; // 0 = off, 1 = crop, 2 = scale inner, 3 = scale outer, 4 = letterbox scale, 5 = integer letterbox scale this.fullscreen_mode_set = pm[12]; this.original_width = pm[10]; this.original_height = pm[11]; this.parallax_x_origin = this.original_width / 2; this.parallax_y_origin = this.original_height / 2; if (this.isDomFree && !this.isEjecta && (pm[12] >= 4 || pm[12] === 0)) { cr.logexport("[Construct 2] Letterbox scale fullscreen modes are not supported on this platform - falling back to 'Scale outer'"); this.fullscreen_mode = 3; this.fullscreen_mode_set = 3; } this.uses_loader_layout = pm[18]; this.loaderstyle = pm[19]; if (this.loaderstyle === 0) { var loaderImage = new Image(); loaderImage.crossOrigin = "anonymous"; this.setImageSrc(loaderImage, "loading-logo.png"); this.loaderlogos = { logo: loaderImage }; } else if (this.loaderstyle === 4) // c2 splash { var loaderC2logo_1024 = new Image(); loaderC2logo_1024.src = ""; var loaderC2logo_512 = new Image(); loaderC2logo_512.src = ""; var loaderC2logo_256 = new Image(); loaderC2logo_256.src = ""; var loaderC2logo_128 = new Image(); loaderC2logo_128.src = ""; var loaderPowered_1024 = new Image(); loaderPowered_1024.src = ""; var loaderPowered_512 = new Image(); loaderPowered_512.src = ""; var loaderPowered_256 = new Image(); loaderPowered_256.src = ""; var loaderPowered_128 = new Image(); loaderPowered_128.src = ""; var loaderWebsite_1024 = new Image(); loaderWebsite_1024.src = ""; var loaderWebsite_512 = new Image(); loaderWebsite_512.src = ""; var loaderWebsite_256 = new Image(); loaderWebsite_256.src = ""; var loaderWebsite_128 = new Image(); loaderWebsite_128.src = ""; this.loaderlogos = { logo: [loaderC2logo_1024, loaderC2logo_512, loaderC2logo_256, loaderC2logo_128], powered: [loaderPowered_1024, loaderPowered_512, loaderPowered_256, loaderPowered_128], website: [loaderWebsite_1024, loaderWebsite_512, loaderWebsite_256, loaderWebsite_128] }; } this.next_uid = pm[21]; this.objectRefTable = cr.getObjectRefTable(); this.system = new cr.system_object(this); var i, len, j, lenj, k, lenk, idstr, m, b, t, f, p; var plugin, plugin_ctor; for (i = 0, len = pm[2].length; i < len; i++) { m = pm[2][i]; p = this.GetObjectReference(m[0]);; cr.add_common_aces(m, p.prototype); plugin = new p(this); plugin.singleglobal = m[1]; plugin.is_world = m[2]; plugin.is_rotatable = m[5]; plugin.must_predraw = m[9]; if (plugin.onCreate) plugin.onCreate(); // opportunity to override default ACEs cr.seal(plugin); this.plugins.push(plugin); } this.objectRefTable = cr.getObjectRefTable(); for (i = 0, len = pm[3].length; i < len; i++) { m = pm[3][i]; plugin_ctor = this.GetObjectReference(m[1]);; plugin = null; for (j = 0, lenj = this.plugins.length; j < lenj; j++) { if (this.plugins[j] instanceof plugin_ctor) { plugin = this.plugins[j]; break; } };; var type_inst = new plugin.Type(plugin);; type_inst.name = m[0]; type_inst.is_family = m[2]; type_inst.instvar_sids = m[3].slice(0); type_inst.vars_count = m[3].length; type_inst.behs_count = m[4]; type_inst.fx_count = m[5]; type_inst.sid = m[11]; if (type_inst.is_family) { type_inst.members = []; // types in this family type_inst.family_index = this.family_count++; type_inst.families = null; } else { type_inst.members = null; type_inst.family_index = -1; type_inst.families = []; // families this type belongs to } type_inst.family_var_map = null; type_inst.family_beh_map = null; type_inst.family_fx_map = null; type_inst.is_contained = false; type_inst.container = null; if (m[6]) { type_inst.texture_file = m[6][0]; type_inst.texture_filesize = m[6][1]; type_inst.texture_pixelformat = m[6][2]; } else { type_inst.texture_file = null; type_inst.texture_filesize = 0; type_inst.texture_pixelformat = 0; // rgba8 } if (m[7]) { type_inst.animations = m[7]; } else { type_inst.animations = null; } type_inst.index = i; // save index in to types array in type type_inst.instances = []; // all instances of this type type_inst.deadCache = []; // destroyed instances to recycle next create type_inst.solstack = [new cr.selection(type_inst)]; // initialise SOL stack with one empty SOL type_inst.cur_sol = 0; type_inst.default_instance = null; type_inst.default_layerindex = 0; type_inst.stale_iids = true; type_inst.updateIIDs = cr.type_updateIIDs; type_inst.getFirstPicked = cr.type_getFirstPicked; type_inst.getPairedInstance = cr.type_getPairedInstance; type_inst.getCurrentSol = cr.type_getCurrentSol; type_inst.pushCleanSol = cr.type_pushCleanSol; type_inst.pushCopySol = cr.type_pushCopySol; type_inst.popSol = cr.type_popSol; type_inst.getBehaviorByName = cr.type_getBehaviorByName; type_inst.getBehaviorIndexByName = cr.type_getBehaviorIndexByName; type_inst.getEffectIndexByName = cr.type_getEffectIndexByName; type_inst.applySolToContainer = cr.type_applySolToContainer; type_inst.getInstanceByIID = cr.type_getInstanceByIID; type_inst.collision_grid = new cr.SparseGrid(this.original_width, this.original_height); type_inst.any_cell_changed = true; type_inst.any_instance_parallaxed = false; type_inst.extra = {}; type_inst.toString = cr.type_toString; type_inst.behaviors = []; for (j = 0, lenj = m[8].length; j < lenj; j++) { b = m[8][j]; var behavior_ctor = this.GetObjectReference(b[1]); var behavior_plugin = null; for (k = 0, lenk = this.behaviors.length; k < lenk; k++) { if (this.behaviors[k] instanceof behavior_ctor) { behavior_plugin = this.behaviors[k]; break; } } if (!behavior_plugin) { behavior_plugin = new behavior_ctor(this); behavior_plugin.my_types = []; // types using this behavior behavior_plugin.my_instances = new cr.ObjectSet(); // instances of this behavior if (behavior_plugin.onCreate) behavior_plugin.onCreate(); cr.seal(behavior_plugin); this.behaviors.push(behavior_plugin); if (cr.behaviors.solid && behavior_plugin instanceof cr.behaviors.solid) this.solidBehavior = behavior_plugin; if (cr.behaviors.jumpthru && behavior_plugin instanceof cr.behaviors.jumpthru) this.jumpthruBehavior = behavior_plugin; if (cr.behaviors.shadowcaster && behavior_plugin instanceof cr.behaviors.shadowcaster) this.shadowcasterBehavior = behavior_plugin; } if (behavior_plugin.my_types.indexOf(type_inst) === -1) behavior_plugin.my_types.push(type_inst); var behavior_type = new behavior_plugin.Type(behavior_plugin, type_inst); behavior_type.name = b[0]; behavior_type.sid = b[2]; behavior_type.onCreate(); cr.seal(behavior_type); type_inst.behaviors.push(behavior_type); } type_inst.global = m[9]; type_inst.isOnLoaderLayout = m[10]; type_inst.effect_types = []; for (j = 0, lenj = m[12].length; j < lenj; j++) { type_inst.effect_types.push({ id: m[12][j][0], name: m[12][j][1], shaderindex: -1, preservesOpaqueness: false, active: true, index: j }); } type_inst.tile_poly_data = m[13]; if (!this.uses_loader_layout || type_inst.is_family || type_inst.isOnLoaderLayout || !plugin.is_world) { type_inst.onCreate(); cr.seal(type_inst); } if (type_inst.name) this.types[type_inst.name] = type_inst; this.types_by_index.push(type_inst); if (plugin.singleglobal) { var instance = new plugin.Instance(type_inst); instance.uid = this.next_uid++; instance.puid = this.next_puid++; instance.iid = 0; instance.get_iid = cr.inst_get_iid; instance.toString = cr.inst_toString; instance.properties = m[14]; instance.onCreate(); cr.seal(instance); type_inst.instances.push(instance); this.objectsByUid[instance.uid.toString()] = instance; } } for (i = 0, len = pm[4].length; i < len; i++) { var familydata = pm[4][i]; var familytype = this.types_by_index[familydata[0]]; var familymember; for (j = 1, lenj = familydata.length; j < lenj; j++) { familymember = this.types_by_index[familydata[j]]; familymember.families.push(familytype); familytype.members.push(familymember); } } for (i = 0, len = pm[28].length; i < len; i++) { var containerdata = pm[28][i]; var containertypes = []; for (j = 0, lenj = containerdata.length; j < lenj; j++) containertypes.push(this.types_by_index[containerdata[j]]); for (j = 0, lenj = containertypes.length; j < lenj; j++) { containertypes[j].is_contained = true; containertypes[j].container = containertypes; } } if (this.family_count > 0) { for (i = 0, len = this.types_by_index.length; i < len; i++) { t = this.types_by_index[i]; if (t.is_family || !t.families.length) continue; t.family_var_map = new Array(this.family_count); t.family_beh_map = new Array(this.family_count); t.family_fx_map = new Array(this.family_count); var all_fx = []; var varsum = 0; var behsum = 0; var fxsum = 0; for (j = 0, lenj = t.families.length; j < lenj; j++) { f = t.families[j]; t.family_var_map[f.family_index] = varsum; varsum += f.vars_count; t.family_beh_map[f.family_index] = behsum; behsum += f.behs_count; t.family_fx_map[f.family_index] = fxsum; fxsum += f.fx_count; for (k = 0, lenk = f.effect_types.length; k < lenk; k++) all_fx.push(cr.shallowCopy({}, f.effect_types[k])); } t.effect_types = all_fx.concat(t.effect_types); for (j = 0, lenj = t.effect_types.length; j < lenj; j++) t.effect_types[j].index = j; } } for (i = 0, len = pm[5].length; i < len; i++) { m = pm[5][i]; var layout = new cr.layout(this, m); cr.seal(layout); this.layouts[layout.name] = layout; this.layouts_by_index.push(layout); } for (i = 0, len = pm[6].length; i < len; i++) { m = pm[6][i]; var sheet = new cr.eventsheet(this, m); cr.seal(sheet); this.eventsheets[sheet.name] = sheet; this.eventsheets_by_index.push(sheet); } for (i = 0, len = this.eventsheets_by_index.length; i < len; i++) this.eventsheets_by_index[i].postInit(); for (i = 0, len = this.eventsheets_by_index.length; i < len; i++) this.eventsheets_by_index[i].updateDeepIncludes(); for (i = 0, len = this.triggers_to_postinit.length; i < len; i++) this.triggers_to_postinit[i].postInit(); cr.clearArray(this.triggers_to_postinit) this.audio_to_preload = pm[7]; this.files_subfolder = pm[8]; this.pixel_rounding = pm[9]; this.aspect_scale = 1.0; this.enableWebGL = pm[13]; this.linearSampling = pm[14]; this.clearBackground = pm[15]; this.versionstr = pm[16]; this.useHighDpi = pm[17]; this.orientations = pm[20]; // 0 = any, 1 = portrait, 2 = landscape this.autoLockOrientation = (this.orientations > 0); this.pauseOnBlur = pm[22]; this.wantFullscreenScalingQuality = pm[23]; // false = low quality, true = high quality this.fullscreenScalingQuality = this.wantFullscreenScalingQuality; this.downscalingQuality = pm[24]; // 0 = low (mips off), 1 = medium (mips on, dense spritesheet), 2 = high (mips on, sparse spritesheet) this.preloadSounds = pm[25]; // 0 = no, 1 = yes this.projectName = pm[26]; this.enableFrontToBack = pm[27] && !this.isIE; // front-to-back renderer disabled in IE (but not Edge) this.start_time = Date.now(); cr.clearArray(this.objectRefTable); this.initRendererAndLoader(); }; var anyImageHadError = false; var MAX_PARALLEL_IMAGE_LOADS = 100; var currentlyActiveImageLoads = 0; var imageLoadQueue = []; // array of [img, srcToSet] Runtime.prototype.queueImageLoad = function(img_, src_) { var self = this; var doneFunc = function() { currentlyActiveImageLoads--; self.maybeLoadNextImages(); }; img_.addEventListener("load", doneFunc); img_.addEventListener("error", doneFunc); imageLoadQueue.push([img_, src_]); this.maybeLoadNextImages(); }; Runtime.prototype.maybeLoadNextImages = function() { var next; while (imageLoadQueue.length && currentlyActiveImageLoads < MAX_PARALLEL_IMAGE_LOADS) { currentlyActiveImageLoads++; next = imageLoadQueue.shift(); this.setImageSrc(next[0], next[1]); } }; Runtime.prototype.waitForImageLoad = function(img_, src_) { img_["cocoonLazyLoad"] = true; img_.onerror = function(e) { img_.c2error = true; anyImageHadError = true; if (console && console.error) console.error("Error loading image '" + img_.src + "': ", e); }; if (this.isEjecta) { img_.src = src_; } else if (!img_.src) { if (typeof XAPKReader !== "undefined") { XAPKReader.get(src_, function(expanded_url) { img_.src = expanded_url; }, function(e) { img_.c2error = true; anyImageHadError = true; if (console && console.error) console.error("Error extracting image '" + src_ + "' from expansion file: ", e); }); } else { img_.crossOrigin = "anonymous"; // required for Arcade sandbox compatibility this.queueImageLoad(img_, src_); // use a queue to avoid requesting all images simultaneously } } this.wait_for_textures.push(img_); }; Runtime.prototype.findWaitingTexture = function(src_) { var i, len; for (i = 0, len = this.wait_for_textures.length; i < len; i++) { if (this.wait_for_textures[i].cr_src === src_) return this.wait_for_textures[i]; } return null; }; var audio_preload_totalsize = 0; var audio_preload_started = false; Runtime.prototype.getready = function() { if (!this.audioInstance) return; audio_preload_totalsize = this.audioInstance.setPreloadList(this.audio_to_preload); }; Runtime.prototype.areAllTexturesAndSoundsLoaded = function() { var totalsize = audio_preload_totalsize; var completedsize = 0; var audiocompletedsize = 0; var ret = true; var i, len, img; for (i = 0, len = this.wait_for_textures.length; i < len; i++) { img = this.wait_for_textures[i]; var filesize = img.cr_filesize; if (!filesize || filesize <= 0) filesize = 50000; totalsize += filesize; if (!!img.src && (img.complete || img["loaded"]) && !img.c2error) completedsize += filesize; else ret = false; // not all textures loaded } if (ret && this.preloadSounds && this.audioInstance) { if (!audio_preload_started) { this.audioInstance.startPreloads(); audio_preload_started = true; } audiocompletedsize = this.audioInstance.getPreloadedSize(); completedsize += audiocompletedsize; if (audiocompletedsize < audio_preload_totalsize) ret = false; // not done yet } if (totalsize == 0) this.progress = 1; // indicate to C2 splash loader that it can finish now else this.progress = (completedsize / totalsize); return ret; }; var isC2SplashDone = false; Runtime.prototype.go = function() { if (!this.ctx && !this.glwrap) return; var ctx = this.ctx || this.overlay_ctx; if (this.overlay_canvas) this.positionOverlayCanvas(); var curwidth = window.innerWidth; var curheight = window.innerHeight; if (this.lastWindowWidth !== curwidth || this.lastWindowHeight !== curheight) { this["setSize"](curwidth, curheight); } this.progress = 0; this.last_progress = -1; var self = this; if (this.areAllTexturesAndSoundsLoaded() && (this.loaderstyle !== 4 || isC2SplashDone)) { this.go_loading_finished(); } else { var ms_elapsed = Date.now() - this.start_time; if (ctx) { var overlay_width = this.width; var overlay_height = this.height; var dpr = this.devicePixelRatio; if (this.loaderstyle < 3 && (this.isCocoonJs || (ms_elapsed >= 500 && this.last_progress != this.progress))) { ctx.clearRect(0, 0, overlay_width, overlay_height); var mx = overlay_width / 2; var my = overlay_height / 2; var haslogo = (this.loaderstyle === 0 && this.loaderlogos.logo.complete); var hlw = 40 * dpr; var hlh = 0; var logowidth = 80 * dpr; var logoheight; if (haslogo) { var loaderLogoImage = this.loaderlogos.logo; logowidth = loaderLogoImage.width * dpr; logoheight = loaderLogoImage.height * dpr; hlw = logowidth / 2; hlh = logoheight / 2; ctx.drawImage(loaderLogoImage, cr.floor(mx - hlw), cr.floor(my - hlh), logowidth, logoheight); } if (this.loaderstyle <= 1) { my += hlh + (haslogo ? 12 * dpr : 0); mx -= hlw; mx = cr.floor(mx) + 0.5; my = cr.floor(my) + 0.5; ctx.fillStyle = anyImageHadError ? "red" : "DodgerBlue"; ctx.fillRect(mx, my, Math.floor(logowidth * this.progress), 6 * dpr); ctx.strokeStyle = "black"; ctx.strokeRect(mx, my, logowidth, 6 * dpr); ctx.strokeStyle = "white"; ctx.strokeRect(mx - 1 * dpr, my - 1 * dpr, logowidth + 2 * dpr, 8 * dpr); } else if (this.loaderstyle === 2) { ctx.font = (this.isEjecta ? "12pt ArialMT" : "12pt Arial"); ctx.fillStyle = anyImageHadError ? "#f00" : "#999"; ctx.textBaseLine = "middle"; var percent_text = Math.round(this.progress * 100) + "%"; var text_dim = ctx.measureText ? ctx.measureText(percent_text) : null; var text_width = text_dim ? text_dim.width : 0; ctx.fillText(percent_text, mx - (text_width / 2), my); } this.last_progress = this.progress; } else if (this.loaderstyle === 4) { this.draw_c2_splash_loader(ctx); if (raf) raf(function() { self.go(); }); else setTimeout(function() { self.go(); }, 16); return; } } setTimeout(function() { self.go(); }, (this.isCocoonJs ? 10 : 100)); } }; var splashStartTime = -1; var splashFadeInDuration = 300; var splashFadeOutDuration = 300; var splashAfterFadeOutWait = (typeof cr_is_preview === "undefined" ? 200 : 0); var splashIsFadeIn = true; var splashIsFadeOut = false; var splashFadeInFinish = 0; var splashFadeOutStart = 0; var splashMinDisplayTime = (typeof cr_is_preview === "undefined" ? 3000 : 0); var renderViaCanvas = null; var renderViaCtx = null; var splashFrameNumber = 0; function maybeCreateRenderViaCanvas(w, h) { if (!renderViaCanvas || renderViaCanvas.width !== w || renderViaCanvas.height !== h) { renderViaCanvas = document.createElement("canvas"); renderViaCanvas.width = w; renderViaCanvas.height = h; renderViaCtx = renderViaCanvas.getContext("2d"); } }; function mipImage(arr, size) { if (size <= 128) return arr[3]; else if (size <= 256) return arr[2]; else if (size <= 512) return arr[1]; else return arr[0]; }; Runtime.prototype.draw_c2_splash_loader = function(ctx) { if (isC2SplashDone) return; var w = Math.ceil(this.width); var h = Math.ceil(this.height); var dpr = this.devicePixelRatio; var logoimages = this.loaderlogos.logo; var poweredimages = this.loaderlogos.powered; var websiteimages = this.loaderlogos.website; for (var i = 0; i < 4; ++i) { if (!logoimages[i].complete || !poweredimages[i].complete || !websiteimages[i].complete) return; } if (splashFrameNumber === 0) splashStartTime = Date.now(); var nowTime = Date.now(); var isRenderingVia = false; var renderToCtx = ctx; var drawW, drawH; if (splashIsFadeIn || splashIsFadeOut) { ctx.clearRect(0, 0, w, h); maybeCreateRenderViaCanvas(w, h); renderToCtx = renderViaCtx; isRenderingVia = true; if (splashIsFadeIn && splashFrameNumber === 1) splashStartTime = Date.now(); } else { ctx.globalAlpha = 1; } renderToCtx.fillStyle = "#333333"; renderToCtx.fillRect(0, 0, w, h); if (this.cssHeight > 256) { drawW = cr.clamp(h * 0.22, 105, w * 0.6); drawH = drawW * 0.25; renderToCtx.drawImage(mipImage(poweredimages, drawW), w * 0.5 - drawW / 2, h * 0.2 - drawH / 2, drawW, drawH); drawW = Math.min(h * 0.395, w * 0.95); drawH = drawW; renderToCtx.drawImage(mipImage(logoimages, drawW), w * 0.5 - drawW / 2, h * 0.485 - drawH / 2, drawW, drawH); drawW = cr.clamp(h * 0.22, 105, w * 0.6); drawH = drawW * 0.25; renderToCtx.drawImage(mipImage(websiteimages, drawW), w * 0.5 - drawW / 2, h * 0.868 - drawH / 2, drawW, drawH); renderToCtx.fillStyle = "#3C3C3C"; drawW = w; drawH = Math.max(h * 0.005, 2); renderToCtx.fillRect(0, h * 0.8 - drawH / 2, drawW, drawH); renderToCtx.fillStyle = anyImageHadError ? "red" : "#E0FF65"; drawW = w * this.progress; renderToCtx.fillRect(w * 0.5 - drawW / 2, h * 0.8 - drawH / 2, drawW, drawH); } else { drawW = h * 0.55; drawH = drawW; renderToCtx.drawImage(mipImage(logoimages, drawW), w * 0.5 - drawW / 2, h * 0.45 - drawH / 2, drawW, drawH); renderToCtx.fillStyle = "#3C3C3C"; drawW = w; drawH = Math.max(h * 0.005, 2); renderToCtx.fillRect(0, h * 0.85 - drawH / 2, drawW, drawH); renderToCtx.fillStyle = anyImageHadError ? "red" : "#E0FF65"; drawW = w * this.progress; renderToCtx.fillRect(w * 0.5 - drawW / 2, h * 0.85 - drawH / 2, drawW, drawH); } if (isRenderingVia) { if (splashIsFadeIn) { if (splashFrameNumber === 0) ctx.globalAlpha = 0; else ctx.globalAlpha = Math.min((nowTime - splashStartTime) / splashFadeInDuration, 1); } else if (splashIsFadeOut) { ctx.globalAlpha = Math.max(1 - (nowTime - splashFadeOutStart) / splashFadeOutDuration, 0); } ctx.drawImage(renderViaCanvas, 0, 0, w, h); } if (splashIsFadeIn && nowTime - splashStartTime >= splashFadeInDuration && splashFrameNumber >= 2) { splashIsFadeIn = false; splashFadeInFinish = nowTime; } if (!splashIsFadeIn && nowTime - splashFadeInFinish >= splashMinDisplayTime && !splashIsFadeOut && this.progress >= 1) { splashIsFadeOut = true; splashFadeOutStart = nowTime; } if ((splashIsFadeOut && nowTime - splashFadeOutStart >= splashFadeOutDuration + splashAfterFadeOutWait) || (typeof cr_is_preview !== "undefined" && this.progress >= 1 && Date.now() - splashStartTime < 500)) { isC2SplashDone = true; splashIsFadeIn = false; splashIsFadeOut = false; renderViaCanvas = null; renderViaCtx = null; this.loaderlogos = null; } ++splashFrameNumber; }; Runtime.prototype.go_loading_finished = function() { if (this.overlay_canvas) { this.canvas.parentNode.removeChild(this.overlay_canvas); this.overlay_ctx = null; this.overlay_canvas = null; } this.start_time = Date.now(); this.last_fps_time = cr.performance_now(); // for counting framerate var i, len, t; if (this.uses_loader_layout) { for (i = 0, len = this.types_by_index.length; i < len; i++) { t = this.types_by_index[i]; if (!t.is_family && !t.isOnLoaderLayout && t.plugin.is_world) { t.onCreate(); cr.seal(t); } } } else this.isloading = false; for (i = 0, len = this.layouts_by_index.length; i < len; i++) { this.layouts_by_index[i].createGlobalNonWorlds(); } if (this.fullscreen_mode >= 2) { var orig_aspect = this.original_width / this.original_height; var cur_aspect = this.width / this.height; if ((this.fullscreen_mode !== 2 && cur_aspect > orig_aspect) || (this.fullscreen_mode === 2 && cur_aspect < orig_aspect)) this.aspect_scale = this.height / this.original_height; else this.aspect_scale = this.width / this.original_width; } if (this.first_layout) this.layouts[this.first_layout].startRunning(); else this.layouts_by_index[0].startRunning();; if (!this.uses_loader_layout) { this.loadingprogress = 1; this.trigger(cr.system_object.prototype.cnds.OnLoadFinished, null); if (window["C2_RegisterSW"]) // note not all platforms use SW window["C2_RegisterSW"](); } if (navigator["splashscreen"] && navigator["splashscreen"]["hide"]) navigator["splashscreen"]["hide"](); for (i = 0, len = this.types_by_index.length; i < len; i++) { t = this.types_by_index[i]; if (t.onAppBegin) t.onAppBegin(); } if (document["hidden"] || document["webkitHidden"] || document["mozHidden"] || document["msHidden"]) { window["cr_setSuspended"](true); // stop rendering } else { this.tick(false); } if (this.isDirectCanvas) AppMobi["webview"]["execute"]("onGameReady();"); }; Runtime.prototype.tick = function(background_wake, timestamp, debug_step) { if (!this.running_layout) return; var nowtime = cr.performance_now(); var logic_start = nowtime; if (!debug_step && this.isSuspended && !background_wake) return; if (!background_wake) { if (raf) this.raf_id = raf(this.tickFunc); else { this.timeout_id = setTimeout(this.tickFunc, this.isMobile ? 1 : 16); } } var raf_time = timestamp || nowtime; var fsmode = this.fullscreen_mode; var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"]) && !this.isCordova; if ((isfullscreen || this.isNodeFullscreen) && this.fullscreen_scaling > 0) fsmode = this.fullscreen_scaling; if (fsmode > 0) // r222: experimentally enabling this workaround for all platforms { var curwidth = window.innerWidth; var curheight = window.innerHeight; if (this.lastWindowWidth !== curwidth || this.lastWindowHeight !== curheight) { this["setSize"](curwidth, curheight); } } if (!this.isDomFree) { if (isfullscreen) { if (!this.firstInFullscreen) this.firstInFullscreen = true; } else { if (this.firstInFullscreen) { this.firstInFullscreen = false; if (this.fullscreen_mode === 0) { this["setSize"](Math.round(this.oldWidth / this.devicePixelRatio), Math.round(this.oldHeight / this.devicePixelRatio), true); } } else { this.oldWidth = this.width; this.oldHeight = this.height; } } } if (this.isloading) { var done = this.areAllTexturesAndSoundsLoaded(); // updates this.progress this.loadingprogress = this.progress; if (done) { this.isloading = false; this.progress = 1; this.trigger(cr.system_object.prototype.cnds.OnLoadFinished, null); if (window["C2_RegisterSW"]) window["C2_RegisterSW"](); } } this.logic(raf_time); if ((this.redraw || this.isCocoonJs) && !this.is_WebGL_context_lost && !this.suspendDrawing && !background_wake) { this.redraw = false; if (this.glwrap) this.drawGL(); else this.draw(); if (this.snapshotCanvas) { if (this.canvas && this.canvas.toDataURL) { this.snapshotData = this.canvas.toDataURL(this.snapshotCanvas[0], this.snapshotCanvas[1]); if (window["cr_onSnapshot"]) window["cr_onSnapshot"](this.snapshotData); this.trigger(cr.system_object.prototype.cnds.OnCanvasSnapshot, null); } this.snapshotCanvas = null; } } if (!this.hit_breakpoint) { this.tickcount++; this.tickcount_nosave++; this.execcount++; this.framecount++; } this.logictime += cr.performance_now() - logic_start; }; Runtime.prototype.logic = function(cur_time) { var i, leni, j, lenj, k, lenk, type, inst, binst; if (cur_time - this.last_fps_time >= 1000) // every 1 second { this.last_fps_time += 1000; if (cur_time - this.last_fps_time >= 1000) this.last_fps_time = cur_time; this.fps = this.framecount; this.framecount = 0; this.cpuutilisation = this.logictime; this.logictime = 0; } var wallDt = 0; if (this.last_tick_time !== 0) { var ms_diff = cur_time - this.last_tick_time; if (ms_diff < 0) ms_diff = 0; wallDt = ms_diff / 1000.0; // dt measured in seconds this.dt1 = wallDt; if (this.dt1 > 0.5) this.dt1 = 0; else if (this.dt1 > 1 / this.minimumFramerate) this.dt1 = 1 / this.minimumFramerate; } this.last_tick_time = cur_time; this.dt = this.dt1 * this.timescale; this.kahanTime.add(this.dt); this.wallTime.add(wallDt); // prevent min/max framerate affecting wall clock var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || !!document["msFullscreenElement"] || this.isNodeFullscreen) && !this.isCordova; if (this.fullscreen_mode >= 2 /* scale */ || (isfullscreen && this.fullscreen_scaling > 0)) { var orig_aspect = this.original_width / this.original_height; var cur_aspect = this.width / this.height; var mode = this.fullscreen_mode; if (isfullscreen && this.fullscreen_scaling > 0) mode = this.fullscreen_scaling; if ((mode !== 2 && cur_aspect > orig_aspect) || (mode === 2 && cur_aspect < orig_aspect)) { this.aspect_scale = this.height / this.original_height; } else { this.aspect_scale = this.width / this.original_width; } if (this.running_layout) { this.running_layout.scrollToX(this.running_layout.scrollX); this.running_layout.scrollToY(this.running_layout.scrollY); } } else this.aspect_scale = (this.isRetina ? this.devicePixelRatio : 1); this.ClearDeathRow(); this.isInOnDestroy++; this.system.runWaits(); // prevent instance list changing this.isInOnDestroy--; this.ClearDeathRow(); // allow instance list changing this.isInOnDestroy++; var tickarr = this.objects_to_pretick.valuesRef(); for (i = 0, leni = tickarr.length; i < leni; i++) tickarr[i].pretick(); for (i = 0, leni = this.types_by_index.length; i < leni; i++) { type = this.types_by_index[i]; if (type.is_family || (!type.behaviors.length && !type.families.length)) continue; for (j = 0, lenj = type.instances.length; j < lenj; j++) { inst = type.instances[j]; for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) { inst.behavior_insts[k].tick(); } } } for (i = 0, leni = this.types_by_index.length; i < leni; i++) { type = this.types_by_index[i]; if (type.is_family || (!type.behaviors.length && !type.families.length)) continue; // type doesn't have any behaviors for (j = 0, lenj = type.instances.length; j < lenj; j++) { inst = type.instances[j]; for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) { binst = inst.behavior_insts[k]; if (binst.posttick) binst.posttick(); } } } tickarr = this.objects_to_tick.valuesRef(); for (i = 0, leni = tickarr.length; i < leni; i++) tickarr[i].tick(); this.isInOnDestroy--; // end preventing instance lists from being changed this.handleSaveLoad(); // save/load now if queued i = 0; while (this.changelayout && i++ < 10) { this.doChangeLayout(this.changelayout); } for (i = 0, leni = this.eventsheets_by_index.length; i < leni; i++) this.eventsheets_by_index[i].hasRun = false; if (this.running_layout.event_sheet) this.running_layout.event_sheet.run(); cr.clearArray(this.registered_collisions); this.layout_first_tick = false; this.isInOnDestroy++; // prevent instance lists from being changed for (i = 0, leni = this.types_by_index.length; i < leni; i++) { type = this.types_by_index[i]; if (type.is_family || (!type.behaviors.length && !type.families.length)) continue; // type doesn't have any behaviors for (j = 0, lenj = type.instances.length; j < lenj; j++) { var inst = type.instances[j]; for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) { binst = inst.behavior_insts[k]; if (binst.tick2) binst.tick2(); } } } tickarr = this.objects_to_tick2.valuesRef(); for (i = 0, leni = tickarr.length; i < leni; i++) tickarr[i].tick2(); this.isInOnDestroy--; // end preventing instance lists from being changed }; Runtime.prototype.onWindowBlur = function() { var i, leni, j, lenj, k, lenk, type, inst, binst; for (i = 0, leni = this.types_by_index.length; i < leni; i++) { type = this.types_by_index[i]; if (type.is_family) continue; for (j = 0, lenj = type.instances.length; j < lenj; j++) { inst = type.instances[j]; if (inst.onWindowBlur) inst.onWindowBlur(); if (!inst.behavior_insts) continue; // single-globals don't have behavior_insts for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) { binst = inst.behavior_insts[k]; if (binst.onWindowBlur) binst.onWindowBlur(); } } } }; Runtime.prototype.doChangeLayout = function(changeToLayout) { var prev_layout = this.running_layout; this.running_layout.stopRunning(); var i, len, j, lenj, k, lenk, type, inst, binst; if (this.glwrap) { for (i = 0, len = this.types_by_index.length; i < len; i++) { type = this.types_by_index[i]; if (type.is_family) continue; if (type.unloadTextures && (!type.global || type.instances.length === 0) && changeToLayout.initial_types.indexOf(type) === -1) { type.unloadTextures(); } } } if (prev_layout == changeToLayout) cr.clearArray(this.system.waits); cr.clearArray(this.registered_collisions); this.runLayoutChangeMethods(true); changeToLayout.startRunning(); this.runLayoutChangeMethods(false); this.redraw = true; this.layout_first_tick = true; this.ClearDeathRow(); }; Runtime.prototype.runLayoutChangeMethods = function(isBeforeChange) { var i, len, beh, type, j, lenj, inst, k, lenk, binst; for (i = 0, len = this.behaviors.length; i < len; i++) { beh = this.behaviors[i]; if (isBeforeChange) { if (beh.onBeforeLayoutChange) beh.onBeforeLayoutChange(); } else { if (beh.onLayoutChange) beh.onLayoutChange(); } } for (i = 0, len = this.types_by_index.length; i < len; i++) { type = this.types_by_index[i]; if (!type.global && !type.plugin.singleglobal) continue; for (j = 0, lenj = type.instances.length; j < lenj; j++) { inst = type.instances[j]; if (isBeforeChange) { if (inst.onBeforeLayoutChange) inst.onBeforeLayoutChange(); } else { if (inst.onLayoutChange) inst.onLayoutChange(); } if (inst.behavior_insts) { for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) { binst = inst.behavior_insts[k]; if (isBeforeChange) { if (binst.onBeforeLayoutChange) binst.onBeforeLayoutChange(); } else { if (binst.onLayoutChange) binst.onLayoutChange(); } } } } } }; Runtime.prototype.pretickMe = function(inst) { this.objects_to_pretick.add(inst); }; Runtime.prototype.unpretickMe = function(inst) { this.objects_to_pretick.remove(inst); }; Runtime.prototype.tickMe = function(inst) { this.objects_to_tick.add(inst); }; Runtime.prototype.untickMe = function(inst) { this.objects_to_tick.remove(inst); }; Runtime.prototype.tick2Me = function(inst) { this.objects_to_tick2.add(inst); }; Runtime.prototype.untick2Me = function(inst) { this.objects_to_tick2.remove(inst); }; Runtime.prototype.getDt = function(inst) { if (!inst || inst.my_timescale === -1.0) return this.dt; return this.dt1 * inst.my_timescale; }; Runtime.prototype.draw = function() { this.running_layout.draw(this.ctx); if (this.isDirectCanvas) this.ctx["present"](); }; Runtime.prototype.drawGL = function() { if (this.enableFrontToBack) { this.earlyz_index = 1; // start from front, 1-based to avoid exactly equalling near plane Z value this.running_layout.drawGL_earlyZPass(this.glwrap); } this.running_layout.drawGL(this.glwrap); this.glwrap.present(); }; Runtime.prototype.addDestroyCallback = function(f) { if (f) this.destroycallbacks.push(f); }; Runtime.prototype.removeDestroyCallback = function(f) { cr.arrayFindRemove(this.destroycallbacks, f); }; Runtime.prototype.getObjectByUID = function(uid_) {; var uidstr = uid_.toString(); if (this.objectsByUid.hasOwnProperty(uidstr)) return this.objectsByUid[uidstr]; else return null; }; var objectset_cache = []; function alloc_objectset() { if (objectset_cache.length) return objectset_cache.pop(); else return new cr.ObjectSet(); }; function free_objectset(s) { s.clear(); objectset_cache.push(s); }; Runtime.prototype.DestroyInstance = function(inst) { var i, len; var type = inst.type; var typename = type.name; var has_typename = this.deathRow.hasOwnProperty(typename); var obj_set = null; if (has_typename) { obj_set = this.deathRow[typename]; if (obj_set.contains(inst)) return; // already had DestroyInstance called } else { obj_set = alloc_objectset(); this.deathRow[typename] = obj_set; } obj_set.add(inst); this.hasPendingInstances = true; if (inst.is_contained) { for (i = 0, len = inst.siblings.length; i < len; i++) { this.DestroyInstance(inst.siblings[i]); } } if (this.isInClearDeathRow) obj_set.values_cache.push(inst); if (!this.isEndingLayout) { this.isInOnDestroy++; // support recursion this.trigger(Object.getPrototypeOf(inst.type.plugin).cnds.OnDestroyed, inst); this.isInOnDestroy--; } }; Runtime.prototype.ClearDeathRow = function() { if (!this.hasPendingInstances) return; var inst, type, instances; var i, j, leni, lenj, obj_set; this.isInClearDeathRow = true; for (i = 0, leni = this.createRow.length; i < leni; ++i) { inst = this.createRow[i]; type = inst.type; type.instances.push(inst); for (j = 0, lenj = type.families.length; j < lenj; ++j) { type.families[j].instances.push(inst); type.families[j].stale_iids = true; } } cr.clearArray(this.createRow); this.IterateDeathRow(); // moved to separate function so for-in performance doesn't hobble entire function cr.wipe(this.deathRow); // all objectsets have already been recycled this.isInClearDeathRow = false; this.hasPendingInstances = false; }; Runtime.prototype.IterateDeathRow = function() { for (var p in this.deathRow) { if (this.deathRow.hasOwnProperty(p)) { this.ClearDeathRowForType(this.deathRow[p]); } } }; Runtime.prototype.ClearDeathRowForType = function(obj_set) { var arr = obj_set.valuesRef(); // get array of items from set ; var type = arr[0].type;;; var i, len, j, lenj, w, f, layer_instances, inst; cr.arrayRemoveAllFromObjectSet(type.instances, obj_set); type.stale_iids = true; if (type.instances.length === 0) type.any_instance_parallaxed = false; for (i = 0, len = type.families.length; i < len; ++i) { f = type.families[i]; cr.arrayRemoveAllFromObjectSet(f.instances, obj_set); f.stale_iids = true; } for (i = 0, len = this.system.waits.length; i < len; ++i) { w = this.system.waits[i]; if (w.sols.hasOwnProperty(type.index)) cr.arrayRemoveAllFromObjectSet(w.sols[type.index].insts, obj_set); if (!type.is_family) { for (j = 0, lenj = type.families.length; j < lenj; ++j) { f = type.families[j]; if (w.sols.hasOwnProperty(f.index)) cr.arrayRemoveAllFromObjectSet(w.sols[f.index].insts, obj_set); } } } var first_layer = arr[0].layer; if (first_layer) { if (first_layer.useRenderCells) { layer_instances = first_layer.instances; for (i = 0, len = layer_instances.length; i < len; ++i) { inst = layer_instances[i]; if (!obj_set.contains(inst)) continue; // not destroying this instance inst.update_bbox(); first_layer.render_grid.update(inst, inst.rendercells, null); inst.rendercells.set(0, 0, -1, -1); } } cr.arrayRemoveAllFromObjectSet(first_layer.instances, obj_set); first_layer.setZIndicesStaleFrom(0); } for (i = 0; i < arr.length; ++i) // check array length every time in case it changes { this.ClearDeathRowForSingleInstance(arr[i], type); } free_objectset(obj_set); this.redraw = true; }; Runtime.prototype.ClearDeathRowForSingleInstance = function(inst, type) { var i, len, binst; for (i = 0, len = this.destroycallbacks.length; i < len; ++i) this.destroycallbacks[i](inst); if (inst.collcells) { type.collision_grid.update(inst, inst.collcells, null); } var layer = inst.layer; if (layer) { layer.removeFromInstanceList(inst, true); // remove from both instance list and render grid } if (inst.behavior_insts) { for (i = 0, len = inst.behavior_insts.length; i < len; ++i) { binst = inst.behavior_insts[i]; if (binst.onDestroy) binst.onDestroy(); binst.behavior.my_instances.remove(inst); } } this.objects_to_pretick.remove(inst); this.objects_to_tick.remove(inst); this.objects_to_tick2.remove(inst); if (inst.onDestroy) inst.onDestroy(); if (this.objectsByUid.hasOwnProperty(inst.uid.toString())) delete this.objectsByUid[inst.uid.toString()]; this.objectcount--; if (type.deadCache.length < 100) type.deadCache.push(inst); }; Runtime.prototype.createInstance = function(type, layer, sx, sy) { if (type.is_family) { var i = cr.floor(Math.random() * type.members.length); return this.createInstance(type.members[i], layer, sx, sy); } if (!type.default_instance) { return null; } return this.createInstanceFromInit(type.default_instance, layer, false, sx, sy, false); }; var all_behaviors = []; Runtime.prototype.createInstanceFromInit = function(initial_inst, layer, is_startup_instance, sx, sy, skip_siblings) { var i, len, j, lenj, p, effect_fallback, x, y; if (!initial_inst) return null; var type = this.types_by_index[initial_inst[1]];;; var is_world = type.plugin.is_world;; if (this.isloading && is_world && !type.isOnLoaderLayout) return null; if (is_world && !this.glwrap && initial_inst[0][11] === 11) return null; var original_layer = layer; if (!is_world) layer = null; var inst; if (type.deadCache.length) { inst = type.deadCache.pop(); inst.recycled = true; type.plugin.Instance.call(inst, type); } else { inst = new type.plugin.Instance(type); inst.recycled = false; } if (is_startup_instance && !skip_siblings && !this.objectsByUid.hasOwnProperty(initial_inst[2].toString())) inst.uid = initial_inst[2]; else inst.uid = this.next_uid++; this.objectsByUid[inst.uid.toString()] = inst; inst.puid = this.next_puid++; inst.iid = type.instances.length; for (i = 0, len = this.createRow.length; i < len; ++i) { if (this.createRow[i].type === type) inst.iid++; } inst.get_iid = cr.inst_get_iid; inst.toString = cr.inst_toString; var initial_vars = initial_inst[3]; if (inst.recycled) { cr.wipe(inst.extra); } else { inst.extra = {}; if (typeof cr_is_preview !== "undefined") { inst.instance_var_names = []; inst.instance_var_names.length = initial_vars.length; for (i = 0, len = initial_vars.length; i < len; i++) inst.instance_var_names[i] = initial_vars[i][1]; } inst.instance_vars = []; inst.instance_vars.length = initial_vars.length; } for (i = 0, len = initial_vars.length; i < len; i++) inst.instance_vars[i] = initial_vars[i][0]; if (is_world) { var wm = initial_inst[0];; inst.x = cr.is_undefined(sx) ? wm[0] : sx; inst.y = cr.is_undefined(sy) ? wm[1] : sy; inst.z = wm[2]; inst.width = wm[3]; inst.height = wm[4]; inst.depth = wm[5]; inst.angle = wm[6]; inst.opacity = wm[7]; inst.hotspotX = wm[8]; inst.hotspotY = wm[9]; inst.blend_mode = wm[10]; effect_fallback = wm[11]; if (!this.glwrap && type.effect_types.length) // no WebGL renderer and shaders used inst.blend_mode = effect_fallback; // use fallback blend mode - destroy mode was handled above inst.compositeOp = cr.effectToCompositeOp(inst.blend_mode); if (this.gl) cr.setGLBlend(inst, inst.blend_mode, this.gl); if (inst.recycled) { for (i = 0, len = wm[12].length; i < len; i++) { for (j = 0, lenj = wm[12][i].length; j < lenj; j++) inst.effect_params[i][j] = wm[12][i][j]; } inst.bbox.set(0, 0, 0, 0); inst.collcells.set(0, 0, -1, -1); inst.rendercells.set(0, 0, -1, -1); inst.bquad.set_from_rect(inst.bbox); cr.clearArray(inst.bbox_changed_callbacks); } else { inst.effect_params = wm[12].slice(0); for (i = 0, len = inst.effect_params.length; i < len; i++) inst.effect_params[i] = wm[12][i].slice(0); inst.active_effect_types = []; inst.active_effect_flags = []; inst.active_effect_flags.length = type.effect_types.length; inst.bbox = new cr.rect(0, 0, 0, 0); inst.collcells = new cr.rect(0, 0, -1, -1); inst.rendercells = new cr.rect(0, 0, -1, -1); inst.bquad = new cr.quad(); inst.bbox_changed_callbacks = []; inst.set_bbox_changed = cr.set_bbox_changed; inst.add_bbox_changed_callback = cr.add_bbox_changed_callback; inst.contains_pt = cr.inst_contains_pt; inst.update_bbox = cr.update_bbox; inst.update_render_cell = cr.update_render_cell; inst.update_collision_cell = cr.update_collision_cell; inst.get_zindex = cr.inst_get_zindex; } inst.tilemap_exists = false; inst.tilemap_width = 0; inst.tilemap_height = 0; inst.tilemap_data = null; if (wm.length === 14) { inst.tilemap_exists = true; inst.tilemap_width = wm[13][0]; inst.tilemap_height = wm[13][1]; inst.tilemap_data = wm[13][2]; } for (i = 0, len = type.effect_types.length; i < len; i++) inst.active_effect_flags[i] = true; inst.shaders_preserve_opaqueness = true; inst.updateActiveEffects = cr.inst_updateActiveEffects; inst.updateActiveEffects(); inst.uses_shaders = !!inst.active_effect_types.length; inst.bbox_changed = true; inst.cell_changed = true; type.any_cell_changed = true; inst.visible = true; inst.my_timescale = -1.0; inst.layer = layer; inst.zindex = layer.instances.length; // will be placed at top of current layer inst.earlyz_index = 0; if (typeof inst.collision_poly === "undefined") inst.collision_poly = null; inst.collisionsEnabled = true; this.redraw = true; } var initial_props, binst; cr.clearArray(all_behaviors); for (i = 0, len = type.families.length; i < len; i++) { all_behaviors.push.apply(all_behaviors, type.families[i].behaviors); } all_behaviors.push.apply(all_behaviors, type.behaviors); if (inst.recycled) { for (i = 0, len = all_behaviors.length; i < len; i++) { var btype = all_behaviors[i]; binst = inst.behavior_insts[i]; binst.recycled = true; btype.behavior.Instance.call(binst, btype, inst); initial_props = initial_inst[4][i]; for (j = 0, lenj = initial_props.length; j < lenj; j++) binst.properties[j] = initial_props[j]; binst.onCreate(); btype.behavior.my_instances.add(inst); } } else { inst.behavior_insts = []; for (i = 0, len = all_behaviors.length; i < len; i++) { var btype = all_behaviors[i]; var binst = new btype.behavior.Instance(btype, inst); binst.recycled = false; binst.properties = initial_inst[4][i].slice(0); binst.onCreate(); cr.seal(binst); inst.behavior_insts.push(binst); btype.behavior.my_instances.add(inst); } } initial_props = initial_inst[5]; if (inst.recycled) { for (i = 0, len = initial_props.length; i < len; i++) inst.properties[i] = initial_props[i]; } else inst.properties = initial_props.slice(0); this.createRow.push(inst); this.hasPendingInstances = true; if (layer) {; layer.appendToInstanceList(inst, true); if (layer.parallaxX !== 1 || layer.parallaxY !== 1) type.any_instance_parallaxed = true; } this.objectcount++; if (type.is_contained) { inst.is_contained = true; if (inst.recycled) cr.clearArray(inst.siblings); else inst.siblings = []; // note: should not include self in siblings if (!is_startup_instance && !skip_siblings) // layout links initial instances { for (i = 0, len = type.container.length; i < len; i++) { if (type.container[i] === type) continue; if (!type.container[i].default_instance) { return null; } inst.siblings.push(this.createInstanceFromInit(type.container[i].default_instance, original_layer, false, is_world ? inst.x : sx, is_world ? inst.y : sy, true)); } for (i = 0, len = inst.siblings.length; i < len; i++) { inst.siblings[i].siblings.push(inst); for (j = 0; j < len; j++) { if (i !== j) inst.siblings[i].siblings.push(inst.siblings[j]); } } } } else { inst.is_contained = false; inst.siblings = null; } inst.onCreate(); if (!inst.recycled) cr.seal(inst); for (i = 0, len = inst.behavior_insts.length; i < len; i++) { if (inst.behavior_insts[i].postCreate) inst.behavior_insts[i].postCreate(); } return inst; }; Runtime.prototype.getLayerByName = function(layer_name) { var i, len; for (i = 0, len = this.running_layout.layers.length; i < len; i++) { var layer = this.running_layout.layers[i]; if (cr.equals_nocase(layer.name, layer_name)) return layer; } return null; }; Runtime.prototype.getLayerByNumber = function(index) { index = cr.floor(index); if (index < 0) index = 0; if (index >= this.running_layout.layers.length) index = this.running_layout.layers.length - 1; return this.running_layout.layers[index]; }; Runtime.prototype.getLayer = function(l) { if (cr.is_number(l)) return this.getLayerByNumber(l); else return this.getLayerByName(l.toString()); }; Runtime.prototype.clearSol = function(solModifiers) { var i, len; for (i = 0, len = solModifiers.length; i < len; i++) { solModifiers[i].getCurrentSol().select_all = true; } }; Runtime.prototype.pushCleanSol = function(solModifiers) { var i, len; for (i = 0, len = solModifiers.length; i < len; i++) { solModifiers[i].pushCleanSol(); } }; Runtime.prototype.pushCopySol = function(solModifiers) { var i, len; for (i = 0, len = solModifiers.length; i < len; i++) { solModifiers[i].pushCopySol(); } }; Runtime.prototype.popSol = function(solModifiers) { var i, len; for (i = 0, len = solModifiers.length; i < len; i++) { solModifiers[i].popSol(); } }; Runtime.prototype.updateAllCells = function(type) { if (!type.any_cell_changed) return; // all instances must already be up-to-date var i, len, instances = type.instances; for (i = 0, len = instances.length; i < len; ++i) { instances[i].update_collision_cell(); } var createRow = this.createRow; for (i = 0, len = createRow.length; i < len; ++i) { if (createRow[i].type === type) createRow[i].update_collision_cell(); } type.any_cell_changed = false; }; Runtime.prototype.getCollisionCandidates = function(layer, rtype, bbox, candidates) { var i, len, t; var is_parallaxed = (layer ? (layer.parallaxX !== 1 || layer.parallaxY !== 1) : false); if (rtype.is_family) { for (i = 0, len = rtype.members.length; i < len; ++i) { t = rtype.members[i]; if (is_parallaxed || t.any_instance_parallaxed) { cr.appendArray(candidates, t.instances); } else { this.updateAllCells(t); t.collision_grid.queryRange(bbox, candidates); } } } else { if (is_parallaxed || rtype.any_instance_parallaxed) { cr.appendArray(candidates, rtype.instances); } else { this.updateAllCells(rtype); rtype.collision_grid.queryRange(bbox, candidates); } } }; Runtime.prototype.getTypesCollisionCandidates = function(layer, types, bbox, candidates) { var i, len; for (i = 0, len = types.length; i < len; ++i) { this.getCollisionCandidates(layer, types[i], bbox, candidates); } }; Runtime.prototype.getSolidCollisionCandidates = function(layer, bbox, candidates) { var solid = this.getSolidBehavior(); if (!solid) return null; this.getTypesCollisionCandidates(layer, solid.my_types, bbox, candidates); }; Runtime.prototype.getJumpthruCollisionCandidates = function(layer, bbox, candidates) { var jumpthru = this.getJumpthruBehavior(); if (!jumpthru) return null; this.getTypesCollisionCandidates(layer, jumpthru.my_types, bbox, candidates); }; Runtime.prototype.testAndSelectCanvasPointOverlap = function(type, ptx, pty, inverted) { var sol = type.getCurrentSol(); var i, j, inst, len; var orblock = this.getCurrentEventStack().current_event.orblock; var lx, ly, arr; if (sol.select_all) { if (!inverted) { sol.select_all = false; cr.clearArray(sol.instances); // clear contents } for (i = 0, len = type.instances.length; i < len; i++) { inst = type.instances[i]; inst.update_bbox(); lx = inst.layer.canvasToLayer(ptx, pty, true); ly = inst.layer.canvasToLayer(ptx, pty, false); if (inst.contains_pt(lx, ly)) { if (inverted) return false; else sol.instances.push(inst); } else if (orblock) sol.else_instances.push(inst); } } else { j = 0; arr = (orblock ? sol.else_instances : sol.instances); for (i = 0, len = arr.length; i < len; i++) { inst = arr[i]; inst.update_bbox(); lx = inst.layer.canvasToLayer(ptx, pty, true); ly = inst.layer.canvasToLayer(ptx, pty, false); if (inst.contains_pt(lx, ly)) { if (inverted) return false; else if (orblock) sol.instances.push(inst); else { sol.instances[j] = sol.instances[i]; j++; } } } if (!inverted) arr.length = j; } type.applySolToContainer(); if (inverted) return true; // did not find anything overlapping else return sol.hasObjects(); }; Runtime.prototype.testOverlap = function(a, b) { if (!a || !b || a === b || !a.collisionsEnabled || !b.collisionsEnabled) return false; a.update_bbox(); b.update_bbox(); var layera = a.layer; var layerb = b.layer; var different_layers = (layera !== layerb && (layera.parallaxX !== layerb.parallaxX || layerb.parallaxY !== layerb.parallaxY || layera.scale !== layerb.scale || layera.angle !== layerb.angle || layera.zoomRate !== layerb.zoomRate)); var i, len, i2, i21, x, y, haspolya, haspolyb, polya, polyb; if (!different_layers) // same layers: easy check { if (!a.bbox.intersects_rect(b.bbox)) return false; if (!a.bquad.intersects_quad(b.bquad)) return false; if (a.tilemap_exists && b.tilemap_exists) return false; if (a.tilemap_exists) return this.testTilemapOverlap(a, b); if (b.tilemap_exists) return this.testTilemapOverlap(b, a); haspolya = (a.collision_poly && !a.collision_poly.is_empty()); haspolyb = (b.collision_poly && !b.collision_poly.is_empty()); if (!haspolya && !haspolyb) return true; if (haspolya) { a.collision_poly.cache_poly(a.width, a.height, a.angle); polya = a.collision_poly; } else { this.temp_poly.set_from_quad(a.bquad, a.x, a.y, a.width, a.height); polya = this.temp_poly; } if (haspolyb) { b.collision_poly.cache_poly(b.width, b.height, b.angle); polyb = b.collision_poly; } else { this.temp_poly.set_from_quad(b.bquad, b.x, b.y, b.width, b.height); polyb = this.temp_poly; } return polya.intersects_poly(polyb, b.x - a.x, b.y - a.y); } else // different layers: need to do full translated check { haspolya = (a.collision_poly && !a.collision_poly.is_empty()); haspolyb = (b.collision_poly && !b.collision_poly.is_empty()); if (haspolya) { a.collision_poly.cache_poly(a.width, a.height, a.angle); this.temp_poly.set_from_poly(a.collision_poly); } else { this.temp_poly.set_from_quad(a.bquad, a.x, a.y, a.width, a.height); } polya = this.temp_poly; if (haspolyb) { b.collision_poly.cache_poly(b.width, b.height, b.angle); this.temp_poly2.set_from_poly(b.collision_poly); } else { this.temp_poly2.set_from_quad(b.bquad, b.x, b.y, b.width, b.height); } polyb = this.temp_poly2; for (i = 0, len = polya.pts_count; i < len; i++) { i2 = i * 2; i21 = i2 + 1; x = polya.pts_cache[i2]; y = polya.pts_cache[i21]; polya.pts_cache[i2] = layera.layerToCanvas(x + a.x, y + a.y, true); polya.pts_cache[i21] = layera.layerToCanvas(x + a.x, y + a.y, false); } polya.update_bbox(); for (i = 0, len = polyb.pts_count; i < len; i++) { i2 = i * 2; i21 = i2 + 1; x = polyb.pts_cache[i2]; y = polyb.pts_cache[i21]; polyb.pts_cache[i2] = layerb.layerToCanvas(x + b.x, y + b.y, true); polyb.pts_cache[i21] = layerb.layerToCanvas(x + b.x, y + b.y, false); } polyb.update_bbox(); return polya.intersects_poly(polyb, 0, 0); } }; var tmpQuad = new cr.quad(); var tmpRect = new cr.rect(0, 0, 0, 0); var collrect_candidates = []; Runtime.prototype.testTilemapOverlap = function(tm, a) { var i, len, c, rc; var bbox = a.bbox; var tmx = tm.x; var tmy = tm.y; tm.getCollisionRectCandidates(bbox, collrect_candidates); var collrects = collrect_candidates; var haspolya = (a.collision_poly && !a.collision_poly.is_empty()); for (i = 0, len = collrects.length; i < len; ++i) { c = collrects[i]; rc = c.rc; if (bbox.intersects_rect_off(rc, tmx, tmy)) { tmpQuad.set_from_rect(rc); tmpQuad.offset(tmx, tmy); if (tmpQuad.intersects_quad(a.bquad)) { if (haspolya) { a.collision_poly.cache_poly(a.width, a.height, a.angle); if (c.poly) { if (c.poly.intersects_poly(a.collision_poly, a.x - (tmx + rc.left), a.y - (tmy + rc.top))) { cr.clearArray(collrect_candidates); return true; } } else { this.temp_poly.set_from_quad(tmpQuad, 0, 0, rc.right - rc.left, rc.bottom - rc.top); if (this.temp_poly.intersects_poly(a.collision_poly, a.x, a.y)) { cr.clearArray(collrect_candidates); return true; } } } else { if (c.poly) { this.temp_poly.set_from_quad(a.bquad, 0, 0, a.width, a.height); if (c.poly.intersects_poly(this.temp_poly, -(tmx + rc.left), -(tmy + rc.top))) { cr.clearArray(collrect_candidates); return true; } } else { cr.clearArray(collrect_candidates); return true; } } } } } cr.clearArray(collrect_candidates); return false; }; Runtime.prototype.testRectOverlap = function(r, b) { if (!b || !b.collisionsEnabled) return false; b.update_bbox(); var layerb = b.layer; var haspolyb, polyb; if (!b.bbox.intersects_rect(r)) return false; if (b.tilemap_exists) { b.getCollisionRectCandidates(r, collrect_candidates); var collrects = collrect_candidates; var i, len, c, tilerc; var tmx = b.x; var tmy = b.y; for (i = 0, len = collrects.length; i < len; ++i) { c = collrects[i]; tilerc = c.rc; if (r.intersects_rect_off(tilerc, tmx, tmy)) { if (c.poly) { this.temp_poly.set_from_rect(r, 0, 0); if (c.poly.intersects_poly(this.temp_poly, -(tmx + tilerc.left), -(tmy + tilerc.top))) { cr.clearArray(collrect_candidates); return true; } } else { cr.clearArray(collrect_candidates); return true; } } } cr.clearArray(collrect_candidates); return false; } else { tmpQuad.set_from_rect(r); if (!b.bquad.intersects_quad(tmpQuad)) return false; haspolyb = (b.collision_poly && !b.collision_poly.is_empty()); if (!haspolyb) return true; b.collision_poly.cache_poly(b.width, b.height, b.angle); tmpQuad.offset(-r.left, -r.top); this.temp_poly.set_from_quad(tmpQuad, 0, 0, 1, 1); return b.collision_poly.intersects_poly(this.temp_poly, r.left - b.x, r.top - b.y); } }; Runtime.prototype.testSegmentOverlap = function(x1, y1, x2, y2, b) { if (!b || !b.collisionsEnabled) return false; b.update_bbox(); var layerb = b.layer; var haspolyb, polyb; tmpRect.set(cr.min(x1, x2), cr.min(y1, y2), cr.max(x1, x2), cr.max(y1, y2)); if (!b.bbox.intersects_rect(tmpRect)) return false; if (b.tilemap_exists) { b.getCollisionRectCandidates(tmpRect, collrect_candidates); var collrects = collrect_candidates; var i, len, c, tilerc; var tmx = b.x; var tmy = b.y; for (i = 0, len = collrects.length; i < len; ++i) { c = collrects[i]; tilerc = c.rc; if (tmpRect.intersects_rect_off(tilerc, tmx, tmy)) { tmpQuad.set_from_rect(tilerc); tmpQuad.offset(tmx, tmy); if (tmpQuad.intersects_segment(x1, y1, x2, y2)) { if (c.poly) { if (c.poly.intersects_segment(tmx + tilerc.left, tmy + tilerc.top, x1, y1, x2, y2)) { cr.clearArray(collrect_candidates); return true; } } else { cr.clearArray(collrect_candidates); return true; } } } } cr.clearArray(collrect_candidates); return false; } else { if (!b.bquad.intersects_segment(x1, y1, x2, y2)) return false; haspolyb = (b.collision_poly && !b.collision_poly.is_empty()); if (!haspolyb) return true; b.collision_poly.cache_poly(b.width, b.height, b.angle); return b.collision_poly.intersects_segment(b.x, b.y, x1, y1, x2, y2); } }; Runtime.prototype.typeHasBehavior = function(t, b) { if (!b) return false; var i, len, j, lenj, f; for (i = 0, len = t.behaviors.length; i < len; i++) { if (t.behaviors[i].behavior instanceof b) return true; } if (!t.is_family) { for (i = 0, len = t.families.length; i < len; i++) { f = t.families[i]; for (j = 0, lenj = f.behaviors.length; j < lenj; j++) { if (f.behaviors[j].behavior instanceof b) return true; } } } return false; }; Runtime.prototype.typeHasNoSaveBehavior = function(t) { return this.typeHasBehavior(t, cr.behaviors.NoSave); }; Runtime.prototype.typeHasPersistBehavior = function(t) { return this.typeHasBehavior(t, cr.behaviors.Persist); }; Runtime.prototype.getSolidBehavior = function() { return this.solidBehavior; }; Runtime.prototype.getJumpthruBehavior = function() { return this.jumpthruBehavior; }; var candidates = []; Runtime.prototype.testOverlapSolid = function(inst) { var i, len, s; inst.update_bbox(); this.getSolidCollisionCandidates(inst.layer, inst.bbox, candidates); for (i = 0, len = candidates.length; i < len; ++i) { s = candidates[i]; if (!s.extra["solidEnabled"]) continue; if (this.testOverlap(inst, s)) { cr.clearArray(candidates); return s; } } cr.clearArray(candidates); return null; }; Runtime.prototype.testRectOverlapSolid = function(r) { var i, len, s; this.getSolidCollisionCandidates(null, r, candidates); for (i = 0, len = candidates.length; i < len; ++i) { s = candidates[i]; if (!s.extra["solidEnabled"]) continue; if (this.testRectOverlap(r, s)) { cr.clearArray(candidates); return s; } } cr.clearArray(candidates); return null; }; var jumpthru_array_ret = []; Runtime.prototype.testOverlapJumpThru = function(inst, all) { var ret = null; if (all) { ret = jumpthru_array_ret; cr.clearArray(ret); } inst.update_bbox(); this.getJumpthruCollisionCandidates(inst.layer, inst.bbox, candidates); var i, len, j; for (i = 0, len = candidates.length; i < len; ++i) { j = candidates[i]; if (!j.extra["jumpthruEnabled"]) continue; if (this.testOverlap(inst, j)) { if (all) ret.push(j); else { cr.clearArray(candidates); return j; } } } cr.clearArray(candidates); return ret; }; Runtime.prototype.pushOutSolid = function(inst, xdir, ydir, dist, include_jumpthrus, specific_jumpthru) { var push_dist = dist || 50; var oldx = inst.x var oldy = inst.y; var i; var last_overlapped = null, secondlast_overlapped = null; for (i = 0; i < push_dist; i++) { inst.x = (oldx + (xdir * i)); inst.y = (oldy + (ydir * i)); inst.set_bbox_changed(); if (!this.testOverlap(inst, last_overlapped)) { last_overlapped = this.testOverlapSolid(inst); if (last_overlapped) secondlast_overlapped = last_overlapped; if (!last_overlapped) { if (include_jumpthrus) { if (specific_jumpthru) last_overlapped = (this.testOverlap(inst, specific_jumpthru) ? specific_jumpthru : null); else last_overlapped = this.testOverlapJumpThru(inst); if (last_overlapped) secondlast_overlapped = last_overlapped; } if (!last_overlapped) { if (secondlast_overlapped) this.pushInFractional(inst, xdir, ydir, secondlast_overlapped, 16); return true; } } } } inst.x = oldx; inst.y = oldy; inst.set_bbox_changed(); return false; }; Runtime.prototype.pushOutSolidAxis = function(inst, xdir, ydir, dist) { dist = dist || 50; var oldX = inst.x; var oldY = inst.y; var lastOverlapped = null; var secondLastOverlapped = null; var i, which, sign; for (i = 0; i < dist; ++i) { for (which = 0; which < 2; ++which) { sign = which * 2 - 1; // -1 or 1 inst.x = oldX + (xdir * i * sign); inst.y = oldY + (ydir * i * sign); inst.set_bbox_changed(); if (!this.testOverlap(inst, lastOverlapped)) { lastOverlapped = this.testOverlapSolid(inst); if (lastOverlapped) { secondLastOverlapped = lastOverlapped; } else { if (secondLastOverlapped) this.pushInFractional(inst, xdir * sign, ydir * sign, secondLastOverlapped, 16); return true; } } } } inst.x = oldX; inst.y = oldY; inst.set_bbox_changed(); return false; }; Runtime.prototype.pushOut = function(inst, xdir, ydir, dist, otherinst) { var push_dist = dist || 50; var oldx = inst.x var oldy = inst.y; var i; for (i = 0; i < push_dist; i++) { inst.x = (oldx + (xdir * i)); inst.y = (oldy + (ydir * i)); inst.set_bbox_changed(); if (!this.testOverlap(inst, otherinst)) return true; } inst.x = oldx; inst.y = oldy; inst.set_bbox_changed(); return false; }; Runtime.prototype.pushInFractional = function(inst, xdir, ydir, obj, limit) { var divisor = 2; var frac; var forward = false; var overlapping = false; var bestx = inst.x; var besty = inst.y; while (divisor <= limit) { frac = 1 / divisor; divisor *= 2; inst.x += xdir * frac * (forward ? 1 : -1); inst.y += ydir * frac * (forward ? 1 : -1); inst.set_bbox_changed(); if (this.testOverlap(inst, obj)) { forward = true; overlapping = true; } else { forward = false; overlapping = false; bestx = inst.x; besty = inst.y; } } if (overlapping) { inst.x = bestx; inst.y = besty; inst.set_bbox_changed(); } }; Runtime.prototype.pushOutSolidNearest = function(inst, max_dist_) { var max_dist = (cr.is_undefined(max_dist_) ? 100 : max_dist_); var dist = 0; var oldx = inst.x var oldy = inst.y; var dir = 0; var dx = 0, dy = 0; var last_overlapped = this.testOverlapSolid(inst); if (!last_overlapped) return true; // already clear of solids while (dist <= max_dist) { switch (dir) { case 0: dx = 0; dy = -1; dist++; break; case 1: dx = 1; dy = -1; break; case 2: dx = 1; dy = 0; break; case 3: dx = 1; dy = 1; break; case 4: dx = 0; dy = 1; break; case 5: dx = -1; dy = 1; break; case 6: dx = -1; dy = 0; break; case 7: dx = -1; dy = -1; break; } dir = (dir + 1) % 8; inst.x = cr.floor(oldx + (dx * dist)); inst.y = cr.floor(oldy + (dy * dist)); inst.set_bbox_changed(); if (!this.testOverlap(inst, last_overlapped)) { last_overlapped = this.testOverlapSolid(inst); if (!last_overlapped) return true; } } inst.x = oldx; inst.y = oldy; inst.set_bbox_changed(); return false; }; Runtime.prototype.registerCollision = function(a, b) { if (!a.collisionsEnabled || !b.collisionsEnabled) return; this.registered_collisions.push([a, b]); }; Runtime.prototype.addRegisteredCollisionCandidates = function(inst, otherType, arr) { var i, len, r, otherInst; for (i = 0, len = this.registered_collisions.length; i < len; ++i) { r = this.registered_collisions[i]; if (r[0] === inst) otherInst = r[1]; else if (r[1] === inst) otherInst = r[0]; else continue; if (otherType.is_family) { if (otherType.members.indexOf(otherType) === -1) continue; } else { if (otherInst.type !== otherType) continue; } if (arr.indexOf(otherInst) === -1) arr.push(otherInst); } }; Runtime.prototype.checkRegisteredCollision = function(a, b) { var i, len, x; for (i = 0, len = this.registered_collisions.length; i < len; i++) { x = this.registered_collisions[i]; if ((x[0] === a && x[1] === b) || (x[0] === b && x[1] === a)) return true; } return false; }; Runtime.prototype.calculateSolidBounceAngle = function(inst, startx, starty, obj) { var objx = inst.x; var objy = inst.y; var radius = cr.max(10, cr.distanceTo(startx, starty, objx, objy)); var startangle = cr.angleTo(startx, starty, objx, objy); var firstsolid = obj || this.testOverlapSolid(inst); if (!firstsolid) return cr.clamp_angle(startangle + cr.PI); var cursolid = firstsolid; var i, curangle, anticlockwise_free_angle, clockwise_free_angle; var increment = cr.to_radians(5); // 5 degree increments for (i = 1; i < 36; i++) { curangle = startangle - i * increment; inst.x = startx + Math.cos(curangle) * radius; inst.y = starty + Math.sin(curangle) * radius; inst.set_bbox_changed(); if (!this.testOverlap(inst, cursolid)) { cursolid = obj ? null : this.testOverlapSolid(inst); if (!cursolid) { anticlockwise_free_angle = curangle; break; } } } if (i === 36) anticlockwise_free_angle = cr.clamp_angle(startangle + cr.PI); var cursolid = firstsolid; for (i = 1; i < 36; i++) { curangle = startangle + i * increment; inst.x = startx + Math.cos(curangle) * radius; inst.y = starty + Math.sin(curangle) * radius; inst.set_bbox_changed(); if (!this.testOverlap(inst, cursolid)) { cursolid = obj ? null : this.testOverlapSolid(inst); if (!cursolid) { clockwise_free_angle = curangle; break; } } } if (i === 36) clockwise_free_angle = cr.clamp_angle(startangle + cr.PI); inst.x = objx; inst.y = objy; inst.set_bbox_changed(); if (clockwise_free_angle === anticlockwise_free_angle) return clockwise_free_angle; var half_diff = cr.angleDiff(clockwise_free_angle, anticlockwise_free_angle) / 2; var normal; if (cr.angleClockwise(clockwise_free_angle, anticlockwise_free_angle)) { normal = cr.clamp_angle(anticlockwise_free_angle + half_diff + cr.PI); } else { normal = cr.clamp_angle(clockwise_free_angle + half_diff); }; var vx = Math.cos(startangle); var vy = Math.sin(startangle); var nx = Math.cos(normal); var ny = Math.sin(normal); var v_dot_n = vx * nx + vy * ny; var rx = vx - 2 * v_dot_n * nx; var ry = vy - 2 * v_dot_n * ny; return cr.angleTo(0, 0, rx, ry); }; var triggerSheetIndex = -1; Runtime.prototype.trigger = function(method, inst, value /* for fast triggers */ ) {; if (!this.running_layout) return false; var sheet = this.running_layout.event_sheet; if (!sheet) return false; // no event sheet active; nothing to trigger var ret = false; var r, i, len; triggerSheetIndex++; var deep_includes = sheet.deep_includes; for (i = 0, len = deep_includes.length; i < len; ++i) { r = this.triggerOnSheet(method, inst, deep_includes[i], value); ret = ret || r; } r = this.triggerOnSheet(method, inst, sheet, value); ret = ret || r; triggerSheetIndex--; return ret; }; Runtime.prototype.triggerOnSheet = function(method, inst, sheet, value) { var ret = false; var i, leni, r, families; if (!inst) { r = this.triggerOnSheetForTypeName(method, inst, "system", sheet, value); ret = ret || r; } else { r = this.triggerOnSheetForTypeName(method, inst, inst.type.name, sheet, value); ret = ret || r; families = inst.type.families; for (i = 0, leni = families.length; i < leni; ++i) { r = this.triggerOnSheetForTypeName(method, inst, families[i].name, sheet, value); ret = ret || r; } } return ret; // true if anything got triggered }; Runtime.prototype.triggerOnSheetForTypeName = function(method, inst, type_name, sheet, value) { var i, leni; var ret = false, ret2 = false; var trig, index; var fasttrigger = (typeof value !== "undefined"); var triggers = (fasttrigger ? sheet.fasttriggers : sheet.triggers); var obj_entry = triggers[type_name]; if (!obj_entry) return ret; var triggers_list = null; for (i = 0, leni = obj_entry.length; i < leni; ++i) { if (obj_entry[i].method == method) { triggers_list = obj_entry[i].evs; break; } } if (!triggers_list) return ret; var triggers_to_fire; if (fasttrigger) { triggers_to_fire = triggers_list[value]; } else { triggers_to_fire = triggers_list; } if (!triggers_to_fire) return null; for (i = 0, leni = triggers_to_fire.length; i < leni; i++) { trig = triggers_to_fire[i][0]; index = triggers_to_fire[i][1]; ret2 = this.executeSingleTrigger(inst, type_name, trig, index); ret = ret || ret2; } return ret; }; Runtime.prototype.executeSingleTrigger = function(inst, type_name, trig, index) { var i, leni; var ret = false; this.trigger_depth++; var current_event = this.getCurrentEventStack().current_event; if (current_event) this.pushCleanSol(current_event.solModifiersIncludingParents); var isrecursive = (this.trigger_depth > 1); // calling trigger from inside another trigger this.pushCleanSol(trig.solModifiersIncludingParents); if (isrecursive) this.pushLocalVarStack(); var event_stack = this.pushEventStack(trig); event_stack.current_event = trig; if (inst) { var sol = this.types[type_name].getCurrentSol(); sol.select_all = false; cr.clearArray(sol.instances); sol.instances[0] = inst; this.types[type_name].applySolToContainer(); } var ok_to_run = true; if (trig.parent) { var temp_parents_arr = event_stack.temp_parents_arr; var cur_parent = trig.parent; while (cur_parent) { temp_parents_arr.push(cur_parent); cur_parent = cur_parent.parent; } temp_parents_arr.reverse(); for (i = 0, leni = temp_parents_arr.length; i < leni; i++) { if (!temp_parents_arr[i].run_pretrigger()) // parent event failed { ok_to_run = false; break; } } } if (ok_to_run) { this.execcount++; if (trig.orblock) trig.run_orblocktrigger(index); else trig.run(); ret = ret || event_stack.last_event_true; } this.popEventStack(); if (isrecursive) this.popLocalVarStack(); this.popSol(trig.solModifiersIncludingParents); if (current_event) this.popSol(current_event.solModifiersIncludingParents); if (this.hasPendingInstances && this.isInOnDestroy === 0 && triggerSheetIndex === 0 && !this.isRunningEvents) { this.ClearDeathRow(); } this.trigger_depth--; return ret; }; Runtime.prototype.getCurrentCondition = function() { var evinfo = this.getCurrentEventStack(); return evinfo.current_event.conditions[evinfo.cndindex]; }; Runtime.prototype.getCurrentConditionObjectType = function() { var cnd = this.getCurrentCondition(); return cnd.type; }; Runtime.prototype.isCurrentConditionFirst = function() { var evinfo = this.getCurrentEventStack(); return evinfo.cndindex === 0; }; Runtime.prototype.getCurrentAction = function() { var evinfo = this.getCurrentEventStack(); return evinfo.current_event.actions[evinfo.actindex]; }; Runtime.prototype.pushLocalVarStack = function() { this.localvar_stack_index++; if (this.localvar_stack_index >= this.localvar_stack.length) this.localvar_stack.push([]); }; Runtime.prototype.popLocalVarStack = function() {; this.localvar_stack_index--; }; Runtime.prototype.getCurrentLocalVarStack = function() { return this.localvar_stack[this.localvar_stack_index]; }; Runtime.prototype.pushEventStack = function(cur_event) { this.event_stack_index++; if (this.event_stack_index >= this.event_stack.length) this.event_stack.push(new cr.eventStackFrame()); var ret = this.getCurrentEventStack(); ret.reset(cur_event); return ret; }; Runtime.prototype.popEventStack = function() {; this.event_stack_index--; }; Runtime.prototype.getCurrentEventStack = function() { return this.event_stack[this.event_stack_index]; }; Runtime.prototype.pushLoopStack = function(name_) { this.loop_stack_index++; if (this.loop_stack_index >= this.loop_stack.length) { this.loop_stack.push(cr.seal({ name: name_, index: 0, stopped: false })); } var ret = this.getCurrentLoop(); ret.name = name_; ret.index = 0; ret.stopped = false; return ret; }; Runtime.prototype.popLoopStack = function() {; this.loop_stack_index--; }; Runtime.prototype.getCurrentLoop = function() { return this.loop_stack[this.loop_stack_index]; }; Runtime.prototype.getEventVariableByName = function(name, scope) { var i, leni, j, lenj, sheet, e; while (scope) { for (i = 0, leni = scope.subevents.length; i < leni; i++) { e = scope.subevents[i]; if (e instanceof cr.eventvariable && cr.equals_nocase(name, e.name)) return e; } scope = scope.parent; } for (i = 0, leni = this.eventsheets_by_index.length; i < leni; i++) { sheet = this.eventsheets_by_index[i]; for (j = 0, lenj = sheet.events.length; j < lenj; j++) { e = sheet.events[j]; if (e instanceof cr.eventvariable && cr.equals_nocase(name, e.name)) return e; } } return null; }; Runtime.prototype.getLayoutBySid = function(sid_) { var i, len; for (i = 0, len = this.layouts_by_index.length; i < len; i++) { if (this.layouts_by_index[i].sid === sid_) return this.layouts_by_index[i]; } return null; }; Runtime.prototype.getObjectTypeBySid = function(sid_) { var i, len; for (i = 0, len = this.types_by_index.length; i < len; i++) { if (this.types_by_index[i].sid === sid_) return this.types_by_index[i]; } return null; }; Runtime.prototype.getGroupBySid = function(sid_) { var i, len; for (i = 0, len = this.allGroups.length; i < len; i++) { if (this.allGroups[i].sid === sid_) return this.allGroups[i]; } return null; }; Runtime.prototype.doCanvasSnapshot = function(format_, quality_) { this.snapshotCanvas = [format_, quality_]; this.redraw = true; // force redraw so snapshot is always taken }; function IsIndexedDBAvailable() { try { return !!window.indexedDB; } catch (e) { return false; } }; function makeSaveDb(e) { var db = e.target.result; db.createObjectStore("saves", { keyPath: "slot" }); }; function IndexedDB_WriteSlot(slot_, data_, oncomplete_, onerror_) { try { var request = indexedDB.open("_C2SaveStates"); request.onupgradeneeded = makeSaveDb; request.onerror = onerror_; request.onsuccess = function(e) { var db = e.target.result; db.onerror = onerror_; var transaction = db.transaction(["saves"], "readwrite"); var objectStore = transaction.objectStore("saves"); var putReq = objectStore.put({ "slot": slot_, "data": data_ }); putReq.onsuccess = oncomplete_; }; } catch (err) { onerror_(err); } }; function IndexedDB_ReadSlot(slot_, oncomplete_, onerror_) { try { var request = indexedDB.open("_C2SaveStates"); request.onupgradeneeded = makeSaveDb; request.onerror = onerror_; request.onsuccess = function(e) { var db = e.target.result; db.onerror = onerror_; var transaction = db.transaction(["saves"]); var objectStore = transaction.objectStore("saves"); var readReq = objectStore.get(slot_); readReq.onsuccess = function(e) { if (readReq.result) oncomplete_(readReq.result["data"]); else oncomplete_(null); }; }; } catch (err) { onerror_(err); } }; Runtime.prototype.signalContinuousPreview = function() { this.signalledContinuousPreview = true; }; function doContinuousPreviewReload() { cr.logexport("Reloading for continuous preview"); if (!!window["c2cocoonjs"]) { CocoonJS["App"]["reload"](); } else { if (window.location.search.indexOf("continuous") > -1) window.location.reload(true); else window.location = window.location + "?continuous"; } }; Runtime.prototype.handleSaveLoad = function() { var self = this; var savingToSlot = this.saveToSlot; var savingJson = this.lastSaveJson; var loadingFromSlot = this.loadFromSlot; var continuous = false; if (this.signalledContinuousPreview) { continuous = true; savingToSlot = "__c2_continuouspreview"; this.signalledContinuousPreview = false; } if (savingToSlot.length) { this.ClearDeathRow(); savingJson = this.saveToJSONString(); if (IsIndexedDBAvailable() && !this.isCocoonJs) { IndexedDB_WriteSlot(savingToSlot, savingJson, function() { cr.logexport("Saved state to IndexedDB storage (" + savingJson.length + " bytes)"); self.lastSaveJson = savingJson; self.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null); self.lastSaveJson = ""; savingJson = ""; if (continuous) doContinuousPreviewReload(); }, function(e) { try { localStorage.setItem("__c2save_" + savingToSlot, savingJson); cr.logexport("Saved state to WebStorage (" + savingJson.length + " bytes)"); self.lastSaveJson = savingJson; self.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null); self.lastSaveJson = ""; savingJson = ""; if (continuous) doContinuousPreviewReload(); } catch (f) { cr.logexport("Failed to save game state: " + e + "; " + f); self.trigger(cr.system_object.prototype.cnds.OnSaveFailed, null); } }); } else { try { localStorage.setItem("__c2save_" + savingToSlot, savingJson); cr.logexport("Saved state to WebStorage (" + savingJson.length + " bytes)"); self.lastSaveJson = savingJson; this.trigger(cr.system_object.prototype.cnds.OnSaveComplete, null); self.lastSaveJson = ""; savingJson = ""; if (continuous) doContinuousPreviewReload(); } catch (e) { cr.logexport("Error saving to WebStorage: " + e); self.trigger(cr.system_object.prototype.cnds.OnSaveFailed, null); } } this.saveToSlot = ""; this.loadFromSlot = ""; this.loadFromJson = null; } if (loadingFromSlot.length) { if (IsIndexedDBAvailable() && !this.isCocoonJs) { IndexedDB_ReadSlot(loadingFromSlot, function(result_) { if (result_) { self.loadFromJson = result_; cr.logexport("Loaded state from IndexedDB storage (" + self.loadFromJson.length + " bytes)"); } else { self.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || ""; cr.logexport("Loaded state from WebStorage (" + self.loadFromJson.length + " bytes)"); } self.suspendDrawing = false; if (!self.loadFromJson) { self.loadFromJson = null; self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null); } }, function(e) { self.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || ""; cr.logexport("Loaded state from WebStorage (" + self.loadFromJson.length + " bytes)"); self.suspendDrawing = false; if (!self.loadFromJson) { self.loadFromJson = null; self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null); } }); } else { try { this.loadFromJson = localStorage.getItem("__c2save_" + loadingFromSlot) || ""; cr.logexport("Loaded state from WebStorage (" + this.loadFromJson.length + " bytes)"); } catch (e) { this.loadFromJson = null; } this.suspendDrawing = false; if (!self.loadFromJson) { self.loadFromJson = null; self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null); } } this.loadFromSlot = ""; this.saveToSlot = ""; } if (this.loadFromJson !== null) { this.ClearDeathRow(); var ok = this.loadFromJSONString(this.loadFromJson); if (ok) { this.lastSaveJson = this.loadFromJson; this.trigger(cr.system_object.prototype.cnds.OnLoadComplete, null); this.lastSaveJson = ""; } else { self.trigger(cr.system_object.prototype.cnds.OnLoadFailed, null); } this.loadFromJson = null; } }; function CopyExtraObject(extra) { var p, ret = {}; for (p in extra) { if (extra.hasOwnProperty(p)) { if (extra[p] instanceof cr.ObjectSet) continue; if (extra[p] && typeof extra[p].c2userdata !== "undefined") continue; if (p === "spriteCreatedDestroyCallback") continue; ret[p] = extra[p]; } } return ret; }; Runtime.prototype.saveToJSONString = function() { var i, len, j, lenj, type, layout, typeobj, g, c, a, v, p; var o = { "c2save": true, "version": 1, "rt": { "time": this.kahanTime.sum, "walltime": this.wallTime.sum, "timescale": this.timescale, "tickcount": this.tickcount, "execcount": this.execcount, "next_uid": this.next_uid, "running_layout": this.running_layout.sid, "start_time_offset": (Date.now() - this.start_time) }, "types": {}, "layouts": {}, "events": { "groups": {}, "cnds": {}, "acts": {}, "vars": {} } }; for (i = 0, len = this.types_by_index.length; i < len; i++) { type = this.types_by_index[i]; if (type.is_family || this.typeHasNoSaveBehavior(type)) continue; typeobj = { "instances": [] }; if (cr.hasAnyOwnProperty(type.extra)) typeobj["ex"] = CopyExtraObject(type.extra); for (j = 0, lenj = type.instances.length; j < lenj; j++) { typeobj["instances"].push(this.saveInstanceToJSON(type.instances[j])); } o["types"][type.sid.toString()] = typeobj; } for (i = 0, len = this.layouts_by_index.length; i < len; i++) { layout = this.layouts_by_index[i]; o["layouts"][layout.sid.toString()] = layout.saveToJSON(); } var ogroups = o["events"]["groups"]; for (i = 0, len = this.allGroups.length; i < len; i++) { g = this.allGroups[i]; ogroups[g.sid.toString()] = this.groups_by_name[g.group_name].group_active; } var ocnds = o["events"]["cnds"]; for (p in this.cndsBySid) { if (this.cndsBySid.hasOwnProperty(p)) { c = this.cndsBySid[p]; if (cr.hasAnyOwnProperty(c.extra)) ocnds[p] = { "ex": CopyExtraObject(c.extra) }; } } var oacts = o["events"]["acts"]; for (p in this.actsBySid) { if (this.actsBySid.hasOwnProperty(p)) { a = this.actsBySid[p]; if (cr.hasAnyOwnProperty(a.extra)) oacts[p] = { "ex": CopyExtraObject(a.extra) }; } } var ovars = o["events"]["vars"]; for (p in this.varsBySid) { if (this.varsBySid.hasOwnProperty(p)) { v = this.varsBySid[p]; if (!v.is_constant && (!v.parent || v.is_static)) ovars[p] = v.data; } } o["system"] = this.system.saveToJSON(); return JSON.stringify(o); }; Runtime.prototype.refreshUidMap = function() { var i, len, type, j, lenj, inst; this.objectsByUid = {}; for (i = 0, len = this.types_by_index.length; i < len; i++) { type = this.types_by_index[i]; if (type.is_family) continue; for (j = 0, lenj = type.instances.length; j < lenj; j++) { inst = type.instances[j]; this.objectsByUid[inst.uid.toString()] = inst; } } }; Runtime.prototype.loadFromJSONString = function(str) { var o; try { o = JSON.parse(str); } catch (e) { return false; } if (!o["c2save"]) return false; // probably not a c2 save state if (o["version"] > 1) return false; // from future version of c2; assume not compatible this.isLoadingState = true; var rt = o["rt"]; this.kahanTime.reset(); this.kahanTime.sum = rt["time"]; this.wallTime.reset(); this.wallTime.sum = rt["walltime"] || 0; this.timescale = rt["timescale"]; this.tickcount = rt["tickcount"]; this.execcount = rt["execcount"]; this.start_time = Date.now() - rt["start_time_offset"]; var layout_sid = rt["running_layout"]; if (layout_sid !== this.running_layout.sid) { var changeToLayout = this.getLayoutBySid(layout_sid); if (changeToLayout) this.doChangeLayout(changeToLayout); else return; // layout that was saved on has gone missing (deleted?) } var i, len, j, lenj, k, lenk, p, type, existing_insts, load_insts, inst, binst, layout, layer, g, iid, t; var otypes = o["types"]; for (p in otypes) { if (otypes.hasOwnProperty(p)) { type = this.getObjectTypeBySid(parseInt(p, 10)); if (!type || type.is_family || this.typeHasNoSaveBehavior(type)) continue; if (otypes[p]["ex"]) type.extra = otypes[p]["ex"]; else cr.wipe(type.extra); existing_insts = type.instances; load_insts = otypes[p]["instances"]; for (i = 0, len = cr.min(existing_insts.length, load_insts.length); i < len; i++) { this.loadInstanceFromJSON(existing_insts[i], load_insts[i]); } for (i = load_insts.length, len = existing_insts.length; i < len; i++) this.DestroyInstance(existing_insts[i]); for (i = existing_insts.length, len = load_insts.length; i < len; i++) { layer = null; if (type.plugin.is_world) { layer = this.running_layout.getLayerBySid(load_insts[i]["w"]["l"]); if (!layer) continue; } inst = this.createInstanceFromInit(type.default_instance, layer, false, 0, 0, true); this.loadInstanceFromJSON(inst, load_insts[i]); } type.stale_iids = true; } } this.ClearDeathRow(); this.refreshUidMap(); var olayouts = o["layouts"]; for (p in olayouts) { if (olayouts.hasOwnProperty(p)) { layout = this.getLayoutBySid(parseInt(p, 10)); if (!layout) continue; // must've gone missing layout.loadFromJSON(olayouts[p]); } } var ogroups = o["events"]["groups"]; for (p in ogroups) { if (ogroups.hasOwnProperty(p)) { g = this.getGroupBySid(parseInt(p, 10)); if (g && this.groups_by_name[g.group_name]) this.groups_by_name[g.group_name].setGroupActive(ogroups[p]); } } var ocnds = o["events"]["cnds"]; for (p in this.cndsBySid) { if (this.cndsBySid.hasOwnProperty(p)) { if (ocnds.hasOwnProperty(p)) { this.cndsBySid[p].extra = ocnds[p]["ex"]; } else { this.cndsBySid[p].extra = {}; } } } var oacts = o["events"]["acts"]; for (p in this.actsBySid) { if (this.actsBySid.hasOwnProperty(p)) { if (oacts.hasOwnProperty(p)) { this.actsBySid[p].extra = oacts[p]["ex"]; } else { this.actsBySid[p].extra = {}; } } } var ovars = o["events"]["vars"]; for (p in ovars) { if (ovars.hasOwnProperty(p) && this.varsBySid.hasOwnProperty(p)) { this.varsBySid[p].data = ovars[p]; } } this.next_uid = rt["next_uid"]; this.isLoadingState = false; for (i = 0, len = this.fireOnCreateAfterLoad.length; i < len; ++i) { inst = this.fireOnCreateAfterLoad[i]; this.trigger(Object.getPrototypeOf(inst.type.plugin).cnds.OnCreated, inst); } cr.clearArray(this.fireOnCreateAfterLoad); this.system.loadFromJSON(o["system"]); for (i = 0, len = this.types_by_index.length; i < len; i++) { type = this.types_by_index[i]; if (type.is_family || this.typeHasNoSaveBehavior(type)) continue; for (j = 0, lenj = type.instances.length; j < lenj; j++) { inst = type.instances[j]; if (type.is_contained) { iid = inst.get_iid(); cr.clearArray(inst.siblings); for (k = 0, lenk = type.container.length; k < lenk; k++) { t = type.container[k]; if (type === t) continue;; inst.siblings.push(t.instances[iid]); } } if (inst.afterLoad) inst.afterLoad(); if (inst.behavior_insts) { for (k = 0, lenk = inst.behavior_insts.length; k < lenk; k++) { binst = inst.behavior_insts[k]; if (binst.afterLoad) binst.afterLoad(); } } } } this.redraw = true; return true; }; Runtime.prototype.saveInstanceToJSON = function(inst, state_only) { var i, len, world, behinst, et; var type = inst.type; var plugin = type.plugin; var o = {}; if (state_only) o["c2"] = true; // mark as known json data from Construct 2 else o["uid"] = inst.uid; if (cr.hasAnyOwnProperty(inst.extra)) o["ex"] = CopyExtraObject(inst.extra); if (inst.instance_vars && inst.instance_vars.length) { o["ivs"] = {}; for (i = 0, len = inst.instance_vars.length; i < len; i++) { o["ivs"][inst.type.instvar_sids[i].toString()] = inst.instance_vars[i]; } } if (plugin.is_world) { world = { "x": inst.x, "y": inst.y, "w": inst.width, "h": inst.height, "l": inst.layer.sid, "zi": inst.get_zindex() }; if (inst.angle !== 0) world["a"] = inst.angle; if (inst.opacity !== 1) world["o"] = inst.opacity; if (inst.hotspotX !== 0.5) world["hX"] = inst.hotspotX; if (inst.hotspotY !== 0.5) world["hY"] = inst.hotspotY; if (inst.blend_mode !== 0) world["bm"] = inst.blend_mode; if (!inst.visible) world["v"] = inst.visible; if (!inst.collisionsEnabled) world["ce"] = inst.collisionsEnabled; if (inst.my_timescale !== -1) world["mts"] = inst.my_timescale; if (type.effect_types.length) { world["fx"] = []; for (i = 0, len = type.effect_types.length; i < len; i++) { et = type.effect_types[i]; world["fx"].push({ "name": et.name, "active": inst.active_effect_flags[et.index], "params": inst.effect_params[et.index] }); } } o["w"] = world; } if (inst.behavior_insts && inst.behavior_insts.length) { o["behs"] = {}; for (i = 0, len = inst.behavior_insts.length; i < len; i++) { behinst = inst.behavior_insts[i]; if (behinst.saveToJSON) o["behs"][behinst.type.sid.toString()] = behinst.saveToJSON(); } } if (inst.saveToJSON) o["data"] = inst.saveToJSON(); return o; }; Runtime.prototype.getInstanceVarIndexBySid = function(type, sid_) { var i, len; for (i = 0, len = type.instvar_sids.length; i < len; i++) { if (type.instvar_sids[i] === sid_) return i; } return -1; }; Runtime.prototype.getBehaviorIndexBySid = function(inst, sid_) { var i, len; for (i = 0, len = inst.behavior_insts.length; i < len; i++) { if (inst.behavior_insts[i].type.sid === sid_) return i; } return -1; }; Runtime.prototype.loadInstanceFromJSON = function(inst, o, state_only) { var p, i, len, iv, oivs, world, fxindex, obehs, behindex, value; var oldlayer; var type = inst.type; var plugin = type.plugin; if (state_only) { if (!o["c2"]) return; } else inst.uid = o["uid"]; if (o["ex"]) inst.extra = o["ex"]; else cr.wipe(inst.extra); oivs = o["ivs"]; if (oivs) { for (p in oivs) { if (oivs.hasOwnProperty(p)) { iv = this.getInstanceVarIndexBySid(type, parseInt(p, 10)); if (iv < 0 || iv >= inst.instance_vars.length) continue; // must've gone missing value = oivs[p]; if (value === null) value = NaN; inst.instance_vars[iv] = value; } } } if (plugin.is_world) { world = o["w"]; if (inst.layer.sid !== world["l"]) { oldlayer = inst.layer; inst.layer = this.running_layout.getLayerBySid(world["l"]); if (inst.layer) { oldlayer.removeFromInstanceList(inst, true); inst.layer.appendToInstanceList(inst, true); inst.set_bbox_changed(); inst.layer.setZIndicesStaleFrom(0); } else { inst.layer = oldlayer; if (!state_only) this.DestroyInstance(inst); } } inst.x = world["x"]; inst.y = world["y"]; inst.width = world["w"]; inst.height = world["h"]; inst.zindex = world["zi"]; inst.angle = world.hasOwnProperty("a") ? world["a"] : 0; inst.opacity = world.hasOwnProperty("o") ? world["o"] : 1; inst.hotspotX = world.hasOwnProperty("hX") ? world["hX"] : 0.5; inst.hotspotY = world.hasOwnProperty("hY") ? world["hY"] : 0.5; inst.visible = world.hasOwnProperty("v") ? world["v"] : true; inst.collisionsEnabled = world.hasOwnProperty("ce") ? world["ce"] : true; inst.my_timescale = world.hasOwnProperty("mts") ? world["mts"] : -1; inst.blend_mode = world.hasOwnProperty("bm") ? world["bm"] : 0;; inst.compositeOp = cr.effectToCompositeOp(inst.blend_mode); if (this.gl) cr.setGLBlend(inst, inst.blend_mode, this.gl); inst.set_bbox_changed(); if (world.hasOwnProperty("fx")) { for (i = 0, len = world["fx"].length; i < len; i++) { fxindex = type.getEffectIndexByName(world["fx"][i]["name"]); if (fxindex < 0) continue; // must've gone missing inst.active_effect_flags[fxindex] = world["fx"][i]["active"]; inst.effect_params[fxindex] = world["fx"][i]["params"]; } } inst.updateActiveEffects(); } obehs = o["behs"]; if (obehs) { for (p in obehs) { if (obehs.hasOwnProperty(p)) { behindex = this.getBehaviorIndexBySid(inst, parseInt(p, 10)); if (behindex < 0) continue; // must've gone missing inst.behavior_insts[behindex].loadFromJSON(obehs[p]); } } } if (o["data"]) inst.loadFromJSON(o["data"]); }; Runtime.prototype.fetchLocalFileViaCordova = function(filename, successCallback, errorCallback) { var path = cordova["file"]["applicationDirectory"] + "www/" + filename; window["resolveLocalFileSystemURL"](path, function(entry) { entry.file(successCallback, errorCallback); }, errorCallback); }; Runtime.prototype.fetchLocalFileViaCordovaAsText = function(filename, successCallback, errorCallback) { this.fetchLocalFileViaCordova(filename, function(file) { var reader = new FileReader(); reader.onload = function(e) { successCallback(e.target.result); }; reader.onerror = errorCallback; reader.readAsText(file); }, errorCallback); }; var queuedArrayBufferReads = []; var activeArrayBufferReads = 0; var MAX_ARRAYBUFFER_READS = 8; Runtime.prototype.maybeStartNextArrayBufferRead = function() { if (!queuedArrayBufferReads.length) return; // none left if (activeArrayBufferReads >= MAX_ARRAYBUFFER_READS) return; // already got maximum number in-flight activeArrayBufferReads++; var job = queuedArrayBufferReads.shift(); this.doFetchLocalFileViaCordovaAsArrayBuffer(job.filename, job.successCallback, job.errorCallback); }; Runtime.prototype.fetchLocalFileViaCordovaAsArrayBuffer = function(filename, successCallback_, errorCallback_) { var self = this; queuedArrayBufferReads.push({ filename: filename, successCallback: function(result) { activeArrayBufferReads--; self.maybeStartNextArrayBufferRead(); successCallback_(result); }, errorCallback: function(err) { activeArrayBufferReads--; self.maybeStartNextArrayBufferRead(); errorCallback_(err); } }); this.maybeStartNextArrayBufferRead(); }; Runtime.prototype.doFetchLocalFileViaCordovaAsArrayBuffer = function(filename, successCallback, errorCallback) { this.fetchLocalFileViaCordova(filename, function(file) { var reader = new FileReader(); reader.onload = function(e) { successCallback(e.target.result); }; reader.readAsArrayBuffer(file); }, errorCallback); }; Runtime.prototype.fetchLocalFileViaCordovaAsURL = function(filename, successCallback, errorCallback) { var blobType = ""; var lowername = filename.toLowerCase(); var ext3 = lowername.substr(lowername.length - 4); var ext4 = lowername.substr(lowername.length - 5); if (ext3 === ".mp4") blobType = "video/mp4"; else if (ext4 === ".webm") blobType = "video/webm"; // use video type but hopefully works with audio too else if (ext3 === ".m4a") blobType = "audio/mp4"; else if (ext3 === ".mp3") blobType = "audio/mpeg"; this.fetchLocalFileViaCordovaAsArrayBuffer(filename, function(arrayBuffer) { var blob = new Blob([arrayBuffer], { type: blobType }); var url = URL.createObjectURL(blob); successCallback(url); }, errorCallback); }; Runtime.prototype.isAbsoluteUrl = function(url) { return /^(?:[a-z]+:)?\/\//.test(url) || url.substr(0, 5) === "data:" || url.substr(0, 5) === "blob:"; }; Runtime.prototype.setImageSrc = function(img, src) { if (this.isWKWebView && !this.isAbsoluteUrl(src)) { this.fetchLocalFileViaCordovaAsURL(src, function(url) { img.src = url; }, function(err) { alert("Failed to load image: " + err); }); } else { img.src = src; } }; Runtime.prototype.setCtxImageSmoothingEnabled = function(ctx, e) { if (typeof ctx["imageSmoothingEnabled"] !== "undefined") { ctx["imageSmoothingEnabled"] = e; } else { ctx["webkitImageSmoothingEnabled"] = e; ctx["mozImageSmoothingEnabled"] = e; ctx["msImageSmoothingEnabled"] = e; } }; cr.runtime = Runtime; cr.createRuntime = function(canvasid) { return new Runtime(document.getElementById(canvasid)); }; cr.createDCRuntime = function(w, h) { return new Runtime({ "dc": true, "width": w, "height": h }); }; window["cr_createRuntime"] = cr.createRuntime; window["cr_createDCRuntime"] = cr.createDCRuntime; window["createCocoonJSRuntime"] = function() { window["c2cocoonjs"] = true; var canvas = document.createElement("screencanvas") || document.createElement("canvas"); canvas.screencanvas = true; document.body.appendChild(canvas); var rt = new Runtime(canvas); window["c2runtime"] = rt; window.addEventListener("orientationchange", function() { window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight); }); window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight); return rt; }; window["createEjectaRuntime"] = function() { var canvas = document.getElementById("canvas"); var rt = new Runtime(canvas); window["c2runtime"] = rt; window["c2runtime"]["setSize"](window.innerWidth, window.innerHeight); return rt; }; }()); window["cr_getC2Runtime"] = function() { var canvas = document.getElementById("c2canvas"); if (canvas) return canvas["c2runtime"]; else if (window["c2runtime"]) return window["c2runtime"]; else return null; } window["cr_getSnapshot"] = function(format_, quality_) { var runtime = window["cr_getC2Runtime"](); if (runtime) runtime.doCanvasSnapshot(format_, quality_); } window["cr_sizeCanvas"] = function(w, h) { if (w === 0 || h === 0) return; var runtime = window["cr_getC2Runtime"](); if (runtime) runtime["setSize"](w, h); } window["cr_setSuspended"] = function(s) { var runtime = window["cr_getC2Runtime"](); if (runtime) runtime["setSuspended"](s); }; (function() { function Layout(runtime, m) { this.runtime = runtime; this.event_sheet = null; this.scrollX = (this.runtime.original_width / 2); this.scrollY = (this.runtime.original_height / 2); this.scale = 1.0; this.angle = 0; this.first_visit = true; this.name = m[0]; this.originalWidth = m[1]; this.originalHeight = m[2]; this.width = m[1]; this.height = m[2]; this.unbounded_scrolling = m[3]; this.sheetname = m[4]; this.sid = m[5]; var lm = m[6]; var i, len; this.layers = []; this.initial_types = []; for (i = 0, len = lm.length; i < len; i++) { var layer = new cr.layer(this, lm[i]); layer.number = i; cr.seal(layer); this.layers.push(layer); } var im = m[7]; this.initial_nonworld = []; for (i = 0, len = im.length; i < len; i++) { var inst = im[i]; var type = this.runtime.types_by_index[inst[1]];; if (!type.default_instance) type.default_instance = inst; this.initial_nonworld.push(inst); if (this.initial_types.indexOf(type) === -1) this.initial_types.push(type); } this.effect_types = []; this.active_effect_types = []; this.shaders_preserve_opaqueness = true; this.effect_params = []; for (i = 0, len = m[8].length; i < len; i++) { this.effect_types.push({ id: m[8][i][0], name: m[8][i][1], shaderindex: -1, preservesOpaqueness: false, active: true, index: i }); this.effect_params.push(m[8][i][2].slice(0)); } this.updateActiveEffects(); this.rcTex = new cr.rect(0, 0, 1, 1); this.rcTex2 = new cr.rect(0, 0, 1, 1); this.persist_data = {}; }; Layout.prototype.saveObjectToPersist = function(inst) { var sidStr = inst.type.sid.toString(); if (!this.persist_data.hasOwnProperty(sidStr)) this.persist_data[sidStr] = []; var type_persist = this.persist_data[sidStr]; type_persist.push(this.runtime.saveInstanceToJSON(inst)); }; Layout.prototype.hasOpaqueBottomLayer = function() { var layer = this.layers[0]; return !layer.transparent && layer.opacity === 1.0 && !layer.forceOwnTexture && layer.visible; }; Layout.prototype.updateActiveEffects = function() { cr.clearArray(this.active_effect_types); this.shaders_preserve_opaqueness = true; var i, len, et; for (i = 0, len = this.effect_types.length; i < len; i++) { et = this.effect_types[i]; if (et.active) { this.active_effect_types.push(et); if (!et.preservesOpaqueness) this.shaders_preserve_opaqueness = false; } } }; Layout.prototype.getEffectByName = function(name_) { var i, len, et; for (i = 0, len = this.effect_types.length; i < len; i++) { et = this.effect_types[i]; if (et.name === name_) return et; } return null; }; var created_instances = []; function sort_by_zindex(a, b) { return a.zindex - b.zindex; }; var first_layout = true; Layout.prototype.startRunning = function() { if (this.sheetname) { this.event_sheet = this.runtime.eventsheets[this.sheetname];; this.event_sheet.updateDeepIncludes(); } this.runtime.running_layout = this; this.width = this.originalWidth; this.height = this.originalHeight; this.scrollX = (this.runtime.original_width / 2); this.scrollY = (this.runtime.original_height / 2); var i, k, len, lenk, type, type_instances, initial_inst, inst, iid, t, s, p, q, type_data, layer; for (i = 0, len = this.runtime.types_by_index.length; i < len; i++) { type = this.runtime.types_by_index[i]; if (type.is_family) continue; // instances are only transferred for their real type type_instances = type.instances; for (k = 0, lenk = type_instances.length; k < lenk; k++) { inst = type_instances[k]; if (inst.layer) { var num = inst.layer.number; if (num >= this.layers.length) num = this.layers.length - 1; inst.layer = this.layers[num]; if (inst.layer.instances.indexOf(inst) === -1) inst.layer.instances.push(inst); inst.layer.zindices_stale = true; } } } if (!first_layout) { for (i = 0, len = this.layers.length; i < len; ++i) { this.layers[i].instances.sort(sort_by_zindex); } } var layer; cr.clearArray(created_instances); this.boundScrolling(); for (i = 0, len = this.layers.length; i < len; i++) { layer = this.layers[i]; layer.createInitialInstances(); // fills created_instances layer.updateViewport(null); } var uids_changed = false; if (!this.first_visit) { for (p in this.persist_data) { if (this.persist_data.hasOwnProperty(p)) { type = this.runtime.getObjectTypeBySid(parseInt(p, 10)); if (!type || type.is_family || !this.runtime.typeHasPersistBehavior(type)) continue; type_data = this.persist_data[p]; for (i = 0, len = type_data.length; i < len; i++) { layer = null; if (type.plugin.is_world) { layer = this.getLayerBySid(type_data[i]["w"]["l"]); if (!layer) continue; } inst = this.runtime.createInstanceFromInit(type.default_instance, layer, false, 0, 0, true); this.runtime.loadInstanceFromJSON(inst, type_data[i]); uids_changed = true; created_instances.push(inst); } cr.clearArray(type_data); } } for (i = 0, len = this.layers.length; i < len; i++) { this.layers[i].instances.sort(sort_by_zindex); this.layers[i].zindices_stale = true; // in case of duplicates/holes } } if (uids_changed) { this.runtime.ClearDeathRow(); this.runtime.refreshUidMap(); } for (i = 0; i < created_instances.length; i++) { inst = created_instances[i]; if (!inst.type.is_contained) continue; iid = inst.get_iid(); for (k = 0, lenk = inst.type.container.length; k < lenk; k++) { t = inst.type.container[k]; if (inst.type === t) continue; if (t.instances.length > iid) inst.siblings.push(t.instances[iid]); else { if (!t.default_instance) {} else { s = this.runtime.createInstanceFromInit(t.default_instance, inst.layer, true, inst.x, inst.y, true); this.runtime.ClearDeathRow(); t.updateIIDs(); inst.siblings.push(s); created_instances.push(s); // come back around and link up its own instances too } } } } for (i = 0, len = this.initial_nonworld.length; i < len; i++) { initial_inst = this.initial_nonworld[i]; type = this.runtime.types_by_index[initial_inst[1]]; if (!type.is_contained) { inst = this.runtime.createInstanceFromInit(this.initial_nonworld[i], null, true); }; } this.runtime.changelayout = null; this.runtime.ClearDeathRow(); if (this.runtime.ctx && !this.runtime.isDomFree) { for (i = 0, len = this.runtime.types_by_index.length; i < len; i++) { t = this.runtime.types_by_index[i]; if (t.is_family || !t.instances.length || !t.preloadCanvas2D) continue; t.preloadCanvas2D(this.runtime.ctx); } } /* if (this.runtime.glwrap) { console.log("Estimated VRAM at layout start: " + this.runtime.glwrap.textureCount() + " textures, approx. " + Math.round(this.runtime.glwrap.estimateVRAM() / 1024) + " kb"); } */ if (this.runtime.isLoadingState) { cr.shallowAssignArray(this.runtime.fireOnCreateAfterLoad, created_instances); } else { for (i = 0, len = created_instances.length; i < len; i++) { inst = created_instances[i]; this.runtime.trigger(Object.getPrototypeOf(inst.type.plugin).cnds.OnCreated, inst); } } cr.clearArray(created_instances); if (!this.runtime.isLoadingState) { this.runtime.trigger(cr.system_object.prototype.cnds.OnLayoutStart, null); } this.first_visit = false; }; Layout.prototype.createGlobalNonWorlds = function() { var i, k, len, initial_inst, inst, type; for (i = 0, k = 0, len = this.initial_nonworld.length; i < len; i++) { initial_inst = this.initial_nonworld[i]; type = this.runtime.types_by_index[initial_inst[1]]; if (type.global) { if (!type.is_contained) { inst = this.runtime.createInstanceFromInit(initial_inst, null, true); } } else { this.initial_nonworld[k] = initial_inst; k++; } } cr.truncateArray(this.initial_nonworld, k); }; Layout.prototype.stopRunning = function() {; /* if (this.runtime.glwrap) { console.log("Estimated VRAM at layout end: " + this.runtime.glwrap.textureCount() + " textures, approx. " + Math.round(this.runtime.glwrap.estimateVRAM() / 1024) + " kb"); } */ if (!this.runtime.isLoadingState) { this.runtime.trigger(cr.system_object.prototype.cnds.OnLayoutEnd, null); } this.runtime.isEndingLayout = true; cr.clearArray(this.runtime.system.waits); var i, leni, j, lenj; var layer_instances, inst, type; if (!this.first_visit) { for (i = 0, leni = this.layers.length; i < leni; i++) { this.layers[i].updateZIndices(); layer_instances = this.layers[i].instances; for (j = 0, lenj = layer_instances.length; j < lenj; j++) { inst = layer_instances[j]; if (!inst.type.global) { if (this.runtime.typeHasPersistBehavior(inst.type)) this.saveObjectToPersist(inst); } } } } for (i = 0, leni = this.layers.length; i < leni; i++) { layer_instances = this.layers[i].instances; for (j = 0, lenj = layer_instances.length; j < lenj; j++) { inst = layer_instances[j]; if (!inst.type.global) { this.runtime.DestroyInstance(inst); } } this.runtime.ClearDeathRow(); cr.clearArray(layer_instances); this.layers[i].zindices_stale = true; } for (i = 0, leni = this.runtime.types_by_index.length; i < leni; i++) { type = this.runtime.types_by_index[i]; if (type.global || type.plugin.is_world || type.plugin.singleglobal || type.is_family) continue; for (j = 0, lenj = type.instances.length; j < lenj; j++) this.runtime.DestroyInstance(type.instances[j]); this.runtime.ClearDeathRow(); } first_layout = false; this.runtime.isEndingLayout = false; }; var temp_rect = new cr.rect(0, 0, 0, 0); Layout.prototype.recreateInitialObjects = function(type, x1, y1, x2, y2) { temp_rect.set(x1, y1, x2, y2); var i, len; for (i = 0, len = this.layers.length; i < len; i++) { this.layers[i].recreateInitialObjects(type, temp_rect); } }; Layout.prototype.draw = function(ctx) { var layout_canvas; var layout_ctx = ctx; var ctx_changed = false; var render_offscreen = !this.runtime.fullscreenScalingQuality; if (render_offscreen) { if (!this.runtime.layout_canvas) { this.runtime.layout_canvas = document.createElement("canvas"); layout_canvas = this.runtime.layout_canvas; layout_canvas.width = this.runtime.draw_width; layout_canvas.height = this.runtime.draw_height; this.runtime.layout_ctx = layout_canvas.getContext("2d"); ctx_changed = true; } layout_canvas = this.runtime.layout_canvas; layout_ctx = this.runtime.layout_ctx; if (layout_canvas.width !== this.runtime.draw_width) { layout_canvas.width = this.runtime.draw_width; ctx_changed = true; } if (layout_canvas.height !== this.runtime.draw_height) { layout_canvas.height = this.runtime.draw_height; ctx_changed = true; } if (ctx_changed) { this.runtime.setCtxImageSmoothingEnabled(layout_ctx, this.runtime.linearSampling); } } layout_ctx.globalAlpha = 1; layout_ctx.globalCompositeOperation = "source-over"; if (this.runtime.clearBackground && !this.hasOpaqueBottomLayer()) layout_ctx.clearRect(0, 0, this.runtime.draw_width, this.runtime.draw_height); var i, len, l; for (i = 0, len = this.layers.length; i < len; i++) { l = this.layers[i]; if (l.visible && l.opacity > 0 && l.blend_mode !== 11 && (l.instances.length || !l.transparent)) l.draw(layout_ctx); else l.updateViewport(null); // even if not drawing, keep viewport up to date } if (render_offscreen) { ctx.drawImage(layout_canvas, 0, 0, this.runtime.width, this.runtime.height); } }; Layout.prototype.drawGL_earlyZPass = function(glw) { glw.setEarlyZPass(true); if (!this.runtime.layout_tex) { this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); } if (this.runtime.layout_tex.c2width !== this.runtime.draw_width || this.runtime.layout_tex.c2height !== this.runtime.draw_height) { glw.deleteTexture(this.runtime.layout_tex); this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); } glw.setRenderingToTexture(this.runtime.layout_tex); if (!this.runtime.fullscreenScalingQuality) { glw.setSize(this.runtime.draw_width, this.runtime.draw_height); } var i, l; for (i = this.layers.length - 1; i >= 0; --i) { l = this.layers[i]; if (l.visible && l.opacity === 1 && l.shaders_preserve_opaqueness && l.blend_mode === 0 && (l.instances.length || !l.transparent)) { l.drawGL_earlyZPass(glw); } else { l.updateViewport(null); // even if not drawing, keep viewport up to date } } glw.setEarlyZPass(false); }; Layout.prototype.drawGL = function(glw) { var render_to_texture = (this.active_effect_types.length > 0 || this.runtime.uses_background_blending || !this.runtime.fullscreenScalingQuality || this.runtime.enableFrontToBack); if (render_to_texture) { if (!this.runtime.layout_tex) { this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); } if (this.runtime.layout_tex.c2width !== this.runtime.draw_width || this.runtime.layout_tex.c2height !== this.runtime.draw_height) { glw.deleteTexture(this.runtime.layout_tex); this.runtime.layout_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); } glw.setRenderingToTexture(this.runtime.layout_tex); if (!this.runtime.fullscreenScalingQuality) { glw.setSize(this.runtime.draw_width, this.runtime.draw_height); } } else { if (this.runtime.layout_tex) { glw.setRenderingToTexture(null); glw.deleteTexture(this.runtime.layout_tex); this.runtime.layout_tex = null; } } if (this.runtime.clearBackground && !this.hasOpaqueBottomLayer()) glw.clear(0, 0, 0, 0); var i, len, l; for (i = 0, len = this.layers.length; i < len; i++) { l = this.layers[i]; if (l.visible && l.opacity > 0 && (l.instances.length || !l.transparent)) l.drawGL(glw); else l.updateViewport(null); // even if not drawing, keep viewport up to date } if (render_to_texture) { if (this.active_effect_types.length === 0 || (this.active_effect_types.length === 1 && this.runtime.fullscreenScalingQuality)) { if (this.active_effect_types.length === 1) { var etindex = this.active_effect_types[0].index; glw.switchProgram(this.active_effect_types[0].shaderindex); glw.setProgramParameters(null, // backTex 1.0 / this.runtime.draw_width, // pixelWidth 1.0 / this.runtime.draw_height, // pixelHeight 0.0, 0.0, // destStart 1.0, 1.0, // destEnd this.scale, // layerScale this.angle, // layerAngle 0.0, 0.0, // viewOrigin this.runtime.draw_width / 2, this.runtime.draw_height / 2, // scrollPos this.runtime.kahanTime.sum, // seconds this.effect_params[etindex]); // fx parameters if (glw.programIsAnimated(this.active_effect_types[0].shaderindex)) this.runtime.redraw = true; } else glw.switchProgram(0); if (!this.runtime.fullscreenScalingQuality) { glw.setSize(this.runtime.width, this.runtime.height); } glw.setRenderingToTexture(null); // to backbuffer glw.setDepthTestEnabled(false); // ignore depth buffer, copy full texture glw.setOpacity(1); glw.setTexture(this.runtime.layout_tex); glw.setAlphaBlend(); glw.resetModelView(); glw.updateModelView(); var halfw = this.runtime.width / 2; var halfh = this.runtime.height / 2; glw.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh); glw.setTexture(null); glw.setDepthTestEnabled(true); // turn depth test back on } else { this.renderEffectChain(glw, null, null, null); } } }; Layout.prototype.getRenderTarget = function() { if (this.active_effect_types.length > 0 || this.runtime.uses_background_blending || !this.runtime.fullscreenScalingQuality || this.runtime.enableFrontToBack) { return this.runtime.layout_tex; } else { return null; } }; Layout.prototype.getMinLayerScale = function() { var m = this.layers[0].getScale(); var i, len, l; for (i = 1, len = this.layers.length; i < len; i++) { l = this.layers[i]; if (l.parallaxX === 0 && l.parallaxY === 0) continue; if (l.getScale() < m) m = l.getScale(); } return m; }; Layout.prototype.scrollToX = function(x) { if (!this.unbounded_scrolling) { var widthBoundary = (this.runtime.draw_width * (1 / this.getMinLayerScale()) / 2); if (x > this.width - widthBoundary) x = this.width - widthBoundary; if (x < widthBoundary) x = widthBoundary; } if (this.scrollX !== x) { this.scrollX = x; this.runtime.redraw = true; } }; Layout.prototype.scrollToY = function(y) { if (!this.unbounded_scrolling) { var heightBoundary = (this.runtime.draw_height * (1 / this.getMinLayerScale()) / 2); if (y > this.height - heightBoundary) y = this.height - heightBoundary; if (y < heightBoundary) y = heightBoundary; } if (this.scrollY !== y) { this.scrollY = y; this.runtime.redraw = true; } }; Layout.prototype.boundScrolling = function() { this.scrollToX(this.scrollX); this.scrollToY(this.scrollY); }; Layout.prototype.renderEffectChain = function(glw, layer, inst, rendertarget) { var active_effect_types = inst ? inst.active_effect_types : layer ? layer.active_effect_types : this.active_effect_types; var layerScale = 1, layerAngle = 0, viewOriginLeft = 0, viewOriginTop = 0, viewOriginRight = this.runtime.draw_width, viewOriginBottom = this.runtime.draw_height; if (inst) { layerScale = inst.layer.getScale(); layerAngle = inst.layer.getAngle(); viewOriginLeft = inst.layer.viewLeft; viewOriginTop = inst.layer.viewTop; viewOriginRight = inst.layer.viewRight; viewOriginBottom = inst.layer.viewBottom; } else if (layer) { layerScale = layer.getScale(); layerAngle = layer.getAngle(); viewOriginLeft = layer.viewLeft; viewOriginTop = layer.viewTop; viewOriginRight = layer.viewRight; viewOriginBottom = layer.viewBottom; } var fx_tex = this.runtime.fx_tex; var i, len, last, temp, fx_index = 0, other_fx_index = 1; var y, h; var windowWidth = this.runtime.draw_width; var windowHeight = this.runtime.draw_height; var halfw = windowWidth / 2; var halfh = windowHeight / 2; var rcTex = layer ? layer.rcTex : this.rcTex; var rcTex2 = layer ? layer.rcTex2 : this.rcTex2; var screenleft = 0, clearleft = 0; var screentop = 0, cleartop = 0; var screenright = windowWidth, clearright = windowWidth; var screenbottom = windowHeight, clearbottom = windowHeight; var boxExtendHorizontal = 0; var boxExtendVertical = 0; var inst_layer_angle = inst ? inst.layer.getAngle() : 0; if (inst) { for (i = 0, len = active_effect_types.length; i < len; i++) { boxExtendHorizontal += glw.getProgramBoxExtendHorizontal(active_effect_types[i].shaderindex); boxExtendVertical += glw.getProgramBoxExtendVertical(active_effect_types[i].shaderindex); } var bbox = inst.bbox; screenleft = layer.layerToCanvas(bbox.left, bbox.top, true, true); screentop = layer.layerToCanvas(bbox.left, bbox.top, false, true); screenright = layer.layerToCanvas(bbox.right, bbox.bottom, true, true); screenbottom = layer.layerToCanvas(bbox.right, bbox.bottom, false, true); if (inst_layer_angle !== 0) { var screentrx = layer.layerToCanvas(bbox.right, bbox.top, true, true); var screentry = layer.layerToCanvas(bbox.right, bbox.top, false, true); var screenblx = layer.layerToCanvas(bbox.left, bbox.bottom, true, true); var screenbly = layer.layerToCanvas(bbox.left, bbox.bottom, false, true); temp = Math.min(screenleft, screenright, screentrx, screenblx); screenright = Math.max(screenleft, screenright, screentrx, screenblx); screenleft = temp; temp = Math.min(screentop, screenbottom, screentry, screenbly); screenbottom = Math.max(screentop, screenbottom, screentry, screenbly); screentop = temp; } screenleft -= boxExtendHorizontal; screentop -= boxExtendVertical; screenright += boxExtendHorizontal; screenbottom += boxExtendVertical; rcTex2.left = screenleft / windowWidth; rcTex2.top = 1 - screentop / windowHeight; rcTex2.right = screenright / windowWidth; rcTex2.bottom = 1 - screenbottom / windowHeight; clearleft = screenleft = cr.floor(screenleft); cleartop = screentop = cr.floor(screentop); clearright = screenright = cr.ceil(screenright); clearbottom = screenbottom = cr.ceil(screenbottom); clearleft -= boxExtendHorizontal; cleartop -= boxExtendVertical; clearright += boxExtendHorizontal; clearbottom += boxExtendVertical; if (screenleft < 0) screenleft = 0; if (screentop < 0) screentop = 0; if (screenright > windowWidth) screenright = windowWidth; if (screenbottom > windowHeight) screenbottom = windowHeight; if (clearleft < 0) clearleft = 0; if (cleartop < 0) cleartop = 0; if (clearright > windowWidth) clearright = windowWidth; if (clearbottom > windowHeight) clearbottom = windowHeight; rcTex.left = screenleft / windowWidth; rcTex.top = 1 - screentop / windowHeight; rcTex.right = screenright / windowWidth; rcTex.bottom = 1 - screenbottom / windowHeight; } else { rcTex.left = rcTex2.left = 0; rcTex.top = rcTex2.top = 0; rcTex.right = rcTex2.right = 1; rcTex.bottom = rcTex2.bottom = 1; } var pre_draw = (inst && (glw.programUsesDest(active_effect_types[0].shaderindex) || boxExtendHorizontal !== 0 || boxExtendVertical !== 0 || inst.opacity !== 1 || inst.type.plugin.must_predraw)) || (layer && !inst && layer.opacity !== 1); glw.setAlphaBlend(); if (pre_draw) { if (!fx_tex[fx_index]) { fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling); } if (fx_tex[fx_index].c2width !== windowWidth || fx_tex[fx_index].c2height !== windowHeight) { glw.deleteTexture(fx_tex[fx_index]); fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling); } glw.switchProgram(0); glw.setRenderingToTexture(fx_tex[fx_index]); h = clearbottom - cleartop; y = (windowHeight - cleartop) - h; glw.clearRect(clearleft, y, clearright - clearleft, h); if (inst) { inst.drawGL(glw); } else { glw.setTexture(this.runtime.layer_tex); glw.setOpacity(layer.opacity); glw.resetModelView(); glw.translate(-halfw, -halfh); glw.updateModelView(); glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex); } rcTex2.left = rcTex2.top = 0; rcTex2.right = rcTex2.bottom = 1; if (inst) { temp = rcTex.top; rcTex.top = rcTex.bottom; rcTex.bottom = temp; } fx_index = 1; other_fx_index = 0; } glw.setOpacity(1); var last = active_effect_types.length - 1; var post_draw = glw.programUsesCrossSampling(active_effect_types[last].shaderindex) || (!layer && !inst && !this.runtime.fullscreenScalingQuality); var etindex = 0; for (i = 0, len = active_effect_types.length; i < len; i++) { if (!fx_tex[fx_index]) { fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling); } if (fx_tex[fx_index].c2width !== windowWidth || fx_tex[fx_index].c2height !== windowHeight) { glw.deleteTexture(fx_tex[fx_index]); fx_tex[fx_index] = glw.createEmptyTexture(windowWidth, windowHeight, this.runtime.linearSampling); } glw.switchProgram(active_effect_types[i].shaderindex); etindex = active_effect_types[i].index; if (glw.programIsAnimated(active_effect_types[i].shaderindex)) this.runtime.redraw = true; if (i == 0 && !pre_draw) { glw.setRenderingToTexture(fx_tex[fx_index]); h = clearbottom - cleartop; y = (windowHeight - cleartop) - h; glw.clearRect(clearleft, y, clearright - clearleft, h); if (inst) { var pixelWidth; var pixelHeight; if (inst.curFrame && inst.curFrame.texture_img) { var img = inst.curFrame.texture_img; pixelWidth = 1.0 / img.width; pixelHeight = 1.0 / img.height; } else { pixelWidth = 1.0 / inst.width; pixelHeight = 1.0 / inst.height; } glw.setProgramParameters(rendertarget, // backTex pixelWidth, pixelHeight, rcTex2.left, rcTex2.top, // destStart rcTex2.right, rcTex2.bottom, // destEnd layerScale, layerAngle, viewOriginLeft, viewOriginTop, (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2, this.runtime.kahanTime.sum, inst.effect_params[etindex]); // fx params inst.drawGL(glw); } else { glw.setProgramParameters(rendertarget, // backTex 1.0 / windowWidth, // pixelWidth 1.0 / windowHeight, // pixelHeight 0.0, 0.0, // destStart 1.0, 1.0, // destEnd layerScale, layerAngle, viewOriginLeft, viewOriginTop, (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2, this.runtime.kahanTime.sum, layer ? // fx params layer.effect_params[etindex] : this.effect_params[etindex]); glw.setTexture(layer ? this.runtime.layer_tex : this.runtime.layout_tex); glw.resetModelView(); glw.translate(-halfw, -halfh); glw.updateModelView(); glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex); } rcTex2.left = rcTex2.top = 0; rcTex2.right = rcTex2.bottom = 1; if (inst && !post_draw) { temp = screenbottom; screenbottom = screentop; screentop = temp; } } else { glw.setProgramParameters(rendertarget, // backTex 1.0 / windowWidth, // pixelWidth 1.0 / windowHeight, // pixelHeight rcTex2.left, rcTex2.top, // destStart rcTex2.right, rcTex2.bottom, // destEnd layerScale, layerAngle, viewOriginLeft, viewOriginTop, (viewOriginLeft + viewOriginRight) / 2, (viewOriginTop + viewOriginBottom) / 2, this.runtime.kahanTime.sum, inst ? // fx params inst.effect_params[etindex] : layer ? layer.effect_params[etindex] : this.effect_params[etindex]); glw.setTexture(null); if (i === last && !post_draw) { if (inst) glw.setBlend(inst.srcBlend, inst.destBlend); else if (layer) glw.setBlend(layer.srcBlend, layer.destBlend); glw.setRenderingToTexture(rendertarget); } else { glw.setRenderingToTexture(fx_tex[fx_index]); h = clearbottom - cleartop; y = (windowHeight - cleartop) - h; glw.clearRect(clearleft, y, clearright - clearleft, h); } glw.setTexture(fx_tex[other_fx_index]); glw.resetModelView(); glw.translate(-halfw, -halfh); glw.updateModelView(); glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex); if (i === last && !post_draw) glw.setTexture(null); } fx_index = (fx_index === 0 ? 1 : 0); other_fx_index = (fx_index === 0 ? 1 : 0); // will be opposite to fx_index since it was just assigned } if (post_draw) { glw.switchProgram(0); if (inst) glw.setBlend(inst.srcBlend, inst.destBlend); else if (layer) glw.setBlend(layer.srcBlend, layer.destBlend); else { if (!this.runtime.fullscreenScalingQuality) { glw.setSize(this.runtime.width, this.runtime.height); halfw = this.runtime.width / 2; halfh = this.runtime.height / 2; screenleft = 0; screentop = 0; screenright = this.runtime.width; screenbottom = this.runtime.height; } } glw.setRenderingToTexture(rendertarget); glw.setTexture(fx_tex[other_fx_index]); glw.resetModelView(); glw.translate(-halfw, -halfh); glw.updateModelView(); if (inst && active_effect_types.length === 1 && !pre_draw) glw.quadTex(screenleft, screentop, screenright, screentop, screenright, screenbottom, screenleft, screenbottom, rcTex); else glw.quadTex(screenleft, screenbottom, screenright, screenbottom, screenright, screentop, screenleft, screentop, rcTex); glw.setTexture(null); } }; Layout.prototype.getLayerBySid = function(sid_) { var i, len; for (i = 0, len = this.layers.length; i < len; i++) { if (this.layers[i].sid === sid_) return this.layers[i]; } return null; }; Layout.prototype.saveToJSON = function() { var i, len, layer, et; var o = { "sx": this.scrollX, "sy": this.scrollY, "s": this.scale, "a": this.angle, "w": this.width, "h": this.height, "fv": this.first_visit, // added r127 "persist": this.persist_data, "fx": [], "layers": {} }; for (i = 0, len = this.effect_types.length; i < len; i++) { et = this.effect_types[i]; o["fx"].push({ "name": et.name, "active": et.active, "params": this.effect_params[et.index] }); } for (i = 0, len = this.layers.length; i < len; i++) { layer = this.layers[i]; o["layers"][layer.sid.toString()] = layer.saveToJSON(); } return o; }; Layout.prototype.loadFromJSON = function(o) { var i, j, len, fx, p, layer; this.scrollX = o["sx"]; this.scrollY = o["sy"]; this.scale = o["s"]; this.angle = o["a"]; this.width = o["w"]; this.height = o["h"]; this.persist_data = o["persist"]; if (typeof o["fv"] !== "undefined") this.first_visit = o["fv"]; var ofx = o["fx"]; for (i = 0, len = ofx.length; i < len; i++) { fx = this.getEffectByName(ofx[i]["name"]); if (!fx) continue; // must've gone missing fx.active = ofx[i]["active"]; this.effect_params[fx.index] = ofx[i]["params"]; } this.updateActiveEffects(); var olayers = o["layers"]; for (p in olayers) { if (olayers.hasOwnProperty(p)) { layer = this.getLayerBySid(parseInt(p, 10)); if (!layer) continue; // must've gone missing layer.loadFromJSON(olayers[p]); } } }; cr.layout = Layout; function Layer(layout, m) { this.layout = layout; this.runtime = layout.runtime; this.instances = []; // running instances this.scale = 1.0; this.angle = 0; this.disableAngle = false; this.tmprect = new cr.rect(0, 0, 0, 0); this.tmpquad = new cr.quad(); this.viewLeft = 0; this.viewRight = 0; this.viewTop = 0; this.viewBottom = 0; this.zindices_stale = false; this.zindices_stale_from = -1; // first index that has changed, or -1 if no bound this.clear_earlyz_index = 0; this.name = m[0]; this.index = m[1]; this.sid = m[2]; this.visible = m[3]; // initially visible this.background_color = m[4]; this.transparent = m[5]; this.parallaxX = m[6]; this.parallaxY = m[7]; this.opacity = m[8]; this.forceOwnTexture = m[9]; this.useRenderCells = m[10]; this.zoomRate = m[11]; this.blend_mode = m[12]; this.effect_fallback = m[13]; this.compositeOp = "source-over"; this.srcBlend = 0; this.destBlend = 0; this.render_grid = null; this.last_render_list = alloc_arr(); this.render_list_stale = true; this.last_render_cells = new cr.rect(0, 0, -1, -1); this.cur_render_cells = new cr.rect(0, 0, -1, -1); if (this.useRenderCells) { this.render_grid = new cr.RenderGrid(this.runtime.original_width, this.runtime.original_height); } this.render_offscreen = false; var im = m[14]; var i, len; this.startup_initial_instances = []; // for restoring initial_instances after load this.initial_instances = []; this.created_globals = []; // global object UIDs already created - for save/load to avoid recreating for (i = 0, len = im.length; i < len; i++) { var inst = im[i]; var type = this.runtime.types_by_index[inst[1]];; if (!type.default_instance) { type.default_instance = inst; type.default_layerindex = this.index; } this.initial_instances.push(inst); if (this.layout.initial_types.indexOf(type) === -1) this.layout.initial_types.push(type); } cr.shallowAssignArray(this.startup_initial_instances, this.initial_instances); this.effect_types = []; this.active_effect_types = []; this.shaders_preserve_opaqueness = true; this.effect_params = []; for (i = 0, len = m[15].length; i < len; i++) { this.effect_types.push({ id: m[15][i][0], name: m[15][i][1], shaderindex: -1, preservesOpaqueness: false, active: true, index: i }); this.effect_params.push(m[15][i][2].slice(0)); } this.updateActiveEffects(); this.rcTex = new cr.rect(0, 0, 1, 1); this.rcTex2 = new cr.rect(0, 0, 1, 1); }; Layer.prototype.updateActiveEffects = function() { cr.clearArray(this.active_effect_types); this.shaders_preserve_opaqueness = true; var i, len, et; for (i = 0, len = this.effect_types.length; i < len; i++) { et = this.effect_types[i]; if (et.active) { this.active_effect_types.push(et); if (!et.preservesOpaqueness) this.shaders_preserve_opaqueness = false; } } }; Layer.prototype.getEffectByName = function(name_) { var i, len, et; for (i = 0, len = this.effect_types.length; i < len; i++) { et = this.effect_types[i]; if (et.name === name_) return et; } return null; }; Layer.prototype.createInitialInstances = function() { var i, k, len, inst, initial_inst, type, keep, hasPersistBehavior; for (i = 0, k = 0, len = this.initial_instances.length; i < len; i++) { initial_inst = this.initial_instances[i]; type = this.runtime.types_by_index[initial_inst[1]];; hasPersistBehavior = this.runtime.typeHasPersistBehavior(type); keep = true; if (!hasPersistBehavior || this.layout.first_visit) { inst = this.runtime.createInstanceFromInit(initial_inst, this, true); if (!inst) continue; // may have skipped creation due to fallback effect "destroy" created_instances.push(inst); if (inst.type.global) { keep = false; this.created_globals.push(inst.uid); } } if (keep) { this.initial_instances[k] = this.initial_instances[i]; k++; } } this.initial_instances.length = k; this.runtime.ClearDeathRow(); // flushes creation row so IIDs will be correct if (!this.runtime.glwrap && this.effect_types.length) // no WebGL renderer and shaders used this.blend_mode = this.effect_fallback; // use fallback blend mode this.compositeOp = cr.effectToCompositeOp(this.blend_mode); if (this.runtime.gl) cr.setGLBlend(this, this.blend_mode, this.runtime.gl); this.render_list_stale = true; }; Layer.prototype.recreateInitialObjects = function(only_type, rc) { var i, len, initial_inst, type, wm, x, y, inst, j, lenj, s; var types_by_index = this.runtime.types_by_index; var only_type_is_family = only_type.is_family; var only_type_members = only_type.members; for (i = 0, len = this.initial_instances.length; i < len; ++i) { initial_inst = this.initial_instances[i]; wm = initial_inst[0]; x = wm[0]; y = wm[1]; if (!rc.contains_pt(x, y)) continue; // not in the given area type = types_by_index[initial_inst[1]]; if (type !== only_type) { if (only_type_is_family) { if (only_type_members.indexOf(type) < 0) continue; } else continue; // only_type is not a family, and the initial inst type does not match } inst = this.runtime.createInstanceFromInit(initial_inst, this, false); this.runtime.isInOnDestroy++; this.runtime.trigger(Object.getPrototypeOf(type.plugin).cnds.OnCreated, inst); if (inst.is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[i]; this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s); } } this.runtime.isInOnDestroy--; } }; Layer.prototype.removeFromInstanceList = function(inst, remove_from_grid) { var index = cr.fastIndexOf(this.instances, inst); if (index < 0) return; // not found if (remove_from_grid && this.useRenderCells && inst.rendercells && inst.rendercells.right >= inst.rendercells.left) { inst.update_bbox(); // make sure actually in its current rendercells this.render_grid.update(inst, inst.rendercells, null); // no new range provided - remove only inst.rendercells.set(0, 0, -1, -1); // set to invalid state to indicate not inserted } if (index === this.instances.length - 1) this.instances.pop(); else { cr.arrayRemove(this.instances, index); this.setZIndicesStaleFrom(index); } this.render_list_stale = true; }; Layer.prototype.appendToInstanceList = function(inst, add_to_grid) {; inst.zindex = this.instances.length; this.instances.push(inst); if (add_to_grid && this.useRenderCells && inst.rendercells) { inst.set_bbox_changed(); // will cause immediate update and new insertion to grid } this.render_list_stale = true; }; Layer.prototype.prependToInstanceList = function(inst, add_to_grid) {; this.instances.unshift(inst); this.setZIndicesStaleFrom(0); if (add_to_grid && this.useRenderCells && inst.rendercells) { inst.set_bbox_changed(); // will cause immediate update and new insertion to grid } }; Layer.prototype.moveInstanceAdjacent = function(inst, other, isafter) {; var myZ = inst.get_zindex(); var insertZ = other.get_zindex(); cr.arrayRemove(this.instances, myZ); if (myZ < insertZ) insertZ--; if (isafter) insertZ++; if (insertZ === this.instances.length) this.instances.push(inst); else this.instances.splice(insertZ, 0, inst); this.setZIndicesStaleFrom(myZ < insertZ ? myZ : insertZ); }; Layer.prototype.setZIndicesStaleFrom = function(index) { if (this.zindices_stale_from === -1) // not yet set this.zindices_stale_from = index; else if (index < this.zindices_stale_from) // determine minimum z index affected this.zindices_stale_from = index; this.zindices_stale = true; this.render_list_stale = true; }; Layer.prototype.updateZIndices = function() { if (!this.zindices_stale) return; if (this.zindices_stale_from === -1) this.zindices_stale_from = 0; var i, len, inst; if (this.useRenderCells) { for (i = this.zindices_stale_from, len = this.instances.length; i < len; ++i) { inst = this.instances[i]; inst.zindex = i; this.render_grid.markRangeChanged(inst.rendercells); } } else { for (i = this.zindices_stale_from, len = this.instances.length; i < len; ++i) { this.instances[i].zindex = i; } } this.zindices_stale = false; this.zindices_stale_from = -1; }; Layer.prototype.getScale = function(include_aspect) { return this.getNormalScale() * (this.runtime.fullscreenScalingQuality || include_aspect ? this.runtime.aspect_scale : 1); }; Layer.prototype.getNormalScale = function() { return ((this.scale * this.layout.scale) - 1) * this.zoomRate + 1; }; Layer.prototype.getAngle = function() { if (this.disableAngle) return 0; return cr.clamp_angle(this.layout.angle + this.angle); }; var arr_cache = []; function alloc_arr() { if (arr_cache.length) return arr_cache.pop(); else return []; } function free_arr(a) { cr.clearArray(a); arr_cache.push(a); }; function mergeSortedZArrays(a, b, out) { var i = 0, j = 0, k = 0, lena = a.length, lenb = b.length, ai, bj; out.length = lena + lenb; for (; i < lena && j < lenb; ++k) { ai = a[i]; bj = b[j]; if (ai.zindex < bj.zindex) { out[k] = ai; ++i; } else { out[k] = bj; ++j; } } for (; i < lena; ++i, ++k) out[k] = a[i]; for (; j < lenb; ++j, ++k) out[k] = b[j]; }; var next_arr = []; function mergeAllSortedZArrays_pass(arr, first_pass) { var i, len, arr1, arr2, out; for (i = 0, len = arr.length; i < len - 1; i += 2) { arr1 = arr[i]; arr2 = arr[i + 1]; out = alloc_arr(); mergeSortedZArrays(arr1, arr2, out); if (!first_pass) { free_arr(arr1); free_arr(arr2); } next_arr.push(out); } if (len % 2 === 1) { if (first_pass) { arr1 = alloc_arr(); cr.shallowAssignArray(arr1, arr[len - 1]); next_arr.push(arr1); } else { next_arr.push(arr[len - 1]); } } cr.shallowAssignArray(arr, next_arr); cr.clearArray(next_arr); }; function mergeAllSortedZArrays(arr) { var first_pass = true; while (arr.length > 1) { mergeAllSortedZArrays_pass(arr, first_pass); first_pass = false; } return arr[0]; }; var render_arr = []; Layer.prototype.getRenderCellInstancesToDraw = function() {; this.updateZIndices(); this.render_grid.queryRange(this.viewLeft, this.viewTop, this.viewRight, this.viewBottom, render_arr); if (!render_arr.length) return alloc_arr(); if (render_arr.length === 1) { var a = alloc_arr(); cr.shallowAssignArray(a, render_arr[0]); cr.clearArray(render_arr); return a; } var draw_list = mergeAllSortedZArrays(render_arr); cr.clearArray(render_arr); return draw_list; }; Layer.prototype.draw = function(ctx) { this.render_offscreen = (this.forceOwnTexture || this.opacity !== 1.0 || this.blend_mode !== 0); var layer_canvas = this.runtime.canvas; var layer_ctx = ctx; var ctx_changed = false; if (this.render_offscreen) { if (!this.runtime.layer_canvas) { this.runtime.layer_canvas = document.createElement("canvas");; layer_canvas = this.runtime.layer_canvas; layer_canvas.width = this.runtime.draw_width; layer_canvas.height = this.runtime.draw_height; this.runtime.layer_ctx = layer_canvas.getContext("2d");; ctx_changed = true; } layer_canvas = this.runtime.layer_canvas; layer_ctx = this.runtime.layer_ctx; if (layer_canvas.width !== this.runtime.draw_width) { layer_canvas.width = this.runtime.draw_width; ctx_changed = true; } if (layer_canvas.height !== this.runtime.draw_height) { layer_canvas.height = this.runtime.draw_height; ctx_changed = true; } if (ctx_changed) { this.runtime.setCtxImageSmoothingEnabled(layer_ctx, this.runtime.linearSampling); } if (this.transparent) layer_ctx.clearRect(0, 0, this.runtime.draw_width, this.runtime.draw_height); } layer_ctx.globalAlpha = 1; layer_ctx.globalCompositeOperation = "source-over"; if (!this.transparent) { layer_ctx.fillStyle = "rgb(" + this.background_color[0] + "," + this.background_color[1] + "," + this.background_color[2] + ")"; layer_ctx.fillRect(0, 0, this.runtime.draw_width, this.runtime.draw_height); } layer_ctx.save(); this.disableAngle = true; var px = this.canvasToLayer(0, 0, true, true); var py = this.canvasToLayer(0, 0, false, true); this.disableAngle = false; if (this.runtime.pixel_rounding) { px = Math.round(px); py = Math.round(py); } this.rotateViewport(px, py, layer_ctx); var myscale = this.getScale(); layer_ctx.scale(myscale, myscale); layer_ctx.translate(-px, -py); var instances_to_draw; if (this.useRenderCells) { this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft); this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop); this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight); this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom); if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells)) { free_arr(this.last_render_list); instances_to_draw = this.getRenderCellInstancesToDraw(); this.render_list_stale = false; this.last_render_cells.copy(this.cur_render_cells); } else instances_to_draw = this.last_render_list; } else instances_to_draw = this.instances; var i, len, inst, last_inst = null; for (i = 0, len = instances_to_draw.length; i < len; ++i) { inst = instances_to_draw[i]; if (inst === last_inst) continue; this.drawInstance(inst, layer_ctx); last_inst = inst; } if (this.useRenderCells) this.last_render_list = instances_to_draw; layer_ctx.restore(); if (this.render_offscreen) { ctx.globalCompositeOperation = this.compositeOp; ctx.globalAlpha = this.opacity; ctx.drawImage(layer_canvas, 0, 0); } }; Layer.prototype.drawInstance = function(inst, layer_ctx) { if (!inst.visible || inst.width === 0 || inst.height === 0) return; inst.update_bbox(); var bbox = inst.bbox; if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom) return; layer_ctx.globalCompositeOperation = inst.compositeOp; inst.draw(layer_ctx); }; Layer.prototype.updateViewport = function(ctx) { this.disableAngle = true; var px = this.canvasToLayer(0, 0, true, true); var py = this.canvasToLayer(0, 0, false, true); this.disableAngle = false; if (this.runtime.pixel_rounding) { px = Math.round(px); py = Math.round(py); } this.rotateViewport(px, py, ctx); }; Layer.prototype.rotateViewport = function(px, py, ctx) { var myscale = this.getScale(); this.viewLeft = px; this.viewTop = py; this.viewRight = px + (this.runtime.draw_width * (1 / myscale)); this.viewBottom = py + (this.runtime.draw_height * (1 / myscale)); var temp; if (this.viewLeft > this.viewRight) { temp = this.viewLeft; this.viewLeft = this.viewRight; this.viewRight = temp; } if (this.viewTop > this.viewBottom) { temp = this.viewTop; this.viewTop = this.viewBottom; this.viewBottom = temp; } var myAngle = this.getAngle(); if (myAngle !== 0) { if (ctx) { ctx.translate(this.runtime.draw_width / 2, this.runtime.draw_height / 2); ctx.rotate(-myAngle); ctx.translate(this.runtime.draw_width / -2, this.runtime.draw_height / -2); } this.tmprect.set(this.viewLeft, this.viewTop, this.viewRight, this.viewBottom); this.tmprect.offset((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2); this.tmpquad.set_from_rotated_rect(this.tmprect, myAngle); this.tmpquad.bounding_box(this.tmprect); this.tmprect.offset((this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2); this.viewLeft = this.tmprect.left; this.viewTop = this.tmprect.top; this.viewRight = this.tmprect.right; this.viewBottom = this.tmprect.bottom; } } Layer.prototype.drawGL_earlyZPass = function(glw) { var windowWidth = this.runtime.draw_width; var windowHeight = this.runtime.draw_height; var shaderindex = 0; var etindex = 0; this.render_offscreen = this.forceOwnTexture; if (this.render_offscreen) { if (!this.runtime.layer_tex) { this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); } if (this.runtime.layer_tex.c2width !== this.runtime.draw_width || this.runtime.layer_tex.c2height !== this.runtime.draw_height) { glw.deleteTexture(this.runtime.layer_tex); this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); } glw.setRenderingToTexture(this.runtime.layer_tex); } this.disableAngle = true; var px = this.canvasToLayer(0, 0, true, true); var py = this.canvasToLayer(0, 0, false, true); this.disableAngle = false; if (this.runtime.pixel_rounding) { px = Math.round(px); py = Math.round(py); } this.rotateViewport(px, py, null); var myscale = this.getScale(); glw.resetModelView(); glw.scale(myscale, myscale); glw.rotateZ(-this.getAngle()); glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2); glw.updateModelView(); var instances_to_draw; if (this.useRenderCells) { this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft); this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop); this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight); this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom); if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells)) { free_arr(this.last_render_list); instances_to_draw = this.getRenderCellInstancesToDraw(); this.render_list_stale = false; this.last_render_cells.copy(this.cur_render_cells); } else instances_to_draw = this.last_render_list; } else instances_to_draw = this.instances; var i, inst, last_inst = null; for (i = instances_to_draw.length - 1; i >= 0; --i) { inst = instances_to_draw[i]; if (inst === last_inst) continue; this.drawInstanceGL_earlyZPass(instances_to_draw[i], glw); last_inst = inst; } if (this.useRenderCells) this.last_render_list = instances_to_draw; if (!this.transparent) { this.clear_earlyz_index = this.runtime.earlyz_index++; glw.setEarlyZIndex(this.clear_earlyz_index); glw.setColorFillMode(1, 1, 1, 1); glw.fullscreenQuad(); // fill remaining space in depth buffer with current Z value glw.restoreEarlyZMode(); } }; Layer.prototype.drawGL = function(glw) { var windowWidth = this.runtime.draw_width; var windowHeight = this.runtime.draw_height; var shaderindex = 0; var etindex = 0; this.render_offscreen = (this.forceOwnTexture || this.opacity !== 1.0 || this.active_effect_types.length > 0 || this.blend_mode !== 0); if (this.render_offscreen) { if (!this.runtime.layer_tex) { this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); } if (this.runtime.layer_tex.c2width !== this.runtime.draw_width || this.runtime.layer_tex.c2height !== this.runtime.draw_height) { glw.deleteTexture(this.runtime.layer_tex); this.runtime.layer_tex = glw.createEmptyTexture(this.runtime.draw_width, this.runtime.draw_height, this.runtime.linearSampling); } glw.setRenderingToTexture(this.runtime.layer_tex); if (this.transparent) glw.clear(0, 0, 0, 0); } if (!this.transparent) { if (this.runtime.enableFrontToBack) { glw.setEarlyZIndex(this.clear_earlyz_index); glw.setColorFillMode(this.background_color[0] / 255, this.background_color[1] / 255, this.background_color[2] / 255, 1); glw.fullscreenQuad(); glw.setTextureFillMode(); } else { glw.clear(this.background_color[0] / 255, this.background_color[1] / 255, this.background_color[2] / 255, 1); } } this.disableAngle = true; var px = this.canvasToLayer(0, 0, true, true); var py = this.canvasToLayer(0, 0, false, true); this.disableAngle = false; if (this.runtime.pixel_rounding) { px = Math.round(px); py = Math.round(py); } this.rotateViewport(px, py, null); var myscale = this.getScale(); glw.resetModelView(); glw.scale(myscale, myscale); glw.rotateZ(-this.getAngle()); glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2); glw.updateModelView(); var instances_to_draw; if (this.useRenderCells) { this.cur_render_cells.left = this.render_grid.XToCell(this.viewLeft); this.cur_render_cells.top = this.render_grid.YToCell(this.viewTop); this.cur_render_cells.right = this.render_grid.XToCell(this.viewRight); this.cur_render_cells.bottom = this.render_grid.YToCell(this.viewBottom); if (this.render_list_stale || !this.cur_render_cells.equals(this.last_render_cells)) { free_arr(this.last_render_list); instances_to_draw = this.getRenderCellInstancesToDraw(); this.render_list_stale = false; this.last_render_cells.copy(this.cur_render_cells); } else instances_to_draw = this.last_render_list; } else instances_to_draw = this.instances; var i, len, inst, last_inst = null; for (i = 0, len = instances_to_draw.length; i < len; ++i) { inst = instances_to_draw[i]; if (inst === last_inst) continue; this.drawInstanceGL(instances_to_draw[i], glw); last_inst = inst; } if (this.useRenderCells) this.last_render_list = instances_to_draw; if (this.render_offscreen) { shaderindex = this.active_effect_types.length ? this.active_effect_types[0].shaderindex : 0; etindex = this.active_effect_types.length ? this.active_effect_types[0].index : 0; if (this.active_effect_types.length === 0 || (this.active_effect_types.length === 1 && !glw.programUsesCrossSampling(shaderindex) && this.opacity === 1)) { if (this.active_effect_types.length === 1) { glw.switchProgram(shaderindex); glw.setProgramParameters(this.layout.getRenderTarget(), // backTex 1.0 / this.runtime.draw_width, // pixelWidth 1.0 / this.runtime.draw_height, // pixelHeight 0.0, 0.0, // destStart 1.0, 1.0, // destEnd myscale, // layerScale this.getAngle(), this.viewLeft, this.viewTop, (this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2, this.runtime.kahanTime.sum, this.effect_params[etindex]); // fx parameters if (glw.programIsAnimated(shaderindex)) this.runtime.redraw = true; } else glw.switchProgram(0); glw.setRenderingToTexture(this.layout.getRenderTarget()); glw.setOpacity(this.opacity); glw.setTexture(this.runtime.layer_tex); glw.setBlend(this.srcBlend, this.destBlend); glw.resetModelView(); glw.updateModelView(); var halfw = this.runtime.draw_width / 2; var halfh = this.runtime.draw_height / 2; glw.quad(-halfw, halfh, halfw, halfh, halfw, -halfh, -halfw, -halfh); glw.setTexture(null); } else { this.layout.renderEffectChain(glw, this, null, this.layout.getRenderTarget()); } } }; Layer.prototype.drawInstanceGL = function(inst, glw) {; if (!inst.visible || inst.width === 0 || inst.height === 0) return; inst.update_bbox(); var bbox = inst.bbox; if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom) return; glw.setEarlyZIndex(inst.earlyz_index); if (inst.uses_shaders) { this.drawInstanceWithShadersGL(inst, glw); } else { glw.switchProgram(0); // un-set any previously set shader glw.setBlend(inst.srcBlend, inst.destBlend); inst.drawGL(glw); } }; Layer.prototype.drawInstanceGL_earlyZPass = function(inst, glw) {; if (!inst.visible || inst.width === 0 || inst.height === 0) return; inst.update_bbox(); var bbox = inst.bbox; if (bbox.right < this.viewLeft || bbox.bottom < this.viewTop || bbox.left > this.viewRight || bbox.top > this.viewBottom) return; inst.earlyz_index = this.runtime.earlyz_index++; if (inst.blend_mode !== 0 || inst.opacity !== 1 || !inst.shaders_preserve_opaqueness || !inst.drawGL_earlyZPass) return; glw.setEarlyZIndex(inst.earlyz_index); inst.drawGL_earlyZPass(glw); }; Layer.prototype.drawInstanceWithShadersGL = function(inst, glw) { var shaderindex = inst.active_effect_types[0].shaderindex; var etindex = inst.active_effect_types[0].index; var myscale = this.getScale(); if (inst.active_effect_types.length === 1 && !glw.programUsesCrossSampling(shaderindex) && !glw.programExtendsBox(shaderindex) && ((!inst.angle && !inst.layer.getAngle()) || !glw.programUsesDest(shaderindex)) && inst.opacity === 1 && !inst.type.plugin.must_predraw) { glw.switchProgram(shaderindex); glw.setBlend(inst.srcBlend, inst.destBlend); if (glw.programIsAnimated(shaderindex)) this.runtime.redraw = true; var destStartX = 0, destStartY = 0, destEndX = 0, destEndY = 0; if (glw.programUsesDest(shaderindex)) { var bbox = inst.bbox; var screenleft = this.layerToCanvas(bbox.left, bbox.top, true, true); var screentop = this.layerToCanvas(bbox.left, bbox.top, false, true); var screenright = this.layerToCanvas(bbox.right, bbox.bottom, true, true); var screenbottom = this.layerToCanvas(bbox.right, bbox.bottom, false, true); destStartX = screenleft / windowWidth; destStartY = 1 - screentop / windowHeight; destEndX = screenright / windowWidth; destEndY = 1 - screenbottom / windowHeight; } var pixelWidth; var pixelHeight; if (inst.curFrame && inst.curFrame.texture_img) { var img = inst.curFrame.texture_img; pixelWidth = 1.0 / img.width; pixelHeight = 1.0 / img.height; } else { pixelWidth = 1.0 / inst.width; pixelHeight = 1.0 / inst.height; } glw.setProgramParameters(this.render_offscreen ? this.runtime.layer_tex : this.layout.getRenderTarget(), // backTex pixelWidth, pixelHeight, destStartX, destStartY, destEndX, destEndY, myscale, this.getAngle(), this.viewLeft, this.viewTop, (this.viewLeft + this.viewRight) / 2, (this.viewTop + this.viewBottom) / 2, this.runtime.kahanTime.sum, inst.effect_params[etindex]); inst.drawGL(glw); } else { this.layout.renderEffectChain(glw, this, inst, this.render_offscreen ? this.runtime.layer_tex : this.layout.getRenderTarget()); glw.resetModelView(); glw.scale(myscale, myscale); glw.rotateZ(-this.getAngle()); glw.translate((this.viewLeft + this.viewRight) / -2, (this.viewTop + this.viewBottom) / -2); glw.updateModelView(); } }; Layer.prototype.canvasToLayer = function(ptx, pty, getx, using_draw_area) { var multiplier = this.runtime.devicePixelRatio; if (this.runtime.isRetina) { ptx *= multiplier; pty *= multiplier; } var ox = this.runtime.parallax_x_origin; var oy = this.runtime.parallax_y_origin; var par_x = ((this.layout.scrollX - ox) * this.parallaxX) + ox; var par_y = ((this.layout.scrollY - oy) * this.parallaxY) + oy; var x = par_x; var y = par_y; var invScale = 1 / this.getScale(!using_draw_area); if (using_draw_area) { x -= (this.runtime.draw_width * invScale) / 2; y -= (this.runtime.draw_height * invScale) / 2; } else { x -= (this.runtime.width * invScale) / 2; y -= (this.runtime.height * invScale) / 2; } x += ptx * invScale; y += pty * invScale; var a = this.getAngle(); if (a !== 0) { x -= par_x; y -= par_y; var cosa = Math.cos(a); var sina = Math.sin(a); var x_temp = (x * cosa) - (y * sina); y = (y * cosa) + (x * sina); x = x_temp; x += par_x; y += par_y; } return getx ? x : y; }; Layer.prototype.layerToCanvas = function(ptx, pty, getx, using_draw_area) { var ox = this.runtime.parallax_x_origin; var oy = this.runtime.parallax_y_origin; var par_x = ((this.layout.scrollX - ox) * this.parallaxX) + ox; var par_y = ((this.layout.scrollY - oy) * this.parallaxY) + oy; var x = par_x; var y = par_y; var a = this.getAngle(); if (a !== 0) { ptx -= par_x; pty -= par_y; var cosa = Math.cos(-a); var sina = Math.sin(-a); var x_temp = (ptx * cosa) - (pty * sina); pty = (pty * cosa) + (ptx * sina); ptx = x_temp; ptx += par_x; pty += par_y; } var invScale = 1 / this.getScale(!using_draw_area); if (using_draw_area) { x -= (this.runtime.draw_width * invScale) / 2; y -= (this.runtime.draw_height * invScale) / 2; } else { x -= (this.runtime.width * invScale) / 2; y -= (this.runtime.height * invScale) / 2; } x = (ptx - x) / invScale; y = (pty - y) / invScale; var multiplier = this.runtime.devicePixelRatio; if (this.runtime.isRetina && !using_draw_area) { x /= multiplier; y /= multiplier; } return getx ? x : y; }; Layer.prototype.rotatePt = function(x_, y_, getx) { if (this.getAngle() === 0) return getx ? x_ : y_; var nx = this.layerToCanvas(x_, y_, true); var ny = this.layerToCanvas(x_, y_, false); this.disableAngle = true; var px = this.canvasToLayer(nx, ny, true); var py = this.canvasToLayer(nx, ny, true); this.disableAngle = false; return getx ? px : py; }; Layer.prototype.saveToJSON = function() { var i, len, et; var o = { "s": this.scale, "a": this.angle, "vl": this.viewLeft, "vt": this.viewTop, "vr": this.viewRight, "vb": this.viewBottom, "v": this.visible, "bc": this.background_color, "t": this.transparent, "px": this.parallaxX, "py": this.parallaxY, "o": this.opacity, "zr": this.zoomRate, "fx": [], "cg": this.created_globals, // added r197; list of global UIDs already created "instances": [] }; for (i = 0, len = this.effect_types.length; i < len; i++) { et = this.effect_types[i]; o["fx"].push({ "name": et.name, "active": et.active, "params": this.effect_params[et.index] }); } return o; }; Layer.prototype.loadFromJSON = function(o) { var i, j, len, p, inst, fx; this.scale = o["s"]; this.angle = o["a"]; this.viewLeft = o["vl"]; this.viewTop = o["vt"]; this.viewRight = o["vr"]; this.viewBottom = o["vb"]; this.visible = o["v"]; this.background_color = o["bc"]; this.transparent = o["t"]; this.parallaxX = o["px"]; this.parallaxY = o["py"]; this.opacity = o["o"]; this.zoomRate = o["zr"]; this.created_globals = o["cg"] || []; // added r197 cr.shallowAssignArray(this.initial_instances, this.startup_initial_instances); var temp_set = new cr.ObjectSet(); for (i = 0, len = this.created_globals.length; i < len; ++i) temp_set.add(this.created_globals[i]); for (i = 0, j = 0, len = this.initial_instances.length; i < len; ++i) { if (!temp_set.contains(this.initial_instances[i][2])) // UID in element 2 { this.initial_instances[j] = this.initial_instances[i]; ++j; } } cr.truncateArray(this.initial_instances, j); var ofx = o["fx"]; for (i = 0, len = ofx.length; i < len; i++) { fx = this.getEffectByName(ofx[i]["name"]); if (!fx) continue; // must've gone missing fx.active = ofx[i]["active"]; this.effect_params[fx.index] = ofx[i]["params"]; } this.updateActiveEffects(); this.instances.sort(sort_by_zindex); this.zindices_stale = true; }; cr.layer = Layer; }());; (function() { var allUniqueSolModifiers = []; function testSolsMatch(arr1, arr2) { var i, len = arr1.length; switch (len) { case 0: return true; case 1: return arr1[0] === arr2[0]; case 2: return arr1[0] === arr2[0] && arr1[1] === arr2[1]; default: for (i = 0; i < len; i++) { if (arr1[i] !== arr2[i]) return false; } return true; } }; function solArraySorter(t1, t2) { return t1.index - t2.index; }; function findMatchingSolModifier(arr) { var i, len, u, temp, subarr; if (arr.length === 2) { if (arr[0].index > arr[1].index) { temp = arr[0]; arr[0] = arr[1]; arr[1] = temp; } } else if (arr.length > 2) arr.sort(solArraySorter); // so testSolsMatch compares in same order if (arr.length >= allUniqueSolModifiers.length) allUniqueSolModifiers.length = arr.length + 1; if (!allUniqueSolModifiers[arr.length]) allUniqueSolModifiers[arr.length] = []; subarr = allUniqueSolModifiers[arr.length]; for (i = 0, len = subarr.length; i < len; i++) { u = subarr[i]; if (testSolsMatch(arr, u)) return u; } subarr.push(arr); return arr; }; function EventSheet(runtime, m) { this.runtime = runtime; this.triggers = {}; this.fasttriggers = {}; this.hasRun = false; this.includes = new cr.ObjectSet(); // all event sheets included by this sheet, at first-level indirection only this.deep_includes = []; // all includes from this sheet recursively, in trigger order this.already_included_sheets = []; // used while building deep_includes this.name = m[0]; var em = m[1]; // events model this.events = []; // triggers won't make it to this array var i, len; for (i = 0, len = em.length; i < len; i++) this.init_event(em[i], null, this.events); }; EventSheet.prototype.toString = function() { return this.name; }; EventSheet.prototype.init_event = function(m, parent, nontriggers) { switch (m[0]) { case 0: // event block { var block = new cr.eventblock(this, parent, m); cr.seal(block); if (block.orblock) { nontriggers.push(block); var i, len; for (i = 0, len = block.conditions.length; i < len; i++) { if (block.conditions[i].trigger) this.init_trigger(block, i); } } else { if (block.is_trigger()) this.init_trigger(block, 0); else nontriggers.push(block); } break; } case 1: // variable { var v = new cr.eventvariable(this, parent, m); cr.seal(v); nontriggers.push(v); break; } case 2: // include { var inc = new cr.eventinclude(this, parent, m); cr.seal(inc); nontriggers.push(inc); break; } default: ; } }; EventSheet.prototype.postInit = function() { var i, len; for (i = 0, len = this.events.length; i < len; i++) { this.events[i].postInit(i < len - 1 && this.events[i + 1].is_else_block); } }; EventSheet.prototype.updateDeepIncludes = function() { cr.clearArray(this.deep_includes); cr.clearArray(this.already_included_sheets); this.addDeepIncludes(this); cr.clearArray(this.already_included_sheets); }; EventSheet.prototype.addDeepIncludes = function(root_sheet) { var i, len, inc, sheet; var deep_includes = root_sheet.deep_includes; var already_included_sheets = root_sheet.already_included_sheets; var arr = this.includes.valuesRef(); for (i = 0, len = arr.length; i < len; ++i) { inc = arr[i]; sheet = inc.include_sheet; if (!inc.isActive() || root_sheet === sheet || already_included_sheets.indexOf(sheet) > -1) continue; already_included_sheets.push(sheet); sheet.addDeepIncludes(root_sheet); deep_includes.push(sheet); } }; EventSheet.prototype.run = function(from_include) { if (!this.runtime.resuming_breakpoint) { this.hasRun = true; if (!from_include) this.runtime.isRunningEvents = true; } var i, len; for (i = 0, len = this.events.length; i < len; i++) { var ev = this.events[i]; ev.run(); this.runtime.clearSol(ev.solModifiers); if (this.runtime.hasPendingInstances) this.runtime.ClearDeathRow(); } if (!from_include) this.runtime.isRunningEvents = false; }; function isPerformanceSensitiveTrigger(method) { if (cr.plugins_.Sprite && method === cr.plugins_.Sprite.prototype.cnds.OnFrameChanged) { return true; } return false; }; EventSheet.prototype.init_trigger = function(trig, index) { if (!trig.orblock) this.runtime.triggers_to_postinit.push(trig); // needs to be postInit'd later var i, len; var cnd = trig.conditions[index]; var type_name; if (cnd.type) type_name = cnd.type.name; else type_name = "system"; var fasttrigger = cnd.fasttrigger; var triggers = (fasttrigger ? this.fasttriggers : this.triggers); if (!triggers[type_name]) triggers[type_name] = []; var obj_entry = triggers[type_name]; var method = cnd.func; if (fasttrigger) { if (!cnd.parameters.length) // no parameters return; var firstparam = cnd.parameters[0]; if (firstparam.type !== 1 || // not a string param firstparam.expression.type !== 2) // not a string literal node { return; } var fastevs; var firstvalue = firstparam.expression.value.toLowerCase(); var i, len; for (i = 0, len = obj_entry.length; i < len; i++) { if (obj_entry[i].method == method) { fastevs = obj_entry[i].evs; if (!fastevs[firstvalue]) fastevs[firstvalue] = [ [trig, index] ]; else fastevs[firstvalue].push([trig, index]); return; } } fastevs = {}; fastevs[firstvalue] = [ [trig, index] ]; obj_entry.push({ method: method, evs: fastevs }); } else { for (i = 0, len = obj_entry.length; i < len; i++) { if (obj_entry[i].method == method) { obj_entry[i].evs.push([trig, index]); return; } } if (isPerformanceSensitiveTrigger(method)) obj_entry.unshift({ method: method, evs: [ [trig, index] ] }); else obj_entry.push({ method: method, evs: [ [trig, index] ] }); } }; cr.eventsheet = EventSheet; function Selection(type) { this.type = type; this.instances = []; // subset of picked instances this.else_instances = []; // subset of unpicked instances this.select_all = true; }; Selection.prototype.hasObjects = function() { if (this.select_all) return this.type.instances.length; else return this.instances.length; }; Selection.prototype.getObjects = function() { if (this.select_all) return this.type.instances; else return this.instances; }; /* Selection.prototype.ensure_picked = function (inst, skip_siblings) { var i, len; var orblock = inst.runtime.getCurrentEventStack().current_event.orblock; if (this.select_all) { this.select_all = false; if (orblock) { cr.shallowAssignArray(this.else_instances, inst.type.instances); cr.arrayFindRemove(this.else_instances, inst); } this.instances.length = 1; this.instances[0] = inst; } else { if (orblock) { i = this.else_instances.indexOf(inst); if (i !== -1) { this.instances.push(this.else_instances[i]); this.else_instances.splice(i, 1); } } else { if (this.instances.indexOf(inst) === -1) this.instances.push(inst); } } if (!skip_siblings) { } }; */ Selection.prototype.pick_one = function(inst) { if (!inst) return; if (inst.runtime.getCurrentEventStack().current_event.orblock) { if (this.select_all) { cr.clearArray(this.instances); cr.shallowAssignArray(this.else_instances, inst.type.instances); this.select_all = false; } var i = this.else_instances.indexOf(inst); if (i !== -1) { this.instances.push(this.else_instances[i]); this.else_instances.splice(i, 1); } } else { this.select_all = false; cr.clearArray(this.instances); this.instances[0] = inst; } }; cr.selection = Selection; function EventBlock(sheet, parent, m) { this.sheet = sheet; this.parent = parent; this.runtime = sheet.runtime; this.solModifiers = []; this.solModifiersIncludingParents = []; this.solWriterAfterCnds = false; // block does not change SOL after running its conditions this.group = false; // is group of events this.initially_activated = false; // if a group, is active on startup this.toplevelevent = false; // is an event block parented only by a top-level group this.toplevelgroup = false; // is parented only by other groups or is top-level (i.e. not in a subevent) this.has_else_block = false; // is followed by else ; this.conditions = []; this.actions = []; this.subevents = []; this.group_name = ""; this.group = false; this.initially_activated = false; this.group_active = false; this.contained_includes = null; if (m[1]) { this.group_name = m[1][1].toLowerCase(); this.group = true; this.initially_activated = !!m[1][0]; this.contained_includes = []; this.group_active = this.initially_activated; this.runtime.allGroups.push(this); this.runtime.groups_by_name[this.group_name] = this; } this.orblock = m[2]; this.sid = m[4]; if (!this.group) this.runtime.blocksBySid[this.sid.toString()] = this; var i, len; var cm = m[5]; for (i = 0, len = cm.length; i < len; i++) { var cnd = new cr.condition(this, cm[i]); cnd.index = i; cr.seal(cnd); this.conditions.push(cnd); /* if (cnd.is_logical()) this.is_logical = true; if (cnd.type && !cnd.type.plugin.singleglobal && this.cndReferences.indexOf(cnd.type) === -1) this.cndReferences.push(cnd.type); */ this.addSolModifier(cnd.type); } var am = m[6]; for (i = 0, len = am.length; i < len; i++) { var act = new cr.action(this, am[i]); act.index = i; cr.seal(act); this.actions.push(act); } if (m.length === 8) { var em = m[7]; for (i = 0, len = em.length; i < len; i++) this.sheet.init_event(em[i], this, this.subevents); } this.is_else_block = false; if (this.conditions.length) { this.is_else_block = (this.conditions[0].type == null && this.conditions[0].func == cr.system_object.prototype.cnds.Else); } }; window["_c2hh_"] = "8BF5BEF30F329B893CCF403F2181C87DFEC376FB"; EventBlock.prototype.postInit = function(hasElse /*, prevBlock_*/ ) { var i, len; var p = this.parent; if (this.group) { this.toplevelgroup = true; while (p) { if (!p.group) { this.toplevelgroup = false; break; } p = p.parent; } } this.toplevelevent = !this.is_trigger() && (!this.parent || (this.parent.group && this.parent.toplevelgroup)); this.has_else_block = !!hasElse; this.solModifiersIncludingParents = this.solModifiers.slice(0); p = this.parent; while (p) { for (i = 0, len = p.solModifiers.length; i < len; i++) this.addParentSolModifier(p.solModifiers[i]); p = p.parent; } this.solModifiers = findMatchingSolModifier(this.solModifiers); this.solModifiersIncludingParents = findMatchingSolModifier(this.solModifiersIncludingParents); var i, len /*, s*/ ; for (i = 0, len = this.conditions.length; i < len; i++) this.conditions[i].postInit(); for (i = 0, len = this.actions.length; i < len; i++) this.actions[i].postInit(); for (i = 0, len = this.subevents.length; i < len; i++) { this.subevents[i].postInit(i < len - 1 && this.subevents[i + 1].is_else_block); } /* if (this.is_else_block && this.prev_block) { for (i = 0, len = this.prev_block.solModifiers.length; i < len; i++) { s = this.prev_block.solModifiers[i]; if (this.solModifiers.indexOf(s) === -1) this.solModifiers.push(s); } } */ }; EventBlock.prototype.setGroupActive = function(a) { if (this.group_active === !!a) return; // same state this.group_active = !!a; var i, len; for (i = 0, len = this.contained_includes.length; i < len; ++i) { this.contained_includes[i].updateActive(); } if (len > 0 && this.runtime.running_layout.event_sheet) this.runtime.running_layout.event_sheet.updateDeepIncludes(); }; function addSolModifierToList(type, arr) { var i, len, t; if (!type) return; if (arr.indexOf(type) === -1) arr.push(type); if (type.is_contained) { for (i = 0, len = type.container.length; i < len; i++) { t = type.container[i]; if (type === t) continue; // already handled if (arr.indexOf(t) === -1) arr.push(t); } } }; EventBlock.prototype.addSolModifier = function(type) { addSolModifierToList(type, this.solModifiers); }; EventBlock.prototype.addParentSolModifier = function(type) { addSolModifierToList(type, this.solModifiersIncludingParents); }; EventBlock.prototype.setSolWriterAfterCnds = function() { this.solWriterAfterCnds = true; if (this.parent) this.parent.setSolWriterAfterCnds(); }; EventBlock.prototype.is_trigger = function() { if (!this.conditions.length) // no conditions return false; else return this.conditions[0].trigger; }; EventBlock.prototype.run = function() { var i, len, c, any_true = false, cnd_result; var runtime = this.runtime; var evinfo = this.runtime.getCurrentEventStack(); evinfo.current_event = this; var conditions = this.conditions; if (!this.is_else_block) evinfo.else_branch_ran = false; if (this.orblock) { if (conditions.length === 0) any_true = true; // be sure to run if empty block evinfo.cndindex = 0 for (len = conditions.length; evinfo.cndindex < len; evinfo.cndindex++) { c = conditions[evinfo.cndindex]; if (c.trigger) // skip triggers when running OR block continue; cnd_result = c.run(); if (cnd_result) // make sure all conditions run and run if any were true any_true = true; } evinfo.last_event_true = any_true; if (any_true) this.run_actions_and_subevents(); } else { evinfo.cndindex = 0 for (len = conditions.length; evinfo.cndindex < len; evinfo.cndindex++) { cnd_result = conditions[evinfo.cndindex].run(); if (!cnd_result) // condition failed { evinfo.last_event_true = false; if (this.toplevelevent && runtime.hasPendingInstances) runtime.ClearDeathRow(); return; // bail out now } } evinfo.last_event_true = true; this.run_actions_and_subevents(); } this.end_run(evinfo); }; EventBlock.prototype.end_run = function(evinfo) { if (evinfo.last_event_true && this.has_else_block) evinfo.else_branch_ran = true; if (this.toplevelevent && this.runtime.hasPendingInstances) this.runtime.ClearDeathRow(); }; EventBlock.prototype.run_orblocktrigger = function(index) { var evinfo = this.runtime.getCurrentEventStack(); evinfo.current_event = this; if (this.conditions[index].run()) { this.run_actions_and_subevents(); this.runtime.getCurrentEventStack().last_event_true = true; } }; EventBlock.prototype.run_actions_and_subevents = function() { var evinfo = this.runtime.getCurrentEventStack(); var len; for (evinfo.actindex = 0, len = this.actions.length; evinfo.actindex < len; evinfo.actindex++) { if (this.actions[evinfo.actindex].run()) return; } this.run_subevents(); }; EventBlock.prototype.resume_actions_and_subevents = function() { var evinfo = this.runtime.getCurrentEventStack(); var len; for (len = this.actions.length; evinfo.actindex < len; evinfo.actindex++) { if (this.actions[evinfo.actindex].run()) return; } this.run_subevents(); }; EventBlock.prototype.run_subevents = function() { if (!this.subevents.length) return; var i, len, subev, pushpop /*, skipped_pop = false, pop_modifiers = null*/ ; var last = this.subevents.length - 1; this.runtime.pushEventStack(this); if (this.solWriterAfterCnds) { for (i = 0, len = this.subevents.length; i < len; i++) { subev = this.subevents[i]; pushpop = (!this.toplevelgroup || (!this.group && i < last)); if (pushpop) this.runtime.pushCopySol(subev.solModifiers); subev.run(); if (pushpop) this.runtime.popSol(subev.solModifiers); else this.runtime.clearSol(subev.solModifiers); } } else { for (i = 0, len = this.subevents.length; i < len; i++) { this.subevents[i].run(); } } this.runtime.popEventStack(); }; EventBlock.prototype.run_pretrigger = function() { var evinfo = this.runtime.getCurrentEventStack(); evinfo.current_event = this; var any_true = false; var i, len; for (evinfo.cndindex = 0, len = this.conditions.length; evinfo.cndindex < len; evinfo.cndindex++) {; if (this.conditions[evinfo.cndindex].run()) any_true = true; else if (!this.orblock) // condition failed (let OR blocks run all conditions anyway) return false; // bail out } return this.orblock ? any_true : true; }; EventBlock.prototype.retrigger = function() { this.runtime.execcount++; var prevcndindex = this.runtime.getCurrentEventStack().cndindex; var len; var evinfo = this.runtime.pushEventStack(this); if (!this.orblock) { for (evinfo.cndindex = prevcndindex + 1, len = this.conditions.length; evinfo.cndindex < len; evinfo.cndindex++) { if (!this.conditions[evinfo.cndindex].run()) // condition failed { this.runtime.popEventStack(); // moving up level of recursion return false; // bail out } } } this.run_actions_and_subevents(); this.runtime.popEventStack(); return true; // ran an iteration }; EventBlock.prototype.isFirstConditionOfType = function(cnd) { var cndindex = cnd.index; if (cndindex === 0) return true; --cndindex; for (; cndindex >= 0; --cndindex) { if (this.conditions[cndindex].type === cnd.type) return false; } return true; }; cr.eventblock = EventBlock; function Condition(block, m) { this.block = block; this.sheet = block.sheet; this.runtime = block.runtime; this.parameters = []; this.results = []; this.extra = {}; // for plugins to stow away some custom info this.index = -1; this.anyParamVariesPerInstance = false; this.func = this.runtime.GetObjectReference(m[1]);; this.trigger = (m[3] > 0); this.fasttrigger = (m[3] === 2); this.looping = m[4]; this.inverted = m[5]; this.isstatic = m[6]; this.sid = m[7]; this.runtime.cndsBySid[this.sid.toString()] = this; if (m[0] === -1) // system object { this.type = null; this.run = this.run_system; this.behaviortype = null; this.beh_index = -1; } else { this.type = this.runtime.types_by_index[m[0]];; if (this.isstatic) this.run = this.run_static; else this.run = this.run_object; if (m[2]) { this.behaviortype = this.type.getBehaviorByName(m[2]);; this.beh_index = this.type.getBehaviorIndexByName(m[2]);; } else { this.behaviortype = null; this.beh_index = -1; } if (this.block.parent) this.block.parent.setSolWriterAfterCnds(); } if (this.fasttrigger) this.run = this.run_true; if (m.length === 10) { var i, len; var em = m[9]; for (i = 0, len = em.length; i < len; i++) { var param = new cr.parameter(this, em[i]); cr.seal(param); this.parameters.push(param); } this.results.length = em.length; } }; Condition.prototype.postInit = function() { var i, len, p; for (i = 0, len = this.parameters.length; i < len; i++) { p = this.parameters[i]; p.postInit(); if (p.variesPerInstance) this.anyParamVariesPerInstance = true; } }; /* Condition.prototype.is_logical = function () { return !this.type || this.type.plugin.singleglobal; }; */ Condition.prototype.run_true = function() { return true; }; Condition.prototype.run_system = function() { var i, len; for (i = 0, len = this.parameters.length; i < len; i++) this.results[i] = this.parameters[i].get(); return cr.xor(this.func.apply(this.runtime.system, this.results), this.inverted); }; Condition.prototype.run_static = function() { var i, len; for (i = 0, len = this.parameters.length; i < len; i++) this.results[i] = this.parameters[i].get(); var ret = this.func.apply(this.behaviortype ? this.behaviortype : this.type, this.results); this.type.applySolToContainer(); return ret; }; Condition.prototype.run_object = function() { var i, j, k, leni, lenj, p, ret, met, inst, s, sol2; var type = this.type; var sol = type.getCurrentSol(); var is_orblock = this.block.orblock && !this.trigger; // triggers in OR blocks need to work normally var offset = 0; var is_contained = type.is_contained; var is_family = type.is_family; var family_index = type.family_index; var beh_index = this.beh_index; var is_beh = (beh_index > -1); var params_vary = this.anyParamVariesPerInstance; var parameters = this.parameters; var results = this.results; var inverted = this.inverted; var func = this.func; var arr, container; if (params_vary) { for (j = 0, lenj = parameters.length; j < lenj; ++j) { p = parameters[j]; if (!p.variesPerInstance) results[j] = p.get(0); } } else { for (j = 0, lenj = parameters.length; j < lenj; ++j) results[j] = parameters[j].get(0); } if (sol.select_all) { cr.clearArray(sol.instances); // clear contents cr.clearArray(sol.else_instances); arr = type.instances; for (i = 0, leni = arr.length; i < leni; ++i) { inst = arr[i];; if (params_vary) { for (j = 0, lenj = parameters.length; j < lenj; ++j) { p = parameters[j]; if (p.variesPerInstance) results[j] = p.get(i); // default SOL index is current object } } if (is_beh) { offset = 0; if (is_family) { offset = inst.type.family_beh_map[family_index]; } ret = func.apply(inst.behavior_insts[beh_index + offset], results); } else ret = func.apply(inst, results); met = cr.xor(ret, inverted); if (met) sol.instances.push(inst); else if (is_orblock) // in OR blocks, keep the instances not meeting the condition for subsequent testing sol.else_instances.push(inst); } if (type.finish) type.finish(true); sol.select_all = false; type.applySolToContainer(); return sol.hasObjects(); } else { k = 0; var using_else_instances = (is_orblock && !this.block.isFirstConditionOfType(this)); arr = (using_else_instances ? sol.else_instances : sol.instances); var any_true = false; for (i = 0, leni = arr.length; i < leni; ++i) { inst = arr[i];; if (params_vary) { for (j = 0, lenj = parameters.length; j < lenj; ++j) { p = parameters[j]; if (p.variesPerInstance) results[j] = p.get(i); // default SOL index is current object } } if (is_beh) { offset = 0; if (is_family) { offset = inst.type.family_beh_map[family_index]; } ret = func.apply(inst.behavior_insts[beh_index + offset], results); } else ret = func.apply(inst, results); if (cr.xor(ret, inverted)) { any_true = true; if (using_else_instances) { sol.instances.push(inst); if (is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[j]; s.type.getCurrentSol().instances.push(s); } } } else { arr[k] = inst; if (is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[j]; s.type.getCurrentSol().instances[k] = s; } } k++; } } else { if (using_else_instances) { arr[k] = inst; if (is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[j]; s.type.getCurrentSol().else_instances[k] = s; } } k++; } else if (is_orblock) { sol.else_instances.push(inst); if (is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[j]; s.type.getCurrentSol().else_instances.push(s); } } } } } cr.truncateArray(arr, k); if (is_contained) { container = type.container; for (i = 0, leni = container.length; i < leni; i++) { sol2 = container[i].getCurrentSol(); if (using_else_instances) cr.truncateArray(sol2.else_instances, k); else cr.truncateArray(sol2.instances, k); } } var pick_in_finish = any_true; // don't pick in finish() if we're only doing the logic test below if (using_else_instances && !any_true) { for (i = 0, leni = sol.instances.length; i < leni; i++) { inst = sol.instances[i]; if (params_vary) { for (j = 0, lenj = parameters.length; j < lenj; j++) { p = parameters[j]; if (p.variesPerInstance) results[j] = p.get(i); } } if (is_beh) ret = func.apply(inst.behavior_insts[beh_index], results); else ret = func.apply(inst, results); if (cr.xor(ret, inverted)) { any_true = true; break; // got our flag, don't need to test any more } } } if (type.finish) type.finish(pick_in_finish || is_orblock); return is_orblock ? any_true : sol.hasObjects(); } }; cr.condition = Condition; function Action(block, m) { this.block = block; this.sheet = block.sheet; this.runtime = block.runtime; this.parameters = []; this.results = []; this.extra = {}; // for plugins to stow away some custom info this.index = -1; this.anyParamVariesPerInstance = false; this.func = this.runtime.GetObjectReference(m[1]);; if (m[0] === -1) // system { this.type = null; this.run = this.run_system; this.behaviortype = null; this.beh_index = -1; } else { this.type = this.runtime.types_by_index[m[0]];; this.run = this.run_object; if (m[2]) { this.behaviortype = this.type.getBehaviorByName(m[2]);; this.beh_index = this.type.getBehaviorIndexByName(m[2]);; } else { this.behaviortype = null; this.beh_index = -1; } } this.sid = m[3]; this.runtime.actsBySid[this.sid.toString()] = this; if (m.length === 6) { var i, len; var em = m[5]; for (i = 0, len = em.length; i < len; i++) { var param = new cr.parameter(this, em[i]); cr.seal(param); this.parameters.push(param); } this.results.length = em.length; } }; Action.prototype.postInit = function() { var i, len, p; for (i = 0, len = this.parameters.length; i < len; i++) { p = this.parameters[i]; p.postInit(); if (p.variesPerInstance) this.anyParamVariesPerInstance = true; } }; Action.prototype.run_system = function() { var runtime = this.runtime; var i, len; var parameters = this.parameters; var results = this.results; for (i = 0, len = parameters.length; i < len; ++i) results[i] = parameters[i].get(); return this.func.apply(runtime.system, results); }; Action.prototype.run_object = function() { var type = this.type; var beh_index = this.beh_index; var family_index = type.family_index; var params_vary = this.anyParamVariesPerInstance; var parameters = this.parameters; var results = this.results; var func = this.func; var instances = type.getCurrentSol().getObjects(); var is_family = type.is_family; var is_beh = (beh_index > -1); var i, j, leni, lenj, p, inst, offset; if (params_vary) { for (j = 0, lenj = parameters.length; j < lenj; ++j) { p = parameters[j]; if (!p.variesPerInstance) results[j] = p.get(0); } } else { for (j = 0, lenj = parameters.length; j < lenj; ++j) results[j] = parameters[j].get(0); } for (i = 0, leni = instances.length; i < leni; ++i) { inst = instances[i]; if (params_vary) { for (j = 0, lenj = parameters.length; j < lenj; ++j) { p = parameters[j]; if (p.variesPerInstance) results[j] = p.get(i); // pass i to use as default SOL index } } if (is_beh) { offset = 0; if (is_family) { offset = inst.type.family_beh_map[family_index]; } func.apply(inst.behavior_insts[beh_index + offset], results); } else func.apply(inst, results); } return false; }; cr.action = Action; var tempValues = []; var tempValuesPtr = -1; function pushTempValue() { tempValuesPtr++; if (tempValues.length === tempValuesPtr) tempValues.push(new cr.expvalue()); return tempValues[tempValuesPtr]; }; function popTempValue() { tempValuesPtr--; }; function Parameter(owner, m) { this.owner = owner; this.block = owner.block; this.sheet = owner.sheet; this.runtime = owner.runtime; this.type = m[0]; this.expression = null; this.solindex = 0; this.get = null; this.combosel = 0; this.layout = null; this.key = 0; this.object = null; this.index = 0; this.varname = null; this.eventvar = null; this.fileinfo = null; this.subparams = null; this.variadicret = null; this.subparams = null; this.variadicret = null; this.variesPerInstance = false; var i, len, param; switch (m[0]) { case 0: // number case 7: // any this.expression = new cr.expNode(this, m[1]); this.solindex = 0; this.get = this.get_exp; break; case 1: // string this.expression = new cr.expNode(this, m[1]); this.solindex = 0; this.get = this.get_exp_str; break; case 5: // layer this.expression = new cr.expNode(this, m[1]); this.solindex = 0; this.get = this.get_layer; break; case 3: // combo case 8: // cmp this.combosel = m[1]; this.get = this.get_combosel; break; case 6: // layout this.layout = this.runtime.layouts[m[1]];; this.get = this.get_layout; break; case 9: // keyb this.key = m[1]; this.get = this.get_key; break; case 4: // object this.object = this.runtime.types_by_index[m[1]];; this.get = this.get_object; this.block.addSolModifier(this.object); if (this.owner instanceof cr.action) this.block.setSolWriterAfterCnds(); else if (this.block.parent) this.block.parent.setSolWriterAfterCnds(); break; case 10: // instvar this.index = m[1]; if (owner.type && owner.type.is_family) { this.get = this.get_familyvar; this.variesPerInstance = true; } else this.get = this.get_instvar; break; case 11: // eventvar this.varname = m[1]; this.eventvar = null; this.get = this.get_eventvar; break; case 2: // audiofile ["name", ismusic] case 12: // fileinfo "name" this.fileinfo = m[1]; this.get = this.get_audiofile; break; case 13: // variadic this.get = this.get_variadic; this.subparams = []; this.variadicret = []; for (i = 1, len = m.length; i < len; i++) { param = new cr.parameter(this.owner, m[i]); cr.seal(param); this.subparams.push(param); this.variadicret.push(0); } break; default: ; } }; Parameter.prototype.postInit = function() { var i, len; if (this.type === 11) // eventvar { this.eventvar = this.runtime.getEventVariableByName(this.varname, this.block.parent);; } else if (this.type === 13) // variadic, postInit all sub-params { for (i = 0, len = this.subparams.length; i < len; i++) this.subparams[i].postInit(); } if (this.expression) this.expression.postInit(); }; Parameter.prototype.maybeVaryForType = function(t) { if (this.variesPerInstance) return; // already varies per instance, no need to check again if (!t) return; // never vary for system type if (!t.plugin.singleglobal) { this.variesPerInstance = true; return; } }; Parameter.prototype.setVaries = function() { this.variesPerInstance = true; }; Parameter.prototype.get_exp = function(solindex) { this.solindex = solindex || 0; // default SOL index to use var temp = pushTempValue(); this.expression.get(temp); popTempValue(); return temp.data; // return actual JS value, not expvalue }; Parameter.prototype.get_exp_str = function(solindex) { this.solindex = solindex || 0; // default SOL index to use var temp = pushTempValue(); this.expression.get(temp); popTempValue(); if (cr.is_string(temp.data)) return temp.data; else return ""; }; Parameter.prototype.get_object = function() { return this.object; }; Parameter.prototype.get_combosel = function() { return this.combosel; }; Parameter.prototype.get_layer = function(solindex) { this.solindex = solindex || 0; // default SOL index to use var temp = pushTempValue(); this.expression.get(temp); popTempValue(); if (temp.is_number()) return this.runtime.getLayerByNumber(temp.data); else return this.runtime.getLayerByName(temp.data); } Parameter.prototype.get_layout = function() { return this.layout; }; Parameter.prototype.get_key = function() { return this.key; }; Parameter.prototype.get_instvar = function() { return this.index; }; Parameter.prototype.get_familyvar = function(solindex_) { var solindex = solindex_ || 0; var familytype = this.owner.type; var realtype = null; var sol = familytype.getCurrentSol(); var objs = sol.getObjects(); if (objs.length) realtype = objs[solindex % objs.length].type; else if (sol.else_instances.length) realtype = sol.else_instances[solindex % sol.else_instances.length].type; else if (familytype.instances.length) realtype = familytype.instances[solindex % familytype.instances.length].type; else return 0; return this.index + realtype.family_var_map[familytype.family_index]; }; Parameter.prototype.get_eventvar = function() { return this.eventvar; }; Parameter.prototype.get_audiofile = function() { return this.fileinfo; }; Parameter.prototype.get_variadic = function() { var i, len; for (i = 0, len = this.subparams.length; i < len; i++) { this.variadicret[i] = this.subparams[i].get(); } return this.variadicret; }; cr.parameter = Parameter; function EventVariable(sheet, parent, m) { this.sheet = sheet; this.parent = parent; this.runtime = sheet.runtime; this.solModifiers = []; this.name = m[1]; this.vartype = m[2]; this.initial = m[3]; this.is_static = !!m[4]; this.is_constant = !!m[5]; this.sid = m[6]; this.runtime.varsBySid[this.sid.toString()] = this; this.data = this.initial; // note: also stored in event stack frame for local nonstatic nonconst vars if (this.parent) // local var { if (this.is_static || this.is_constant) this.localIndex = -1; else this.localIndex = this.runtime.stackLocalCount++; this.runtime.all_local_vars.push(this); } else // global var { this.localIndex = -1; this.runtime.all_global_vars.push(this); } }; EventVariable.prototype.postInit = function() { this.solModifiers = findMatchingSolModifier(this.solModifiers); }; EventVariable.prototype.setValue = function(x) {; var lvs = this.runtime.getCurrentLocalVarStack(); if (!this.parent || this.is_static || !lvs) this.data = x; else // local nonstatic variable: use event stack to keep value at this level of recursion { if (this.localIndex >= lvs.length) lvs.length = this.localIndex + 1; lvs[this.localIndex] = x; } }; EventVariable.prototype.getValue = function() { var lvs = this.runtime.getCurrentLocalVarStack(); if (!this.parent || this.is_static || !lvs || this.is_constant) return this.data; else // local nonstatic variable { if (this.localIndex >= lvs.length) { return this.initial; } if (typeof lvs[this.localIndex] === "undefined") { return this.initial; } return lvs[this.localIndex]; } }; EventVariable.prototype.run = function() { if (this.parent && !this.is_static && !this.is_constant) this.setValue(this.initial); }; cr.eventvariable = EventVariable; function EventInclude(sheet, parent, m) { this.sheet = sheet; this.parent = parent; this.runtime = sheet.runtime; this.solModifiers = []; this.include_sheet = null; // determined in postInit this.include_sheet_name = m[1]; this.active = true; }; EventInclude.prototype.toString = function() { return "include:" + this.include_sheet.toString(); }; EventInclude.prototype.postInit = function() { this.include_sheet = this.runtime.eventsheets[this.include_sheet_name];;; this.sheet.includes.add(this); this.solModifiers = findMatchingSolModifier(this.solModifiers); var p = this.parent; while (p) { if (p.group) p.contained_includes.push(this); p = p.parent; } this.updateActive(); }; EventInclude.prototype.run = function() { if (this.parent) this.runtime.pushCleanSol(this.runtime.types_by_index); if (!this.include_sheet.hasRun) this.include_sheet.run(true); // from include if (this.parent) this.runtime.popSol(this.runtime.types_by_index); }; EventInclude.prototype.updateActive = function() { var p = this.parent; while (p) { if (p.group && !p.group_active) { this.active = false; return; } p = p.parent; } this.active = true; }; EventInclude.prototype.isActive = function() { return this.active; }; cr.eventinclude = EventInclude; function EventStackFrame() { this.temp_parents_arr = []; this.reset(null); cr.seal(this); }; EventStackFrame.prototype.reset = function(cur_event) { this.current_event = cur_event; this.cndindex = 0; this.actindex = 0; cr.clearArray(this.temp_parents_arr); this.last_event_true = false; this.else_branch_ran = false; this.any_true_state = false; }; EventStackFrame.prototype.isModifierAfterCnds = function() { if (this.current_event.solWriterAfterCnds) return true; if (this.cndindex < this.current_event.conditions.length - 1) return !!this.current_event.solModifiers.length; return false; }; cr.eventStackFrame = EventStackFrame; }()); (function() { function ExpNode(owner_, m) { this.owner = owner_; this.runtime = owner_.runtime; this.type = m[0];; this.get = [this.eval_int, this.eval_float, this.eval_string, this.eval_unaryminus, this.eval_add, this.eval_subtract, this.eval_multiply, this.eval_divide, this.eval_mod, this.eval_power, this.eval_and, this.eval_or, this.eval_equal, this.eval_notequal, this.eval_less, this.eval_lessequal, this.eval_greater, this.eval_greaterequal, this.eval_conditional, this.eval_system_exp, this.eval_object_exp, this.eval_instvar_exp, this.eval_behavior_exp, this.eval_eventvar_exp ][this.type]; var paramsModel = null; this.value = null; this.first = null; this.second = null; this.third = null; this.func = null; this.results = null; this.parameters = null; this.object_type = null; this.beh_index = -1; this.instance_expr = null; this.varindex = -1; this.behavior_type = null; this.varname = null; this.eventvar = null; this.return_string = false; switch (this.type) { case 0: // int case 1: // float case 2: // string this.value = m[1]; break; case 3: // unaryminus this.first = new cr.expNode(owner_, m[1]); break; case 18: // conditional this.first = new cr.expNode(owner_, m[1]); this.second = new cr.expNode(owner_, m[2]); this.third = new cr.expNode(owner_, m[3]); break; case 19: // system_exp this.func = this.runtime.GetObjectReference(m[1]);; if (this.func === cr.system_object.prototype.exps.random || this.func === cr.system_object.prototype.exps.choose) { this.owner.setVaries(); } this.results = []; this.parameters = []; if (m.length === 3) { paramsModel = m[2]; this.results.length = paramsModel.length + 1; // must also fit 'ret' } else this.results.length = 1; // to fit 'ret' break; case 20: // object_exp this.object_type = this.runtime.types_by_index[m[1]];; this.beh_index = -1; this.func = this.runtime.GetObjectReference(m[2]); this.return_string = m[3]; if (cr.plugins_.Function && this.func === cr.plugins_.Function.prototype.exps.Call) { this.owner.setVaries(); } if (m[4]) this.instance_expr = new cr.expNode(owner_, m[4]); else this.instance_expr = null; this.results = []; this.parameters = []; if (m.length === 6) { paramsModel = m[5]; this.results.length = paramsModel.length + 1; } else this.results.length = 1; // to fit 'ret' break; case 21: // instvar_exp this.object_type = this.runtime.types_by_index[m[1]];; this.return_string = m[2]; if (m[3]) this.instance_expr = new cr.expNode(owner_, m[3]); else this.instance_expr = null; this.varindex = m[4]; break; case 22: // behavior_exp this.object_type = this.runtime.types_by_index[m[1]];; this.behavior_type = this.object_type.getBehaviorByName(m[2]);; this.beh_index = this.object_type.getBehaviorIndexByName(m[2]); this.func = this.runtime.GetObjectReference(m[3]); this.return_string = m[4]; if (m[5]) this.instance_expr = new cr.expNode(owner_, m[5]); else this.instance_expr = null; this.results = []; this.parameters = []; if (m.length === 7) { paramsModel = m[6]; this.results.length = paramsModel.length + 1; } else this.results.length = 1; // to fit 'ret' break; case 23: // eventvar_exp this.varname = m[1]; this.eventvar = null; // assigned in postInit break; } this.owner.maybeVaryForType(this.object_type); if (this.type >= 4 && this.type <= 17) { this.first = new cr.expNode(owner_, m[1]); this.second = new cr.expNode(owner_, m[2]); } if (paramsModel) { var i, len; for (i = 0, len = paramsModel.length; i < len; i++) this.parameters.push(new cr.expNode(owner_, paramsModel[i])); } cr.seal(this); }; ExpNode.prototype.postInit = function() { if (this.type === 23) // eventvar_exp { this.eventvar = this.owner.runtime.getEventVariableByName(this.varname, this.owner.block.parent);; } if (this.first) this.first.postInit(); if (this.second) this.second.postInit(); if (this.third) this.third.postInit(); if (this.instance_expr) this.instance_expr.postInit(); if (this.parameters) { var i, len; for (i = 0, len = this.parameters.length; i < len; i++) this.parameters[i].postInit(); } }; var tempValues = []; var tempValuesPtr = -1; function pushTempValue() { ++tempValuesPtr; if (tempValues.length === tempValuesPtr) tempValues.push(new cr.expvalue()); return tempValues[tempValuesPtr]; }; function popTempValue() { --tempValuesPtr; }; function eval_params(parameters, results, temp) { var i, len; for (i = 0, len = parameters.length; i < len; ++i) { parameters[i].get(temp); results[i + 1] = temp.data; // passing actual javascript value as argument instead of expvalue } } ExpNode.prototype.eval_system_exp = function(ret) { var parameters = this.parameters; var results = this.results; results[0] = ret; var temp = pushTempValue(); eval_params(parameters, results, temp); popTempValue(); this.func.apply(this.runtime.system, results); }; ExpNode.prototype.eval_object_exp = function(ret) { var object_type = this.object_type; var results = this.results; var parameters = this.parameters; var instance_expr = this.instance_expr; var func = this.func; var index = this.owner.solindex; // default to parameter's intended SOL index var sol = object_type.getCurrentSol(); var instances = sol.getObjects(); if (!instances.length) { if (sol.else_instances.length) instances = sol.else_instances; else { if (this.return_string) ret.set_string(""); else ret.set_int(0); return; } } results[0] = ret; ret.object_class = object_type; // so expression can access family type if need be var temp = pushTempValue(); eval_params(parameters, results, temp); if (instance_expr) { instance_expr.get(temp); if (temp.is_number()) { index = temp.data; instances = object_type.instances; // pick from all instances, not SOL } } popTempValue(); var len = instances.length; if (index >= len || index <= -len) index %= len; // wraparound if (index < 0) index += len; var returned_val = func.apply(instances[index], results);; }; ExpNode.prototype.eval_behavior_exp = function(ret) { var object_type = this.object_type; var results = this.results; var parameters = this.parameters; var instance_expr = this.instance_expr; var beh_index = this.beh_index; var func = this.func; var index = this.owner.solindex; // default to parameter's intended SOL index var sol = object_type.getCurrentSol(); var instances = sol.getObjects(); if (!instances.length) { if (sol.else_instances.length) instances = sol.else_instances; else { if (this.return_string) ret.set_string(""); else ret.set_int(0); return; } } results[0] = ret; ret.object_class = object_type; // so expression can access family type if need be var temp = pushTempValue(); eval_params(parameters, results, temp); if (instance_expr) { instance_expr.get(temp); if (temp.is_number()) { index = temp.data; instances = object_type.instances; // pick from all instances, not SOL } } popTempValue(); var len = instances.length; if (index >= len || index <= -len) index %= len; // wraparound if (index < 0) index += len; var inst = instances[index]; var offset = 0; if (object_type.is_family) { offset = inst.type.family_beh_map[object_type.family_index]; } var returned_val = func.apply(inst.behavior_insts[beh_index + offset], results);; }; ExpNode.prototype.eval_instvar_exp = function(ret) { var instance_expr = this.instance_expr; var object_type = this.object_type; var varindex = this.varindex; var index = this.owner.solindex; // default to parameter's intended SOL index var sol = object_type.getCurrentSol(); var instances = sol.getObjects(); var inst; if (!instances.length) { if (sol.else_instances.length) instances = sol.else_instances; else { if (this.return_string) ret.set_string(""); else ret.set_int(0); return; } } if (instance_expr) { var temp = pushTempValue(); instance_expr.get(temp); if (temp.is_number()) { index = temp.data; var type_instances = object_type.instances; if (type_instances.length !== 0) // avoid NaN result with % { index %= type_instances.length; // wraparound if (index < 0) // offset index += type_instances.length; } inst = object_type.getInstanceByIID(index); var to_ret = inst.instance_vars[varindex]; if (cr.is_string(to_ret)) ret.set_string(to_ret); else ret.set_float(to_ret); popTempValue(); return; // done } popTempValue(); } var len = instances.length; if (index >= len || index <= -len) index %= len; // wraparound if (index < 0) index += len; inst = instances[index]; var offset = 0; if (object_type.is_family) { offset = inst.type.family_var_map[object_type.family_index]; } var to_ret = inst.instance_vars[varindex + offset]; if (cr.is_string(to_ret)) ret.set_string(to_ret); else ret.set_float(to_ret); }; ExpNode.prototype.eval_int = function(ret) { ret.type = cr.exptype.Integer; ret.data = this.value; }; ExpNode.prototype.eval_float = function(ret) { ret.type = cr.exptype.Float; ret.data = this.value; }; ExpNode.prototype.eval_string = function(ret) { ret.type = cr.exptype.String; ret.data = this.value; }; ExpNode.prototype.eval_unaryminus = function(ret) { this.first.get(ret); // retrieve operand if (ret.is_number()) ret.data = -ret.data; }; ExpNode.prototype.eval_add = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand if (ret.is_number() && temp.is_number()) { ret.data += temp.data; // both operands numbers: add if (temp.is_float()) ret.make_float(); } popTempValue(); }; ExpNode.prototype.eval_subtract = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand if (ret.is_number() && temp.is_number()) { ret.data -= temp.data; // both operands numbers: subtract if (temp.is_float()) ret.make_float(); } popTempValue(); }; ExpNode.prototype.eval_multiply = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand if (ret.is_number() && temp.is_number()) { ret.data *= temp.data; // both operands numbers: multiply if (temp.is_float()) ret.make_float(); } popTempValue(); }; ExpNode.prototype.eval_divide = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand if (ret.is_number() && temp.is_number()) { ret.data /= temp.data; // both operands numbers: divide ret.make_float(); } popTempValue(); }; ExpNode.prototype.eval_mod = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand if (ret.is_number() && temp.is_number()) { ret.data %= temp.data; // both operands numbers: modulo if (temp.is_float()) ret.make_float(); } popTempValue(); }; ExpNode.prototype.eval_power = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand if (ret.is_number() && temp.is_number()) { ret.data = Math.pow(ret.data, temp.data); // both operands numbers: raise to power if (temp.is_float()) ret.make_float(); } popTempValue(); }; ExpNode.prototype.eval_and = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand if (temp.is_string() || ret.is_string()) this.eval_and_stringconcat(ret, temp); else this.eval_and_logical(ret, temp); popTempValue(); }; ExpNode.prototype.eval_and_stringconcat = function(ret, temp) { if (ret.is_string() && temp.is_string()) this.eval_and_stringconcat_str_str(ret, temp); else this.eval_and_stringconcat_num(ret, temp); }; ExpNode.prototype.eval_and_stringconcat_str_str = function(ret, temp) { ret.data += temp.data; }; ExpNode.prototype.eval_and_stringconcat_num = function(ret, temp) { if (ret.is_string()) { ret.data += (Math.round(temp.data * 1e10) / 1e10).toString(); } else { ret.set_string(ret.data.toString() + temp.data); } }; ExpNode.prototype.eval_and_logical = function(ret, temp) { ret.set_int(ret.data && temp.data ? 1 : 0); }; ExpNode.prototype.eval_or = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand if (ret.is_number() && temp.is_number()) { if (ret.data || temp.data) ret.set_int(1); else ret.set_int(0); } popTempValue(); }; ExpNode.prototype.eval_conditional = function(ret) { this.first.get(ret); // condition operand if (ret.data) // is true this.second.get(ret); // evaluate second operand to ret else this.third.get(ret); // evaluate third operand to ret }; ExpNode.prototype.eval_equal = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand ret.set_int(ret.data === temp.data ? 1 : 0); popTempValue(); }; ExpNode.prototype.eval_notequal = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand ret.set_int(ret.data !== temp.data ? 1 : 0); popTempValue(); }; ExpNode.prototype.eval_less = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand ret.set_int(ret.data < temp.data ? 1 : 0); popTempValue(); }; ExpNode.prototype.eval_lessequal = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand ret.set_int(ret.data <= temp.data ? 1 : 0); popTempValue(); }; ExpNode.prototype.eval_greater = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand ret.set_int(ret.data > temp.data ? 1 : 0); popTempValue(); }; ExpNode.prototype.eval_greaterequal = function(ret) { this.first.get(ret); // left operand var temp = pushTempValue(); this.second.get(temp); // right operand ret.set_int(ret.data >= temp.data ? 1 : 0); popTempValue(); }; ExpNode.prototype.eval_eventvar_exp = function(ret) { var val = this.eventvar.getValue(); if (cr.is_number(val)) ret.set_float(val); else ret.set_string(val); }; cr.expNode = ExpNode; function ExpValue(type, data) { this.type = type || cr.exptype.Integer; this.data = data || 0; this.object_class = null;;;; if (this.type == cr.exptype.Integer) this.data = Math.floor(this.data); cr.seal(this); }; ExpValue.prototype.is_int = function() { return this.type === cr.exptype.Integer; }; ExpValue.prototype.is_float = function() { return this.type === cr.exptype.Float; }; ExpValue.prototype.is_number = function() { return this.type === cr.exptype.Integer || this.type === cr.exptype.Float; }; ExpValue.prototype.is_string = function() { return this.type === cr.exptype.String; }; ExpValue.prototype.make_int = function() { if (!this.is_int()) { if (this.is_float()) this.data = Math.floor(this.data); // truncate float else if (this.is_string()) this.data = parseInt(this.data, 10); this.type = cr.exptype.Integer; } }; ExpValue.prototype.make_float = function() { if (!this.is_float()) { if (this.is_string()) this.data = parseFloat(this.data); this.type = cr.exptype.Float; } }; ExpValue.prototype.make_string = function() { if (!this.is_string()) { this.data = this.data.toString(); this.type = cr.exptype.String; } }; ExpValue.prototype.set_int = function(val) {; this.type = cr.exptype.Integer; this.data = Math.floor(val); }; ExpValue.prototype.set_float = function(val) {; this.type = cr.exptype.Float; this.data = val; }; ExpValue.prototype.set_string = function(val) {; this.type = cr.exptype.String; this.data = val; }; ExpValue.prototype.set_any = function(val) { if (cr.is_number(val)) { this.type = cr.exptype.Float; this.data = val; } else if (cr.is_string(val)) { this.type = cr.exptype.String; this.data = val.toString(); } else { this.type = cr.exptype.Integer; this.data = 0; } }; cr.expvalue = ExpValue; cr.exptype = { Integer: 0, // emulated; no native integer support in javascript Float: 1, String: 2 }; }());; cr.system_object = function(runtime) { this.runtime = runtime; this.waits = []; }; cr.system_object.prototype.saveToJSON = function() { var o = {}; var i, len, j, lenj, p, w, t, sobj; o["waits"] = []; var owaits = o["waits"]; var waitobj; for (i = 0, len = this.waits.length; i < len; i++) { w = this.waits[i]; waitobj = { "t": w.time, "st": w.signaltag, "s": w.signalled, "ev": w.ev.sid, "sm": [], "sols": {} }; if (w.ev.actions[w.actindex]) waitobj["act"] = w.ev.actions[w.actindex].sid; for (j = 0, lenj = w.solModifiers.length; j < lenj; j++) waitobj["sm"].push(w.solModifiers[j].sid); for (p in w.sols) { if (w.sols.hasOwnProperty(p)) { t = this.runtime.types_by_index[parseInt(p, 10)];; sobj = { "sa": w.sols[p].sa, "insts": [] }; for (j = 0, lenj = w.sols[p].insts.length; j < lenj; j++) sobj["insts"].push(w.sols[p].insts[j].uid); waitobj["sols"][t.sid.toString()] = sobj; } } owaits.push(waitobj); } return o; }; cr.system_object.prototype.loadFromJSON = function(o) { var owaits = o["waits"]; var i, len, j, lenj, p, w, addWait, e, aindex, t, savedsol, nusol, inst; cr.clearArray(this.waits); for (i = 0, len = owaits.length; i < len; i++) { w = owaits[i]; e = this.runtime.blocksBySid[w["ev"].toString()]; if (!e) continue; // event must've gone missing aindex = -1; for (j = 0, lenj = e.actions.length; j < lenj; j++) { if (e.actions[j].sid === w["act"]) { aindex = j; break; } } if (aindex === -1) continue; // action must've gone missing addWait = {}; addWait.sols = {}; addWait.solModifiers = []; addWait.deleteme = false; addWait.time = w["t"]; addWait.signaltag = w["st"] || ""; addWait.signalled = !!w["s"]; addWait.ev = e; addWait.actindex = aindex; for (j = 0, lenj = w["sm"].length; j < lenj; j++) { t = this.runtime.getObjectTypeBySid(w["sm"][j]); if (t) addWait.solModifiers.push(t); } for (p in w["sols"]) { if (w["sols"].hasOwnProperty(p)) { t = this.runtime.getObjectTypeBySid(parseInt(p, 10)); if (!t) continue; // type must've been deleted savedsol = w["sols"][p]; nusol = { sa: savedsol["sa"], insts: [] }; for (j = 0, lenj = savedsol["insts"].length; j < lenj; j++) { inst = this.runtime.getObjectByUID(savedsol["insts"][j]); if (inst) nusol.insts.push(inst); } addWait.sols[t.index.toString()] = nusol; } } this.waits.push(addWait); } }; (function() { var sysProto = cr.system_object.prototype; function SysCnds() {}; SysCnds.prototype.EveryTick = function() { return true; }; SysCnds.prototype.OnLayoutStart = function() { return true; }; SysCnds.prototype.OnLayoutEnd = function() { return true; }; SysCnds.prototype.Compare = function(x, cmp, y) { return cr.do_cmp(x, cmp, y); }; SysCnds.prototype.CompareTime = function(cmp, t) { var elapsed = this.runtime.kahanTime.sum; if (cmp === 0) { var cnd = this.runtime.getCurrentCondition(); if (!cnd.extra["CompareTime_executed"]) { if (elapsed >= t) { cnd.extra["CompareTime_executed"] = true; return true; } } return false; } return cr.do_cmp(elapsed, cmp, t); }; SysCnds.prototype.LayerVisible = function(layer) { if (!layer) return false; else return layer.visible; }; SysCnds.prototype.LayerEmpty = function(layer) { if (!layer) return false; else return !layer.instances.length; }; SysCnds.prototype.LayerCmpOpacity = function(layer, cmp, opacity_) { if (!layer) return false; return cr.do_cmp(layer.opacity * 100, cmp, opacity_); }; SysCnds.prototype.Repeat = function(count) { var current_frame = this.runtime.getCurrentEventStack(); var current_event = current_frame.current_event; var solModifierAfterCnds = current_frame.isModifierAfterCnds(); var current_loop = this.runtime.pushLoopStack(); var i; if (solModifierAfterCnds) { for (i = 0; i < count && !current_loop.stopped; i++) { this.runtime.pushCopySol(current_event.solModifiers); current_loop.index = i; current_event.retrigger(); this.runtime.popSol(current_event.solModifiers); } } else { for (i = 0; i < count && !current_loop.stopped; i++) { current_loop.index = i; current_event.retrigger(); } } this.runtime.popLoopStack(); return false; }; SysCnds.prototype.While = function(count) { var current_frame = this.runtime.getCurrentEventStack(); var current_event = current_frame.current_event; var solModifierAfterCnds = current_frame.isModifierAfterCnds(); var current_loop = this.runtime.pushLoopStack(); var i; if (solModifierAfterCnds) { for (i = 0; !current_loop.stopped; i++) { this.runtime.pushCopySol(current_event.solModifiers); current_loop.index = i; if (!current_event.retrigger()) // one of the other conditions returned false current_loop.stopped = true; // break this.runtime.popSol(current_event.solModifiers); } } else { for (i = 0; !current_loop.stopped; i++) { current_loop.index = i; if (!current_event.retrigger()) current_loop.stopped = true; } } this.runtime.popLoopStack(); return false; }; SysCnds.prototype.For = function(name, start, end) { var current_frame = this.runtime.getCurrentEventStack(); var current_event = current_frame.current_event; var solModifierAfterCnds = current_frame.isModifierAfterCnds(); var current_loop = this.runtime.pushLoopStack(name); var i; if (end < start) { if (solModifierAfterCnds) { for (i = start; i >= end && !current_loop.stopped; --i) // inclusive to end { this.runtime.pushCopySol(current_event.solModifiers); current_loop.index = i; current_event.retrigger(); this.runtime.popSol(current_event.solModifiers); } } else { for (i = start; i >= end && !current_loop.stopped; --i) // inclusive to end { current_loop.index = i; current_event.retrigger(); } } } else { if (solModifierAfterCnds) { for (i = start; i <= end && !current_loop.stopped; ++i) // inclusive to end { this.runtime.pushCopySol(current_event.solModifiers); current_loop.index = i; current_event.retrigger(); this.runtime.popSol(current_event.solModifiers); } } else { for (i = start; i <= end && !current_loop.stopped; ++i) // inclusive to end { current_loop.index = i; current_event.retrigger(); } } } this.runtime.popLoopStack(); return false; }; var foreach_instancestack = []; var foreach_instanceptr = -1; SysCnds.prototype.ForEach = function(obj) { var sol = obj.getCurrentSol(); foreach_instanceptr++; if (foreach_instancestack.length === foreach_instanceptr) foreach_instancestack.push([]); var instances = foreach_instancestack[foreach_instanceptr]; cr.shallowAssignArray(instances, sol.getObjects()); var current_frame = this.runtime.getCurrentEventStack(); var current_event = current_frame.current_event; var solModifierAfterCnds = current_frame.isModifierAfterCnds(); var current_loop = this.runtime.pushLoopStack(); var i, len, j, lenj, inst, s, sol2; var is_contained = obj.is_contained; if (solModifierAfterCnds) { for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++) { this.runtime.pushCopySol(current_event.solModifiers); inst = instances[i]; sol = obj.getCurrentSol(); sol.select_all = false; cr.clearArray(sol.instances); sol.instances[0] = inst; if (is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[j]; sol2 = s.type.getCurrentSol(); sol2.select_all = false; cr.clearArray(sol2.instances); sol2.instances[0] = s; } } current_loop.index = i; current_event.retrigger(); this.runtime.popSol(current_event.solModifiers); } } else { sol.select_all = false; cr.clearArray(sol.instances); for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++) { inst = instances[i]; sol.instances[0] = inst; if (is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[j]; sol2 = s.type.getCurrentSol(); sol2.select_all = false; cr.clearArray(sol2.instances); sol2.instances[0] = s; } } current_loop.index = i; current_event.retrigger(); } } cr.clearArray(instances); this.runtime.popLoopStack(); foreach_instanceptr--; return false; }; function foreach_sortinstances(a, b) { var va = a.extra["c2_feo_val"]; var vb = b.extra["c2_feo_val"]; if (cr.is_number(va) && cr.is_number(vb)) return va - vb; else { va = "" + va; vb = "" + vb; if (va < vb) return -1; else if (va > vb) return 1; else return 0; } }; SysCnds.prototype.ForEachOrdered = function(obj, exp, order) { var sol = obj.getCurrentSol(); foreach_instanceptr++; if (foreach_instancestack.length === foreach_instanceptr) foreach_instancestack.push([]); var instances = foreach_instancestack[foreach_instanceptr]; cr.shallowAssignArray(instances, sol.getObjects()); var current_frame = this.runtime.getCurrentEventStack(); var current_event = current_frame.current_event; var current_condition = this.runtime.getCurrentCondition(); var solModifierAfterCnds = current_frame.isModifierAfterCnds(); var current_loop = this.runtime.pushLoopStack(); var i, len, j, lenj, inst, s, sol2; for (i = 0, len = instances.length; i < len; i++) { instances[i].extra["c2_feo_val"] = current_condition.parameters[1].get(i); } instances.sort(foreach_sortinstances); if (order === 1) instances.reverse(); var is_contained = obj.is_contained; if (solModifierAfterCnds) { for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++) { this.runtime.pushCopySol(current_event.solModifiers); inst = instances[i]; sol = obj.getCurrentSol(); sol.select_all = false; cr.clearArray(sol.instances); sol.instances[0] = inst; if (is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[j]; sol2 = s.type.getCurrentSol(); sol2.select_all = false; cr.clearArray(sol2.instances); sol2.instances[0] = s; } } current_loop.index = i; current_event.retrigger(); this.runtime.popSol(current_event.solModifiers); } } else { sol.select_all = false; cr.clearArray(sol.instances); for (i = 0, len = instances.length; i < len && !current_loop.stopped; i++) { inst = instances[i]; sol.instances[0] = inst; if (is_contained) { for (j = 0, lenj = inst.siblings.length; j < lenj; j++) { s = inst.siblings[j]; sol2 = s.type.getCurrentSol(); sol2.select_all = false; cr.clearArray(sol2.instances); sol2.instances[0] = s; } } current_loop.index = i; current_event.retrigger(); } } cr.clearArray(instances); this.runtime.popLoopStack(); foreach_instanceptr--; return false; }; SysCnds.prototype.PickByComparison = function(obj_, exp_, cmp_, val_) { var i, len, k, inst; if (!obj_) return; foreach_instanceptr++; if (foreach_instancestack.length === foreach_instanceptr) foreach_instancestack.push([]); var tmp_instances = foreach_instancestack[foreach_instanceptr]; var sol = obj_.getCurrentSol(); cr.shallowAssignArray(tmp_instances, sol.getObjects()); if (sol.select_all) cr.clearArray(sol.else_instances); var current_condition = this.runtime.getCurrentCondition(); for (i = 0, k = 0, len = tmp_instances.length; i < len; i++) { inst = tmp_instances[i]; tmp_instances[k] = inst; exp_ = current_condition.parameters[1].get(i); val_ = current_condition.parameters[3].get(i); if (cr.do_cmp(exp_, cmp_, val_)) { k++; } else { sol.else_instances.push(inst); } } cr.truncateArray(tmp_instances, k); sol.select_all = false; cr.shallowAssignArray(sol.instances, tmp_instances); cr.clearArray(tmp_instances); foreach_instanceptr--; obj_.applySolToContainer(); return !!sol.instances.length; }; SysCnds.prototype.PickByEvaluate = function(obj_, exp_) { var i, len, k, inst; if (!obj_) return; foreach_instanceptr++; if (foreach_instancestack.length === foreach_instanceptr) foreach_instancestack.push([]); var tmp_instances = foreach_instancestack[foreach_instanceptr]; var sol = obj_.getCurrentSol(); cr.shallowAssignArray(tmp_instances, sol.getObjects()); if (sol.select_all) cr.clearArray(sol.else_instances); var current_condition = this.runtime.getCurrentCondition(); for (i = 0, k = 0, len = tmp_instances.length; i < len; i++) { inst = tmp_instances[i]; tmp_instances[k] = inst; exp_ = current_condition.parameters[1].get(i); if (exp_) { k++; } else { sol.else_instances.push(inst); } } cr.truncateArray(tmp_instances, k); sol.select_all = false; cr.shallowAssignArray(sol.instances, tmp_instances); cr.clearArray(tmp_instances); foreach_instanceptr--; obj_.applySolToContainer(); return !!sol.instances.length; }; SysCnds.prototype.TriggerOnce = function() { var cndextra = this.runtime.getCurrentCondition().extra; if (typeof cndextra["TriggerOnce_lastTick"] === "undefined") cndextra["TriggerOnce_lastTick"] = -1; var last_tick = cndextra["TriggerOnce_lastTick"]; var cur_tick = this.runtime.tickcount; cndextra["TriggerOnce_lastTick"] = cur_tick; return this.runtime.layout_first_tick || last_tick !== cur_tick - 1; }; SysCnds.prototype.Every = function(seconds) { var cnd = this.runtime.getCurrentCondition(); var last_time = cnd.extra["Every_lastTime"] || 0; var cur_time = this.runtime.kahanTime.sum; if (typeof cnd.extra["Every_seconds"] === "undefined") cnd.extra["Every_seconds"] = seconds; var this_seconds = cnd.extra["Every_seconds"]; if (cur_time >= last_time + this_seconds) { cnd.extra["Every_lastTime"] = last_time + this_seconds; if (cur_time >= cnd.extra["Every_lastTime"] + 0.04) { cnd.extra["Every_lastTime"] = cur_time; } cnd.extra["Every_seconds"] = seconds; return true; } else if (cur_time < last_time - 0.1) { cnd.extra["Every_lastTime"] = cur_time; } return false; }; SysCnds.prototype.PickNth = function(obj, index) { if (!obj) return false; var sol = obj.getCurrentSol(); var instances = sol.getObjects(); index = cr.floor(index); if (index < 0 || index >= instances.length) return false; var inst = instances[index]; sol.pick_one(inst); obj.applySolToContainer(); return true; }; SysCnds.prototype.PickRandom = function(obj) { if (!obj) return false; var sol = obj.getCurrentSol(); var instances = sol.getObjects(); var index = cr.floor(Math.random() * instances.length); if (index >= instances.length) return false; var inst = instances[index]; sol.pick_one(inst); obj.applySolToContainer(); return true; }; SysCnds.prototype.CompareVar = function(v, cmp, val) { return cr.do_cmp(v.getValue(), cmp, val); }; SysCnds.prototype.IsGroupActive = function(group) { var g = this.runtime.groups_by_name[group.toLowerCase()]; return g && g.group_active; }; SysCnds.prototype.IsPreview = function() { return typeof cr_is_preview !== "undefined"; }; SysCnds.prototype.PickAll = function(obj) { if (!obj) return false; if (!obj.instances.length) return false; var sol = obj.getCurrentSol(); sol.select_all = true; obj.applySolToContainer(); return true; }; SysCnds.prototype.IsMobile = function() { return this.runtime.isMobile; }; SysCnds.prototype.CompareBetween = function(x, a, b) { return x >= a && x <= b; }; SysCnds.prototype.Else = function() { var current_frame = this.runtime.getCurrentEventStack(); if (current_frame.else_branch_ran) return false; // another event in this else-if chain has run else return !current_frame.last_event_true; /* var current_frame = this.runtime.getCurrentEventStack(); var current_event = current_frame.current_event; var prev_event = current_event.prev_block; if (!prev_event) return false; if (prev_event.is_logical) return !this.runtime.last_event_true; var i, len, j, lenj, s, sol, temp, inst, any_picked = false; for (i = 0, len = prev_event.cndReferences.length; i < len; i++) { s = prev_event.cndReferences[i]; sol = s.getCurrentSol(); if (sol.select_all || sol.instances.length === s.instances.length) { sol.select_all = false; sol.instances.length = 0; } else { if (sol.instances.length === 1 && sol.else_instances.length === 0 && s.instances.length >= 2) { inst = sol.instances[0]; sol.instances.length = 0; for (j = 0, lenj = s.instances.length; j < lenj; j++) { if (s.instances[j] != inst) sol.instances.push(s.instances[j]); } any_picked = true; } else { temp = sol.instances; sol.instances = sol.else_instances; sol.else_instances = temp; any_picked = true; } } } return any_picked; */ }; SysCnds.prototype.OnLoadFinished = function() { return true; }; SysCnds.prototype.OnCanvasSnapshot = function() { return true; }; SysCnds.prototype.EffectsSupported = function() { return !!this.runtime.glwrap; }; SysCnds.prototype.OnSaveComplete = function() { return true; }; SysCnds.prototype.OnSaveFailed = function() { return true; }; SysCnds.prototype.OnLoadComplete = function() { return true; }; SysCnds.prototype.OnLoadFailed = function() { return true; }; SysCnds.prototype.ObjectUIDExists = function(u) { return !!this.runtime.getObjectByUID(u); }; SysCnds.prototype.IsOnPlatform = function(p) { var rt = this.runtime; switch (p) { case 0: // HTML5 website return !rt.isDomFree && !rt.isNodeWebkit && !rt.isCordova && !rt.isWinJS && !rt.isWindowsPhone8 && !rt.isBlackberry10 && !rt.isAmazonWebApp; case 1: // iOS return rt.isiOS; case 2: // Android return rt.isAndroid; case 3: // Windows 8 return rt.isWindows8App; case 4: // Windows Phone 8 return rt.isWindowsPhone8; case 5: // Blackberry 10 return rt.isBlackberry10; case 6: // Tizen return rt.isTizen; case 7: // CocoonJS return rt.isCocoonJs; case 8: // Cordova return rt.isCordova; case 9: // Scirra Arcade return rt.isArcade; case 10: // node-webkit return rt.isNodeWebkit; case 11: // crosswalk return rt.isCrosswalk; case 12: // amazon webapp return rt.isAmazonWebApp; case 13: // windows 10 app return rt.isWindows10; default: // should not be possible return false; } }; var cacheRegex = null; var lastRegex = ""; var lastFlags = ""; function getRegex(regex_, flags_) { if (!cacheRegex || regex_ !== lastRegex || flags_ !== lastFlags) { cacheRegex = new RegExp(regex_, flags_); lastRegex = regex_; lastFlags = flags_; } cacheRegex.lastIndex = 0; // reset return cacheRegex; }; SysCnds.prototype.RegexTest = function(str_, regex_, flags_) { var regex = getRegex(regex_, flags_); return regex.test(str_); }; var tmp_arr = []; SysCnds.prototype.PickOverlappingPoint = function(obj_, x_, y_) { if (!obj_) return false; var sol = obj_.getCurrentSol(); var instances = sol.getObjects(); var current_event = this.runtime.getCurrentEventStack().current_event; var orblock = current_event.orblock; var cnd = this.runtime.getCurrentCondition(); var i, len, inst, pick; if (sol.select_all) { cr.shallowAssignArray(tmp_arr, instances); cr.clearArray(sol.else_instances); sol.select_all = false; cr.clearArray(sol.instances); } else { if (orblock) { cr.shallowAssignArray(tmp_arr, sol.else_instances); cr.clearArray(sol.else_instances); } else { cr.shallowAssignArray(tmp_arr, instances); cr.clearArray(sol.instances); } } for (i = 0, len = tmp_arr.length; i < len; ++i) { inst = tmp_arr[i]; inst.update_bbox(); pick = cr.xor(inst.contains_pt(x_, y_), cnd.inverted); if (pick) sol.instances.push(inst); else sol.else_instances.push(inst); } obj_.applySolToContainer(); return cr.xor(!!sol.instances.length, cnd.inverted); }; SysCnds.prototype.IsNaN = function(n) { return !!isNaN(n); }; SysCnds.prototype.AngleWithin = function(a1, within, a2) { return cr.angleDiff(cr.to_radians(a1), cr.to_radians(a2)) <= cr.to_radians(within); }; SysCnds.prototype.IsClockwiseFrom = function(a1, a2) { return cr.angleClockwise(cr.to_radians(a1), cr.to_radians(a2)); }; SysCnds.prototype.IsBetweenAngles = function(a, la, ua) { var angle = cr.to_clamped_radians(a); var lower = cr.to_clamped_radians(la); var upper = cr.to_clamped_radians(ua); var obtuse = (!cr.angleClockwise(upper, lower)); if (obtuse) return !(!cr.angleClockwise(angle, lower) && cr.angleClockwise(angle, upper)); else return cr.angleClockwise(angle, lower) && !cr.angleClockwise(angle, upper); }; SysCnds.prototype.IsValueType = function(x, t) { if (typeof x === "number") return t === 0; else // string return t === 1; }; sysProto.cnds = new SysCnds(); function SysActs() {}; SysActs.prototype.GoToLayout = function(to) { if (this.runtime.isloading) return; // cannot change layout while loading on loader layout if (this.runtime.changelayout) return; // already changing to a different layout ; this.runtime.changelayout = to; }; SysActs.prototype.NextPrevLayout = function(prev) { if (this.runtime.isloading) return; // cannot change layout while loading on loader layout if (this.runtime.changelayout) return; // already changing to a different layout var index = this.runtime.layouts_by_index.indexOf(this.runtime.running_layout); if (prev && index === 0) return; // cannot go to previous layout from first layout if (!prev && index === this.runtime.layouts_by_index.length - 1) return; // cannot go to next layout from last layout var to = this.runtime.layouts_by_index[index + (prev ? -1 : 1)];; this.runtime.changelayout = to; }; SysActs.prototype.CreateObject = function(obj, layer, x, y) { if (!layer || !obj) return; var inst = this.runtime.createInstance(obj, layer, x, y); if (!inst) return; this.runtime.isInOnDestroy++; var i, len, s; this.runtime.trigger(Object.getPrototypeOf(obj.plugin).cnds.OnCreated, inst); if (inst.is_contained) { for (i = 0, len = inst.siblings.length; i < len; i++) { s = inst.siblings[i]; this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s); } } this.runtime.isInOnDestroy--; var sol = obj.getCurrentSol(); sol.select_all = false; cr.clearArray(sol.instances); sol.instances[0] = inst; if (inst.is_contained) { for (i = 0, len = inst.siblings.length; i < len; i++) { s = inst.siblings[i]; sol = s.type.getCurrentSol(); sol.select_all = false; cr.clearArray(sol.instances); sol.instances[0] = s; } } }; SysActs.prototype.SetLayerVisible = function(layer, visible_) { if (!layer) return; if (layer.visible !== visible_) { layer.visible = visible_; this.runtime.redraw = true; } }; SysActs.prototype.SetLayerOpacity = function(layer, opacity_) { if (!layer) return; opacity_ = cr.clamp(opacity_ / 100, 0, 1); if (layer.opacity !== opacity_) { layer.opacity = opacity_; this.runtime.redraw = true; } }; SysActs.prototype.SetLayerScaleRate = function(layer, sr) { if (!layer) return; if (layer.zoomRate !== sr) { layer.zoomRate = sr; this.runtime.redraw = true; } }; SysActs.prototype.SetLayerForceOwnTexture = function(layer, f) { if (!layer) return; f = !!f; if (layer.forceOwnTexture !== f) { layer.forceOwnTexture = f; this.runtime.redraw = true; } }; SysActs.prototype.SetLayoutScale = function(s) { if (!this.runtime.running_layout) return; if (this.runtime.running_layout.scale !== s) { this.runtime.running_layout.scale = s; this.runtime.running_layout.boundScrolling(); this.runtime.redraw = true; } }; SysActs.prototype.ScrollX = function(x) { this.runtime.running_layout.scrollToX(x); }; SysActs.prototype.ScrollY = function(y) { this.runtime.running_layout.scrollToY(y); }; SysActs.prototype.Scroll = function(x, y) { this.runtime.running_layout.scrollToX(x); this.runtime.running_layout.scrollToY(y); }; SysActs.prototype.ScrollToObject = function(obj) { var inst = obj.getFirstPicked(); if (inst) { this.runtime.running_layout.scrollToX(inst.x); this.runtime.running_layout.scrollToY(inst.y); } }; SysActs.prototype.SetVar = function(v, x) {; if (v.vartype === 0) { if (cr.is_number(x)) v.setValue(x); else v.setValue(parseFloat(x)); } else if (v.vartype === 1) v.setValue(x.toString()); }; SysActs.prototype.AddVar = function(v, x) {; if (v.vartype === 0) { if (cr.is_number(x)) v.setValue(v.getValue() + x); else v.setValue(v.getValue() + parseFloat(x)); } else if (v.vartype === 1) v.setValue(v.getValue() + x.toString()); }; SysActs.prototype.SubVar = function(v, x) {; if (v.vartype === 0) { if (cr.is_number(x)) v.setValue(v.getValue() - x); else v.setValue(v.getValue() - parseFloat(x)); } }; SysActs.prototype.SetGroupActive = function(group, active) { var g = this.runtime.groups_by_name[group.toLowerCase()]; if (!g) return; switch (active) { case 0: g.setGroupActive(false); break; case 1: g.setGroupActive(true); break; case 2: g.setGroupActive(!g.group_active); break; } }; SysActs.prototype.SetTimescale = function(ts_) { var ts = ts_; if (ts < 0) ts = 0; this.runtime.timescale = ts; }; SysActs.prototype.SetObjectTimescale = function(obj, ts_) { var ts = ts_; if (ts < 0) ts = 0; if (!obj) return; var sol = obj.getCurrentSol(); var instances = sol.getObjects(); var i, len; for (i = 0, len = instances.length; i < len; i++) { instances[i].my_timescale = ts; } }; SysActs.prototype.RestoreObjectTimescale = function(obj) { if (!obj) return false; var sol = obj.getCurrentSol(); var instances = sol.getObjects(); var i, len; for (i = 0, len = instances.length; i < len; i++) { instances[i].my_timescale = -1.0; } }; var waitobjrecycle = []; function allocWaitObject() { var w; if (waitobjrecycle.length) w = waitobjrecycle.pop(); else { w = {}; w.sols = {}; w.solModifiers = []; } w.deleteme = false; return w; }; function freeWaitObject(w) { cr.wipe(w.sols); cr.clearArray(w.solModifiers); waitobjrecycle.push(w); }; var solstateobjects = []; function allocSolStateObject() { var s; if (solstateobjects.length) s = solstateobjects.pop(); else { s = {}; s.insts = []; } s.sa = false; return s; }; function freeSolStateObject(s) { cr.clearArray(s.insts); solstateobjects.push(s); }; SysActs.prototype.Wait = function(seconds) { if (seconds < 0) return; var i, len, s, t, ss; var evinfo = this.runtime.getCurrentEventStack(); var waitobj = allocWaitObject(); waitobj.time = this.runtime.kahanTime.sum + seconds; waitobj.signaltag = ""; waitobj.signalled = false; waitobj.ev = evinfo.current_event; waitobj.actindex = evinfo.actindex + 1; // pointing at next action for (i = 0, len = this.runtime.types_by_index.length; i < len; i++) { t = this.runtime.types_by_index[i]; s = t.getCurrentSol(); if (s.select_all && evinfo.current_event.solModifiers.indexOf(t) === -1) continue; waitobj.solModifiers.push(t); ss = allocSolStateObject(); ss.sa = s.select_all; cr.shallowAssignArray(ss.insts, s.instances); waitobj.sols[i.toString()] = ss; } this.waits.push(waitobj); return true; }; SysActs.prototype.WaitForSignal = function(tag) { var i, len, s, t, ss; var evinfo = this.runtime.getCurrentEventStack(); var waitobj = allocWaitObject(); waitobj.time = -1; waitobj.signaltag = tag.toLowerCase(); waitobj.signalled = false; waitobj.ev = evinfo.current_event; waitobj.actindex = evinfo.actindex + 1; // pointing at next action for (i = 0, len = this.runtime.types_by_index.length; i < len; i++) { t = this.runtime.types_by_index[i]; s = t.getCurrentSol(); if (s.select_all && evinfo.current_event.solModifiers.indexOf(t) === -1) continue; waitobj.solModifiers.push(t); ss = allocSolStateObject(); ss.sa = s.select_all; cr.shallowAssignArray(ss.insts, s.instances); waitobj.sols[i.toString()] = ss; } this.waits.push(waitobj); return true; }; SysActs.prototype.Signal = function(tag) { var lowertag = tag.toLowerCase(); var i, len, w; for (i = 0, len = this.waits.length; i < len; ++i) { w = this.waits[i]; if (w.time !== -1) continue; // timer wait, ignore if (w.signaltag === lowertag) // waiting for this signal w.signalled = true; // will run on next check } }; SysActs.prototype.SetLayerScale = function(layer, scale) { if (!layer) return; if (layer.scale === scale) return; layer.scale = scale; this.runtime.redraw = true; }; SysActs.prototype.ResetGlobals = function() { var i, len, g; for (i = 0, len = this.runtime.all_global_vars.length; i < len; i++) { g = this.runtime.all_global_vars[i]; g.data = g.initial; } }; SysActs.prototype.SetLayoutAngle = function(a) { a = cr.to_radians(a); a = cr.clamp_angle(a); if (this.runtime.running_layout) { if (this.runtime.running_layout.angle !== a) { this.runtime.running_layout.angle = a; this.runtime.redraw = true; } } }; SysActs.prototype.SetLayerAngle = function(layer, a) { if (!layer) return; a = cr.to_radians(a); a = cr.clamp_angle(a); if (layer.angle === a) return; layer.angle = a; this.runtime.redraw = true; }; SysActs.prototype.SetLayerParallax = function(layer, px, py) { if (!layer) return; if (layer.parallaxX === px / 100 && layer.parallaxY === py / 100) return; layer.parallaxX = px / 100; layer.parallaxY = py / 100; if (layer.parallaxX !== 1 || layer.parallaxY !== 1) { var i, len, instances = layer.instances; for (i = 0, len = instances.length; i < len; ++i) { instances[i].type.any_instance_parallaxed = true; } } this.runtime.redraw = true; }; SysActs.prototype.SetLayerBackground = function(layer, c) { if (!layer) return; var r = cr.GetRValue(c); var g = cr.GetGValue(c); var b = cr.GetBValue(c); if (layer.background_color[0] === r && layer.background_color[1] === g && layer.background_color[2] === b) return; layer.background_color[0] = r; layer.background_color[1] = g; layer.background_color[2] = b; this.runtime.redraw = true; }; SysActs.prototype.SetLayerTransparent = function(layer, t) { if (!layer) return; if (!!t === !!layer.transparent) return; layer.transparent = !!t; this.runtime.redraw = true; }; SysActs.prototype.SetLayerBlendMode = function(layer, bm) { if (!layer) return; if (layer.blend_mode === bm) return; layer.blend_mode = bm; layer.compositeOp = cr.effectToCompositeOp(layer.blend_mode); if (this.runtime.gl) cr.setGLBlend(layer, layer.blend_mode, this.runtime.gl); this.runtime.redraw = true; }; SysActs.prototype.StopLoop = function() { if (this.runtime.loop_stack_index < 0) return; // no loop currently running this.runtime.getCurrentLoop().stopped = true; }; SysActs.prototype.GoToLayoutByName = function(layoutname) { if (this.runtime.isloading) return; // cannot change layout while loading on loader layout if (this.runtime.changelayout) return; // already changing to different layout ; var l; for (l in this.runtime.layouts) { if (this.runtime.layouts.hasOwnProperty(l) && cr.equals_nocase(l, layoutname)) { this.runtime.changelayout = this.runtime.layouts[l]; return; } } }; SysActs.prototype.RestartLayout = function(layoutname) { if (this.runtime.isloading) return; // cannot restart loader layouts if (this.runtime.changelayout) return; // already changing to a different layout ; if (!this.runtime.running_layout) return; this.runtime.changelayout = this.runtime.running_layout; var i, len, g; for (i = 0, len = this.runtime.allGroups.length; i < len; i++) { g = this.runtime.allGroups[i]; g.setGroupActive(g.initially_activated); } }; SysActs.prototype.SnapshotCanvas = function(format_, quality_) { this.runtime.doCanvasSnapshot(format_ === 0 ? "image/png" : "image/jpeg", quality_ / 100); }; SysActs.prototype.SetCanvasSize = function(w, h) { if (w <= 0 || h <= 0) return; var mode = this.runtime.fullscreen_mode; var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.runtime.isNodeFullscreen); if (isfullscreen && this.runtime.fullscreen_scaling > 0) mode = this.runtime.fullscreen_scaling; if (mode === 0) { this.runtime["setSize"](w, h, true); } else { this.runtime.original_width = w; this.runtime.original_height = h; this.runtime["setSize"](this.runtime.lastWindowWidth, this.runtime.lastWindowHeight, true); } }; SysActs.prototype.SetLayoutEffectEnabled = function(enable_, effectname_) { if (!this.runtime.running_layout || !this.runtime.glwrap) return; var et = this.runtime.running_layout.getEffectByName(effectname_); if (!et) return; // effect name not found var enable = (enable_ === 1); if (et.active == enable) return; // no change et.active = enable; this.runtime.running_layout.updateActiveEffects(); this.runtime.redraw = true; }; SysActs.prototype.SetLayerEffectEnabled = function(layer, enable_, effectname_) { if (!layer || !this.runtime.glwrap) return; var et = layer.getEffectByName(effectname_); if (!et) return; // effect name not found var enable = (enable_ === 1); if (et.active == enable) return; // no change et.active = enable; layer.updateActiveEffects(); this.runtime.redraw = true; }; SysActs.prototype.SetLayoutEffectParam = function(effectname_, index_, value_) { if (!this.runtime.running_layout || !this.runtime.glwrap) return; var et = this.runtime.running_layout.getEffectByName(effectname_); if (!et) return; // effect name not found var params = this.runtime.running_layout.effect_params[et.index]; index_ = Math.floor(index_); if (index_ < 0 || index_ >= params.length) return; // effect index out of bounds if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1) value_ /= 100.0; if (params[index_] === value_) return; // no change params[index_] = value_; if (et.active) this.runtime.redraw = true; }; SysActs.prototype.SetLayerEffectParam = function(layer, effectname_, index_, value_) { if (!layer || !this.runtime.glwrap) return; var et = layer.getEffectByName(effectname_); if (!et) return; // effect name not found var params = layer.effect_params[et.index]; index_ = Math.floor(index_); if (index_ < 0 || index_ >= params.length) return; // effect index out of bounds if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1) value_ /= 100.0; if (params[index_] === value_) return; // no change params[index_] = value_; if (et.active) this.runtime.redraw = true; }; SysActs.prototype.SaveState = function(slot_) { this.runtime.saveToSlot = slot_; }; SysActs.prototype.LoadState = function(slot_) { this.runtime.loadFromSlot = slot_; }; SysActs.prototype.LoadStateJSON = function(jsonstr_) { this.runtime.loadFromJson = jsonstr_; }; SysActs.prototype.SetHalfFramerateMode = function(set_) { this.runtime.halfFramerateMode = (set_ !== 0); }; SysActs.prototype.SetFullscreenQuality = function(q) { var isfullscreen = (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || this.isNodeFullscreen); if (!isfullscreen && this.runtime.fullscreen_mode === 0) return; this.runtime.wantFullscreenScalingQuality = (q !== 0); this.runtime["setSize"](this.runtime.lastWindowWidth, this.runtime.lastWindowHeight, true); }; SysActs.prototype.ResetPersisted = function() { var i, len; for (i = 0, len = this.runtime.layouts_by_index.length; i < len; ++i) { this.runtime.layouts_by_index[i].persist_data = {}; this.runtime.layouts_by_index[i].first_visit = true; } }; SysActs.prototype.RecreateInitialObjects = function(obj, x1, y1, x2, y2) { if (!obj) return; this.runtime.running_layout.recreateInitialObjects(obj, x1, y1, x2, y2); }; SysActs.prototype.SetPixelRounding = function(m) { this.runtime.pixel_rounding = (m !== 0); this.runtime.redraw = true; }; SysActs.prototype.SetMinimumFramerate = function(f) { if (f < 1) f = 1; if (f > 120) f = 120; this.runtime.minimumFramerate = f; }; function SortZOrderList(a, b) { var layerA = a[0]; var layerB = b[0]; var diff = layerA - layerB; if (diff !== 0) return diff; var indexA = a[1]; var indexB = b[1]; return indexA - indexB; }; function SortInstancesByValue(a, b) { return a[1] - b[1]; }; SysActs.prototype.SortZOrderByInstVar = function(obj, iv) { if (!obj) return; var i, len, inst, value, r, layer, toZ; var sol = obj.getCurrentSol(); var pickedInstances = sol.getObjects(); var zOrderList = []; var instValues = []; var layout = this.runtime.running_layout; var isFamily = obj.is_family; var familyIndex = obj.family_index; for (i = 0, len = pickedInstances.length; i < len; ++i) { inst = pickedInstances[i]; if (!inst.layer) continue; // not a world instance if (isFamily) value = inst.instance_vars[iv + inst.type.family_var_map[familyIndex]]; else value = inst.instance_vars[iv]; zOrderList.push([ inst.layer.index, inst.get_zindex() ]); instValues.push([ inst, value ]); } if (!zOrderList.length) return; // no instances were world instances zOrderList.sort(SortZOrderList); instValues.sort(SortInstancesByValue); for (i = 0, len = zOrderList.length; i < len; ++i) { inst = instValues[i][0]; // instance in the order we want layer = layout.layers[zOrderList[i][0]]; // layer to put it on toZ = zOrderList[i][1]; // Z index on that layer to put it if (layer.instances[toZ] !== inst) // not already got this instance there { layer.instances[toZ] = inst; // update instance inst.layer = layer; // update instance's layer reference (could have changed) layer.setZIndicesStaleFrom(toZ); // mark Z indices stale from this point since they have changed } } }; sysProto.acts = new SysActs(); function SysExps() {}; SysExps.prototype["int"] = function(ret, x) { if (cr.is_string(x)) { ret.set_int(parseInt(x, 10)); if (isNaN(ret.data)) ret.data = 0; } else ret.set_int(x); }; SysExps.prototype["float"] = function(ret, x) { if (cr.is_string(x)) { ret.set_float(parseFloat(x)); if (isNaN(ret.data)) ret.data = 0; } else ret.set_float(x); }; SysExps.prototype.str = function(ret, x) { if (cr.is_string(x)) ret.set_string(x); else ret.set_string(x.toString()); }; SysExps.prototype.len = function(ret, x) { ret.set_int(x.length || 0); }; SysExps.prototype.random = function(ret, a, b) { if (b === undefined) { ret.set_float(Math.random() * a); } else { ret.set_float(Math.random() * (b - a) + a); } }; SysExps.prototype.sqrt = function(ret, x) { ret.set_float(Math.sqrt(x)); }; SysExps.prototype.abs = function(ret, x) { ret.set_float(Math.abs(x)); }; SysExps.prototype.round = function(ret, x) { ret.set_int(Math.round(x)); }; SysExps.prototype.floor = function(ret, x) { ret.set_int(Math.floor(x)); }; SysExps.prototype.ceil = function(ret, x) { ret.set_int(Math.ceil(x)); }; SysExps.prototype.sin = function(ret, x) { ret.set_float(Math.sin(cr.to_radians(x))); }; SysExps.prototype.cos = function(ret, x) { ret.set_float(Math.cos(cr.to_radians(x))); }; SysExps.prototype.tan = function(ret, x) { ret.set_float(Math.tan(cr.to_radians(x))); }; SysExps.prototype.asin = function(ret, x) { ret.set_float(cr.to_degrees(Math.asin(x))); }; SysExps.prototype.acos = function(ret, x) { ret.set_float(cr.to_degrees(Math.acos(x))); }; SysExps.prototype.atan = function(ret, x) { ret.set_float(cr.to_degrees(Math.atan(x))); }; SysExps.prototype.exp = function(ret, x) { ret.set_float(Math.exp(x)); }; SysExps.prototype.ln = function(ret, x) { ret.set_float(Math.log(x)); }; SysExps.prototype.log10 = function(ret, x) { ret.set_float(Math.log(x) / Math.LN10); }; SysExps.prototype.max = function(ret) { var max_ = arguments[1]; if (typeof max_ !== "number") max_ = 0; var i, len, a; for (i = 2, len = arguments.length; i < len; i++) { a = arguments[i]; if (typeof a !== "number") continue; // ignore non-numeric types if (max_ < a) max_ = a; } ret.set_float(max_); }; SysExps.prototype.min = function(ret) { var min_ = arguments[1]; if (typeof min_ !== "number") min_ = 0; var i, len, a; for (i = 2, len = arguments.length; i < len; i++) { a = arguments[i]; if (typeof a !== "number") continue; // ignore non-numeric types if (min_ > a) min_ = a; } ret.set_float(min_); }; SysExps.prototype.dt = function(ret) { ret.set_float(this.runtime.dt); }; SysExps.prototype.timescale = function(ret) { ret.set_float(this.runtime.timescale); }; SysExps.prototype.wallclocktime = function(ret) { ret.set_float((Date.now() - this.runtime.start_time) / 1000.0); }; SysExps.prototype.time = function(ret) { ret.set_float(this.runtime.kahanTime.sum); }; SysExps.prototype.tickcount = function(ret) { ret.set_int(this.runtime.tickcount); }; SysExps.prototype.objectcount = function(ret) { ret.set_int(this.runtime.objectcount); }; SysExps.prototype.fps = function(ret) { ret.set_int(this.runtime.fps); }; SysExps.prototype.loopindex = function(ret, name_) { var loop, i, len; if (!this.runtime.loop_stack.length) { ret.set_int(0); return; } if (name_) { for (i = this.runtime.loop_stack_index; i >= 0; --i) { loop = this.runtime.loop_stack[i]; if (loop.name === name_) { ret.set_int(loop.index); return; } } ret.set_int(0); } else { loop = this.runtime.getCurrentLoop(); ret.set_int(loop ? loop.index : -1); } }; SysExps.prototype.distance = function(ret, x1, y1, x2, y2) { ret.set_float(cr.distanceTo(x1, y1, x2, y2)); }; SysExps.prototype.angle = function(ret, x1, y1, x2, y2) { ret.set_float(cr.to_degrees(cr.angleTo(x1, y1, x2, y2))); }; SysExps.prototype.scrollx = function(ret) { ret.set_float(this.runtime.running_layout.scrollX); }; SysExps.prototype.scrolly = function(ret) { ret.set_float(this.runtime.running_layout.scrollY); }; SysExps.prototype.newline = function(ret) { ret.set_string("\n"); }; SysExps.prototype.lerp = function(ret, a, b, x) { ret.set_float(cr.lerp(a, b, x)); }; SysExps.prototype.qarp = function(ret, a, b, c, x) { ret.set_float(cr.qarp(a, b, c, x)); }; SysExps.prototype.cubic = function(ret, a, b, c, d, x) { ret.set_float(cr.cubic(a, b, c, d, x)); }; SysExps.prototype.cosp = function(ret, a, b, x) { ret.set_float(cr.cosp(a, b, x)); }; SysExps.prototype.windowwidth = function(ret) { ret.set_int(this.runtime.width); }; SysExps.prototype.windowheight = function(ret) { ret.set_int(this.runtime.height); }; SysExps.prototype.uppercase = function(ret, str) { ret.set_string(cr.is_string(str) ? str.toUpperCase() : ""); }; SysExps.prototype.lowercase = function(ret, str) { ret.set_string(cr.is_string(str) ? str.toLowerCase() : ""); }; SysExps.prototype.clamp = function(ret, x, l, u) { if (x < l) ret.set_float(l); else if (x > u) ret.set_float(u); else ret.set_float(x); }; SysExps.prototype.layerscale = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); if (!layer) ret.set_float(0); else ret.set_float(layer.scale); }; SysExps.prototype.layeropacity = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); if (!layer) ret.set_float(0); else ret.set_float(layer.opacity * 100); }; SysExps.prototype.layerscalerate = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); if (!layer) ret.set_float(0); else ret.set_float(layer.zoomRate); }; SysExps.prototype.layerparallaxx = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); if (!layer) ret.set_float(0); else ret.set_float(layer.parallaxX * 100); }; SysExps.prototype.layerparallaxy = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); if (!layer) ret.set_float(0); else ret.set_float(layer.parallaxY * 100); }; SysExps.prototype.layerindex = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); if (!layer) ret.set_int(-1); else ret.set_int(layer.index); }; SysExps.prototype.layoutscale = function(ret) { if (this.runtime.running_layout) ret.set_float(this.runtime.running_layout.scale); else ret.set_float(0); }; SysExps.prototype.layoutangle = function(ret) { ret.set_float(cr.to_degrees(this.runtime.running_layout.angle)); }; SysExps.prototype.layerangle = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); if (!layer) ret.set_float(0); else ret.set_float(cr.to_degrees(layer.angle)); }; SysExps.prototype.layoutwidth = function(ret) { ret.set_int(this.runtime.running_layout.width); }; SysExps.prototype.layoutheight = function(ret) { ret.set_int(this.runtime.running_layout.height); }; SysExps.prototype.find = function(ret, text, searchstr) { if (cr.is_string(text) && cr.is_string(searchstr)) ret.set_int(text.search(new RegExp(cr.regexp_escape(searchstr), "i"))); else ret.set_int(-1); }; SysExps.prototype.findcase = function(ret, text, searchstr) { if (cr.is_string(text) && cr.is_string(searchstr)) ret.set_int(text.search(new RegExp(cr.regexp_escape(searchstr), ""))); else ret.set_int(-1); }; SysExps.prototype.left = function(ret, text, n) { ret.set_string(cr.is_string(text) ? text.substr(0, n) : ""); }; SysExps.prototype.right = function(ret, text, n) { ret.set_string(cr.is_string(text) ? text.substr(text.length - n) : ""); }; SysExps.prototype.mid = function(ret, text, index_, length_) { ret.set_string(cr.is_string(text) ? text.substr(index_, length_) : ""); }; SysExps.prototype.tokenat = function(ret, text, index_, sep) { if (cr.is_string(text) && cr.is_string(sep)) { var arr = text.split(sep); var i = cr.floor(index_); if (i < 0 || i >= arr.length) ret.set_string(""); else ret.set_string(arr[i]); } else ret.set_string(""); }; SysExps.prototype.tokencount = function(ret, text, sep) { if (cr.is_string(text) && text.length) ret.set_int(text.split(sep).length); else ret.set_int(0); }; SysExps.prototype.replace = function(ret, text, find_, replace_) { if (cr.is_string(text) && cr.is_string(find_) && cr.is_string(replace_)) ret.set_string(text.replace(new RegExp(cr.regexp_escape(find_), "gi"), replace_)); else ret.set_string(cr.is_string(text) ? text : ""); }; SysExps.prototype.trim = function(ret, text) { ret.set_string(cr.is_string(text) ? text.trim() : ""); }; SysExps.prototype.pi = function(ret) { ret.set_float(cr.PI); }; SysExps.prototype.layoutname = function(ret) { if (this.runtime.running_layout) ret.set_string(this.runtime.running_layout.name); else ret.set_string(""); }; SysExps.prototype.renderer = function(ret) { ret.set_string(this.runtime.gl ? "webgl" : "canvas2d"); }; SysExps.prototype.rendererdetail = function(ret) { ret.set_string(this.runtime.glUnmaskedRenderer); }; SysExps.prototype.anglediff = function(ret, a, b) { ret.set_float(cr.to_degrees(cr.angleDiff(cr.to_radians(a), cr.to_radians(b)))); }; SysExps.prototype.choose = function(ret) { var index = cr.floor(Math.random() * (arguments.length - 1)); ret.set_any(arguments[index + 1]); }; SysExps.prototype.rgb = function(ret, r, g, b) { ret.set_int(cr.RGB(r, g, b)); }; SysExps.prototype.projectversion = function(ret) { ret.set_string(this.runtime.versionstr); }; SysExps.prototype.projectname = function(ret) { ret.set_string(this.runtime.projectName); }; SysExps.prototype.anglelerp = function(ret, a, b, x) { a = cr.to_radians(a); b = cr.to_radians(b); var diff = cr.angleDiff(a, b); if (cr.angleClockwise(b, a)) { ret.set_float(cr.to_clamped_degrees(a + diff * x)); } else { ret.set_float(cr.to_clamped_degrees(a - diff * x)); } }; SysExps.prototype.anglerotate = function(ret, a, b, c) { a = cr.to_radians(a); b = cr.to_radians(b); c = cr.to_radians(c); ret.set_float(cr.to_clamped_degrees(cr.angleRotate(a, b, c))); }; SysExps.prototype.zeropad = function(ret, n, d) { var s = (n < 0 ? "-" : ""); if (n < 0) n = -n; var zeroes = d - n.toString().length; for (var i = 0; i < zeroes; i++) s += "0"; ret.set_string(s + n.toString()); }; SysExps.prototype.cpuutilisation = function(ret) { ret.set_float(this.runtime.cpuutilisation / 1000); }; SysExps.prototype.viewportleft = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); ret.set_float(layer ? layer.viewLeft : 0); }; SysExps.prototype.viewporttop = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); ret.set_float(layer ? layer.viewTop : 0); }; SysExps.prototype.viewportright = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); ret.set_float(layer ? layer.viewRight : 0); }; SysExps.prototype.viewportbottom = function(ret, layerparam) { var layer = this.runtime.getLayer(layerparam); ret.set_float(layer ? layer.viewBottom : 0); }; SysExps.prototype.loadingprogress = function(ret) { ret.set_float(this.runtime.loadingprogress); }; SysExps.prototype.unlerp = function(ret, a, b, y) { ret.set_float(cr.unlerp(a, b, y)); }; SysExps.prototype.canvassnapshot = function(ret) { ret.set_string(this.runtime.snapshotData); }; SysExps.prototype.urlencode = function(ret, s) { ret.set_string(encodeURIComponent(s)); }; SysExps.prototype.urldecode = function(ret, s) { ret.set_string(decodeURIComponent(s)); }; SysExps.prototype.canvastolayerx = function(ret, layerparam, x, y) { var layer = this.runtime.getLayer(layerparam); ret.set_float(layer ? layer.canvasToLayer(x, y, true) : 0); }; SysExps.prototype.canvastolayery = function(ret, layerparam, x, y) { var layer = this.runtime.getLayer(layerparam); ret.set_float(layer ? layer.canvasToLayer(x, y, false) : 0); }; SysExps.prototype.layertocanvasx = function(ret, layerparam, x, y) { var layer = this.runtime.getLayer(layerparam); ret.set_float(layer ? layer.layerToCanvas(x, y, true) : 0); }; SysExps.prototype.layertocanvasy = function(ret, layerparam, x, y) { var layer = this.runtime.getLayer(layerparam); ret.set_float(layer ? layer.layerToCanvas(x, y, false) : 0); }; SysExps.prototype.savestatejson = function(ret) { ret.set_string(this.runtime.lastSaveJson); }; SysExps.prototype.imagememoryusage = function(ret) { if (this.runtime.glwrap) ret.set_float(Math.round(100 * this.runtime.glwrap.estimateVRAM() / (1024 * 1024)) / 100); else ret.set_float(0); }; SysExps.prototype.regexsearch = function(ret, str_, regex_, flags_) { var regex = getRegex(regex_, flags_); ret.set_int(str_ ? str_.search(regex) : -1); }; SysExps.prototype.regexreplace = function(ret, str_, regex_, flags_, replace_) { var regex = getRegex(regex_, flags_); ret.set_string(str_ ? str_.replace(regex, replace_) : ""); }; var regexMatches = []; var lastMatchesStr = ""; var lastMatchesRegex = ""; var lastMatchesFlags = ""; function updateRegexMatches(str_, regex_, flags_) { if (str_ === lastMatchesStr && regex_ === lastMatchesRegex && flags_ === lastMatchesFlags) return; var regex = getRegex(regex_, flags_); regexMatches = str_.match(regex); lastMatchesStr = str_; lastMatchesRegex = regex_; lastMatchesFlags = flags_; }; SysExps.prototype.regexmatchcount = function(ret, str_, regex_, flags_) { var regex = getRegex(regex_, flags_); updateRegexMatches(str_.toString(), regex_, flags_); ret.set_int(regexMatches ? regexMatches.length : 0); }; SysExps.prototype.regexmatchat = function(ret, str_, regex_, flags_, index_) { index_ = Math.floor(index_); var regex = getRegex(regex_, flags_); updateRegexMatches(str_.toString(), regex_, flags_); if (!regexMatches || index_ < 0 || index_ >= regexMatches.length) ret.set_string(""); else ret.set_string(regexMatches[index_]); }; SysExps.prototype.infinity = function(ret) { ret.set_float(Infinity); }; SysExps.prototype.setbit = function(ret, n, b, v) { n = n | 0; b = b | 0; v = (v !== 0 ? 1 : 0); ret.set_int((n & ~(1 << b)) | (v << b)); }; SysExps.prototype.togglebit = function(ret, n, b) { n = n | 0; b = b | 0; ret.set_int(n ^ (1 << b)); }; SysExps.prototype.getbit = function(ret, n, b) { n = n | 0; b = b | 0; ret.set_int((n & (1 << b)) ? 1 : 0); }; SysExps.prototype.originalwindowwidth = function(ret) { ret.set_int(this.runtime.original_width); }; SysExps.prototype.originalwindowheight = function(ret) { ret.set_int(this.runtime.original_height); }; sysProto.exps = new SysExps(); sysProto.runWaits = function() { var i, j, len, w, k, s, ss; var evinfo = this.runtime.getCurrentEventStack(); for (i = 0, len = this.waits.length; i < len; i++) { w = this.waits[i]; if (w.time === -1) // signalled wait { if (!w.signalled) continue; // not yet signalled } else // timer wait { if (w.time > this.runtime.kahanTime.sum) continue; // timer not yet expired } evinfo.current_event = w.ev; evinfo.actindex = w.actindex; evinfo.cndindex = 0; for (k in w.sols) { if (w.sols.hasOwnProperty(k)) { s = this.runtime.types_by_index[parseInt(k, 10)].getCurrentSol(); ss = w.sols[k]; s.select_all = ss.sa; cr.shallowAssignArray(s.instances, ss.insts); freeSolStateObject(ss); } } w.ev.resume_actions_and_subevents(); this.runtime.clearSol(w.solModifiers); w.deleteme = true; } for (i = 0, j = 0, len = this.waits.length; i < len; i++) { w = this.waits[i]; this.waits[j] = w; if (w.deleteme) freeWaitObject(w); else j++; } cr.truncateArray(this.waits, j); }; }());; (function() { cr.add_common_aces = function(m, pluginProto) { var singleglobal_ = m[1]; var position_aces = m[3]; var size_aces = m[4]; var angle_aces = m[5]; var appearance_aces = m[6]; var zorder_aces = m[7]; var effects_aces = m[8]; if (!pluginProto.cnds) pluginProto.cnds = {}; if (!pluginProto.acts) pluginProto.acts = {}; if (!pluginProto.exps) pluginProto.exps = {}; var cnds = pluginProto.cnds; var acts = pluginProto.acts; var exps = pluginProto.exps; if (position_aces) { cnds.CompareX = function(cmp, x) { return cr.do_cmp(this.x, cmp, x); }; cnds.CompareY = function(cmp, y) { return cr.do_cmp(this.y, cmp, y); }; cnds.IsOnScreen = function() { var layer = this.layer; this.update_bbox(); var bbox = this.bbox; return !(bbox.right < layer.viewLeft || bbox.bottom < layer.viewTop || bbox.left > layer.viewRight || bbox.top > layer.viewBottom); }; cnds.IsOutsideLayout = function() { this.update_bbox(); var bbox = this.bbox; var layout = this.runtime.running_layout; return (bbox.right < 0 || bbox.bottom < 0 || bbox.left > layout.width || bbox.top > layout.height); }; cnds.PickDistance = function(which, x, y) { var sol = this.getCurrentSol(); var instances = sol.getObjects(); if (!instances.length) return false; var inst = instances[0]; var pickme = inst; var dist = cr.distanceTo(inst.x, inst.y, x, y); var i, len, d; for (i = 1, len = instances.length; i < len; i++) { inst = instances[i]; d = cr.distanceTo(inst.x, inst.y, x, y); if ((which === 0 && d < dist) || (which === 1 && d > dist)) { dist = d; pickme = inst; } } sol.pick_one(pickme); return true; }; acts.SetX = function(x) { if (this.x !== x) { this.x = x; this.set_bbox_changed(); } }; acts.SetY = function(y) { if (this.y !== y) { this.y = y; this.set_bbox_changed(); } }; acts.SetPos = function(x, y) { if (this.x !== x || this.y !== y) { this.x = x; this.y = y; this.set_bbox_changed(); } }; acts.SetPosToObject = function(obj, imgpt) { var inst = obj.getPairedInstance(this); if (!inst) return; var newx, newy; if (inst.getImagePoint) { newx = inst.getImagePoint(imgpt, true); newy = inst.getImagePoint(imgpt, false); } else { newx = inst.x; newy = inst.y; } if (this.x !== newx || this.y !== newy) { this.x = newx; this.y = newy; this.set_bbox_changed(); } }; acts.MoveForward = function(dist) { if (dist !== 0) { this.x += Math.cos(this.angle) * dist; this.y += Math.sin(this.angle) * dist; this.set_bbox_changed(); } }; acts.MoveAtAngle = function(a, dist) { if (dist !== 0) { this.x += Math.cos(cr.to_radians(a)) * dist; this.y += Math.sin(cr.to_radians(a)) * dist; this.set_bbox_changed(); } }; exps.X = function(ret) { ret.set_float(this.x); }; exps.Y = function(ret) { ret.set_float(this.y); }; exps.dt = function(ret) { ret.set_float(this.runtime.getDt(this)); }; } if (size_aces) { cnds.CompareWidth = function(cmp, w) { return cr.do_cmp(this.width, cmp, w); }; cnds.CompareHeight = function(cmp, h) { return cr.do_cmp(this.height, cmp, h); }; acts.SetWidth = function(w) { if (this.width !== w) { this.width = w; this.set_bbox_changed(); } }; acts.SetHeight = function(h) { if (this.height !== h) { this.height = h; this.set_bbox_changed(); } }; acts.SetSize = function(w, h) { if (this.width !== w || this.height !== h) { this.width = w; this.height = h; this.set_bbox_changed(); } }; exps.Width = function(ret) { ret.set_float(this.width); }; exps.Height = function(ret) { ret.set_float(this.height); }; exps.BBoxLeft = function(ret) { this.update_bbox(); ret.set_float(this.bbox.left); }; exps.BBoxTop = function(ret) { this.update_bbox(); ret.set_float(this.bbox.top); }; exps.BBoxRight = function(ret) { this.update_bbox(); ret.set_float(this.bbox.right); }; exps.BBoxBottom = function(ret) { this.update_bbox(); ret.set_float(this.bbox.bottom); }; } if (angle_aces) { cnds.AngleWithin = function(within, a) { return cr.angleDiff(this.angle, cr.to_radians(a)) <= cr.to_radians(within); }; cnds.IsClockwiseFrom = function(a) { return cr.angleClockwise(this.angle, cr.to_radians(a)); }; cnds.IsBetweenAngles = function(a, b) { var lower = cr.to_clamped_radians(a); var upper = cr.to_clamped_radians(b); var angle = cr.clamp_angle(this.angle); var obtuse = (!cr.angleClockwise(upper, lower)); if (obtuse) return !(!cr.angleClockwise(angle, lower) && cr.angleClockwise(angle, upper)); else return cr.angleClockwise(angle, lower) && !cr.angleClockwise(angle, upper); }; acts.SetAngle = function(a) { var newangle = cr.to_radians(cr.clamp_angle_degrees(a)); if (isNaN(newangle)) return; if (this.angle !== newangle) { this.angle = newangle; this.set_bbox_changed(); } }; acts.RotateClockwise = function(a) { if (a !== 0 && !isNaN(a)) { this.angle += cr.to_radians(a); this.angle = cr.clamp_angle(this.angle); this.set_bbox_changed(); } }; acts.RotateCounterclockwise = function(a) { if (a !== 0 && !isNaN(a)) { this.angle -= cr.to_radians(a); this.angle = cr.clamp_angle(this.angle); this.set_bbox_changed(); } }; acts.RotateTowardAngle = function(amt, target) { var newangle = cr.angleRotate(this.angle, cr.to_radians(target), cr.to_radians(amt)); if (isNaN(newangle)) return; if (this.angle !== newangle) { this.angle = newangle; this.set_bbox_changed(); } }; acts.RotateTowardPosition = function(amt, x, y) { var dx = x - this.x; var dy = y - this.y; var target = Math.atan2(dy, dx); var newangle = cr.angleRotate(this.angle, target, cr.to_radians(amt)); if (isNaN(newangle)) return; if (this.angle !== newangle) { this.angle = newangle; this.set_bbox_changed(); } }; acts.SetTowardPosition = function(x, y) { var dx = x - this.x; var dy = y - this.y; var newangle = Math.atan2(dy, dx); if (isNaN(newangle)) return; if (this.angle !== newangle) { this.angle = newangle; this.set_bbox_changed(); } }; exps.Angle = function(ret) { ret.set_float(cr.to_clamped_degrees(this.angle)); }; } if (!singleglobal_) { cnds.CompareInstanceVar = function(iv, cmp, val) { return cr.do_cmp(this.instance_vars[iv], cmp, val); }; cnds.IsBoolInstanceVarSet = function(iv) { return this.instance_vars[iv]; }; cnds.PickInstVarHiLow = function(which, iv) { var sol = this.getCurrentSol(); var instances = sol.getObjects(); if (!instances.length) return false; var inst = instances[0]; var pickme = inst; var val = inst.instance_vars[iv]; var i, len, v; for (i = 1, len = instances.length; i < len; i++) { inst = instances[i]; v = inst.instance_vars[iv]; if ((which === 0 && v < val) || (which === 1 && v > val)) { val = v; pickme = inst; } } sol.pick_one(pickme); return true; }; cnds.PickByUID = function(u) { var i, len, j, inst, families, instances, sol; var cnd = this.runtime.getCurrentCondition(); if (cnd.inverted) { sol = this.getCurrentSol(); if (sol.select_all) { sol.select_all = false; cr.clearArray(sol.instances); cr.clearArray(sol.else_instances); instances = this.instances; for (i = 0, len = instances.length; i < len; i++) { inst = instances[i]; if (inst.uid === u) sol.else_instances.push(inst); else sol.instances.push(inst); } this.applySolToContainer(); return !!sol.instances.length; } else { for (i = 0, j = 0, len = sol.instances.length; i < len; i++) { inst = sol.instances[i]; sol.instances[j] = inst; if (inst.uid === u) { sol.else_instances.push(inst); } else j++; } cr.truncateArray(sol.instances, j); this.applySolToContainer(); return !!sol.instances.length; } } else { inst = this.runtime.getObjectByUID(u); if (!inst) return false; sol = this.getCurrentSol(); if (!sol.select_all && sol.instances.indexOf(inst) === -1) return false; // not picked if (this.is_family) { families = inst.type.families; for (i = 0, len = families.length; i < len; i++) { if (families[i] === this) { sol.pick_one(inst); this.applySolToContainer(); return true; } } } else if (inst.type === this) { sol.pick_one(inst); this.applySolToContainer(); return true; } return false; } }; cnds.OnCreated = function() { return true; }; cnds.OnDestroyed = function() { return true; }; acts.SetInstanceVar = function(iv, val) { var myinstvars = this.instance_vars; if (cr.is_number(myinstvars[iv])) { if (cr.is_number(val)) myinstvars[iv] = val; else myinstvars[iv] = parseFloat(val); } else if (cr.is_string(myinstvars[iv])) { if (cr.is_string(val)) myinstvars[iv] = val; else myinstvars[iv] = val.toString(); } else ; }; acts.AddInstanceVar = function(iv, val) { var myinstvars = this.instance_vars; if (cr.is_number(myinstvars[iv])) { if (cr.is_number(val)) myinstvars[iv] += val; else myinstvars[iv] += parseFloat(val); } else if (cr.is_string(myinstvars[iv])) { if (cr.is_string(val)) myinstvars[iv] += val; else myinstvars[iv] += val.toString(); } else ; }; acts.SubInstanceVar = function(iv, val) { var myinstvars = this.instance_vars; if (cr.is_number(myinstvars[iv])) { if (cr.is_number(val)) myinstvars[iv] -= val; else myinstvars[iv] -= parseFloat(val); } else ; }; acts.SetBoolInstanceVar = function(iv, val) { this.instance_vars[iv] = val ? 1 : 0; }; acts.ToggleBoolInstanceVar = function(iv) { this.instance_vars[iv] = 1 - this.instance_vars[iv]; }; acts.Destroy = function() { this.runtime.DestroyInstance(this); }; if (!acts.LoadFromJsonString) { acts.LoadFromJsonString = function(str_) { var o, i, len, binst; try { o = JSON.parse(str_); } catch (e) { return; } this.runtime.loadInstanceFromJSON(this, o, true); if (this.afterLoad) this.afterLoad(); if (this.behavior_insts) { for (i = 0, len = this.behavior_insts.length; i < len; ++i) { binst = this.behavior_insts[i]; if (binst.afterLoad) binst.afterLoad(); } } }; } exps.Count = function(ret) { var count = ret.object_class.instances.length; var i, len, inst; for (i = 0, len = this.runtime.createRow.length; i < len; i++) { inst = this.runtime.createRow[i]; if (ret.object_class.is_family) { if (inst.type.families.indexOf(ret.object_class) >= 0) count++; } else { if (inst.type === ret.object_class) count++; } } ret.set_int(count); }; exps.PickedCount = function(ret) { ret.set_int(ret.object_class.getCurrentSol().getObjects().length); }; exps.UID = function(ret) { ret.set_int(this.uid); }; exps.IID = function(ret) { ret.set_int(this.get_iid()); }; if (!exps.AsJSON) { exps.AsJSON = function(ret) { ret.set_string(JSON.stringify(this.runtime.saveInstanceToJSON(this, true))); }; } } if (appearance_aces) { cnds.IsVisible = function() { return this.visible; }; acts.SetVisible = function(v) { if (!v !== !this.visible) { this.visible = !!v; this.runtime.redraw = true; } }; cnds.CompareOpacity = function(cmp, x) { return cr.do_cmp(cr.round6dp(this.opacity * 100), cmp, x); }; acts.SetOpacity = function(x) { var new_opacity = x / 100.0; if (new_opacity < 0) new_opacity = 0; else if (new_opacity > 1) new_opacity = 1; if (new_opacity !== this.opacity) { this.opacity = new_opacity; this.runtime.redraw = true; } }; exps.Opacity = function(ret) { ret.set_float(cr.round6dp(this.opacity * 100.0)); }; } if (zorder_aces) { cnds.IsOnLayer = function(layer_) { if (!layer_) return false; return this.layer === layer_; }; cnds.PickTopBottom = function(which_) { var sol = this.getCurrentSol(); var instances = sol.getObjects(); if (!instances.length) return false; var inst = instances[0]; var pickme = inst; var i, len; for (i = 1, len = instances.length; i < len; i++) { inst = instances[i]; if (which_ === 0) { if (inst.layer.index > pickme.layer.index || (inst.layer.index === pickme.layer.index && inst.get_zindex() > pickme.get_zindex())) { pickme = inst; } } else { if (inst.layer.index < pickme.layer.index || (inst.layer.index === pickme.layer.index && inst.get_zindex() < pickme.get_zindex())) { pickme = inst; } } } sol.pick_one(pickme); return true; }; acts.MoveToTop = function() { var layer = this.layer; var layer_instances = layer.instances; if (layer_instances.length && layer_instances[layer_instances.length - 1] === this) return; // is already at top layer.removeFromInstanceList(this, false); layer.appendToInstanceList(this, false); this.runtime.redraw = true; }; acts.MoveToBottom = function() { var layer = this.layer; var layer_instances = layer.instances; if (layer_instances.length && layer_instances[0] === this) return; // is already at bottom layer.removeFromInstanceList(this, false); layer.prependToInstanceList(this, false); this.runtime.redraw = true; }; acts.MoveToLayer = function(layerMove) { if (!layerMove || layerMove == this.layer) return; this.layer.removeFromInstanceList(this, true); this.layer = layerMove; layerMove.appendToInstanceList(this, true); this.runtime.redraw = true; }; acts.ZMoveToObject = function(where_, obj_) { var isafter = (where_ === 0); if (!obj_) return; var other = obj_.getFirstPicked(this); if (!other || other.uid === this.uid) return; if (this.layer.index !== other.layer.index) { this.layer.removeFromInstanceList(this, true); this.layer = other.layer; other.layer.appendToInstanceList(this, true); } this.layer.moveInstanceAdjacent(this, other, isafter); this.runtime.redraw = true; }; exps.LayerNumber = function(ret) { ret.set_int(this.layer.number); }; exps.LayerName = function(ret) { ret.set_string(this.layer.name); }; exps.ZIndex = function(ret) { ret.set_int(this.get_zindex()); }; } if (effects_aces) { acts.SetEffectEnabled = function(enable_, effectname_) { if (!this.runtime.glwrap) return; var i = this.type.getEffectIndexByName(effectname_); if (i < 0) return; // effect name not found var enable = (enable_ === 1); if (this.active_effect_flags[i] === enable) return; // no change this.active_effect_flags[i] = enable; this.updateActiveEffects(); this.runtime.redraw = true; }; acts.SetEffectParam = function(effectname_, index_, value_) { if (!this.runtime.glwrap) return; var i = this.type.getEffectIndexByName(effectname_); if (i < 0) return; // effect name not found var et = this.type.effect_types[i]; var params = this.effect_params[i]; index_ = Math.floor(index_); if (index_ < 0 || index_ >= params.length) return; // effect index out of bounds if (this.runtime.glwrap.getProgramParameterType(et.shaderindex, index_) === 1) value_ /= 100.0; if (params[index_] === value_) return; // no change params[index_] = value_; if (et.active) this.runtime.redraw = true; }; } }; cr.set_bbox_changed = function() { this.bbox_changed = true; // will recreate next time box requested this.cell_changed = true; this.type.any_cell_changed = true; // avoid unnecessary updateAllBBox() calls this.runtime.redraw = true; // assume runtime needs to redraw var i, len, callbacks = this.bbox_changed_callbacks; for (i = 0, len = callbacks.length; i < len; ++i) { callbacks[i](this); } if (this.layer.useRenderCells) this.update_bbox(); }; cr.add_bbox_changed_callback = function(f) { if (f) { this.bbox_changed_callbacks.push(f); } }; cr.update_bbox = function() { if (!this.bbox_changed) return; // bounding box not changed var bbox = this.bbox; var bquad = this.bquad; bbox.set(this.x, this.y, this.x + this.width, this.y + this.height); bbox.offset(-this.hotspotX * this.width, -this.hotspotY * this.height); if (!this.angle) { bquad.set_from_rect(bbox); // make bounding quad from box } else { bbox.offset(-this.x, -this.y); // translate to origin bquad.set_from_rotated_rect(bbox, this.angle); // rotate around origin bquad.offset(this.x, this.y); // translate back to original position bquad.bounding_box(bbox); } bbox.normalize(); this.bbox_changed = false; // bounding box up to date this.update_render_cell(); }; var tmprc = new cr.rect(0, 0, 0, 0); cr.update_render_cell = function() { if (!this.layer.useRenderCells) return; var mygrid = this.layer.render_grid; var bbox = this.bbox; tmprc.set(mygrid.XToCell(bbox.left), mygrid.YToCell(bbox.top), mygrid.XToCell(bbox.right), mygrid.YToCell(bbox.bottom)); if (this.rendercells.equals(tmprc)) return; if (this.rendercells.right < this.rendercells.left) mygrid.update(this, null, tmprc); // first insertion with invalid rect: don't provide old range else mygrid.update(this, this.rendercells, tmprc); this.rendercells.copy(tmprc); this.layer.render_list_stale = true; }; cr.update_collision_cell = function() { if (!this.cell_changed || !this.collisionsEnabled) return; this.update_bbox(); var mygrid = this.type.collision_grid; var bbox = this.bbox; tmprc.set(mygrid.XToCell(bbox.left), mygrid.YToCell(bbox.top), mygrid.XToCell(bbox.right), mygrid.YToCell(bbox.bottom)); if (this.collcells.equals(tmprc)) return; if (this.collcells.right < this.collcells.left) mygrid.update(this, null, tmprc); // first insertion with invalid rect: don't provide old range else mygrid.update(this, this.collcells, tmprc); this.collcells.copy(tmprc); this.cell_changed = false; }; cr.inst_contains_pt = function(x, y) { if (!this.bbox.contains_pt(x, y)) return false; if (!this.bquad.contains_pt(x, y)) return false; if (this.tilemap_exists) return this.testPointOverlapTile(x, y); if (this.collision_poly && !this.collision_poly.is_empty()) { this.collision_poly.cache_poly(this.width, this.height, this.angle); return this.collision_poly.contains_pt(x - this.x, y - this.y); } else return true; }; cr.inst_get_iid = function() { this.type.updateIIDs(); return this.iid; }; cr.inst_get_zindex = function() { this.layer.updateZIndices(); return this.zindex; }; cr.inst_updateActiveEffects = function() { cr.clearArray(this.active_effect_types); var i, len, et; var preserves_opaqueness = true; for (i = 0, len = this.active_effect_flags.length; i < len; i++) { if (this.active_effect_flags[i]) { et = this.type.effect_types[i]; this.active_effect_types.push(et); if (!et.preservesOpaqueness) preserves_opaqueness = false; } } this.uses_shaders = !!this.active_effect_types.length; this.shaders_preserve_opaqueness = preserves_opaqueness; }; cr.inst_toString = function() { return "Inst" + this.puid; }; cr.type_getFirstPicked = function(frominst) { if (frominst && frominst.is_contained && frominst.type != this) { var i, len, s; for (i = 0, len = frominst.siblings.length; i < len; i++) { s = frominst.siblings[i]; if (s.type == this) return s; } } var instances = this.getCurrentSol().getObjects(); if (instances.length) return instances[0]; else return null; }; cr.type_getPairedInstance = function(inst) { var instances = this.getCurrentSol().getObjects(); if (instances.length) return instances[inst.get_iid() % instances.length]; else return null; }; cr.type_updateIIDs = function() { if (!this.stale_iids || this.is_family) return; // up to date or is family - don't want family to overwrite IIDs var i, len; for (i = 0, len = this.instances.length; i < len; i++) this.instances[i].iid = i; var next_iid = i; var createRow = this.runtime.createRow; for (i = 0, len = createRow.length; i < len; ++i) { if (createRow[i].type === this) createRow[i].iid = next_iid++; } this.stale_iids = false; }; cr.type_getInstanceByIID = function(i) { if (i < this.instances.length) return this.instances[i]; i -= this.instances.length; var createRow = this.runtime.createRow; var j, lenj; for (j = 0, lenj = createRow.length; j < lenj; ++j) { if (createRow[j].type === this) { if (i === 0) return createRow[j]; --i; } }; return null; }; cr.type_getCurrentSol = function() { return this.solstack[this.cur_sol]; }; cr.type_pushCleanSol = function() { this.cur_sol++; if (this.cur_sol === this.solstack.length) { this.solstack.push(new cr.selection(this)); } else { this.solstack[this.cur_sol].select_all = true; // else clear next SOL cr.clearArray(this.solstack[this.cur_sol].else_instances); } }; cr.type_pushCopySol = function() { this.cur_sol++; if (this.cur_sol === this.solstack.length) this.solstack.push(new cr.selection(this)); var clonesol = this.solstack[this.cur_sol]; var prevsol = this.solstack[this.cur_sol - 1]; if (prevsol.select_all) { clonesol.select_all = true; } else { clonesol.select_all = false; cr.shallowAssignArray(clonesol.instances, prevsol.instances); } cr.clearArray(clonesol.else_instances); }; cr.type_popSol = function() {; this.cur_sol--; }; cr.type_getBehaviorByName = function(behname) { var i, len, j, lenj, f, index = 0; if (!this.is_family) { for (i = 0, len = this.families.length; i < len; i++) { f = this.families[i]; for (j = 0, lenj = f.behaviors.length; j < lenj; j++) { if (behname === f.behaviors[j].name) { this.extra["lastBehIndex"] = index; return f.behaviors[j]; } index++; } } } for (i = 0, len = this.behaviors.length; i < len; i++) { if (behname === this.behaviors[i].name) { this.extra["lastBehIndex"] = index; return this.behaviors[i]; } index++; } return null; }; cr.type_getBehaviorIndexByName = function(behname) { var b = this.getBehaviorByName(behname); if (b) return this.extra["lastBehIndex"]; else return -1; }; cr.type_getEffectIndexByName = function(name_) { var i, len; for (i = 0, len = this.effect_types.length; i < len; i++) { if (this.effect_types[i].name === name_) return i; } return -1; }; cr.type_applySolToContainer = function() { if (!this.is_contained || this.is_family) return; var i, len, j, lenj, t, sol, sol2; this.updateIIDs(); sol = this.getCurrentSol(); var select_all = sol.select_all; var es = this.runtime.getCurrentEventStack(); var orblock = es && es.current_event && es.current_event.orblock; for (i = 0, len = this.container.length; i < len; i++) { t = this.container[i]; if (t === this) continue; t.updateIIDs(); sol2 = t.getCurrentSol(); sol2.select_all = select_all; if (!select_all) { cr.clearArray(sol2.instances); for (j = 0, lenj = sol.instances.length; j < lenj; ++j) sol2.instances[j] = t.getInstanceByIID(sol.instances[j].iid); if (orblock) { cr.clearArray(sol2.else_instances); for (j = 0, lenj = sol.else_instances.length; j < lenj; ++j) sol2.else_instances[j] = t.getInstanceByIID(sol.else_instances[j].iid); } } } }; cr.type_toString = function() { return "Type" + this.sid; }; cr.do_cmp = function(x, cmp, y) { if (typeof x === "undefined" || typeof y === "undefined") return false; switch (cmp) { case 0: // equal return x === y; case 1: // not equal return x !== y; case 2: // less return x < y; case 3: // less/equal return x <= y; case 4: // greater return x > y; case 5: // greater/equal return x >= y; default: ; return false; } }; })(); cr.shaders = {};;; cr.plugins_.Audio = function(runtime) { this.runtime = runtime; }; (function() { var pluginProto = cr.plugins_.Audio.prototype; pluginProto.Type = function(plugin) { this.plugin = plugin; this.runtime = plugin.runtime; }; var typeProto = pluginProto.Type.prototype; typeProto.onCreate = function() {}; var audRuntime = null; var audInst = null; var audTag = ""; var appPath = ""; // for Cordova only var API_HTML5 = 0; var API_WEBAUDIO = 1; var API_CORDOVA = 2; var API_APPMOBI = 3; var api = API_HTML5; var context = null; var audioBuffers = []; // cache of buffers var audioInstances = []; // cache of instances var lastAudio = null; var useOgg = false; // determined at create time var timescale_mode = 0; var silent = false; var masterVolume = 1; var listenerX = 0; var listenerY = 0; var isContextSuspended = false; var panningModel = 1; // HRTF var distanceModel = 1; // Inverse var refDistance = 10; var maxDistance = 10000; var rolloffFactor = 1; var micSource = null; var micTag = ""; var useNextTouchWorkaround = false; // heuristic in case play() does not return a promise and we have to guess if the play was blocked var playOnNextInput = []; // C2AudioInstances with HTMLAudioElements to play on next input event var playMusicAsSoundWorkaround = false; // play music tracks with Web Audio API var hasPlayedDummyBuffer = false; // dummy buffer played to unblock AudioContext on some platforms function addAudioToPlayOnNextInput(a) { var i = playOnNextInput.indexOf(a); if (i === -1) playOnNextInput.push(a); }; function tryPlayAudioElement(a) { var audioElem = a.instanceObject; var playRet; try { playRet = audioElem.play(); } catch (err) { addAudioToPlayOnNextInput(a); return; } if (playRet) // promise was returned { playRet.catch(function(err) { addAudioToPlayOnNextInput(a); }); } else if (useNextTouchWorkaround && !audRuntime.isInUserInputEvent) { addAudioToPlayOnNextInput(a); } }; function playQueuedAudio() { var i, len, m, playRet; if (!hasPlayedDummyBuffer && !isContextSuspended && context) { playDummyBuffer(); if (context["state"] === "running") hasPlayedDummyBuffer = true; } var tryPlay = playOnNextInput.slice(0); cr.clearArray(playOnNextInput); if (!silent) { for (i = 0, len = tryPlay.length; i < len; ++i) { m = tryPlay[i]; if (!m.stopped && !m.is_paused) { playRet = m.instanceObject.play(); if (playRet) { playRet.catch(function(err) { addAudioToPlayOnNextInput(m); }); } } } } }; function playDummyBuffer() { if (context["state"] === "suspended" && context["resume"]) context["resume"](); if (!context["createBuffer"]) return; var buffer = context["createBuffer"](1, 220, 22050); var source = context["createBufferSource"](); source["buffer"] = buffer; source["connect"](context["destination"]); startSource(source); }; document.addEventListener("pointerup", playQueuedAudio, true); document.addEventListener("touchend", playQueuedAudio, true); document.addEventListener("click", playQueuedAudio, true); document.addEventListener("keydown", playQueuedAudio, true); document.addEventListener("gamepadconnected", playQueuedAudio, true); function dbToLinear(x) { var v = dbToLinear_nocap(x); if (!isFinite(v)) // accidentally passing a string can result in NaN; set volume to 0 if so v = 0; if (v < 0) v = 0; if (v > 1) v = 1; return v; }; function linearToDb(x) { if (x < 0) x = 0; if (x > 1) x = 1; return linearToDb_nocap(x); }; function dbToLinear_nocap(x) { return Math.pow(10, x / 20); }; function linearToDb_nocap(x) { return (Math.log(x) / Math.log(10)) * 20; }; var effects = {}; function getDestinationForTag(tag) { tag = tag.toLowerCase(); if (effects.hasOwnProperty(tag)) { if (effects[tag].length) return effects[tag][0].getInputNode(); } return context["destination"]; }; function createGain() { if (context["createGain"]) return context["createGain"](); else return context["createGainNode"](); }; function createDelay(d) { if (context["createDelay"]) return context["createDelay"](d); else return context["createDelayNode"](d); }; function startSource(s, scheduledTime) { if (s["start"]) s["start"](scheduledTime || 0); else s["noteOn"](scheduledTime || 0); }; function startSourceAt(s, x, d, scheduledTime) { if (s["start"]) s["start"](scheduledTime || 0, x); else s["noteGrainOn"](scheduledTime || 0, x, d - x); }; function stopSource(s) { try { if (s["stop"]) s["stop"](0); else s["noteOff"](0); } catch (e) {} }; function setAudioParam(ap, value, ramp, time) { if (!ap) return; // iOS is missing some parameters ap["cancelScheduledValues"](0); if (time === 0) { ap["value"] = value; return; } var curTime = context["currentTime"]; time += curTime; switch (ramp) { case 0: // step ap["setValueAtTime"](value, time); break; case 1: // linear ap["setValueAtTime"](ap["value"], curTime); // to set what to ramp from ap["linearRampToValueAtTime"](value, time); break; case 2: // exponential ap["setValueAtTime"](ap["value"], curTime); // to set what to ramp from ap["exponentialRampToValueAtTime"](value, time); break; } }; var filterTypes = ["lowpass", "highpass", "bandpass", "lowshelf", "highshelf", "peaking", "notch", "allpass"]; function FilterEffect(type, freq, detune, q, gain, mix) { this.type = "filter"; this.params = [type, freq, detune, q, gain, mix]; this.inputNode = createGain(); this.wetNode = createGain(); this.wetNode["gain"]["value"] = mix; this.dryNode = createGain(); this.dryNode["gain"]["value"] = 1 - mix; this.filterNode = context["createBiquadFilter"](); if (typeof this.filterNode["type"] === "number") this.filterNode["type"] = type; else this.filterNode["type"] = filterTypes[type]; this.filterNode["frequency"]["value"] = freq; if (this.filterNode["detune"]) // iOS 6 doesn't have detune yet this.filterNode["detune"]["value"] = detune; this.filterNode["Q"]["value"] = q; this.filterNode["gain"]["value"] = gain; this.inputNode["connect"](this.filterNode); this.inputNode["connect"](this.dryNode); this.filterNode["connect"](this.wetNode); }; FilterEffect.prototype.connectTo = function(node) { this.wetNode["disconnect"](); this.wetNode["connect"](node); this.dryNode["disconnect"](); this.dryNode["connect"](node); }; FilterEffect.prototype.remove = function() { this.inputNode["disconnect"](); this.filterNode["disconnect"](); this.wetNode["disconnect"](); this.dryNode["disconnect"](); }; FilterEffect.prototype.getInputNode = function() { return this.inputNode; }; FilterEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 0: // mix value = value / 100; if (value < 0) value = 0; if (value > 1) value = 1; this.params[5] = value; setAudioParam(this.wetNode["gain"], value, ramp, time); setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); break; case 1: // filter frequency this.params[1] = value; setAudioParam(this.filterNode["frequency"], value, ramp, time); break; case 2: // filter detune this.params[2] = value; setAudioParam(this.filterNode["detune"], value, ramp, time); break; case 3: // filter Q this.params[3] = value; setAudioParam(this.filterNode["Q"], value, ramp, time); break; case 4: // filter/delay gain (note value is in dB here) this.params[4] = value; setAudioParam(this.filterNode["gain"], value, ramp, time); break; } }; function DelayEffect(delayTime, delayGain, mix) { this.type = "delay"; this.params = [delayTime, delayGain, mix]; this.inputNode = createGain(); this.wetNode = createGain(); this.wetNode["gain"]["value"] = mix; this.dryNode = createGain(); this.dryNode["gain"]["value"] = 1 - mix; this.mainNode = createGain(); this.delayNode = createDelay(delayTime); this.delayNode["delayTime"]["value"] = delayTime; this.delayGainNode = createGain(); this.delayGainNode["gain"]["value"] = delayGain; this.inputNode["connect"](this.mainNode); this.inputNode["connect"](this.dryNode); this.mainNode["connect"](this.wetNode); this.mainNode["connect"](this.delayNode); this.delayNode["connect"](this.delayGainNode); this.delayGainNode["connect"](this.mainNode); }; DelayEffect.prototype.connectTo = function(node) { this.wetNode["disconnect"](); this.wetNode["connect"](node); this.dryNode["disconnect"](); this.dryNode["connect"](node); }; DelayEffect.prototype.remove = function() { this.inputNode["disconnect"](); this.mainNode["disconnect"](); this.delayNode["disconnect"](); this.delayGainNode["disconnect"](); this.wetNode["disconnect"](); this.dryNode["disconnect"](); }; DelayEffect.prototype.getInputNode = function() { return this.inputNode; }; DelayEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 0: // mix value = value / 100; if (value < 0) value = 0; if (value > 1) value = 1; this.params[2] = value; setAudioParam(this.wetNode["gain"], value, ramp, time); setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); break; case 4: // filter/delay gain (note value is passed in dB but needs to be linear here) this.params[1] = dbToLinear(value); setAudioParam(this.delayGainNode["gain"], dbToLinear(value), ramp, time); break; case 5: // delay time this.params[0] = value; setAudioParam(this.delayNode["delayTime"], value, ramp, time); break; } }; function ConvolveEffect(buffer, normalize, mix, src) { this.type = "convolve"; this.params = [normalize, mix, src]; this.inputNode = createGain(); this.wetNode = createGain(); this.wetNode["gain"]["value"] = mix; this.dryNode = createGain(); this.dryNode["gain"]["value"] = 1 - mix; this.convolveNode = context["createConvolver"](); if (buffer) { this.convolveNode["normalize"] = normalize; this.convolveNode["buffer"] = buffer; } this.inputNode["connect"](this.convolveNode); this.inputNode["connect"](this.dryNode); this.convolveNode["connect"](this.wetNode); }; ConvolveEffect.prototype.connectTo = function(node) { this.wetNode["disconnect"](); this.wetNode["connect"](node); this.dryNode["disconnect"](); this.dryNode["connect"](node); }; ConvolveEffect.prototype.remove = function() { this.inputNode["disconnect"](); this.convolveNode["disconnect"](); this.wetNode["disconnect"](); this.dryNode["disconnect"](); }; ConvolveEffect.prototype.getInputNode = function() { return this.inputNode; }; ConvolveEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 0: // mix value = value / 100; if (value < 0) value = 0; if (value > 1) value = 1; this.params[1] = value; setAudioParam(this.wetNode["gain"], value, ramp, time); setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); break; } }; function FlangerEffect(delay, modulation, freq, feedback, mix) { this.type = "flanger"; this.params = [delay, modulation, freq, feedback, mix]; this.inputNode = createGain(); this.dryNode = createGain(); this.dryNode["gain"]["value"] = 1 - (mix / 2); this.wetNode = createGain(); this.wetNode["gain"]["value"] = mix / 2; this.feedbackNode = createGain(); this.feedbackNode["gain"]["value"] = feedback; this.delayNode = createDelay(delay + modulation); this.delayNode["delayTime"]["value"] = delay; this.oscNode = context["createOscillator"](); this.oscNode["frequency"]["value"] = freq; this.oscGainNode = createGain(); this.oscGainNode["gain"]["value"] = modulation; this.inputNode["connect"](this.delayNode); this.inputNode["connect"](this.dryNode); this.delayNode["connect"](this.wetNode); this.delayNode["connect"](this.feedbackNode); this.feedbackNode["connect"](this.delayNode); this.oscNode["connect"](this.oscGainNode); this.oscGainNode["connect"](this.delayNode["delayTime"]); startSource(this.oscNode); }; FlangerEffect.prototype.connectTo = function(node) { this.dryNode["disconnect"](); this.dryNode["connect"](node); this.wetNode["disconnect"](); this.wetNode["connect"](node); }; FlangerEffect.prototype.remove = function() { this.inputNode["disconnect"](); this.delayNode["disconnect"](); this.oscNode["disconnect"](); this.oscGainNode["disconnect"](); this.dryNode["disconnect"](); this.wetNode["disconnect"](); this.feedbackNode["disconnect"](); }; FlangerEffect.prototype.getInputNode = function() { return this.inputNode; }; FlangerEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 0: // mix value = value / 100; if (value < 0) value = 0; if (value > 1) value = 1; this.params[4] = value; setAudioParam(this.wetNode["gain"], value / 2, ramp, time); setAudioParam(this.dryNode["gain"], 1 - (value / 2), ramp, time); break; case 6: // modulation this.params[1] = value / 1000; setAudioParam(this.oscGainNode["gain"], value / 1000, ramp, time); break; case 7: // modulation frequency this.params[2] = value; setAudioParam(this.oscNode["frequency"], value, ramp, time); break; case 8: // feedback this.params[3] = value / 100; setAudioParam(this.feedbackNode["gain"], value / 100, ramp, time); break; } }; function PhaserEffect(freq, detune, q, modulation, modfreq, mix) { this.type = "phaser"; this.params = [freq, detune, q, modulation, modfreq, mix]; this.inputNode = createGain(); this.dryNode = createGain(); this.dryNode["gain"]["value"] = 1 - (mix / 2); this.wetNode = createGain(); this.wetNode["gain"]["value"] = mix / 2; this.filterNode = context["createBiquadFilter"](); if (typeof this.filterNode["type"] === "number") this.filterNode["type"] = 7; // all-pass else this.filterNode["type"] = "allpass"; this.filterNode["frequency"]["value"] = freq; if (this.filterNode["detune"]) // iOS 6 doesn't have detune yet this.filterNode["detune"]["value"] = detune; this.filterNode["Q"]["value"] = q; this.oscNode = context["createOscillator"](); this.oscNode["frequency"]["value"] = modfreq; this.oscGainNode = createGain(); this.oscGainNode["gain"]["value"] = modulation; this.inputNode["connect"](this.filterNode); this.inputNode["connect"](this.dryNode); this.filterNode["connect"](this.wetNode); this.oscNode["connect"](this.oscGainNode); this.oscGainNode["connect"](this.filterNode["frequency"]); startSource(this.oscNode); }; PhaserEffect.prototype.connectTo = function(node) { this.dryNode["disconnect"](); this.dryNode["connect"](node); this.wetNode["disconnect"](); this.wetNode["connect"](node); }; PhaserEffect.prototype.remove = function() { this.inputNode["disconnect"](); this.filterNode["disconnect"](); this.oscNode["disconnect"](); this.oscGainNode["disconnect"](); this.dryNode["disconnect"](); this.wetNode["disconnect"](); }; PhaserEffect.prototype.getInputNode = function() { return this.inputNode; }; PhaserEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 0: // mix value = value / 100; if (value < 0) value = 0; if (value > 1) value = 1; this.params[5] = value; setAudioParam(this.wetNode["gain"], value / 2, ramp, time); setAudioParam(this.dryNode["gain"], 1 - (value / 2), ramp, time); break; case 1: // filter frequency this.params[0] = value; setAudioParam(this.filterNode["frequency"], value, ramp, time); break; case 2: // filter detune this.params[1] = value; setAudioParam(this.filterNode["detune"], value, ramp, time); break; case 3: // filter Q this.params[2] = value; setAudioParam(this.filterNode["Q"], value, ramp, time); break; case 6: // modulation this.params[3] = value; setAudioParam(this.oscGainNode["gain"], value, ramp, time); break; case 7: // modulation frequency this.params[4] = value; setAudioParam(this.oscNode["frequency"], value, ramp, time); break; } }; function GainEffect(g) { this.type = "gain"; this.params = [g]; this.node = createGain(); this.node["gain"]["value"] = g; }; GainEffect.prototype.connectTo = function(node_) { this.node["disconnect"](); this.node["connect"](node_); }; GainEffect.prototype.remove = function() { this.node["disconnect"](); }; GainEffect.prototype.getInputNode = function() { return this.node; }; GainEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 4: // gain this.params[0] = dbToLinear(value); setAudioParam(this.node["gain"], dbToLinear(value), ramp, time); break; } }; function TremoloEffect(freq, mix) { this.type = "tremolo"; this.params = [freq, mix]; this.node = createGain(); this.node["gain"]["value"] = 1 - (mix / 2); this.oscNode = context["createOscillator"](); this.oscNode["frequency"]["value"] = freq; this.oscGainNode = createGain(); this.oscGainNode["gain"]["value"] = mix / 2; this.oscNode["connect"](this.oscGainNode); this.oscGainNode["connect"](this.node["gain"]); startSource(this.oscNode); }; TremoloEffect.prototype.connectTo = function(node_) { this.node["disconnect"](); this.node["connect"](node_); }; TremoloEffect.prototype.remove = function() { this.oscNode["disconnect"](); this.oscGainNode["disconnect"](); this.node["disconnect"](); }; TremoloEffect.prototype.getInputNode = function() { return this.node; }; TremoloEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 0: // mix value = value / 100; if (value < 0) value = 0; if (value > 1) value = 1; this.params[1] = value; setAudioParam(this.node["gain"]["value"], 1 - (value / 2), ramp, time); setAudioParam(this.oscGainNode["gain"]["value"], value / 2, ramp, time); break; case 7: // modulation frequency this.params[0] = value; setAudioParam(this.oscNode["frequency"], value, ramp, time); break; } }; function RingModulatorEffect(freq, mix) { this.type = "ringmod"; this.params = [freq, mix]; this.inputNode = createGain(); this.wetNode = createGain(); this.wetNode["gain"]["value"] = mix; this.dryNode = createGain(); this.dryNode["gain"]["value"] = 1 - mix; this.ringNode = createGain(); this.ringNode["gain"]["value"] = 0; this.oscNode = context["createOscillator"](); this.oscNode["frequency"]["value"] = freq; this.oscNode["connect"](this.ringNode["gain"]); startSource(this.oscNode); this.inputNode["connect"](this.ringNode); this.inputNode["connect"](this.dryNode); this.ringNode["connect"](this.wetNode); }; RingModulatorEffect.prototype.connectTo = function(node_) { this.wetNode["disconnect"](); this.wetNode["connect"](node_); this.dryNode["disconnect"](); this.dryNode["connect"](node_); }; RingModulatorEffect.prototype.remove = function() { this.oscNode["disconnect"](); this.ringNode["disconnect"](); this.inputNode["disconnect"](); this.wetNode["disconnect"](); this.dryNode["disconnect"](); }; RingModulatorEffect.prototype.getInputNode = function() { return this.inputNode; }; RingModulatorEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 0: // mix value = value / 100; if (value < 0) value = 0; if (value > 1) value = 1; this.params[1] = value; setAudioParam(this.wetNode["gain"], value, ramp, time); setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); break; case 7: // modulation frequency this.params[0] = value; setAudioParam(this.oscNode["frequency"], value, ramp, time); break; } }; function DistortionEffect(threshold, headroom, drive, makeupgain, mix) { this.type = "distortion"; this.params = [threshold, headroom, drive, makeupgain, mix]; this.inputNode = createGain(); this.preGain = createGain(); this.postGain = createGain(); this.setDrive(drive, dbToLinear_nocap(makeupgain)); this.wetNode = createGain(); this.wetNode["gain"]["value"] = mix; this.dryNode = createGain(); this.dryNode["gain"]["value"] = 1 - mix; this.waveShaper = context["createWaveShaper"](); this.curve = new Float32Array(65536); this.generateColortouchCurve(threshold, headroom); this.waveShaper.curve = this.curve; this.inputNode["connect"](this.preGain); this.inputNode["connect"](this.dryNode); this.preGain["connect"](this.waveShaper); this.waveShaper["connect"](this.postGain); this.postGain["connect"](this.wetNode); }; DistortionEffect.prototype.setDrive = function(drive, makeupgain) { if (drive < 0.01) drive = 0.01; this.preGain["gain"]["value"] = drive; this.postGain["gain"]["value"] = Math.pow(1 / drive, 0.6) * makeupgain; }; function e4(x, k) { return 1.0 - Math.exp(-k * x); } DistortionEffect.prototype.shape = function(x, linearThreshold, linearHeadroom) { var maximum = 1.05 * linearHeadroom * linearThreshold; var kk = (maximum - linearThreshold); var sign = x < 0 ? -1 : +1; var absx = x < 0 ? -x : x; var shapedInput = absx < linearThreshold ? absx : linearThreshold + kk * e4(absx - linearThreshold, 1.0 / kk); shapedInput *= sign; return shapedInput; }; DistortionEffect.prototype.generateColortouchCurve = function(threshold, headroom) { var linearThreshold = dbToLinear_nocap(threshold); var linearHeadroom = dbToLinear_nocap(headroom); var n = 65536; var n2 = n / 2; var x = 0; for (var i = 0; i < n2; ++i) { x = i / n2; x = this.shape(x, linearThreshold, linearHeadroom); this.curve[n2 + i] = x; this.curve[n2 - i - 1] = -x; } }; DistortionEffect.prototype.connectTo = function(node) { this.wetNode["disconnect"](); this.wetNode["connect"](node); this.dryNode["disconnect"](); this.dryNode["connect"](node); }; DistortionEffect.prototype.remove = function() { this.inputNode["disconnect"](); this.preGain["disconnect"](); this.waveShaper["disconnect"](); this.postGain["disconnect"](); this.wetNode["disconnect"](); this.dryNode["disconnect"](); }; DistortionEffect.prototype.getInputNode = function() { return this.inputNode; }; DistortionEffect.prototype.setParam = function(param, value, ramp, time) { switch (param) { case 0: // mix value = value / 100; if (value < 0) value = 0; if (value > 1) value = 1; this.params[4] = value; setAudioParam(this.wetNode["gain"], value, ramp, time); setAudioParam(this.dryNode["gain"], 1 - value, ramp, time); break; } }; function CompressorEffect(threshold, knee, ratio, attack, release) { this.type = "compressor"; this.params = [threshold, knee, ratio, attack, release]; this.node = context["createDynamicsCompressor"](); try { this.node["threshold"]["value"] = threshold; this.node["knee"]["value"] = knee; this.node["ratio"]["value"] = ratio; this.node["attack"]["value"] = attack; this.node["release"]["value"] = release; } catch (e) {} }; CompressorEffect.prototype.connectTo = function(node_) { this.node["disconnect"](); this.node["connect"](node_); }; CompressorEffect.prototype.remove = function() { this.node["disconnect"](); }; CompressorEffect.prototype.getInputNode = function() { return this.node; }; CompressorEffect.prototype.setParam = function(param, value, ramp, time) {}; function AnalyserEffect(fftSize, smoothing) { this.type = "analyser"; this.params = [fftSize, smoothing]; this.node = context["createAnalyser"](); this.node["fftSize"] = fftSize; this.node["smoothingTimeConstant"] = smoothing; this.freqBins = new Float32Array(this.node["frequencyBinCount"]); this.signal = new Uint8Array(fftSize); this.peak = 0; this.rms = 0; }; AnalyserEffect.prototype.tick = function() { this.node["getFloatFrequencyData"](this.freqBins); this.node["getByteTimeDomainData"](this.signal); var fftSize = this.node["fftSize"]; var i = 0; this.peak = 0; var rmsSquaredSum = 0; var s = 0; for (; i < fftSize; i++) { s = (this.signal[i] - 128) / 128; if (s < 0) s = -s; if (this.peak < s) this.peak = s; rmsSquaredSum += s * s; } this.peak = linearToDb(this.peak); this.rms = linearToDb(Math.sqrt(rmsSquaredSum / fftSize)); }; AnalyserEffect.prototype.connectTo = function(node_) { this.node["disconnect"](); this.node["connect"](node_); }; AnalyserEffect.prototype.remove = function() { this.node["disconnect"](); }; AnalyserEffect.prototype.getInputNode = function() { return this.node; }; AnalyserEffect.prototype.setParam = function(param, value, ramp, time) {}; function ObjectTracker() { this.obj = null; this.loadUid = 0; }; ObjectTracker.prototype.setObject = function(obj_) { this.obj = obj_; }; ObjectTracker.prototype.hasObject = function() { return !!this.obj; }; ObjectTracker.prototype.tick = function(dt) {}; function C2AudioBuffer(src_, is_music) { this.src = src_; this.myapi = api; this.is_music = is_music; this.added_end_listener = false; var self = this; this.outNode = null; this.mediaSourceNode = null; this.panWhenReady = []; // for web audio API positioned sounds this.seekWhenReady = 0; this.pauseWhenReady = false; this.supportWebAudioAPI = false; this.failedToLoad = false; this.wasEverReady = false; // if a buffer is ever marked as ready, it's permanently considered ready after then. if (api === API_WEBAUDIO && is_music && !playMusicAsSoundWorkaround) { this.myapi = API_HTML5; this.outNode = createGain(); } this.bufferObject = null; // actual audio object this.audioData = null; // web audio api: ajax request result (compressed audio that needs decoding) var request; switch (this.myapi) { case API_HTML5: this.bufferObject = new Audio(); this.bufferObject.crossOrigin = "anonymous"; this.bufferObject.addEventListener("canplaythrough", function() { self.wasEverReady = true; // update loaded state so preload is considered complete }); if (api === API_WEBAUDIO && context["createMediaElementSource"] && !/wiiu/i.test(navigator.userAgent)) { this.supportWebAudioAPI = true; // can be routed through web audio api this.bufferObject.addEventListener("canplay", function() { if (!self.mediaSourceNode && self.bufferObject) { self.mediaSourceNode = context["createMediaElementSource"](self.bufferObject); self.mediaSourceNode["connect"](self.outNode); } }); } this.bufferObject.autoplay = false; // this is only a source buffer, not an instance this.bufferObject.preload = "auto"; this.bufferObject.src = src_; break; case API_WEBAUDIO: if (audRuntime.isWKWebView) { audRuntime.fetchLocalFileViaCordovaAsArrayBuffer(src_, function(arrayBuffer) { self.audioData = arrayBuffer; self.decodeAudioBuffer(); }, function(err) { self.failedToLoad = true; }); } else { request = new XMLHttpRequest(); request.open("GET", src_, true); request.responseType = "arraybuffer"; request.onload = function() { self.audioData = request.response; self.decodeAudioBuffer(); }; request.onerror = function() { self.failedToLoad = true; }; request.send(); } break; case API_CORDOVA: this.bufferObject = true; break; case API_APPMOBI: this.bufferObject = true; break; } }; C2AudioBuffer.prototype.release = function() { var i, len, j, a; for (i = 0, j = 0, len = audioInstances.length; i < len; ++i) { a = audioInstances[i]; audioInstances[j] = a; if (a.buffer === this) a.stop(); else ++j; // keep } audioInstances.length = j; if (this.mediaSourceNode) { this.mediaSourceNode["disconnect"](); this.mediaSourceNode = null; } if (this.outNode) { this.outNode["disconnect"](); this.outNode = null; } this.bufferObject = null; this.audioData = null; }; C2AudioBuffer.prototype.decodeAudioBuffer = function() { if (this.bufferObject || !this.audioData) return; // audio already decoded or AJAX request not yet complete var self = this; if (context["decodeAudioData"]) { context["decodeAudioData"](this.audioData, function(buffer) { self.bufferObject = buffer; self.audioData = null; // clear AJAX response to allow GC and save memory, only need the bufferObject now var p, i, len, a; if (!cr.is_undefined(self.playTagWhenReady) && !silent) { if (self.panWhenReady.length) { for (i = 0, len = self.panWhenReady.length; i < len; i++) { p = self.panWhenReady[i]; a = new C2AudioInstance(self, p.thistag); a.setPannerEnabled(true); if (typeof p.objUid !== "undefined") { p.obj = audRuntime.getObjectByUID(p.objUid); if (!p.obj) continue; } if (p.obj) { var px = cr.rotatePtAround(p.obj.x, p.obj.y, -p.obj.layer.getAngle(), listenerX, listenerY, true); var py = cr.rotatePtAround(p.obj.x, p.obj.y, -p.obj.layer.getAngle(), listenerX, listenerY, false); a.setPan(px, py, cr.to_degrees(p.obj.angle - p.obj.layer.getAngle()), p.ia, p.oa, p.og); a.setObject(p.obj); } else { a.setPan(p.x, p.y, p.a, p.ia, p.oa, p.og); } a.play(self.loopWhenReady, self.volumeWhenReady, self.seekWhenReady); if (self.pauseWhenReady) a.pause(); audioInstances.push(a); } cr.clearArray(self.panWhenReady); } else { a = new C2AudioInstance(self, self.playTagWhenReady || ""); // sometimes playTagWhenReady is not set - TODO: why? a.play(self.loopWhenReady, self.volumeWhenReady, self.seekWhenReady); if (self.pauseWhenReady) a.pause(); audioInstances.push(a); } } else if (!cr.is_undefined(self.convolveWhenReady)) { var convolveNode = self.convolveWhenReady.convolveNode; convolveNode["normalize"] = self.normalizeWhenReady; convolveNode["buffer"] = buffer; } }, function(e) { self.failedToLoad = true; }); } else { this.bufferObject = context["createBuffer"](this.audioData, false); this.audioData = null; // clear AJAX response to allow GC and save memory, only need the bufferObject now if (!cr.is_undefined(this.playTagWhenReady) && !silent) { var a = new C2AudioInstance(this, this.playTagWhenReady); a.play(this.loopWhenReady, this.volumeWhenReady, this.seekWhenReady); if (this.pauseWhenReady) a.pause(); audioInstances.push(a); } else if (!cr.is_undefined(this.convolveWhenReady)) { var convolveNode = this.convolveWhenReady.convolveNode; convolveNode["normalize"] = this.normalizeWhenReady; convolveNode["buffer"] = this.bufferObject; } } }; C2AudioBuffer.prototype.isLoaded = function() { switch (this.myapi) { case API_HTML5: var ret = this.bufferObject["readyState"] >= 4; // HAVE_ENOUGH_DATA if (ret) this.wasEverReady = true; return ret || this.wasEverReady; case API_WEBAUDIO: return !!this.audioData || !!this.bufferObject; case API_CORDOVA: return true; case API_APPMOBI: return true; } return false; }; C2AudioBuffer.prototype.isLoadedAndDecoded = function() { switch (this.myapi) { case API_HTML5: return this.isLoaded(); // no distinction between loaded and decoded in HTML5 audio, just rely on ready state case API_WEBAUDIO: return !!this.bufferObject; case API_CORDOVA: return true; case API_APPMOBI: return true; } return false; }; C2AudioBuffer.prototype.hasFailedToLoad = function() { switch (this.myapi) { case API_HTML5: return !!this.bufferObject["error"]; case API_WEBAUDIO: return this.failedToLoad; } return false; }; function C2AudioInstance(buffer_, tag_) { var self = this; this.tag = tag_; this.fresh = true; this.stopped = true; this.src = buffer_.src; this.buffer = buffer_; this.myapi = api; this.is_music = buffer_.is_music; this.playbackRate = 1; this.hasPlaybackEnded = true; // ended flag this.resume_me = false; // make sure resumes when leaving suspend this.is_paused = false; this.resume_position = 0; // for web audio api to resume from correct playback position this.looping = false; this.is_muted = false; this.is_silent = false; this.volume = 1; this.onended_handler = function(e) { if (self.is_paused || self.resume_me) return; var bufferThatEnded = this; if (!bufferThatEnded) bufferThatEnded = e.target; if (bufferThatEnded !== self.active_buffer) return; self.hasPlaybackEnded = true; self.stopped = true; audTag = self.tag; audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst); }; this.active_buffer = null; this.isTimescaled = ((timescale_mode === 1 && !this.is_music) || timescale_mode === 2); this.mutevol = 1; this.startTime = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum); this.gainNode = null; this.pannerNode = null; this.pannerEnabled = false; this.objectTracker = null; this.panX = 0; this.panY = 0; this.panAngle = 0; this.panConeInner = 0; this.panConeOuter = 0; this.panConeOuterGain = 0; this.instanceObject = null; var add_end_listener = false; if (this.myapi === API_WEBAUDIO && this.buffer.myapi === API_HTML5 && !this.buffer.supportWebAudioAPI) this.myapi = API_HTML5; switch (this.myapi) { case API_HTML5: if (this.is_music) { this.instanceObject = buffer_.bufferObject; add_end_listener = !buffer_.added_end_listener; buffer_.added_end_listener = true; } else { this.instanceObject = new Audio(); this.instanceObject.crossOrigin = "anonymous"; this.instanceObject.autoplay = false; this.instanceObject.src = buffer_.bufferObject.src; add_end_listener = true; } if (add_end_listener) { this.instanceObject.addEventListener('ended', function() { audTag = self.tag; self.stopped = true; audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst); }); } break; case API_WEBAUDIO: this.gainNode = createGain(); this.gainNode["connect"](getDestinationForTag(tag_)); if (this.buffer.myapi === API_WEBAUDIO) { if (buffer_.bufferObject) { this.instanceObject = context["createBufferSource"](); this.instanceObject["buffer"] = buffer_.bufferObject; this.instanceObject["connect"](this.gainNode); } } else { this.instanceObject = this.buffer.bufferObject; // reference the audio element this.buffer.outNode["connect"](this.gainNode); if (!this.buffer.added_end_listener) { this.buffer.added_end_listener = true; this.buffer.bufferObject.addEventListener('ended', function() { audTag = self.tag; self.stopped = true; audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst); }); } } break; case API_CORDOVA: this.instanceObject = new window["Media"](appPath + this.src, null, null, function(status) { if (status === window["Media"]["MEDIA_STOPPED"]) { self.hasPlaybackEnded = true; self.stopped = true; audTag = self.tag; audRuntime.trigger(cr.plugins_.Audio.prototype.cnds.OnEnded, audInst); } }); break; case API_APPMOBI: this.instanceObject = true; break; } }; C2AudioInstance.prototype.hasEnded = function() { var time; switch (this.myapi) { case API_HTML5: return this.instanceObject.ended; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) { if (!this.fresh && !this.stopped && this.instanceObject["loop"]) return false; if (this.is_paused) return false; return this.hasPlaybackEnded; } else return this.instanceObject.ended; case API_CORDOVA: return this.hasPlaybackEnded; case API_APPMOBI: true; // recycling an AppMobi sound does not matter because it will just do another throwaway playSound } return true; }; C2AudioInstance.prototype.canBeRecycled = function() { if (this.fresh || this.stopped) return true; // not yet used or is not playing return this.hasEnded(); }; C2AudioInstance.prototype.setPannerEnabled = function(enable_) { if (api !== API_WEBAUDIO) return; if (!this.pannerEnabled && enable_) { if (!this.gainNode) return; if (!this.pannerNode) { this.pannerNode = context["createPanner"](); if (typeof this.pannerNode["panningModel"] === "number") this.pannerNode["panningModel"] = panningModel; else this.pannerNode["panningModel"] = ["equalpower", "HRTF", "soundfield"][panningModel]; if (typeof this.pannerNode["distanceModel"] === "number") this.pannerNode["distanceModel"] = distanceModel; else this.pannerNode["distanceModel"] = ["linear", "inverse", "exponential"][distanceModel]; this.pannerNode["refDistance"] = refDistance; this.pannerNode["maxDistance"] = maxDistance; this.pannerNode["rolloffFactor"] = rolloffFactor; } this.gainNode["disconnect"](); this.gainNode["connect"](this.pannerNode); this.pannerNode["connect"](getDestinationForTag(this.tag)); this.pannerEnabled = true; } else if (this.pannerEnabled && !enable_) { if (!this.gainNode) return; this.pannerNode["disconnect"](); this.gainNode["disconnect"](); this.gainNode["connect"](getDestinationForTag(this.tag)); this.pannerEnabled = false; } }; C2AudioInstance.prototype.setPan = function(x, y, angle, innerangle, outerangle, outergain) { if (!this.pannerEnabled || api !== API_WEBAUDIO) return; this.pannerNode["setPosition"](x, y, 0); this.pannerNode["setOrientation"](Math.cos(cr.to_radians(angle)), Math.sin(cr.to_radians(angle)), 0); this.pannerNode["coneInnerAngle"] = innerangle; this.pannerNode["coneOuterAngle"] = outerangle; this.pannerNode["coneOuterGain"] = outergain; this.panX = x; this.panY = y; this.panAngle = angle; this.panConeInner = innerangle; this.panConeOuter = outerangle; this.panConeOuterGain = outergain; }; C2AudioInstance.prototype.setObject = function(o) { if (!this.pannerEnabled || api !== API_WEBAUDIO) return; if (!this.objectTracker) this.objectTracker = new ObjectTracker(); this.objectTracker.setObject(o); }; C2AudioInstance.prototype.tick = function(dt) { if (!this.pannerEnabled || api !== API_WEBAUDIO || !this.objectTracker || !this.objectTracker.hasObject() || !this.isPlaying()) { return; } this.objectTracker.tick(dt); var inst = this.objectTracker.obj; var px = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, true); var py = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, false); this.pannerNode["setPosition"](px, py, 0); var a = 0; if (typeof this.objectTracker.obj.angle !== "undefined") { a = inst.angle - inst.layer.getAngle(); this.pannerNode["setOrientation"](Math.cos(a), Math.sin(a), 0); } }; C2AudioInstance.prototype.play = function(looping, vol, fromPosition, scheduledTime) { var instobj = this.instanceObject; this.looping = looping; this.volume = vol; var seekPos = fromPosition || 0; scheduledTime = scheduledTime || 0; switch (this.myapi) { case API_HTML5: if (instobj.playbackRate !== 1.0) instobj.playbackRate = 1.0; if (instobj.volume !== vol * masterVolume) instobj.volume = vol * masterVolume; if (instobj.loop !== looping) instobj.loop = looping; if (instobj.muted) instobj.muted = false; if (instobj.currentTime !== seekPos) { try { instobj.currentTime = seekPos; } catch (err) {; } } tryPlayAudioElement(this); break; case API_WEBAUDIO: this.muted = false; this.mutevol = 1; if (this.buffer.myapi === API_WEBAUDIO) { this.gainNode["gain"]["value"] = vol * masterVolume; if (!this.fresh) { this.instanceObject = context["createBufferSource"](); this.instanceObject["buffer"] = this.buffer.bufferObject; this.instanceObject["connect"](this.gainNode); } this.instanceObject["onended"] = this.onended_handler; this.active_buffer = this.instanceObject; this.instanceObject.loop = looping; this.hasPlaybackEnded = false; if (seekPos === 0) startSource(this.instanceObject, scheduledTime); else startSourceAt(this.instanceObject, seekPos, this.getDuration(), scheduledTime); } else { if (instobj.playbackRate !== 1.0) instobj.playbackRate = 1.0; if (instobj.loop !== looping) instobj.loop = looping; instobj.volume = vol * masterVolume; if (instobj.currentTime !== seekPos) { try { instobj.currentTime = seekPos; } catch (err) {; } } tryPlayAudioElement(this); } break; case API_CORDOVA: if ((!this.fresh && this.stopped) || seekPos !== 0) instobj["seekTo"](seekPos); instobj["play"](); this.hasPlaybackEnded = false; break; case API_APPMOBI: if (audRuntime.isDirectCanvas) AppMobi["context"]["playSound"](this.src, looping); else AppMobi["player"]["playSound"](this.src, looping); break; } this.playbackRate = 1; this.startTime = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - seekPos; this.fresh = false; this.stopped = false; this.is_paused = false; }; C2AudioInstance.prototype.stop = function() { switch (this.myapi) { case API_HTML5: if (!this.instanceObject.paused) this.instanceObject.pause(); break; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) stopSource(this.instanceObject); else { if (!this.instanceObject.paused) this.instanceObject.pause(); } break; case API_CORDOVA: this.instanceObject["stop"](); break; case API_APPMOBI: if (audRuntime.isDirectCanvas) AppMobi["context"]["stopSound"](this.src); break; } this.stopped = true; this.is_paused = false; }; C2AudioInstance.prototype.pause = function() { if (this.fresh || this.stopped || this.hasEnded() || this.is_paused) return; switch (this.myapi) { case API_HTML5: if (!this.instanceObject.paused) this.instanceObject.pause(); break; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) { this.resume_position = this.getPlaybackTime(true); if (this.looping) this.resume_position = this.resume_position % this.getDuration(); this.is_paused = true; stopSource(this.instanceObject); } else { if (!this.instanceObject.paused) this.instanceObject.pause(); } break; case API_CORDOVA: this.instanceObject["pause"](); break; case API_APPMOBI: if (audRuntime.isDirectCanvas) AppMobi["context"]["stopSound"](this.src); break; } this.is_paused = true; }; C2AudioInstance.prototype.resume = function() { if (this.fresh || this.stopped || this.hasEnded() || !this.is_paused) return; switch (this.myapi) { case API_HTML5: tryPlayAudioElement(this); break; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) { this.instanceObject = context["createBufferSource"](); this.instanceObject["buffer"] = this.buffer.bufferObject; this.instanceObject["connect"](this.gainNode); this.instanceObject["onended"] = this.onended_handler; this.active_buffer = this.instanceObject; this.instanceObject.loop = this.looping; this.gainNode["gain"]["value"] = masterVolume * this.volume * this.mutevol; this.updatePlaybackRate(); this.startTime = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - (this.resume_position / (this.playbackRate || 0.001)); startSourceAt(this.instanceObject, this.resume_position, this.getDuration()); } else { tryPlayAudioElement(this); } break; case API_CORDOVA: this.instanceObject["play"](); break; case API_APPMOBI: if (audRuntime.isDirectCanvas) AppMobi["context"]["resumeSound"](this.src); break; } this.is_paused = false; }; C2AudioInstance.prototype.seek = function(pos) { if (this.fresh || this.stopped || this.hasEnded()) return; switch (this.myapi) { case API_HTML5: try { this.instanceObject.currentTime = pos; } catch (e) {} break; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) { if (this.is_paused) this.resume_position = pos; else { this.pause(); this.resume_position = pos; this.resume(); } } else { try { this.instanceObject.currentTime = pos; } catch (e) {} } break; case API_CORDOVA: break; case API_APPMOBI: if (audRuntime.isDirectCanvas) AppMobi["context"]["seekSound"](this.src, pos); break; } }; C2AudioInstance.prototype.reconnect = function(toNode) { if (this.myapi !== API_WEBAUDIO) return; if (this.pannerEnabled) { this.pannerNode["disconnect"](); this.pannerNode["connect"](toNode); } else { this.gainNode["disconnect"](); this.gainNode["connect"](toNode); } }; C2AudioInstance.prototype.getDuration = function(applyPlaybackRate) { var ret = 0; switch (this.myapi) { case API_HTML5: if (typeof this.instanceObject.duration !== "undefined") ret = this.instanceObject.duration; break; case API_WEBAUDIO: ret = this.buffer.bufferObject["duration"]; break; case API_CORDOVA: ret = this.instanceObject["getDuration"](); break; case API_APPMOBI: if (audRuntime.isDirectCanvas) ret = AppMobi["context"]["getDurationSound"](this.src); break; } if (applyPlaybackRate) ret /= (this.playbackRate || 0.001); // avoid divide-by-zero return ret; }; C2AudioInstance.prototype.getPlaybackTime = function(applyPlaybackRate) { var duration = this.getDuration(); var ret = 0; switch (this.myapi) { case API_HTML5: if (typeof this.instanceObject.currentTime !== "undefined") ret = this.instanceObject.currentTime; break; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) { if (this.is_paused) return this.resume_position; else ret = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - this.startTime; } else if (typeof this.instanceObject.currentTime !== "undefined") ret = this.instanceObject.currentTime; break; case API_CORDOVA: break; case API_APPMOBI: if (audRuntime.isDirectCanvas) ret = AppMobi["context"]["getPlaybackTimeSound"](this.src); break; } if (applyPlaybackRate) ret *= this.playbackRate; if (!this.looping && ret > duration) ret = duration; return ret; }; C2AudioInstance.prototype.isPlaying = function() { return !this.is_paused && !this.fresh && !this.stopped && !this.hasEnded(); }; C2AudioInstance.prototype.shouldSave = function() { return !this.fresh && !this.stopped && !this.hasEnded(); }; C2AudioInstance.prototype.setVolume = function(v) { this.volume = v; this.updateVolume(); }; C2AudioInstance.prototype.updateVolume = function() { var volToSet = this.volume * masterVolume; if (!isFinite(volToSet)) volToSet = 0; // HTMLMediaElement throws if setting non-finite volume switch (this.myapi) { case API_HTML5: if (typeof this.instanceObject.volume !== "undefined" && this.instanceObject.volume !== volToSet) this.instanceObject.volume = volToSet; break; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) { this.gainNode["gain"]["value"] = volToSet * this.mutevol; } else { if (typeof this.instanceObject.volume !== "undefined" && this.instanceObject.volume !== volToSet) this.instanceObject.volume = volToSet; } break; case API_CORDOVA: break; case API_APPMOBI: break; } }; C2AudioInstance.prototype.getVolume = function() { return this.volume; }; C2AudioInstance.prototype.doSetMuted = function(m) { switch (this.myapi) { case API_HTML5: if (this.instanceObject.muted !== !!m) this.instanceObject.muted = !!m; break; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) { this.mutevol = (m ? 0 : 1); this.gainNode["gain"]["value"] = masterVolume * this.volume * this.mutevol; } else { if (this.instanceObject.muted !== !!m) this.instanceObject.muted = !!m; } break; case API_CORDOVA: break; case API_APPMOBI: break; } }; C2AudioInstance.prototype.setMuted = function(m) { this.is_muted = !!m; this.doSetMuted(this.is_muted || this.is_silent); }; C2AudioInstance.prototype.setSilent = function(m) { this.is_silent = !!m; this.doSetMuted(this.is_muted || this.is_silent); }; C2AudioInstance.prototype.setLooping = function(l) { this.looping = l; switch (this.myapi) { case API_HTML5: if (this.instanceObject.loop !== !!l) this.instanceObject.loop = !!l; break; case API_WEBAUDIO: if (this.instanceObject.loop !== !!l) this.instanceObject.loop = !!l; break; case API_CORDOVA: break; case API_APPMOBI: if (audRuntime.isDirectCanvas) AppMobi["context"]["setLoopingSound"](this.src, l); break; } }; C2AudioInstance.prototype.setPlaybackRate = function(r) { this.playbackRate = r; this.updatePlaybackRate(); }; C2AudioInstance.prototype.updatePlaybackRate = function() { var r = this.playbackRate; if (this.isTimescaled) r *= audRuntime.timescale; switch (this.myapi) { case API_HTML5: if (this.instanceObject.playbackRate !== r) this.instanceObject.playbackRate = r; break; case API_WEBAUDIO: if (this.buffer.myapi === API_WEBAUDIO) { if (this.instanceObject["playbackRate"]["value"] !== r) this.instanceObject["playbackRate"]["value"] = r; } else { if (this.instanceObject.playbackRate !== r) this.instanceObject.playbackRate = r; } break; case API_CORDOVA: break; case API_APPMOBI: break; } }; C2AudioInstance.prototype.setSuspended = function(s) { switch (this.myapi) { case API_HTML5: if (s) { if (this.isPlaying()) { this.resume_me = true; this.instanceObject["pause"](); } else this.resume_me = false; } else { if (this.resume_me) { this.instanceObject["play"](); this.resume_me = false; } } break; case API_WEBAUDIO: if (s) { if (this.isPlaying()) { this.resume_me = true; if (this.buffer.myapi === API_WEBAUDIO) { this.resume_position = this.getPlaybackTime(true); if (this.looping) this.resume_position = this.resume_position % this.getDuration(); stopSource(this.instanceObject); } else this.instanceObject["pause"](); } else this.resume_me = false; } else { if (this.resume_me) { if (this.buffer.myapi === API_WEBAUDIO) { this.instanceObject = context["createBufferSource"](); this.instanceObject["buffer"] = this.buffer.bufferObject; this.instanceObject["connect"](this.gainNode); this.instanceObject["onended"] = this.onended_handler; this.active_buffer = this.instanceObject; this.instanceObject.loop = this.looping; this.gainNode["gain"]["value"] = masterVolume * this.volume * this.mutevol; this.updatePlaybackRate(); this.startTime = (this.isTimescaled ? audRuntime.kahanTime.sum : audRuntime.wallTime.sum) - (this.resume_position / (this.playbackRate || 0.001)); startSourceAt(this.instanceObject, this.resume_position, this.getDuration()); } else { this.instanceObject["play"](); } this.resume_me = false; } } break; case API_CORDOVA: if (s) { if (this.isPlaying()) { this.instanceObject["pause"](); this.resume_me = true; } else this.resume_me = false; } else { if (this.resume_me) { this.resume_me = false; this.instanceObject["play"](); } } break; case API_APPMOBI: break; } }; pluginProto.Instance = function(type) { this.type = type; this.runtime = type.runtime; audRuntime = this.runtime; audInst = this; this.listenerTracker = null; this.listenerZ = -600; if (this.runtime.isWKWebView) playMusicAsSoundWorkaround = true; if ((this.runtime.isiOS || (this.runtime.isAndroid && (this.runtime.isChrome || this.runtime.isAndroidStockBrowser))) && !this.runtime.isCrosswalk && !this.runtime.isDomFree && !this.runtime.isAmazonWebApp && !playMusicAsSoundWorkaround) { useNextTouchWorkaround = true; } context = null; if (typeof AudioContext !== "undefined") { api = API_WEBAUDIO; context = new AudioContext(); } else if (typeof webkitAudioContext !== "undefined") { api = API_WEBAUDIO; context = new webkitAudioContext(); } if (this.runtime.isiOS && context) { if (context.close) context.close(); if (typeof AudioContext !== "undefined") context = new AudioContext(); else if (typeof webkitAudioContext !== "undefined") context = new webkitAudioContext(); } if (api !== API_WEBAUDIO) { if (this.runtime.isCordova && typeof window["Media"] !== "undefined") api = API_CORDOVA; else if (this.runtime.isAppMobi) api = API_APPMOBI; } if (api === API_CORDOVA) { appPath = location.href; var i = appPath.lastIndexOf("/"); if (i > -1) appPath = appPath.substr(0, i + 1); appPath = appPath.replace("file://", ""); } if (this.runtime.isSafari && this.runtime.isWindows && typeof Audio === "undefined") { alert("It looks like you're using Safari for Windows without Quicktime. Audio cannot be played until Quicktime is installed."); this.runtime.DestroyInstance(this); } else { if (this.runtime.isDirectCanvas) useOgg = this.runtime.isAndroid; // AAC on iOS, OGG on Android else { try { useOgg = !!(new Audio().canPlayType('audio/ogg; codecs="vorbis"')) && !this.runtime.isWindows10; } catch (e) { useOgg = false; } } switch (api) { case API_HTML5: ; break; case API_WEBAUDIO: ; break; case API_CORDOVA: ; break; case API_APPMOBI: ; break; default: ; } this.runtime.tickMe(this); } }; var instanceProto = pluginProto.Instance.prototype; instanceProto.onCreate = function() { this.runtime.audioInstance = this; timescale_mode = this.properties[0]; // 0 = off, 1 = sounds only, 2 = all this.saveload = this.properties[1]; // 0 = all, 1 = sounds only, 2 = music only, 3 = none this.playinbackground = (this.properties[2] !== 0); this.nextPlayTime = 0; panningModel = this.properties[3]; // 0 = equalpower, 1 = hrtf, 3 = soundfield distanceModel = this.properties[4]; // 0 = linear, 1 = inverse, 2 = exponential this.listenerZ = -this.properties[5]; refDistance = this.properties[6]; maxDistance = this.properties[7]; rolloffFactor = this.properties[8]; this.listenerTracker = new ObjectTracker(); var draw_width = (this.runtime.draw_width || this.runtime.width); var draw_height = (this.runtime.draw_height || this.runtime.height); if (api === API_WEBAUDIO) { context["listener"]["setPosition"](draw_width / 2, draw_height / 2, this.listenerZ); context["listener"]["setOrientation"](0, 0, 1, 0, -1, 0); window["c2OnAudioMicStream"] = function(localMediaStream, tag) { if (micSource) micSource["disconnect"](); micTag = tag.toLowerCase(); micSource = context["createMediaStreamSource"](localMediaStream); micSource["connect"](getDestinationForTag(micTag)); }; } this.runtime.addSuspendCallback(function(s) { audInst.onSuspend(s); }); var self = this; this.runtime.addDestroyCallback(function(inst) { self.onInstanceDestroyed(inst); }); }; instanceProto.onInstanceDestroyed = function(inst) { var i, len, a; for (i = 0, len = audioInstances.length; i < len; i++) { a = audioInstances[i]; if (a.objectTracker) { if (a.objectTracker.obj === inst) { a.objectTracker.obj = null; if (a.pannerEnabled && a.isPlaying() && a.looping) a.stop(); } } } if (this.listenerTracker.obj === inst) this.listenerTracker.obj = null; }; instanceProto.saveToJSON = function() { var o = { "silent": silent, "masterVolume": masterVolume, "listenerZ": this.listenerZ, "listenerUid": this.listenerTracker.hasObject() ? this.listenerTracker.obj.uid : -1, "playing": [], "effects": {} }; var playingarr = o["playing"]; var i, len, a, d, p, panobj, playbackTime; for (i = 0, len = audioInstances.length; i < len; i++) { a = audioInstances[i]; if (!a.shouldSave()) continue; // no need to save stopped sounds if (this.saveload === 3) // not saving/loading any sounds/music continue; if (a.is_music && this.saveload === 1) // not saving/loading music continue; if (!a.is_music && this.saveload === 2) // not saving/loading sound continue; playbackTime = a.getPlaybackTime(); if (a.looping) playbackTime = playbackTime % a.getDuration(); d = { "tag": a.tag, "buffersrc": a.buffer.src, "is_music": a.is_music, "playbackTime": playbackTime, "volume": a.volume, "looping": a.looping, "muted": a.is_muted, "playbackRate": a.playbackRate, "paused": a.is_paused, "resume_position": a.resume_position }; if (a.pannerEnabled) { d["pan"] = {}; panobj = d["pan"]; if (a.objectTracker && a.objectTracker.hasObject()) { panobj["objUid"] = a.objectTracker.obj.uid; } else { panobj["x"] = a.panX; panobj["y"] = a.panY; panobj["a"] = a.panAngle; } panobj["ia"] = a.panConeInner; panobj["oa"] = a.panConeOuter; panobj["og"] = a.panConeOuterGain; } playingarr.push(d); } var fxobj = o["effects"]; var fxarr; for (p in effects) { if (effects.hasOwnProperty(p)) { fxarr = []; for (i = 0, len = effects[p].length; i < len; i++) { fxarr.push({ "type": effects[p][i].type, "params": effects[p][i].params }); } fxobj[p] = fxarr; } } return o; }; var objectTrackerUidsToLoad = []; instanceProto.loadFromJSON = function(o) { var setSilent = o["silent"]; masterVolume = o["masterVolume"]; this.listenerZ = o["listenerZ"]; this.listenerTracker.setObject(null); var listenerUid = o["listenerUid"]; if (listenerUid !== -1) { this.listenerTracker.loadUid = listenerUid; objectTrackerUidsToLoad.push(this.listenerTracker); } var playingarr = o["playing"]; var i, len, d, src, is_music, tag, playbackTime, looping, vol, b, a, p, pan, panObjUid; if (this.saveload !== 3) { for (i = 0, len = audioInstances.length; i < len; i++) { a = audioInstances[i]; if (a.is_music && this.saveload === 1) continue; // only saving/loading sound: leave music playing if (!a.is_music && this.saveload === 2) continue; // only saving/loading music: leave sound playing a.stop(); } } var fxarr, fxtype, fxparams, fx; for (p in effects) { if (effects.hasOwnProperty(p)) { for (i = 0, len = effects[p].length; i < len; i++) effects[p][i].remove(); } } cr.wipe(effects); for (p in o["effects"]) { if (o["effects"].hasOwnProperty(p)) { fxarr = o["effects"][p]; for (i = 0, len = fxarr.length; i < len; i++) { fxtype = fxarr[i]["type"]; fxparams = fxarr[i]["params"]; switch (fxtype) { case "filter": addEffectForTag(p, new FilterEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4], fxparams[5])); break; case "delay": addEffectForTag(p, new DelayEffect(fxparams[0], fxparams[1], fxparams[2])); break; case "convolve": src = fxparams[2]; b = this.getAudioBuffer(src, false); if (b.bufferObject) { fx = new ConvolveEffect(b.bufferObject, fxparams[0], fxparams[1], src); } else { fx = new ConvolveEffect(null, fxparams[0], fxparams[1], src); b.normalizeWhenReady = fxparams[0]; b.convolveWhenReady = fx; } addEffectForTag(p, fx); break; case "flanger": addEffectForTag(p, new FlangerEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4])); break; case "phaser": addEffectForTag(p, new PhaserEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4], fxparams[5])); break; case "gain": addEffectForTag(p, new GainEffect(fxparams[0])); break; case "tremolo": addEffectForTag(p, new TremoloEffect(fxparams[0], fxparams[1])); break; case "ringmod": addEffectForTag(p, new RingModulatorEffect(fxparams[0], fxparams[1])); break; case "distortion": addEffectForTag(p, new DistortionEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4])); break; case "compressor": addEffectForTag(p, new CompressorEffect(fxparams[0], fxparams[1], fxparams[2], fxparams[3], fxparams[4])); break; case "analyser": addEffectForTag(p, new AnalyserEffect(fxparams[0], fxparams[1])); break; } } } } for (i = 0, len = playingarr.length; i < len; i++) { if (this.saveload === 3) // not saving/loading any sounds/music continue; d = playingarr[i]; src = d["buffersrc"]; is_music = d["is_music"]; tag = d["tag"]; playbackTime = d["playbackTime"]; looping = d["looping"]; vol = d["volume"]; pan = d["pan"]; panObjUid = (pan && pan.hasOwnProperty("objUid")) ? pan["objUid"] : -1; if (is_music && this.saveload === 1) // not saving/loading music continue; if (!is_music && this.saveload === 2) // not saving/loading sound continue; a = this.getAudioInstance(src, tag, is_music, looping, vol); if (!a) { b = this.getAudioBuffer(src, is_music); b.seekWhenReady = playbackTime; b.pauseWhenReady = d["paused"]; if (pan) { if (panObjUid !== -1) { b.panWhenReady.push({ objUid: panObjUid, ia: pan["ia"], oa: pan["oa"], og: pan["og"], thistag: tag }); } else { b.panWhenReady.push({ x: pan["x"], y: pan["y"], a: pan["a"], ia: pan["ia"], oa: pan["oa"], og: pan["og"], thistag: tag }); } } continue; } a.resume_position = d["resume_position"]; a.setPannerEnabled(!!pan); a.play(looping, vol, playbackTime); a.updatePlaybackRate(); a.updateVolume(); a.doSetMuted(a.is_muted || a.is_silent); if (d["paused"]) a.pause(); if (d["muted"]) a.setMuted(true); a.doSetMuted(a.is_muted || a.is_silent); if (pan) { if (panObjUid !== -1) { a.objectTracker = a.objectTracker || new ObjectTracker(); a.objectTracker.loadUid = panObjUid; objectTrackerUidsToLoad.push(a.objectTracker); } else { a.setPan(pan["x"], pan["y"], pan["a"], pan["ia"], pan["oa"], pan["og"]); } } } if (setSilent && !silent) // setting silent { for (i = 0, len = audioInstances.length; i < len; i++) audioInstances[i].setSilent(true); silent = true; } else if (!setSilent && silent) // setting not silent { for (i = 0, len = audioInstances.length; i < len; i++) audioInstances[i].setSilent(false); silent = false; } }; instanceProto.afterLoad = function() { var i, len, ot, inst; for (i = 0, len = objectTrackerUidsToLoad.length; i < len; i++) { ot = objectTrackerUidsToLoad[i]; inst = this.runtime.getObjectByUID(ot.loadUid); ot.setObject(inst); ot.loadUid = -1; if (inst) { listenerX = inst.x; listenerY = inst.y; } } cr.clearArray(objectTrackerUidsToLoad); }; instanceProto.onSuspend = function(s) { if (this.playinbackground) return; if (!s && context && context["resume"]) { context["resume"](); isContextSuspended = false; } var i, len; for (i = 0, len = audioInstances.length; i < len; i++) audioInstances[i].setSuspended(s); if (s && context && context["suspend"]) { context["suspend"](); isContextSuspended = true; } }; instanceProto.tick = function() { var dt = this.runtime.dt; var i, len, a; for (i = 0, len = audioInstances.length; i < len; i++) { a = audioInstances[i]; a.tick(dt); if (timescale_mode !== 0) a.updatePlaybackRate(); } var p, arr, f; for (p in effects) { if (effects.hasOwnProperty(p)) { arr = effects[p]; for (i = 0, len = arr.length; i < len; i++) { f = arr[i]; if (f.tick) f.tick(); } } } if (api === API_WEBAUDIO && this.listenerTracker.hasObject()) { this.listenerTracker.tick(dt); listenerX = this.listenerTracker.obj.x; listenerY = this.listenerTracker.obj.y; context["listener"]["setPosition"](this.listenerTracker.obj.x, this.listenerTracker.obj.y, this.listenerZ); } }; var preload_list = []; instanceProto.setPreloadList = function(arr) { var i, len, p, filename, size, isOgg; var total_size = 0; for (i = 0, len = arr.length; i < len; ++i) { p = arr[i]; filename = p[0]; size = p[1] * 2; isOgg = (filename.length > 4 && filename.substr(filename.length - 4) === ".ogg"); if ((isOgg && useOgg) || (!isOgg && !useOgg)) { preload_list.push({ filename: filename, size: size, obj: null }); total_size += size; } } return total_size; }; instanceProto.startPreloads = function() { var i, len, p, src; for (i = 0, len = preload_list.length; i < len; ++i) { p = preload_list[i]; src = this.runtime.files_subfolder + p.filename; p.obj = this.getAudioBuffer(src, false); } }; instanceProto.getPreloadedSize = function() { var completed = 0; var i, len, p; for (i = 0, len = preload_list.length; i < len; ++i) { p = preload_list[i]; if (p.obj.isLoadedAndDecoded() || p.obj.hasFailedToLoad() || this.runtime.isDomFree || this.runtime.isAndroidStockBrowser) { completed += p.size; } else if (p.obj.isLoaded()) // downloaded but not decoded: only happens in Web Audio API, count as half-way progress { completed += Math.floor(p.size / 2); } }; return completed; }; instanceProto.releaseAllMusicBuffers = function() { var i, len, j, b; for (i = 0, j = 0, len = audioBuffers.length; i < len; ++i) { b = audioBuffers[i]; audioBuffers[j] = b; if (b.is_music) b.release(); else ++j; // keep } audioBuffers.length = j; }; instanceProto.getAudioBuffer = function(src_, is_music, dont_create) { var i, len, a, ret = null, j, k, lenj, ai; for (i = 0, len = audioBuffers.length; i < len; i++) { a = audioBuffers[i]; if (a.src === src_) { ret = a; break; } } if (!ret && !dont_create) { if (playMusicAsSoundWorkaround && is_music) this.releaseAllMusicBuffers(); ret = new C2AudioBuffer(src_, is_music); audioBuffers.push(ret); } return ret; }; instanceProto.getAudioInstance = function(src_, tag, is_music, looping, vol) { var i, len, a; for (i = 0, len = audioInstances.length; i < len; i++) { a = audioInstances[i]; if (a.src === src_ && (a.canBeRecycled() || is_music)) { a.tag = tag; return a; } } var b = this.getAudioBuffer(src_, is_music); if (!b.bufferObject) { if (tag !== "<preload>") { b.playTagWhenReady = tag; b.loopWhenReady = looping; b.volumeWhenReady = vol; } return null; } a = new C2AudioInstance(b, tag); audioInstances.push(a); return a; }; var taggedAudio = []; function SortByIsPlaying(a, b) { var an = a.isPlaying() ? 1 : 0; var bn = b.isPlaying() ? 1 : 0; if (an === bn) return 0; else if (an < bn) return 1; else return -1; }; function getAudioByTag(tag, sort_by_playing) { cr.clearArray(taggedAudio); if (!tag.length) { if (!lastAudio || lastAudio.hasEnded()) return; else { cr.clearArray(taggedAudio); taggedAudio[0] = lastAudio; return; } } var i, len, a; for (i = 0, len = audioInstances.length; i < len; i++) { a = audioInstances[i]; if (cr.equals_nocase(tag, a.tag)) taggedAudio.push(a); } if (sort_by_playing) taggedAudio.sort(SortByIsPlaying); }; function reconnectEffects(tag) { var i, len, arr, n, toNode = context["destination"]; if (effects.hasOwnProperty(tag)) { arr = effects[tag]; if (arr.length) { toNode = arr[0].getInputNode(); for (i = 0, len = arr.length; i < len; i++) { n = arr[i]; if (i + 1 === len) n.connectTo(context["destination"]); else n.connectTo(arr[i + 1].getInputNode()); } } } getAudioByTag(tag); for (i = 0, len = taggedAudio.length; i < len; i++) taggedAudio[i].reconnect(toNode); if (micSource && micTag === tag) { micSource["disconnect"](); micSource["connect"](toNode); } }; function addEffectForTag(tag, fx) { if (!effects.hasOwnProperty(tag)) effects[tag] = [fx]; else effects[tag].push(fx); reconnectEffects(tag); }; function Cnds() {}; Cnds.prototype.OnEnded = function(t) { return cr.equals_nocase(audTag, t); }; Cnds.prototype.PreloadsComplete = function() { var i, len; for (i = 0, len = audioBuffers.length; i < len; i++) { if (!audioBuffers[i].isLoadedAndDecoded() && !audioBuffers[i].hasFailedToLoad()) return false; } return true; }; Cnds.prototype.AdvancedAudioSupported = function() { return api === API_WEBAUDIO; }; Cnds.prototype.IsSilent = function() { return silent; }; Cnds.prototype.IsAnyPlaying = function() { var i, len; for (i = 0, len = audioInstances.length; i < len; i++) { if (audioInstances[i].isPlaying()) return true; } return false; }; Cnds.prototype.IsTagPlaying = function(tag) { getAudioByTag(tag); var i, len; for (i = 0, len = taggedAudio.length; i < len; i++) { if (taggedAudio[i].isPlaying()) return true; } return false; }; pluginProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.Play = function(file, looping, vol, tag) { if (silent) return; var v = dbToLinear(vol); var is_music = file[1]; var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); if (!lastAudio) return; lastAudio.setPannerEnabled(false); lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); this.nextPlayTime = 0; }; Acts.prototype.PlayAtPosition = function(file, looping, vol, x_, y_, angle_, innerangle_, outerangle_, outergain_, tag) { if (silent) return; var v = dbToLinear(vol); var is_music = file[1]; var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); if (!lastAudio) { var b = this.getAudioBuffer(src, is_music); b.panWhenReady.push({ x: x_, y: y_, a: angle_, ia: innerangle_, oa: outerangle_, og: dbToLinear(outergain_), thistag: tag }); return; } lastAudio.setPannerEnabled(true); lastAudio.setPan(x_, y_, angle_, innerangle_, outerangle_, dbToLinear(outergain_)); lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); this.nextPlayTime = 0; }; Acts.prototype.PlayAtObject = function(file, looping, vol, obj, innerangle, outerangle, outergain, tag) { if (silent || !obj) return; var inst = obj.getFirstPicked(); if (!inst) return; var v = dbToLinear(vol); var is_music = file[1]; var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); if (!lastAudio) { var b = this.getAudioBuffer(src, is_music); b.panWhenReady.push({ obj: inst, ia: innerangle, oa: outerangle, og: dbToLinear(outergain), thistag: tag }); return; } lastAudio.setPannerEnabled(true); var px = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, true); var py = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, false); lastAudio.setPan(px, py, cr.to_degrees(inst.angle - inst.layer.getAngle()), innerangle, outerangle, dbToLinear(outergain)); lastAudio.setObject(inst); lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); this.nextPlayTime = 0; }; Acts.prototype.PlayByName = function(folder, filename, looping, vol, tag) { if (silent) return; var v = dbToLinear(vol); var is_music = (folder === 1); var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a"); lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); if (!lastAudio) return; lastAudio.setPannerEnabled(false); lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); this.nextPlayTime = 0; }; Acts.prototype.PlayAtPositionByName = function(folder, filename, looping, vol, x_, y_, angle_, innerangle_, outerangle_, outergain_, tag) { if (silent) return; var v = dbToLinear(vol); var is_music = (folder === 1); var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a"); lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); if (!lastAudio) { var b = this.getAudioBuffer(src, is_music); b.panWhenReady.push({ x: x_, y: y_, a: angle_, ia: innerangle_, oa: outerangle_, og: dbToLinear(outergain_), thistag: tag }); return; } lastAudio.setPannerEnabled(true); lastAudio.setPan(x_, y_, angle_, innerangle_, outerangle_, dbToLinear(outergain_)); lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); this.nextPlayTime = 0; }; Acts.prototype.PlayAtObjectByName = function(folder, filename, looping, vol, obj, innerangle, outerangle, outergain, tag) { if (silent || !obj) return; var inst = obj.getFirstPicked(); if (!inst) return; var v = dbToLinear(vol); var is_music = (folder === 1); var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a"); lastAudio = this.getAudioInstance(src, tag, is_music, looping !== 0, v); if (!lastAudio) { var b = this.getAudioBuffer(src, is_music); b.panWhenReady.push({ obj: inst, ia: innerangle, oa: outerangle, og: dbToLinear(outergain), thistag: tag }); return; } lastAudio.setPannerEnabled(true); var px = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, true); var py = cr.rotatePtAround(inst.x, inst.y, -inst.layer.getAngle(), listenerX, listenerY, false); lastAudio.setPan(px, py, cr.to_degrees(inst.angle - inst.layer.getAngle()), innerangle, outerangle, dbToLinear(outergain)); lastAudio.setObject(inst); lastAudio.play(looping !== 0, v, 0, this.nextPlayTime); this.nextPlayTime = 0; }; Acts.prototype.SetLooping = function(tag, looping) { getAudioByTag(tag); var i, len; for (i = 0, len = taggedAudio.length; i < len; i++) taggedAudio[i].setLooping(looping === 0); }; Acts.prototype.SetMuted = function(tag, muted) { getAudioByTag(tag); var i, len; for (i = 0, len = taggedAudio.length; i < len; i++) taggedAudio[i].setMuted(muted === 0); }; Acts.prototype.SetVolume = function(tag, vol) { getAudioByTag(tag); var v = dbToLinear(vol); var i, len; for (i = 0, len = taggedAudio.length; i < len; i++) taggedAudio[i].setVolume(v); }; Acts.prototype.Preload = function(file) { if (silent) return; var is_music = file[1]; var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); if (api === API_APPMOBI) { if (this.runtime.isDirectCanvas) AppMobi["context"]["loadSound"](src); else AppMobi["player"]["loadSound"](src); return; } else if (api === API_CORDOVA) { return; } this.getAudioInstance(src, "<preload>", is_music, false); }; Acts.prototype.PreloadByName = function(folder, filename) { if (silent) return; var is_music = (folder === 1); var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a"); if (api === API_APPMOBI) { if (this.runtime.isDirectCanvas) AppMobi["context"]["loadSound"](src); else AppMobi["player"]["loadSound"](src); return; } else if (api === API_CORDOVA) { return; } this.getAudioInstance(src, "<preload>", is_music, false); }; Acts.prototype.SetPlaybackRate = function(tag, rate) { getAudioByTag(tag); if (rate < 0.0) rate = 0; var i, len; for (i = 0, len = taggedAudio.length; i < len; i++) taggedAudio[i].setPlaybackRate(rate); }; Acts.prototype.Stop = function(tag) { getAudioByTag(tag); var i, len; for (i = 0, len = taggedAudio.length; i < len; i++) taggedAudio[i].stop(); }; Acts.prototype.StopAll = function() { var i, len; for (i = 0, len = audioInstances.length; i < len; i++) audioInstances[i].stop(); }; Acts.prototype.SetPaused = function(tag, state) { getAudioByTag(tag); var i, len; for (i = 0, len = taggedAudio.length; i < len; i++) { if (state === 0) taggedAudio[i].pause(); else taggedAudio[i].resume(); } }; Acts.prototype.Seek = function(tag, pos) { getAudioByTag(tag); var i, len; for (i = 0, len = taggedAudio.length; i < len; i++) { taggedAudio[i].seek(pos); } }; Acts.prototype.SetSilent = function(s) { var i, len; if (s === 2) // toggling s = (silent ? 1 : 0); // choose opposite state if (s === 0 && !silent) // setting silent { for (i = 0, len = audioInstances.length; i < len; i++) audioInstances[i].setSilent(true); silent = true; } else if (s === 1 && silent) // setting not silent { for (i = 0, len = audioInstances.length; i < len; i++) audioInstances[i].setSilent(false); silent = false; } }; Acts.prototype.SetMasterVolume = function(vol) { masterVolume = dbToLinear(vol); var i, len; for (i = 0, len = audioInstances.length; i < len; i++) audioInstances[i].updateVolume(); }; Acts.prototype.AddFilterEffect = function(tag, type, freq, detune, q, gain, mix) { if (api !== API_WEBAUDIO || type < 0 || type >= filterTypes.length || !context["createBiquadFilter"]) return; tag = tag.toLowerCase(); mix = mix / 100; if (mix < 0) mix = 0; if (mix > 1) mix = 1; addEffectForTag(tag, new FilterEffect(type, freq, detune, q, gain, mix)); }; Acts.prototype.AddDelayEffect = function(tag, delay, gain, mix) { if (api !== API_WEBAUDIO) return; tag = tag.toLowerCase(); mix = mix / 100; if (mix < 0) mix = 0; if (mix > 1) mix = 1; addEffectForTag(tag, new DelayEffect(delay, dbToLinear(gain), mix)); }; Acts.prototype.AddFlangerEffect = function(tag, delay, modulation, freq, feedback, mix) { if (api !== API_WEBAUDIO || !context["createOscillator"]) return; tag = tag.toLowerCase(); mix = mix / 100; if (mix < 0) mix = 0; if (mix > 1) mix = 1; addEffectForTag(tag, new FlangerEffect(delay / 1000, modulation / 1000, freq, feedback / 100, mix)); }; Acts.prototype.AddPhaserEffect = function(tag, freq, detune, q, mod, modfreq, mix) { if (api !== API_WEBAUDIO || !context["createOscillator"]) return; tag = tag.toLowerCase(); mix = mix / 100; if (mix < 0) mix = 0; if (mix > 1) mix = 1; addEffectForTag(tag, new PhaserEffect(freq, detune, q, mod, modfreq, mix)); }; Acts.prototype.AddConvolutionEffect = function(tag, file, norm, mix) { if (api !== API_WEBAUDIO || !context["createConvolver"]) return; var doNormalize = (norm === 0); var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); var b = this.getAudioBuffer(src, false); tag = tag.toLowerCase(); mix = mix / 100; if (mix < 0) mix = 0; if (mix > 1) mix = 1; var fx; if (b.bufferObject) { fx = new ConvolveEffect(b.bufferObject, doNormalize, mix, src); } else { fx = new ConvolveEffect(null, doNormalize, mix, src); b.normalizeWhenReady = doNormalize; b.convolveWhenReady = fx; } addEffectForTag(tag, fx); }; Acts.prototype.AddGainEffect = function(tag, g) { if (api !== API_WEBAUDIO) return; tag = tag.toLowerCase(); addEffectForTag(tag, new GainEffect(dbToLinear(g))); }; Acts.prototype.AddMuteEffect = function(tag) { if (api !== API_WEBAUDIO) return; tag = tag.toLowerCase(); addEffectForTag(tag, new GainEffect(0)); // re-use gain effect with 0 gain }; Acts.prototype.AddTremoloEffect = function(tag, freq, mix) { if (api !== API_WEBAUDIO || !context["createOscillator"]) return; tag = tag.toLowerCase(); mix = mix / 100; if (mix < 0) mix = 0; if (mix > 1) mix = 1; addEffectForTag(tag, new TremoloEffect(freq, mix)); }; Acts.prototype.AddRingModEffect = function(tag, freq, mix) { if (api !== API_WEBAUDIO || !context["createOscillator"]) return; tag = tag.toLowerCase(); mix = mix / 100; if (mix < 0) mix = 0; if (mix > 1) mix = 1; addEffectForTag(tag, new RingModulatorEffect(freq, mix)); }; Acts.prototype.AddDistortionEffect = function(tag, threshold, headroom, drive, makeupgain, mix) { if (api !== API_WEBAUDIO || !context["createWaveShaper"]) return; tag = tag.toLowerCase(); mix = mix / 100; if (mix < 0) mix = 0; if (mix > 1) mix = 1; addEffectForTag(tag, new DistortionEffect(threshold, headroom, drive, makeupgain, mix)); }; Acts.prototype.AddCompressorEffect = function(tag, threshold, knee, ratio, attack, release) { if (api !== API_WEBAUDIO || !context["createDynamicsCompressor"]) return; tag = tag.toLowerCase(); addEffectForTag(tag, new CompressorEffect(threshold, knee, ratio, attack / 1000, release / 1000)); }; Acts.prototype.AddAnalyserEffect = function(tag, fftSize, smoothing) { if (api !== API_WEBAUDIO) return; tag = tag.toLowerCase(); addEffectForTag(tag, new AnalyserEffect(fftSize, smoothing)); }; Acts.prototype.RemoveEffects = function(tag) { if (api !== API_WEBAUDIO) return; tag = tag.toLowerCase(); var i, len, arr; if (effects.hasOwnProperty(tag)) { arr = effects[tag]; if (arr.length) { for (i = 0, len = arr.length; i < len; i++) arr[i].remove(); cr.clearArray(arr); reconnectEffects(tag); } } }; Acts.prototype.SetEffectParameter = function(tag, index, param, value, ramp, time) { if (api !== API_WEBAUDIO) return; tag = tag.toLowerCase(); index = Math.floor(index); var arr; if (!effects.hasOwnProperty(tag)) return; arr = effects[tag]; if (index < 0 || index >= arr.length) return; arr[index].setParam(param, value, ramp, time); }; Acts.prototype.SetListenerObject = function(obj_) { if (!obj_ || api !== API_WEBAUDIO) return; var inst = obj_.getFirstPicked(); if (!inst) return; this.listenerTracker.setObject(inst); listenerX = inst.x; listenerY = inst.y; }; Acts.prototype.SetListenerZ = function(z) { this.listenerZ = z; }; Acts.prototype.ScheduleNextPlay = function(t) { if (!context) return; // needs Web Audio API this.nextPlayTime = t; }; Acts.prototype.UnloadAudio = function(file) { var is_music = file[1]; var src = this.runtime.files_subfolder + file[0] + (useOgg ? ".ogg" : ".m4a"); var b = this.getAudioBuffer(src, is_music, true /* don't create if missing */ ); if (!b) return; // not loaded b.release(); cr.arrayFindRemove(audioBuffers, b); }; Acts.prototype.UnloadAudioByName = function(folder, filename) { var is_music = (folder === 1); var src = this.runtime.files_subfolder + filename.toLowerCase() + (useOgg ? ".ogg" : ".m4a"); var b = this.getAudioBuffer(src, is_music, true /* don't create if missing */ ); if (!b) return; // not loaded b.release(); cr.arrayFindRemove(audioBuffers, b); }; Acts.prototype.UnloadAll = function() { var i, len; for (i = 0, len = audioBuffers.length; i < len; ++i) { audioBuffers[i].release(); }; cr.clearArray(audioBuffers); }; pluginProto.acts = new Acts(); function Exps() {}; Exps.prototype.Duration = function(ret, tag) { getAudioByTag(tag, true); if (taggedAudio.length) ret.set_float(taggedAudio[0].getDuration()); else ret.set_float(0); }; Exps.prototype.PlaybackTime = function(ret, tag) { getAudioByTag(tag, true); if (taggedAudio.length) ret.set_float(taggedAudio[0].getPlaybackTime(true)); else ret.set_float(0); }; Exps.prototype.Volume = function(ret, tag) { getAudioByTag(tag, true); if (taggedAudio.length) { var v = taggedAudio[0].getVolume(); ret.set_float(linearToDb(v)); } else ret.set_float(0); }; Exps.prototype.MasterVolume = function(ret) { ret.set_float(linearToDb(masterVolume)); }; Exps.prototype.EffectCount = function(ret, tag) { tag = tag.toLowerCase(); var arr = null; if (effects.hasOwnProperty(tag)) arr = effects[tag]; ret.set_int(arr ? arr.length : 0); }; function getAnalyser(tag, index) { var arr = null; if (effects.hasOwnProperty(tag)) arr = effects[tag]; if (arr && index >= 0 && index < arr.length && arr[index].freqBins) return arr[index]; else return null; }; Exps.prototype.AnalyserFreqBinCount = function(ret, tag, index) { tag = tag.toLowerCase(); index = Math.floor(index); var analyser = getAnalyser(tag, index); ret.set_int(analyser ? analyser.node["frequencyBinCount"] : 0); }; Exps.prototype.AnalyserFreqBinAt = function(ret, tag, index, bin) { tag = tag.toLowerCase(); index = Math.floor(index); bin = Math.floor(bin); var analyser = getAnalyser(tag, index); if (!analyser) ret.set_float(0); else if (bin < 0 || bin >= analyser.node["frequencyBinCount"]) ret.set_float(0); else ret.set_float(analyser.freqBins[bin]); }; Exps.prototype.AnalyserPeakLevel = function(ret, tag, index) { tag = tag.toLowerCase(); index = Math.floor(index); var analyser = getAnalyser(tag, index); if (analyser) ret.set_float(analyser.peak); else ret.set_float(0); }; Exps.prototype.AnalyserRMSLevel = function(ret, tag, index) { tag = tag.toLowerCase(); index = Math.floor(index); var analyser = getAnalyser(tag, index); if (analyser) ret.set_float(analyser.rms); else ret.set_float(0); }; Exps.prototype.SampleRate = function(ret) { ret.set_int(context ? context.sampleRate : 0); }; Exps.prototype.CurrentTime = function(ret) { ret.set_float(context ? context.currentTime : cr.performance_now()); }; pluginProto.exps = new Exps(); }());;; cr.plugins_.Browser = function(runtime) { this.runtime = runtime; }; (function() { var pluginProto = cr.plugins_.Browser.prototype; pluginProto.Type = function(plugin) { this.plugin = plugin; this.runtime = plugin.runtime; }; var typeProto = pluginProto.Type.prototype; typeProto.onCreate = function() {}; var offlineScriptReady = false; var browserPluginReady = false; document.addEventListener("DOMContentLoaded", function() { if (window["C2_RegisterSW"] && navigator["serviceWorker"]) { var offlineClientScript = document.createElement("script"); offlineClientScript.onload = function() { offlineScriptReady = true; checkReady() }; offlineClientScript.src = "offlineClient.js"; document.head.appendChild(offlineClientScript); } }); var browserInstance = null; typeProto.onAppBegin = function() { browserPluginReady = true; checkReady(); }; function checkReady() { if (offlineScriptReady && browserPluginReady && window["OfflineClientInfo"]) { window["OfflineClientInfo"]["SetMessageCallback"](function(e) { browserInstance.onSWMessage(e); }); } }; pluginProto.Instance = function(type) { this.type = type; this.runtime = type.runtime; }; var instanceProto = pluginProto.Instance.prototype; instanceProto.onCreate = function() { var self = this; window.addEventListener("resize", function() { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnResize, self); }); browserInstance = this; if (typeof navigator.onLine !== "undefined") { window.addEventListener("online", function() { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnOnline, self); }); window.addEventListener("offline", function() { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnOffline, self); }); } if (!this.runtime.isDirectCanvas) { document.addEventListener("appMobi.device.update.available", function() { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnUpdateReady, self); }); document.addEventListener("backbutton", function() { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self); }); document.addEventListener("menubutton", function() { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnMenuButton, self); }); document.addEventListener("searchbutton", function() { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnSearchButton, self); }); document.addEventListener("tizenhwkey", function(e) { var ret; switch (e["keyName"]) { case "back": ret = self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self); if (!ret) { if (window["tizen"]) window["tizen"]["application"]["getCurrentApplication"]()["exit"](); } break; case "menu": ret = self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnMenuButton, self); if (!ret) e.preventDefault(); break; } }); } if (this.runtime.isWindows10 && typeof Windows !== "undefined") { Windows["UI"]["Core"]["SystemNavigationManager"]["getForCurrentView"]().addEventListener("backrequested", function(e) { var ret = self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self); if (ret) e["handled"] = true; }); } else if (this.runtime.isWinJS && WinJS["Application"]) { WinJS["Application"]["onbackclick"] = function(e) { return !!self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnBackButton, self); }; } this.runtime.addSuspendCallback(function(s) { if (s) { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnPageHidden, self); } else { self.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnPageVisible, self); } }); this.is_arcade = (typeof window["is_scirra_arcade"] !== "undefined"); }; instanceProto.onSWMessage = function(e) { var messageType = e["data"]["type"]; if (messageType === "downloading-update") this.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnUpdateFound, this); else if (messageType === "update-ready" || messageType === "update-pending") this.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnUpdateReady, this); else if (messageType === "offline-ready") this.runtime.trigger(cr.plugins_.Browser.prototype.cnds.OnOfflineReady, this); }; var batteryManager = null; var loadedBatteryManager = false; function maybeLoadBatteryManager() { if (loadedBatteryManager) return; if (!navigator["getBattery"]) return; var promise = navigator["getBattery"](); loadedBatteryManager = true; if (promise) { promise.then(function(manager) { batteryManager = manager; }); } }; function Cnds() {}; Cnds.prototype.CookiesEnabled = function() { return navigator ? navigator.cookieEnabled : false; }; Cnds.prototype.IsOnline = function() { return navigator ? navigator.onLine : false; }; Cnds.prototype.HasJava = function() { return navigator ? navigator.javaEnabled() : false; }; Cnds.prototype.OnOnline = function() { return true; }; Cnds.prototype.OnOffline = function() { return true; }; Cnds.prototype.IsDownloadingUpdate = function() { return false; // deprecated }; Cnds.prototype.OnUpdateReady = function() { return true; }; Cnds.prototype.PageVisible = function() { return !this.runtime.isSuspended; }; Cnds.prototype.OnPageVisible = function() { return true; }; Cnds.prototype.OnPageHidden = function() { return true; }; Cnds.prototype.OnResize = function() { return true; }; Cnds.prototype.IsFullscreen = function() { return !!(document["mozFullScreen"] || document["webkitIsFullScreen"] || document["fullScreen"] || this.runtime.isNodeFullscreen); }; Cnds.prototype.OnBackButton = function() { return true; }; Cnds.prototype.OnMenuButton = function() { return true; }; Cnds.prototype.OnSearchButton = function() { return true; }; Cnds.prototype.IsMetered = function() { var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"]; if (!connection) return false; return !!connection["metered"]; }; Cnds.prototype.IsCharging = function() { var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"]; if (battery) { return !!battery["charging"] } else { maybeLoadBatteryManager(); if (batteryManager) { return !!batteryManager["charging"]; } else { return true; // if unknown, default to charging (powered) } } }; Cnds.prototype.IsPortraitLandscape = function(p) { var current = (window.innerWidth <= window.innerHeight ? 0 : 1); return current === p; }; Cnds.prototype.SupportsFullscreen = function() { if (this.runtime.isNodeWebkit) return true; var elem = this.runtime.canvasdiv || this.runtime.canvas; return !!(elem["requestFullscreen"] || elem["mozRequestFullScreen"] || elem["msRequestFullscreen"] || elem["webkitRequestFullScreen"]); }; Cnds.prototype.OnUpdateFound = function() { return true; }; Cnds.prototype.OnUpdateReady = function() { return true; }; Cnds.prototype.OnOfflineReady = function() { return true; }; pluginProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.Alert = function(msg) { if (!this.runtime.isDomFree) alert(msg.toString()); }; Acts.prototype.Close = function() { if (this.runtime.isCocoonJs) CocoonJS["App"]["forceToFinish"](); else if (window["tizen"]) window["tizen"]["application"]["getCurrentApplication"]()["exit"](); else if (navigator["app"] && navigator["app"]["exitApp"]) navigator["app"]["exitApp"](); else if (navigator["device"] && navigator["device"]["exitApp"]) navigator["device"]["exitApp"](); else if (!this.is_arcade && !this.runtime.isDomFree) window.close(); }; Acts.prototype.Focus = function() { if (this.runtime.isNodeWebkit) { var win = window["nwgui"]["Window"]["get"](); win["focus"](); } else if (!this.is_arcade && !this.runtime.isDomFree) window.focus(); }; Acts.prototype.Blur = function() { if (this.runtime.isNodeWebkit) { var win = window["nwgui"]["Window"]["get"](); win["blur"](); } else if (!this.is_arcade && !this.runtime.isDomFree) window.blur(); }; Acts.prototype.GoBack = function() { if (navigator["app"] && navigator["app"]["backHistory"]) navigator["app"]["backHistory"](); else if (!this.is_arcade && !this.runtime.isDomFree && window.back) window.back(); }; Acts.prototype.GoForward = function() { if (!this.is_arcade && !this.runtime.isDomFree && window.forward) window.forward(); }; Acts.prototype.GoHome = function() { if (!this.is_arcade && !this.runtime.isDomFree && window.home) window.home(); }; Acts.prototype.GoToURL = function(url, target) { if (this.runtime.isCocoonJs) CocoonJS["App"]["openURL"](url); else if (this.runtime.isEjecta) ejecta["openURL"](url); else if (this.runtime.isWinJS) Windows["System"]["Launcher"]["launchUriAsync"](new Windows["Foundation"]["Uri"](url)); else if (navigator["app"] && navigator["app"]["loadUrl"]) navigator["app"]["loadUrl"](url, { "openExternal": true }); else if (self["cordova"] && self["cordova"]["InAppBrowser"]) self["cordova"]["InAppBrowser"]["open"](url, "_system"); else if (!this.is_arcade && !this.runtime.isDomFree) { if (target === 2 && !this.is_arcade) // top window.top.location = url; else if (target === 1 && !this.is_arcade) // parent window.parent.location = url; else // self window.location = url; } }; Acts.prototype.GoToURLWindow = function(url, tag) { if (this.runtime.isCocoonJs) CocoonJS["App"]["openURL"](url); else if (this.runtime.isEjecta) ejecta["openURL"](url); else if (this.runtime.isWinJS) Windows["System"]["Launcher"]["launchUriAsync"](new Windows["Foundation"]["Uri"](url)); else if (navigator["app"] && navigator["app"]["loadUrl"]) navigator["app"]["loadUrl"](url, { "openExternal": true }); else if (self["cordova"] && self["cordova"]["InAppBrowser"]) self["cordova"]["InAppBrowser"]["open"](url, "_system"); else if (!this.is_arcade && !this.runtime.isDomFree) window.open(url, tag); }; Acts.prototype.Reload = function() { if (!this.is_arcade && !this.runtime.isDomFree) window.location.reload(); }; var firstRequestFullscreen = true; var crruntime = null; function onFullscreenError(e) { if (console && console.warn) console.warn("Fullscreen request failed: ", e); crruntime["setSize"](window.innerWidth, window.innerHeight); }; Acts.prototype.RequestFullScreen = function(stretchmode) { if (this.runtime.isDomFree) { cr.logexport("[Construct 2] Requesting fullscreen is not supported on this platform - the request has been ignored"); return; } if (stretchmode >= 2) stretchmode += 1; if (stretchmode === 6) stretchmode = 2; if (this.runtime.isNodeWebkit) { if (this.runtime.isDebug) { debuggerFullscreen(true); } else if (!this.runtime.isNodeFullscreen && window["nwgui"]) { window["nwgui"]["Window"]["get"]()["enterFullscreen"](); this.runtime.isNodeFullscreen = true; this.runtime.fullscreen_scaling = (stretchmode >= 2 ? stretchmode : 0); } } else { if (document["mozFullScreen"] || document["webkitIsFullScreen"] || !!document["msFullscreenElement"] || document["fullScreen"] || document["fullScreenElement"]) { return; } this.runtime.fullscreen_scaling = (stretchmode >= 2 ? stretchmode : 0); var elem = document.documentElement; if (firstRequestFullscreen) { firstRequestFullscreen = false; crruntime = this.runtime; elem.addEventListener("mozfullscreenerror", onFullscreenError); elem.addEventListener("webkitfullscreenerror", onFullscreenError); elem.addEventListener("MSFullscreenError", onFullscreenError); elem.addEventListener("fullscreenerror", onFullscreenError); } if (elem["requestFullscreen"]) elem["requestFullscreen"](); else if (elem["mozRequestFullScreen"]) elem["mozRequestFullScreen"](); else if (elem["msRequestFullscreen"]) elem["msRequestFullscreen"](); else if (elem["webkitRequestFullScreen"]) { if (typeof Element !== "undefined" && typeof Element["ALLOW_KEYBOARD_INPUT"] !== "undefined") elem["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]); else elem["webkitRequestFullScreen"](); } } }; Acts.prototype.CancelFullScreen = function() { if (this.runtime.isDomFree) { cr.logexport("[Construct 2] Exiting fullscreen is not supported on this platform - the request has been ignored"); return; } if (this.runtime.isNodeWebkit) { if (this.runtime.isDebug) { debuggerFullscreen(false); } else if (this.runtime.isNodeFullscreen && window["nwgui"]) { window["nwgui"]["Window"]["get"]()["leaveFullscreen"](); this.runtime.isNodeFullscreen = false; } } else { if (document["exitFullscreen"]) document["exitFullscreen"](); else if (document["mozCancelFullScreen"]) document["mozCancelFullScreen"](); else if (document["msExitFullscreen"]) document["msExitFullscreen"](); else if (document["webkitCancelFullScreen"]) document["webkitCancelFullScreen"](); } }; Acts.prototype.Vibrate = function(pattern_) { try { var arr = pattern_.split(","); var i, len; for (i = 0, len = arr.length; i < len; i++) { arr[i] = parseInt(arr[i], 10); } if (navigator["vibrate"]) navigator["vibrate"](arr); else if (navigator["mozVibrate"]) navigator["mozVibrate"](arr); else if (navigator["webkitVibrate"]) navigator["webkitVibrate"](arr); else if (navigator["msVibrate"]) navigator["msVibrate"](arr); } catch (e) {} }; Acts.prototype.InvokeDownload = function(url_, filename_) { var a = document.createElement("a"); if (typeof a["download"] === "undefined") { window.open(url_); } else { var body = document.getElementsByTagName("body")[0]; a.textContent = filename_; a.href = url_; a["download"] = filename_; body.appendChild(a); var clickEvent = new MouseEvent("click"); a.dispatchEvent(clickEvent); body.removeChild(a); } }; Acts.prototype.InvokeDownloadString = function(str_, mimetype_, filename_) { var datauri = "data:" + mimetype_ + "," + encodeURIComponent(str_); var a = document.createElement("a"); if (typeof a["download"] === "undefined") { window.open(datauri); } else { var body = document.getElementsByTagName("body")[0]; a.textContent = filename_; a.href = datauri; a["download"] = filename_; body.appendChild(a); var clickEvent = new MouseEvent("click"); a.dispatchEvent(clickEvent); body.removeChild(a); } }; Acts.prototype.ConsoleLog = function(type_, msg_) { if (typeof console === "undefined") return; if (type_ === 0 && console.log) console.log(msg_.toString()); if (type_ === 1 && console.warn) console.warn(msg_.toString()); if (type_ === 2 && console.error) console.error(msg_.toString()); }; Acts.prototype.ConsoleGroup = function(name_) { if (console && console.group) console.group(name_); }; Acts.prototype.ConsoleGroupEnd = function() { if (console && console.groupEnd) console.groupEnd(); }; Acts.prototype.ExecJs = function(js_) { try { if (eval) eval(js_); } catch (e) { if (console && console.error) console.error("Error executing Javascript: ", e); } }; var orientations = [ "portrait", "landscape", "portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary" ]; Acts.prototype.LockOrientation = function(o) { o = Math.floor(o); if (o < 0 || o >= orientations.length) return; this.runtime.autoLockOrientation = false; var orientation = orientations[o]; if (screen["orientation"] && screen["orientation"]["lock"]) screen["orientation"]["lock"](orientation); else if (screen["lockOrientation"]) screen["lockOrientation"](orientation); else if (screen["webkitLockOrientation"]) screen["webkitLockOrientation"](orientation); else if (screen["mozLockOrientation"]) screen["mozLockOrientation"](orientation); else if (screen["msLockOrientation"]) screen["msLockOrientation"](orientation); }; Acts.prototype.UnlockOrientation = function() { this.runtime.autoLockOrientation = false; if (screen["orientation"] && screen["orientation"]["unlock"]) screen["orientation"]["unlock"](); else if (screen["unlockOrientation"]) screen["unlockOrientation"](); else if (screen["webkitUnlockOrientation"]) screen["webkitUnlockOrientation"](); else if (screen["mozUnlockOrientation"]) screen["mozUnlockOrientation"](); else if (screen["msUnlockOrientation"]) screen["msUnlockOrientation"](); }; pluginProto.acts = new Acts(); function Exps() {}; Exps.prototype.URL = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : window.location.toString()); }; Exps.prototype.Protocol = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : window.location.protocol); }; Exps.prototype.Domain = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : window.location.hostname); }; Exps.prototype.PathName = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : window.location.pathname); }; Exps.prototype.Hash = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : window.location.hash); }; Exps.prototype.Referrer = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : document.referrer); }; Exps.prototype.Title = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : document.title); }; Exps.prototype.Name = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : navigator.appName); }; Exps.prototype.Version = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : navigator.appVersion); }; Exps.prototype.Language = function(ret) { if (navigator && navigator.language) ret.set_string(navigator.language); else ret.set_string(""); }; Exps.prototype.Platform = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : navigator.platform); }; Exps.prototype.Product = function(ret) { if (navigator && navigator.product) ret.set_string(navigator.product); else ret.set_string(""); }; Exps.prototype.Vendor = function(ret) { if (navigator && navigator.vendor) ret.set_string(navigator.vendor); else ret.set_string(""); }; Exps.prototype.UserAgent = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : navigator.userAgent); }; Exps.prototype.QueryString = function(ret) { ret.set_string(this.runtime.isDomFree ? "" : window.location.search); }; Exps.prototype.QueryParam = function(ret, paramname) { if (this.runtime.isDomFree) { ret.set_string(""); return; } var match = RegExp('[?&]' + paramname + '=([^&]*)').exec(window.location.search); if (match) ret.set_string(decodeURIComponent(match[1].replace(/\+/g, ' '))); else ret.set_string(""); }; Exps.prototype.Bandwidth = function(ret) { var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"]; if (!connection) ret.set_float(Number.POSITIVE_INFINITY); else { if (typeof connection["bandwidth"] !== "undefined") ret.set_float(connection["bandwidth"]); else if (typeof connection["downlinkMax"] !== "undefined") ret.set_float(connection["downlinkMax"]); else ret.set_float(Number.POSITIVE_INFINITY); } }; Exps.prototype.ConnectionType = function(ret) { var connection = navigator["connection"] || navigator["mozConnection"] || navigator["webkitConnection"]; if (!connection) ret.set_string("unknown"); else { ret.set_string(connection["type"] || "unknown"); } }; Exps.prototype.BatteryLevel = function(ret) { var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"]; if (battery) { ret.set_float(battery["level"]); } else { maybeLoadBatteryManager(); if (batteryManager) { ret.set_float(batteryManager["level"]); } else { ret.set_float(1); // not supported/unknown: assume charged } } }; Exps.prototype.BatteryTimeLeft = function(ret) { var battery = navigator["battery"] || navigator["mozBattery"] || navigator["webkitBattery"]; if (battery) { ret.set_float(battery["dischargingTime"]); } else { maybeLoadBatteryManager(); if (batteryManager) { ret.set_float(batteryManager["dischargingTime"]); } else { ret.set_float(Number.POSITIVE_INFINITY); // not supported/unknown: assume infinite time left } } }; Exps.prototype.ExecJS = function(ret, js_) { if (!eval) { ret.set_any(0); return; } var result = 0; try { result = eval(js_); } catch (e) { if (console && console.error) console.error("Error executing Javascript: ", e); } if (typeof result === "number") ret.set_any(result); else if (typeof result === "string") ret.set_any(result); else if (typeof result === "boolean") ret.set_any(result ? 1 : 0); else ret.set_any(0); }; Exps.prototype.ScreenWidth = function(ret) { ret.set_int(screen.width); }; Exps.prototype.ScreenHeight = function(ret) { ret.set_int(screen.height); }; Exps.prototype.DevicePixelRatio = function(ret) { ret.set_float(this.runtime.devicePixelRatio); }; Exps.prototype.WindowInnerWidth = function(ret) { ret.set_int(window.innerWidth); }; Exps.prototype.WindowInnerHeight = function(ret) { ret.set_int(window.innerHeight); }; Exps.prototype.WindowOuterWidth = function(ret) { ret.set_int(window.outerWidth); }; Exps.prototype.WindowOuterHeight = function(ret) { ret.set_int(window.outerHeight); }; pluginProto.exps = new Exps(); }());;; var localForageInitFailed = false; try { /*! localForage -- Offline Storage, Improved Version 1.4.0 https://mozilla.github.io/localForage (c) 2013-2015 Mozilla, Apache License 2.0 */ ! function() { var a, b, c, d; ! function() { var e = {}, f = {}; a = function(a, b, c) { e[a] = { deps: b, callback: c } }, d = c = b = function(a) { function c(b) { if ("." !== b.charAt(0)) return b; for (var c = b.split("/"), d = a.split("/").slice(0, -1), e = 0, f = c.length; f > e; e++) { var g = c[e]; if (".." === g) d.pop(); else { if ("." === g) continue; d.push(g) } } return d.join("/") } if (d._eak_seen = e, f[a]) return f[a]; if (f[a] = {}, !e[a]) throw new Error("Could not find module " + a); for (var g, h = e[a], i = h.deps, j = h.callback, k = [], l = 0, m = i.length; m > l; l++) "exports" === i[l] ? k.push(g = {}) : k.push(b(c(i[l]))); var n = j.apply(this, k); return f[a] = g || n } }(), a("promise/all", ["./utils", "exports"], function(a, b) { "use strict"; function c(a) { var b = this; if (!d(a)) throw new TypeError("You must pass an array to all."); return new b(function(b, c) { function d(a) { return function(b) { f(a, b) } } function f(a, c) { h[a] = c, 0 === --i && b(h) } var g, h = [], i = a.length; 0 === i && b([]); for (var j = 0; j < a.length; j++) g = a[j], g && e(g.then) ? g.then(d(j), c) : f(j, g) }) } var d = a.isArray, e = a.isFunction; b.all = c }), a("promise/asap", ["exports"], function(a) { "use strict"; function b() { return function() { process.nextTick(e) } } function c() { var a = 0, b = new i(e), c = document.createTextNode(""); return b.observe(c, { characterData: !0 }), function() { c.data = a = ++a % 2 } } function d() { return function() { j.setTimeout(e, 1) } } function e() { for (var a = 0; a < k.length; a++) { var b = k[a], c = b[0], d = b[1]; c(d) } k = [] } function f(a, b) { var c = k.push([a, b]); 1 === c && g() } var g, h = "undefined" != typeof window ? window : {}, i = h.MutationObserver || h.WebKitMutationObserver, j = "undefined" != typeof global ? global : void 0 === this ? window : this, k = []; g = "undefined" != typeof process && "[object process]" === {}.toString.call(process) ? b() : i ? c() : d(), a.asap = f }), a("promise/config", ["exports"], function(a) { "use strict"; function b(a, b) { return 2 !== arguments.length ? c[a] : void(c[a] = b) } var c = { instrument: !1 }; a.config = c, a.configure = b }), a("promise/polyfill", ["./promise", "./utils", "exports"], function(a, b, c) { "use strict"; function d() { var a; a = "undefined" != typeof global ? global : "undefined" != typeof window && window.document ? window : self; var b = "Promise" in a && "resolve" in a.Promise && "reject" in a.Promise && "all" in a.Promise && "race" in a.Promise && function() { var b; return new a.Promise(function(a) { b = a }), f(b) }(); b || (a.Promise = e) } var e = a.Promise, f = b.isFunction; c.polyfill = d }), a("promise/promise", ["./config", "./utils", "./all", "./race", "./resolve", "./reject", "./asap", "exports"], function(a, b, c, d, e, f, g, h) { "use strict"; function i(a) { if (!v(a)) throw new TypeError("You must pass a resolver function as the first argument to the promise constructor"); if (!(this instanceof i)) throw new TypeError("Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function."); this._subscribers = [], j(a, this) } function j(a, b) { function c(a) { o(b, a) } function d(a) { q(b, a) } try { a(c, d) } catch (e) { d(e) } } function k(a, b, c, d) { var e, f, g, h, i = v(c); if (i) try { e = c(d), g = !0 } catch (j) { h = !0, f = j } else e = d, g = !0; n(b, e) || (i && g ? o(b, e) : h ? q(b, f) : a === D ? o(b, e) : a === E && q(b, e)) } function l(a, b, c, d) { var e = a._subscribers, f = e.length; e[f] = b, e[f + D] = c, e[f + E] = d } function m(a, b) { for (var c, d, e = a._subscribers, f = a._detail, g = 0; g < e.length; g += 3) c = e[g], d = e[g + b], k(b, c, d, f); a._subscribers = null } function n(a, b) { var c, d = null; try { if (a === b) throw new TypeError("A promises callback cannot return that same promise."); if (u(b) && (d = b.then, v(d))) return d.call(b, function(d) { return c ? !0 : (c = !0, void(b !== d ? o(a, d) : p(a, d))) }, function(b) { return c ? !0 : (c = !0, void q(a, b)) }), !0 } catch (e) { return c ? !0 : (q(a, e), !0) } return !1 } function o(a, b) { a === b ? p(a, b) : n(a, b) || p(a, b) } function p(a, b) { a._state === B && (a._state = C, a._detail = b, t.async(r, a)) } function q(a, b) { a._state === B && (a._state = C, a._detail = b, t.async(s, a)) } function r(a) { m(a, a._state = D) } function s(a) { m(a, a._state = E) } var t = a.config, u = (a.configure, b.objectOrFunction), v = b.isFunction, w = (b.now, c.all), x = d.race, y = e.resolve, z = f.reject, A = g.asap; t.async = A; var B = void 0, C = 0, D = 1, E = 2; i.prototype = { constructor: i, _state: void 0, _detail: void 0, _subscribers: void 0, then: function(a, b) { var c = this, d = new this.constructor(function() {}); if (this._state) { var e = arguments; t.async(function() { k(c._state, d, e[c._state - 1], c._detail) }) } else l(this, d, a, b); return d }, "catch": function(a) { return this.then(null, a) } }, i.all = w, i.race = x, i.resolve = y, i.reject = z, h.Promise = i }), a("promise/race", ["./utils", "exports"], function(a, b) { "use strict"; function c(a) { var b = this; if (!d(a)) throw new TypeError("You must pass an array to race."); return new b(function(b, c) { for (var d, e = 0; e < a.length; e++) d = a[e], d && "function" == typeof d.then ? d.then(b, c) : b(d) }) } var d = a.isArray; b.race = c }), a("promise/reject", ["exports"], function(a) { "use strict"; function b(a) { var b = this; return new b(function(b, c) { c(a) }) } a.reject = b }), a("promise/resolve", ["exports"], function(a) { "use strict"; function b(a) { if (a && "object" == typeof a && a.constructor === this) return a; var b = this; return new b(function(b) { b(a) }) } a.resolve = b }), a("promise/utils", ["exports"], function(a) { "use strict"; function b(a) { return c(a) || "object" == typeof a && null !== a } function c(a) { return "function" == typeof a } function d(a) { return "[object Array]" === Object.prototype.toString.call(a) } var e = Date.now || function() { return (new Date).getTime() }; a.objectOrFunction = b, a.isFunction = c, a.isArray = d, a.now = e }), b("promise/polyfill").polyfill() }(), function(a, b) { "object" == typeof exports && "object" == typeof module ? module.exports = b() : "function" == typeof define && define.amd ? define([], b) : "object" == typeof exports ? exports.localforage = b() : a.localforage = b() }(this, function() { return function(a) { function b(d) { if (c[d]) return c[d].exports; var e = c[d] = { exports: {}, id: d, loaded: !1 }; return a[d].call(e.exports, e, e.exports, b), e.loaded = !0, e.exports } var c = {}; return b.m = a, b.c = c, b.p = "", b(0) }([function(a, b, c) { "use strict"; function d(a, b) { if (!(a instanceof b)) throw new TypeError("Cannot call a class as a function") } b.__esModule = !0; var e = function(a) { function b(a, b) { a[b] = function() { var c = arguments; return a.ready().then(function() { return a[b].apply(a, c) }) } } function e() { for (var a = 1; a < arguments.length; a++) { var b = arguments[a]; if (b) for (var c in b) b.hasOwnProperty(c) && (m(b[c]) ? arguments[0][c] = b[c].slice() : arguments[0][c] = b[c]) } return arguments[0] } function f(a) { for (var b in h) if (h.hasOwnProperty(b) && h[b] === a) return !0; return !1 } var g = {}, h = { INDEXEDDB: "asyncStorage", LOCALSTORAGE: "localStorageWrapper", WEBSQL: "webSQLStorage" }, i = [h.INDEXEDDB, h.WEBSQL, h.LOCALSTORAGE], j = ["clear", "getItem", "iterate", "key", "keys", "length", "removeItem", "setItem"], k = { description: "", driver: i.slice(), name: "localforage", size: 4980736, storeName: "keyvaluepairs", version: 1 }, l = function(a) { var b = {}; return b[h.INDEXEDDB] = !! function() { try { var b = b || a.indexedDB || a.webkitIndexedDB || a.mozIndexedDB || a.OIndexedDB || a.msIndexedDB; return "undefined" != typeof a.openDatabase && a.navigator && a.navigator.userAgent && /Safari/.test(a.navigator.userAgent) && !/Chrome/.test(a.navigator.userAgent) ? !1 : b && "function" == typeof b.open && "undefined" != typeof a.IDBKeyRange } catch (c) { return !1 } }(), b[h.WEBSQL] = !! function() { try { return a.openDatabase } catch (b) { return !1 } }(), b[h.LOCALSTORAGE] = !! function() { try { return a.localStorage && "setItem" in a.localStorage && a.localStorage.setItem } catch (b) { return !1 } }(), b }(a), m = Array.isArray || function(a) { return "[object Array]" === Object.prototype.toString.call(a) }, n = function() { function a(b) { d(this, a), this.INDEXEDDB = h.INDEXEDDB, this.LOCALSTORAGE = h.LOCALSTORAGE, this.WEBSQL = h.WEBSQL, this._defaultConfig = e({}, k), this._config = e({}, this._defaultConfig, b), this._driverSet = null, this._initDriver = null, this._ready = !1, this._dbInfo = null, this._wrapLibraryMethodsWithReady(), this.setDriver(this._config.driver) } return a.prototype.config = function(a) { if ("object" == typeof a) { if (this._ready) return new Error("Can't call config() after localforage has been used."); for (var b in a) "storeName" === b && (a[b] = a[b].replace(/\W/g, "_")), this._config[b] = a[b]; return "driver" in a && a.driver && this.setDriver(this._config.driver), !0 } return "string" == typeof a ? this._config[a] : this._config }, a.prototype.defineDriver = function(a, b, c) { var d = new Promise(function(b, c) { try { var d = a._driver, e = new Error("Custom driver not compliant; see https://mozilla.github.io/localForage/#definedriver"), h = new Error("Custom driver name already in use: " + a._driver); if (!a._driver) return void c(e); if (f(a._driver)) return void c(h); for (var i = j.concat("_initStorage"), k = 0; k < i.length; k++) { var m = i[k]; if (!m || !a[m] || "function" != typeof a[m]) return void c(e) } var n = Promise.resolve(!0); "_support" in a && (n = a._support && "function" == typeof a._support ? a._support() : Promise.resolve(!!a._support)), n.then(function(c) { l[d] = c, g[d] = a, b() }, c) } catch (o) { c(o) } }); return d.then(b, c), d }, a.prototype.driver = function() { return this._driver || null }, a.prototype.getDriver = function(a, b, d) { var e = this, h = function() { if (f(a)) switch (a) { case e.INDEXEDDB: return new Promise(function(a, b) { a(c(1)) }); case e.LOCALSTORAGE: return new Promise(function(a, b) { a(c(2)) }); case e.WEBSQL: return new Promise(function(a, b) { a(c(4)) }) } else if (g[a]) return Promise.resolve(g[a]); return Promise.reject(new Error("Driver not found.")) }(); return h.then(b, d), h }, a.prototype.getSerializer = function(a) { var b = new Promise(function(a, b) { a(c(3)) }); return a && "function" == typeof a && b.then(function(b) { a(b) }), b }, a.prototype.ready = function(a) { var b = this, c = b._driverSet.then(function() { return null === b._ready && (b._ready = b._initDriver()), b._ready }); return c.then(a, a), c }, a.prototype.setDriver = function(a, b, c) { function d() { f._config.driver = f.driver() } function e(a) { return function() { function b() { for (; c < a.length;) { var e = a[c]; return c++, f._dbInfo = null, f._ready = null, f.getDriver(e).then(function(a) { return f._extend(a), d(), f._ready = f._initStorage(f._config), f._ready })["catch"](b) } d(); var g = new Error("No available storage method found."); return f._driverSet = Promise.reject(g), f._driverSet } var c = 0; return b() } } var f = this; m(a) || (a = [a]); var g = this._getSupportedDrivers(a), h = null !== this._driverSet ? this._driverSet["catch"](function() { return Promise.resolve() }) : Promise.resolve(); return this._driverSet = h.then(function() { var a = g[0]; return f._dbInfo = null, f._ready = null, f.getDriver(a).then(function(a) { f._driver = a._driver, d(), f._wrapLibraryMethodsWithReady(), f._initDriver = e(g) }) })["catch"](function() { d(); var a = new Error("No available storage method found."); return f._driverSet = Promise.reject(a), f._driverSet }), this._driverSet.then(b, c), this._driverSet }, a.prototype.supports = function(a) { return !!l[a] }, a.prototype._extend = function(a) { e(this, a) }, a.prototype._getSupportedDrivers = function(a) { for (var b = [], c = 0, d = a.length; d > c; c++) { var e = a[c]; this.supports(e) && b.push(e) } return b }, a.prototype._wrapLibraryMethodsWithReady = function() { for (var a = 0; a < j.length; a++) b(this, j[a]) }, a.prototype.createInstance = function(b) { return new a(b) }, a }(); return new n }("undefined" != typeof window ? window : self); b["default"] = e, a.exports = b["default"] }, function(a, b) { "use strict"; b.__esModule = !0; var c = function(a) { function b(b, c) { b = b || [], c = c || {}; try { return new Blob(b, c) } catch (d) { if ("TypeError" !== d.name) throw d; for (var e = a.BlobBuilder || a.MSBlobBuilder || a.MozBlobBuilder || a.WebKitBlobBuilder, f = new e, g = 0; g < b.length; g += 1) f.append(b[g]); return f.getBlob(c.type) } } function c(a) { for (var b = a.length, c = new ArrayBuffer(b), d = new Uint8Array(c), e = 0; b > e; e++) d[e] = a.charCodeAt(e); return c } function d(a) { return new Promise(function(b, c) { var d = new XMLHttpRequest; d.open("GET", a), d.withCredentials = !0, d.responseType = "arraybuffer", d.onreadystatechange = function() { return 4 === d.readyState ? 200 === d.status ? b({ response: d.response, type: d.getResponseHeader("Content-Type") }) : void c({ status: d.status, response: d.response }) : void 0 }, d.send() }) } function e(a) { return new Promise(function(c, e) { var f = b([""], { type: "image/png" }), g = a.transaction([D], "readwrite"); g.objectStore(D).put(f, "key"), g.oncomplete = function() { var b = a.transaction([D], "readwrite"), f = b.objectStore(D).get("key"); f.onerror = e, f.onsuccess = function(a) { var b = a.target.result, e = URL.createObjectURL(b); d(e).then(function(a) { c(!(!a || "image/png" !== a.type)) }, function() { c(!1) }).then(function() { URL.revokeObjectURL(e) }) } }, g.onerror = g.onabort = e })["catch"](function() { return !1 }) } function f(a) { return "boolean" == typeof B ? Promise.resolve(B) : e(a).then(function(a) { return B = a }) } function g(a) { return new Promise(function(b, c) { var d = new FileReader; d.onerror = c, d.onloadend = function(c) { var d = btoa(c.target.result || ""); b({ __local_forage_encoded_blob: !0, data: d, type: a.type }) }, d.readAsBinaryString(a) }) } function h(a) { var d = c(atob(a.data)); return b([d], { type: a.type }) } function i(a) { return a && a.__local_forage_encoded_blob } function j(a) { var b = this, c = b._initReady().then(function() { var a = C[b._dbInfo.name]; return a && a.dbReady ? a.dbReady : void 0 }); return c.then(a, a), c } function k(a) { var b = C[a.name], c = {}; c.promise = new Promise(function(a) { c.resolve = a }), b.deferredOperations.push(c), b.dbReady ? b.dbReady = b.dbReady.then(function() { return c.promise }) : b.dbReady = c.promise } function l(a) { var b = C[a.name], c = b.deferredOperations.pop(); c && c.resolve() } function m(a) { function b() { return Promise.resolve() } var c = this, d = { db: null }; if (a) for (var e in a) d[e] = a[e]; C || (C = {}); var f = C[d.name]; f || (f = { forages: [], db: null, dbReady: null, deferredOperations: [] }, C[d.name] = f), f.forages.push(c), c._initReady || (c._initReady = c.ready, c.ready = j); for (var g = [], h = 0; h < f.forages.length; h++) { var i = f.forages[h]; i !== c && g.push(i._initReady()["catch"](b)) } var k = f.forages.slice(0); return Promise.all(g).then(function() { return d.db = f.db, n(d) }).then(function(a) { return d.db = a, q(d, c._defaultConfig.version) ? o(d) : a }).then(function(a) { d.db = f.db = a, c._dbInfo = d; for (var b = 0; b < k.length; b++) { var e = k[b]; e !== c && (e._dbInfo.db = d.db, e._dbInfo.version = d.version) } }) } function n(a) { return p(a, !1) } function o(a) { return p(a, !0) } function p(b, c) { return new Promise(function(d, e) { if (b.db) { if (!c) return d(b.db); k(b), b.db.close() } var f = [b.name]; c && f.push(b.version); var g = A.open.apply(A, f); c && (g.onupgradeneeded = function(c) { var d = g.result; try { d.createObjectStore(b.storeName), c.oldVersion <= 1 && d.createObjectStore(D) } catch (e) { if ("ConstraintError" !== e.name) throw e; a.console.warn('The database "' + b.name + '" has been upgraded from version ' + c.oldVersion + " to version " + c.newVersion + ', but the storage "' + b.storeName + '" already exists.') } }), g.onerror = function() { e(g.error) }, g.onsuccess = function() { d(g.result), l(b) } }) } function q(b, c) { if (!b.db) return !0; var d = !b.db.objectStoreNames.contains(b.storeName), e = b.version < b.db.version, f = b.version > b.db.version; if (e && (b.version !== c && a.console.warn('The database "' + b.name + "\" can't be downgraded from version " + b.db.version + " to version " + b.version + "."), b.version = b.db.version), f || d) { if (d) { var g = b.db.version + 1; g > b.version && (b.version = g) } return !0 } return !1 } function r(b, c) { var d = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var e = new Promise(function(a, c) { d.ready().then(function() { var e = d._dbInfo, f = e.db.transaction(e.storeName, "readonly").objectStore(e.storeName), g = f.get(b); g.onsuccess = function() { var b = g.result; void 0 === b && (b = null), i(b) && (b = h(b)), a(b) }, g.onerror = function() { c(g.error) } })["catch"](c) }); return z(e, c), e } function s(a, b) { var c = this, d = new Promise(function(b, d) { c.ready().then(function() { var e = c._dbInfo, f = e.db.transaction(e.storeName, "readonly").objectStore(e.storeName), g = f.openCursor(), j = 1; g.onsuccess = function() { var c = g.result; if (c) { var d = c.value; i(d) && (d = h(d)); var e = a(d, c.key, j++); void 0 !== e ? b(e) : c["continue"]() } else b() }, g.onerror = function() { d(g.error) } })["catch"](d) }); return z(d, b), d } function t(b, c, d) { var e = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var h = new Promise(function(a, d) { var h; e.ready().then(function() { return h = e._dbInfo, c instanceof Blob ? f(h.db).then(function(a) { return a ? c : g(c) }) : c }).then(function(c) { var e = h.db.transaction(h.storeName, "readwrite"), f = e.objectStore(h.storeName); null === c && (c = void 0), e.oncomplete = function() { void 0 === c && (c = null), a(c) }, e.onabort = e.onerror = function() { var a = g.error ? g.error : g.transaction.error; d(a) }; var g = f.put(c, b) })["catch"](d) }); return z(h, d), h } function u(b, c) { var d = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var e = new Promise(function(a, c) { d.ready().then(function() { var e = d._dbInfo, f = e.db.transaction(e.storeName, "readwrite"), g = f.objectStore(e.storeName), h = g["delete"](b); f.oncomplete = function() { a() }, f.onerror = function() { c(h.error) }, f.onabort = function() { var a = h.error ? h.error : h.transaction.error; c(a) } })["catch"](c) }); return z(e, c), e } function v(a) { var b = this, c = new Promise(function(a, c) { b.ready().then(function() { var d = b._dbInfo, e = d.db.transaction(d.storeName, "readwrite"), f = e.objectStore(d.storeName), g = f.clear(); e.oncomplete = function() { a() }, e.onabort = e.onerror = function() { var a = g.error ? g.error : g.transaction.error; c(a) } })["catch"](c) }); return z(c, a), c } function w(a) { var b = this, c = new Promise(function(a, c) { b.ready().then(function() { var d = b._dbInfo, e = d.db.transaction(d.storeName, "readonly").objectStore(d.storeName), f = e.count(); f.onsuccess = function() { a(f.result) }, f.onerror = function() { c(f.error) } })["catch"](c) }); return z(c, a), c } function x(a, b) { var c = this, d = new Promise(function(b, d) { return 0 > a ? void b(null) : void c.ready().then(function() { var e = c._dbInfo, f = e.db.transaction(e.storeName, "readonly").objectStore(e.storeName), g = !1, h = f.openCursor(); h.onsuccess = function() { var c = h.result; return c ? void(0 === a ? b(c.key) : g ? b(c.key) : (g = !0, c.advance(a))) : void b(null) }, h.onerror = function() { d(h.error) } })["catch"](d) }); return z(d, b), d } function y(a) { var b = this, c = new Promise(function(a, c) { b.ready().then(function() { var d = b._dbInfo, e = d.db.transaction(d.storeName, "readonly").objectStore(d.storeName), f = e.openCursor(), g = []; f.onsuccess = function() { var b = f.result; return b ? (g.push(b.key), void b["continue"]()) : void a(g) }, f.onerror = function() { c(f.error) } })["catch"](c) }); return z(c, a), c } function z(a, b) { b && a.then(function(a) { b(null, a) }, function(a) { b(a) }) } var A = A || a.indexedDB || a.webkitIndexedDB || a.mozIndexedDB || a.OIndexedDB || a.msIndexedDB; if (A) { var B, C, D = "local-forage-detect-blob-support", E = { _driver: "asyncStorage", _initStorage: m, iterate: s, getItem: r, setItem: t, removeItem: u, clear: v, length: w, key: x, keys: y }; return E } }("undefined" != typeof window ? window : self); b["default"] = c, a.exports = b["default"] }, function(a, b, c) { "use strict"; b.__esModule = !0; var d = function(a) { function b(a) { var b = this, d = {}; if (a) for (var e in a) d[e] = a[e]; return d.keyPrefix = d.name + "/", d.storeName !== b._defaultConfig.storeName && (d.keyPrefix += d.storeName + "/"), b._dbInfo = d, new Promise(function(a, b) { a(c(3)) }).then(function(a) { return d.serializer = a, Promise.resolve() }) } function d(a) { var b = this, c = b.ready().then(function() { for (var a = b._dbInfo.keyPrefix, c = m.length - 1; c >= 0; c--) { var d = m.key(c); 0 === d.indexOf(a) && m.removeItem(d) } }); return l(c, a), c } function e(b, c) { var d = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var e = d.ready().then(function() { var a = d._dbInfo, c = m.getItem(a.keyPrefix + b); return c && (c = a.serializer.deserialize(c)), c }); return l(e, c), e } function f(a, b) { var c = this, d = c.ready().then(function() { for (var b = c._dbInfo, d = b.keyPrefix, e = d.length, f = m.length, g = 1, h = 0; f > h; h++) { var i = m.key(h); if (0 === i.indexOf(d)) { var j = m.getItem(i); if (j && (j = b.serializer.deserialize(j)), j = a(j, i.substring(e), g++), void 0 !== j) return j } } }); return l(d, b), d } function g(a, b) { var c = this, d = c.ready().then(function() { var b, d = c._dbInfo; try { b = m.key(a) } catch (e) { b = null } return b && (b = b.substring(d.keyPrefix.length)), b }); return l(d, b), d } function h(a) { var b = this, c = b.ready().then(function() { for (var a = b._dbInfo, c = m.length, d = [], e = 0; c > e; e++) 0 === m.key(e).indexOf(a.keyPrefix) && d.push(m.key(e).substring(a.keyPrefix.length)); return d }); return l(c, a), c } function i(a) { var b = this, c = b.keys().then(function(a) { return a.length }); return l(c, a), c } function j(b, c) { var d = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var e = d.ready().then(function() { var a = d._dbInfo; m.removeItem(a.keyPrefix + b) }); return l(e, c), e } function k(b, c, d) { var e = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var f = e.ready().then(function() { void 0 === c && (c = null); var a = c; return new Promise(function(d, f) { var g = e._dbInfo; g.serializer.serialize(c, function(c, e) { if (e) f(e); else try { m.setItem(g.keyPrefix + b, c), d(a) } catch (h) { ("QuotaExceededError" === h.name || "NS_ERROR_DOM_QUOTA_REACHED" === h.name) && f(h), f(h) } }) }) }); return l(f, d), f } function l(a, b) { b && a.then(function(a) { b(null, a) }, function(a) { b(a) }) } var m = null; try { if (!(a.localStorage && "setItem" in a.localStorage)) return; m = a.localStorage } catch (n) { return } var o = { _driver: "localStorageWrapper", _initStorage: b, iterate: f, getItem: e, setItem: k, removeItem: j, clear: d, length: i, key: g, keys: h }; return o }("undefined" != typeof window ? window : self); b["default"] = d, a.exports = b["default"] }, function(a, b) { "use strict"; b.__esModule = !0; var c = function(a) { function b(b, c) { b = b || [], c = c || {}; try { return new Blob(b, c) } catch (d) { if ("TypeError" !== d.name) throw d; for (var e = a.BlobBuilder || a.MSBlobBuilder || a.MozBlobBuilder || a.WebKitBlobBuilder, f = new e, g = 0; g < b.length; g += 1) f.append(b[g]); return f.getBlob(c.type) } } function c(a, b) { var c = ""; if (a && (c = a.toString()), a && ("[object ArrayBuffer]" === a.toString() || a.buffer && "[object ArrayBuffer]" === a.buffer.toString())) { var d, e = j; a instanceof ArrayBuffer ? (d = a, e += l) : (d = a.buffer, "[object Int8Array]" === c ? e += n : "[object Uint8Array]" === c ? e += o : "[object Uint8ClampedArray]" === c ? e += p : "[object Int16Array]" === c ? e += q : "[object Uint16Array]" === c ? e += s : "[object Int32Array]" === c ? e += r : "[object Uint32Array]" === c ? e += t : "[object Float32Array]" === c ? e += u : "[object Float64Array]" === c ? e += v : b(new Error("Failed to get type for BinaryArray"))), b(e + f(d)) } else if ("[object Blob]" === c) { var g = new FileReader; g.onload = function() { var c = h + a.type + "~" + f(this.result); b(j + m + c) }, g.readAsArrayBuffer(a) } else try { b(JSON.stringify(a)) } catch (i) { console.error("Couldn't convert value into a JSON string: ", a), b(null, i) } } function d(a) { if (a.substring(0, k) !== j) return JSON.parse(a); var c, d = a.substring(w), f = a.substring(k, w); if (f === m && i.test(d)) { var g = d.match(i); c = g[1], d = d.substring(g[0].length) } var h = e(d); switch (f) { case l: return h; case m: return b([h], { type: c }); case n: return new Int8Array(h); case o: return new Uint8Array(h); case p: return new Uint8ClampedArray(h); case q: return new Int16Array(h); case s: return new Uint16Array(h); case r: return new Int32Array(h); case t: return new Uint32Array(h); case u: return new Float32Array(h); case v: return new Float64Array(h); default: throw new Error("Unkown type: " + f) } } function e(a) { var b, c, d, e, f, h = .75 * a.length, i = a.length, j = 0; "=" === a[a.length - 1] && (h--, "=" === a[a.length - 2] && h--); var k = new ArrayBuffer(h), l = new Uint8Array(k); for (b = 0; i > b; b += 4) c = g.indexOf(a[b]), d = g.indexOf(a[b + 1]), e = g.indexOf(a[b + 2]), f = g.indexOf(a[b + 3]), l[j++] = c << 2 | d >> 4, l[j++] = (15 & d) << 4 | e >> 2, l[j++] = (3 & e) << 6 | 63 & f; return k } function f(a) { var b, c = new Uint8Array(a), d = ""; for (b = 0; b < c.length; b += 3) d += g[c[b] >> 2], d += g[(3 & c[b]) << 4 | c[b + 1] >> 4], d += g[(15 & c[b + 1]) << 2 | c[b + 2] >> 6], d += g[63 & c[b + 2]]; return c.length % 3 === 2 ? d = d.substring(0, d.length - 1) + "=" : c.length % 3 === 1 && (d = d.substring(0, d.length - 2) + "=="), d } var g = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", h = "~~local_forage_type~", i = /^~~local_forage_type~([^~]+)~/, j = "__lfsc__:", k = j.length, l = "arbf", m = "blob", n = "si08", o = "ui08", p = "uic8", q = "si16", r = "si32", s = "ur16", t = "ui32", u = "fl32", v = "fl64", w = k + l.length, x = { serialize: c, deserialize: d, stringToBuffer: e, bufferToString: f }; return x }("undefined" != typeof window ? window : self); b["default"] = c, a.exports = b["default"] }, function(a, b, c) { "use strict"; b.__esModule = !0; var d = function(a) { function b(a) { var b = this, d = { db: null }; if (a) for (var e in a) d[e] = "string" != typeof a[e] ? a[e].toString() : a[e]; var f = new Promise(function(a, c) { try { d.db = m(d.name, String(d.version), d.description, d.size) } catch (e) { return c(e) } d.db.transaction(function(e) { e.executeSql("CREATE TABLE IF NOT EXISTS " + d.storeName + " (id INTEGER PRIMARY KEY, key unique, value)", [], function() { b._dbInfo = d, a() }, function(a, b) { c(b) }) }) }); return new Promise(function(a, b) { a(c(3)) }).then(function(a) { return d.serializer = a, f }) } function d(b, c) { var d = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var e = new Promise(function(a, c) { d.ready().then(function() { var e = d._dbInfo; e.db.transaction(function(d) { d.executeSql("SELECT * FROM " + e.storeName + " WHERE key = ? LIMIT 1", [b], function(b, c) { var d = c.rows.length ? c.rows.item(0).value : null; d && (d = e.serializer.deserialize(d)), a(d) }, function(a, b) { c(b) }) }) })["catch"](c) }); return l(e, c), e } function e(a, b) { var c = this, d = new Promise(function(b, d) { c.ready().then(function() { var e = c._dbInfo; e.db.transaction(function(c) { c.executeSql("SELECT * FROM " + e.storeName, [], function(c, d) { for (var f = d.rows, g = f.length, h = 0; g > h; h++) { var i = f.item(h), j = i.value; if (j && (j = e.serializer.deserialize(j)), j = a(j, i.key, h + 1), void 0 !== j) return void b(j) } b() }, function(a, b) { d(b) }) }) })["catch"](d) }); return l(d, b), d } function f(b, c, d) { var e = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var f = new Promise(function(a, d) { e.ready().then(function() { void 0 === c && (c = null); var f = c, g = e._dbInfo; g.serializer.serialize(c, function(c, e) { e ? d(e) : g.db.transaction(function(e) { e.executeSql("INSERT OR REPLACE INTO " + g.storeName + " (key, value) VALUES (?, ?)", [b, c], function() { a(f) }, function(a, b) { d(b) }) }, function(a) { a.code === a.QUOTA_ERR && d(a) }) }) })["catch"](d) }); return l(f, d), f } function g(b, c) { var d = this; "string" != typeof b && (a.console.warn(b + " used as a key, but it is not a string."), b = String(b)); var e = new Promise(function(a, c) { d.ready().then(function() { var e = d._dbInfo; e.db.transaction(function(d) { d.executeSql("DELETE FROM " + e.storeName + " WHERE key = ?", [b], function() { a() }, function(a, b) { c(b) }) }) })["catch"](c) }); return l(e, c), e } function h(a) { var b = this, c = new Promise(function(a, c) { b.ready().then(function() { var d = b._dbInfo; d.db.transaction(function(b) { b.executeSql("DELETE FROM " + d.storeName, [], function() { a() }, function(a, b) { c(b) }) }) })["catch"](c) }); return l(c, a), c } function i(a) { var b = this, c = new Promise(function(a, c) { b.ready().then(function() { var d = b._dbInfo; d.db.transaction(function(b) { b.executeSql("SELECT COUNT(key) as c FROM " + d.storeName, [], function(b, c) { var d = c.rows.item(0).c; a(d) }, function(a, b) { c(b) }) }) })["catch"](c) }); return l(c, a), c } function j(a, b) { var c = this, d = new Promise(function(b, d) { c.ready().then(function() { var e = c._dbInfo; e.db.transaction(function(c) { c.executeSql("SELECT key FROM " + e.storeName + " WHERE id = ? LIMIT 1", [a + 1], function(a, c) { var d = c.rows.length ? c.rows.item(0).key : null; b(d) }, function(a, b) { d(b) }) }) })["catch"](d) }); return l(d, b), d } function k(a) { var b = this, c = new Promise(function(a, c) { b.ready().then(function() { var d = b._dbInfo; d.db.transaction(function(b) { b.executeSql("SELECT key FROM " + d.storeName, [], function(b, c) { for (var d = [], e = 0; e < c.rows.length; e++) d.push(c.rows.item(e).key); a(d) }, function(a, b) { c(b) }) }) })["catch"](c) }); return l(c, a), c } function l(a, b) { b && a.then(function(a) { b(null, a) }, function(a) { b(a) }) } var m = a.openDatabase; if (m) { var n = { _driver: "webSQLStorage", _initStorage: b, iterate: e, getItem: d, setItem: f, removeItem: g, clear: h, length: i, key: j, keys: k }; return n } }("undefined" != typeof window ? window : self); b["default"] = d, a.exports = b["default"] }]) }); } catch (e) { localForageInitFailed = true; } cr.plugins_.LocalStorage = function(runtime) { this.runtime = runtime; }; (function() { var currentKey = ""; var lastValue = ""; var keyNamesList = []; var errorMessage = ""; function getErrorString(err) { if (!err) return "unknown error"; else if (typeof err === "string") return err; else if (typeof err.message === "string") return err.message; else if (typeof err.name === "string") return err.name; else if (typeof err.data === "string") return err.data; else return "unknown error"; }; function TriggerStorageError(self, msg) { errorMessage = msg; self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); }; var prefix = ""; var is_arcade = (typeof window["is_scirra_arcade"] !== "undefined"); if (is_arcade) prefix = "sa" + window["scirra_arcade_id"] + "_"; function hasRequiredPrefix(key) { if (!prefix) return true; return key.substr(0, prefix.length) === prefix; }; function removePrefix(key) { if (!prefix) return key; if (hasRequiredPrefix(key)) return key.substr(prefix.length); }; var pluginProto = cr.plugins_.LocalStorage.prototype; pluginProto.Type = function(plugin) { this.plugin = plugin; this.runtime = plugin.runtime; }; var typeProto = pluginProto.Type.prototype; typeProto.onCreate = function() {}; pluginProto.Instance = function(type) { this.type = type; this.runtime = type.runtime; }; var instanceProto = pluginProto.Instance.prototype; instanceProto.onCreate = function() { this.pendingSets = 0; // number of pending 'Set item' actions this.pendingGets = 0; // number of pending 'Get item' actions }; instanceProto.onDestroy = function() {}; instanceProto.saveToJSON = function() { return {}; }; instanceProto.loadFromJSON = function(o) {}; var debugDataChanged = true; function Cnds() {}; Cnds.prototype.OnItemSet = function(key) { return currentKey === key; }; Cnds.prototype.OnAnyItemSet = function() { return true; }; Cnds.prototype.OnItemGet = function(key) { return currentKey === key; }; Cnds.prototype.OnAnyItemGet = function() { return true; }; Cnds.prototype.OnItemRemoved = function(key) { return currentKey === key; }; Cnds.prototype.OnAnyItemRemoved = function() { return true; }; Cnds.prototype.OnCleared = function() { return true; }; Cnds.prototype.OnAllKeyNamesLoaded = function() { return true; }; Cnds.prototype.OnError = function() { return true; }; Cnds.prototype.OnItemExists = function(key) { return currentKey === key; }; Cnds.prototype.OnItemMissing = function(key) { return currentKey === key; }; Cnds.prototype.CompareKey = function(cmp, key) { return cr.do_cmp(currentKey, cmp, key); }; Cnds.prototype.CompareValue = function(cmp, v) { return cr.do_cmp(lastValue, cmp, v); }; Cnds.prototype.IsProcessingSets = function() { return this.pendingSets > 0; }; Cnds.prototype.IsProcessingGets = function() { return this.pendingGets > 0; }; Cnds.prototype.OnAllSetsComplete = function() { return true; }; Cnds.prototype.OnAllGetsComplete = function() { return true; }; pluginProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.SetItem = function(keyNoPrefix, value) { if (localForageInitFailed) { TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); return; } var keyPrefix = prefix + keyNoPrefix; this.pendingSets++; var self = this; localforage["setItem"](keyPrefix, value, function(err, valueSet) { debugDataChanged = true; self.pendingSets--; if (err) { errorMessage = getErrorString(err); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); } else { currentKey = keyNoPrefix; lastValue = valueSet; self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAnyItemSet, self); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemSet, self); currentKey = ""; lastValue = ""; } if (self.pendingSets === 0) { self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAllSetsComplete, self); } }); }; Acts.prototype.GetItem = function(keyNoPrefix) { if (localForageInitFailed) { TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); return; } var keyPrefix = prefix + keyNoPrefix; this.pendingGets++; var self = this; localforage["getItem"](keyPrefix, function(err, value) { self.pendingGets--; if (err) { errorMessage = getErrorString(err); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); } else { currentKey = keyNoPrefix; lastValue = value; if (typeof lastValue === "undefined" || lastValue === null) lastValue = ""; self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAnyItemGet, self); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemGet, self); currentKey = ""; lastValue = ""; } if (self.pendingGets === 0) { self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAllGetsComplete, self); } }); }; Acts.prototype.CheckItemExists = function(keyNoPrefix) { if (localForageInitFailed) { TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); return; } var keyPrefix = prefix + keyNoPrefix; var self = this; localforage["getItem"](keyPrefix, function(err, value) { if (err) { errorMessage = getErrorString(err); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); } else { currentKey = keyNoPrefix; if (value === null) // null value indicates key missing { lastValue = ""; // prevent ItemValue meaning anything self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemMissing, self); } else { lastValue = value; // make available to ItemValue expression self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemExists, self); } currentKey = ""; lastValue = ""; } }); }; Acts.prototype.RemoveItem = function(keyNoPrefix) { if (localForageInitFailed) { TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); return; } var keyPrefix = prefix + keyNoPrefix; var self = this; localforage["removeItem"](keyPrefix, function(err) { debugDataChanged = true; if (err) { errorMessage = getErrorString(err); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); } else { currentKey = keyNoPrefix; lastValue = ""; self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAnyItemRemoved, self); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnItemRemoved, self); currentKey = ""; } }); }; Acts.prototype.ClearStorage = function() { if (localForageInitFailed) { TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); return; } if (is_arcade) return; var self = this; localforage["clear"](function(err) { debugDataChanged = true; if (err) { errorMessage = getErrorString(err); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); } else { currentKey = ""; lastValue = ""; cr.clearArray(keyNamesList); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnCleared, self); } }); }; Acts.prototype.GetAllKeyNames = function() { if (localForageInitFailed) { TriggerStorageError(this, "storage failed to initialise - may be disabled in browser settings"); return; } var self = this; localforage["keys"](function(err, keyList) { var i, len, k; if (err) { errorMessage = getErrorString(err); self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnError, self); } else { cr.clearArray(keyNamesList); for (i = 0, len = keyList.length; i < len; ++i) { k = keyList[i]; if (!hasRequiredPrefix(k)) continue; keyNamesList.push(removePrefix(k)); } self.runtime.trigger(cr.plugins_.LocalStorage.prototype.cnds.OnAllKeyNamesLoaded, self); } }); }; pluginProto.acts = new Acts(); function Exps() {}; Exps.prototype.ItemValue = function(ret) { ret.set_any(lastValue); }; Exps.prototype.Key = function(ret) { ret.set_string(currentKey); }; Exps.prototype.KeyCount = function(ret) { ret.set_int(keyNamesList.length); }; Exps.prototype.KeyAt = function(ret, i) { i = Math.floor(i); if (i < 0 || i >= keyNamesList.length) { ret.set_string(""); return; } ret.set_string(keyNamesList[i]); }; Exps.prototype.ErrorMessage = function(ret) { ret.set_string(errorMessage); }; pluginProto.exps = new Exps(); }());;; cr.plugins_.Particles = function(runtime) { this.runtime = runtime; }; (function() { var pluginProto = cr.plugins_.Particles.prototype; pluginProto.Type = function(plugin) { this.plugin = plugin; this.runtime = plugin.runtime; }; var typeProto = pluginProto.Type.prototype; typeProto.onCreate = function() { if (this.is_family) return; this.texture_img = new Image(); this.texture_img.cr_filesize = this.texture_filesize; this.webGL_texture = null; this.runtime.waitForImageLoad(this.texture_img, this.texture_file); }; typeProto.onLostWebGLContext = function() { if (this.is_family) return; this.webGL_texture = null; }; typeProto.onRestoreWebGLContext = function() { if (this.is_family || !this.instances.length) return; if (!this.webGL_texture) { this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, true, this.runtime.linearSampling, this.texture_pixelformat); } }; typeProto.loadTextures = function() { if (this.is_family || this.webGL_texture || !this.runtime.glwrap) return; this.webGL_texture = this.runtime.glwrap.loadTexture(this.texture_img, true, this.runtime.linearSampling, this.texture_pixelformat); }; typeProto.unloadTextures = function() { if (this.is_family || this.instances.length || !this.webGL_texture) return; this.runtime.glwrap.deleteTexture(this.webGL_texture); this.webGL_texture = null; }; typeProto.preloadCanvas2D = function(ctx) { ctx.drawImage(this.texture_img, 0, 0); }; function Particle(owner) { this.owner = owner; this.active = false; this.x = 0; this.y = 0; this.speed = 0; this.angle = 0; this.opacity = 1; this.grow = 0; this.size = 0; this.gs = 0; // gravity speed this.age = 0; cr.seal(this); }; Particle.prototype.init = function() { var owner = this.owner; this.x = owner.x - (owner.xrandom / 2) + (Math.random() * owner.xrandom); this.y = owner.y - (owner.yrandom / 2) + (Math.random() * owner.yrandom); this.speed = owner.initspeed - (owner.speedrandom / 2) + (Math.random() * owner.speedrandom); this.angle = owner.angle - (owner.spraycone / 2) + (Math.random() * owner.spraycone); this.opacity = owner.initopacity; this.size = owner.initsize - (owner.sizerandom / 2) + (Math.random() * owner.sizerandom); this.grow = owner.growrate - (owner.growrandom / 2) + (Math.random() * owner.growrandom); this.gs = 0; this.age = 0; }; Particle.prototype.tick = function(dt) { var owner = this.owner; this.x += Math.cos(this.angle) * this.speed * dt; this.y += Math.sin(this.angle) * this.speed * dt; this.y += this.gs * dt; this.speed += owner.acc * dt; this.size += this.grow * dt; this.gs += owner.g * dt; this.age += dt; if (this.size < 1) { this.active = false; return; } if (owner.lifeanglerandom !== 0) this.angle += (Math.random() * owner.lifeanglerandom * dt) - (owner.lifeanglerandom * dt / 2); if (owner.lifespeedrandom !== 0) this.speed += (Math.random() * owner.lifespeedrandom * dt) - (owner.lifespeedrandom * dt / 2); if (owner.lifeopacityrandom !== 0) { this.opacity += (Math.random() * owner.lifeopacityrandom * dt) - (owner.lifeopacityrandom * dt / 2); if (this.opacity < 0) this.opacity = 0; else if (this.opacity > 1) this.opacity = 1; } if (owner.destroymode <= 1 && this.age >= owner.timeout) { this.active = false; } if (owner.destroymode === 2 && this.speed <= 0) { this.active = false; } }; Particle.prototype.draw = function(ctx) { var curopacity = this.owner.opacity * this.opacity; if (curopacity === 0) return; if (this.owner.destroymode === 0) curopacity *= 1 - (this.age / this.owner.timeout); ctx.globalAlpha = curopacity; var drawx = this.x - this.size / 2; var drawy = this.y - this.size / 2; if (this.owner.runtime.pixel_rounding) { drawx = (drawx + 0.5) | 0; drawy = (drawy + 0.5) | 0; } ctx.drawImage(this.owner.type.texture_img, drawx, drawy, this.size, this.size); }; Particle.prototype.drawGL = function(glw) { var curopacity = this.owner.opacity * this.opacity; if (this.owner.destroymode === 0) curopacity *= 1 - (this.age / this.owner.timeout); var drawsize = this.size; var scaleddrawsize = drawsize * this.owner.particlescale; var drawx = this.x - drawsize / 2; var drawy = this.y - drawsize / 2; if (this.owner.runtime.pixel_rounding) { drawx = (drawx + 0.5) | 0; drawy = (drawy + 0.5) | 0; } if (scaleddrawsize < 1 || curopacity === 0) return; if (scaleddrawsize < glw.minPointSize || scaleddrawsize > glw.maxPointSize) { glw.setOpacity(curopacity); glw.quad(drawx, drawy, drawx + drawsize, drawy, drawx + drawsize, drawy + drawsize, drawx, drawy + drawsize); } else glw.point(this.x, this.y, scaleddrawsize, curopacity); }; Particle.prototype.left = function() { return this.x - this.size / 2; }; Particle.prototype.right = function() { return this.x + this.size / 2; }; Particle.prototype.top = function() { return this.y - this.size / 2; }; Particle.prototype.bottom = function() { return this.y + this.size / 2; }; pluginProto.Instance = function(type) { this.type = type; this.runtime = type.runtime; }; var instanceProto = pluginProto.Instance.prototype; var deadparticles = []; instanceProto.onCreate = function() { var props = this.properties; this.rate = props[0]; this.spraycone = cr.to_radians(props[1]); this.spraytype = props[2]; // 0 = continuous, 1 = one-shot this.spraying = true; // for continuous mode only this.initspeed = props[3]; this.initsize = props[4]; this.initopacity = props[5] / 100.0; this.growrate = props[6]; this.xrandom = props[7]; this.yrandom = props[8]; this.speedrandom = props[9]; this.sizerandom = props[10]; this.growrandom = props[11]; this.acc = props[12]; this.g = props[13]; this.lifeanglerandom = props[14]; this.lifespeedrandom = props[15]; this.lifeopacityrandom = props[16]; this.destroymode = props[17]; // 0 = fade, 1 = timeout, 2 = stopped this.timeout = props[18]; this.particleCreateCounter = 0; this.particlescale = 1; this.particleBoxLeft = this.x; this.particleBoxTop = this.y; this.particleBoxRight = this.x; this.particleBoxBottom = this.y; this.add_bbox_changed_callback(function(self) { self.bbox.set(self.particleBoxLeft, self.particleBoxTop, self.particleBoxRight, self.particleBoxBottom); self.bquad.set_from_rect(self.bbox); self.bbox_changed = false; self.update_collision_cell(); self.update_render_cell(); }); if (!this.recycled) this.particles = []; this.runtime.tickMe(this); this.type.loadTextures(); if (this.spraytype === 1) { for (var i = 0; i < this.rate; i++) this.allocateParticle().opacity = 0; } this.first_tick = true; // for re-init'ing one-shot particles on first tick so they assume any new angle/position }; instanceProto.saveToJSON = function() { var o = { "r": this.rate, "sc": this.spraycone, "st": this.spraytype, "s": this.spraying, "isp": this.initspeed, "isz": this.initsize, "io": this.initopacity, "gr": this.growrate, "xr": this.xrandom, "yr": this.yrandom, "spr": this.speedrandom, "szr": this.sizerandom, "grnd": this.growrandom, "acc": this.acc, "g": this.g, "lar": this.lifeanglerandom, "lsr": this.lifespeedrandom, "lor": this.lifeopacityrandom, "dm": this.destroymode, "to": this.timeout, "pcc": this.particleCreateCounter, "ft": this.first_tick, "p": [] }; var i, len, p; var arr = o["p"]; for (i = 0, len = this.particles.length; i < len; i++) { p = this.particles[i]; arr.push([p.x, p.y, p.speed, p.angle, p.opacity, p.grow, p.size, p.gs, p.age]); } return o; }; instanceProto.loadFromJSON = function(o) { this.rate = o["r"]; this.spraycone = o["sc"]; this.spraytype = o["st"]; this.spraying = o["s"]; this.initspeed = o["isp"]; this.initsize = o["isz"]; this.initopacity = o["io"]; this.growrate = o["gr"]; this.xrandom = o["xr"]; this.yrandom = o["yr"]; this.speedrandom = o["spr"]; this.sizerandom = o["szr"]; this.growrandom = o["grnd"]; this.acc = o["acc"]; this.g = o["g"]; this.lifeanglerandom = o["lar"]; this.lifespeedrandom = o["lsr"]; this.lifeopacityrandom = o["lor"]; this.destroymode = o["dm"]; this.timeout = o["to"]; this.particleCreateCounter = o["pcc"]; this.first_tick = o["ft"]; deadparticles.push.apply(deadparticles, this.particles); cr.clearArray(this.particles); var i, len, p, d; var arr = o["p"]; for (i = 0, len = arr.length; i < len; i++) { p = this.allocateParticle(); d = arr[i]; p.x = d[0]; p.y = d[1]; p.speed = d[2]; p.angle = d[3]; p.opacity = d[4]; p.grow = d[5]; p.size = d[6]; p.gs = d[7]; p.age = d[8]; } }; instanceProto.onDestroy = function() { deadparticles.push.apply(deadparticles, this.particles); cr.clearArray(this.particles); }; instanceProto.allocateParticle = function() { var p; if (deadparticles.length) { p = deadparticles.pop(); p.owner = this; } else p = new Particle(this); this.particles.push(p); p.active = true; return p; }; instanceProto.tick = function() { var dt = this.runtime.getDt(this); var i, len, p, n, j; if (this.spraytype === 0 && this.spraying) { this.particleCreateCounter += dt * this.rate; n = cr.floor(this.particleCreateCounter); this.particleCreateCounter -= n; for (i = 0; i < n; i++) { p = this.allocateParticle(); p.init(); } } this.particleBoxLeft = this.x; this.particleBoxTop = this.y; this.particleBoxRight = this.x; this.particleBoxBottom = this.y; for (i = 0, j = 0, len = this.particles.length; i < len; i++) { p = this.particles[i]; this.particles[j] = p; this.runtime.redraw = true; if (this.spraytype === 1 && this.first_tick) p.init(); p.tick(dt); if (!p.active) { deadparticles.push(p); continue; } if (p.left() < this.particleBoxLeft) this.particleBoxLeft = p.left(); if (p.right() > this.particleBoxRight) this.particleBoxRight = p.right(); if (p.top() < this.particleBoxTop) this.particleBoxTop = p.top(); if (p.bottom() > this.particleBoxBottom) this.particleBoxBottom = p.bottom(); j++; } cr.truncateArray(this.particles, j); this.set_bbox_changed(); this.first_tick = false; if (this.spraytype === 1 && this.particles.length === 0) this.runtime.DestroyInstance(this); }; instanceProto.draw = function(ctx) { var i, len, p, layer = this.layer; for (i = 0, len = this.particles.length; i < len; i++) { p = this.particles[i]; if (p.right() >= layer.viewLeft && p.bottom() >= layer.viewTop && p.left() <= layer.viewRight && p.top() <= layer.viewBottom) { p.draw(ctx); } } }; instanceProto.drawGL = function(glw) { this.particlescale = this.layer.getScale(); glw.setTexture(this.type.webGL_texture); var i, len, p, layer = this.layer; for (i = 0, len = this.particles.length; i < len; i++) { p = this.particles[i]; if (p.right() >= layer.viewLeft && p.bottom() >= layer.viewTop && p.left() <= layer.viewRight && p.top() <= layer.viewBottom) { p.drawGL(glw); } } }; function Cnds() {}; Cnds.prototype.IsSpraying = function() { return this.spraying; }; pluginProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.SetSpraying = function(set_) { this.spraying = (set_ !== 0); }; Acts.prototype.SetEffect = function(effect) { this.blend_mode = effect; this.compositeOp = cr.effectToCompositeOp(effect); cr.setGLBlend(this, effect, this.runtime.gl); this.runtime.redraw = true; }; Acts.prototype.SetRate = function(x) { this.rate = x; var diff, i; if (this.spraytype === 1 && this.first_tick) { if (x < this.particles.length) { diff = this.particles.length - x; for (i = 0; i < diff; i++) deadparticles.push(this.particles.pop()); } else if (x > this.particles.length) { diff = x - this.particles.length; for (i = 0; i < diff; i++) this.allocateParticle().opacity = 0; } } }; Acts.prototype.SetSprayCone = function(x) { this.spraycone = cr.to_radians(x); }; Acts.prototype.SetInitSpeed = function(x) { this.initspeed = x; }; Acts.prototype.SetInitSize = function(x) { this.initsize = x; }; Acts.prototype.SetInitOpacity = function(x) { this.initopacity = x / 100; }; Acts.prototype.SetGrowRate = function(x) { this.growrate = x; }; Acts.prototype.SetXRandomiser = function(x) { this.xrandom = x; }; Acts.prototype.SetYRandomiser = function(x) { this.yrandom = x; }; Acts.prototype.SetSpeedRandomiser = function(x) { this.speedrandom = x; }; Acts.prototype.SetSizeRandomiser = function(x) { this.sizerandom = x; }; Acts.prototype.SetGrowRateRandomiser = function(x) { this.growrandom = x; }; Acts.prototype.SetParticleAcc = function(x) { this.acc = x; }; Acts.prototype.SetGravity = function(x) { this.g = x; }; Acts.prototype.SetAngleRandomiser = function(x) { this.lifeanglerandom = x; }; Acts.prototype.SetLifeSpeedRandomiser = function(x) { this.lifespeedrandom = x; }; Acts.prototype.SetOpacityRandomiser = function(x) { this.lifeopacityrandom = x; }; Acts.prototype.SetTimeout = function(x) { this.timeout = x; }; pluginProto.acts = new Acts(); function Exps() {}; Exps.prototype.ParticleCount = function(ret) { ret.set_int(this.particles.length); }; Exps.prototype.Rate = function(ret) { ret.set_float(this.rate); }; Exps.prototype.SprayCone = function(ret) { ret.set_float(cr.to_degrees(this.spraycone)); }; Exps.prototype.InitSpeed = function(ret) { ret.set_float(this.initspeed); }; Exps.prototype.InitSize = function(ret) { ret.set_float(this.initsize); }; Exps.prototype.InitOpacity = function(ret) { ret.set_float(this.initopacity * 100); }; Exps.prototype.InitGrowRate = function(ret) { ret.set_float(this.growrate); }; Exps.prototype.XRandom = function(ret) { ret.set_float(this.xrandom); }; Exps.prototype.YRandom = function(ret) { ret.set_float(this.yrandom); }; Exps.prototype.InitSpeedRandom = function(ret) { ret.set_float(this.speedrandom); }; Exps.prototype.InitSizeRandom = function(ret) { ret.set_float(this.sizerandom); }; Exps.prototype.InitGrowRandom = function(ret) { ret.set_float(this.growrandom); }; Exps.prototype.ParticleAcceleration = function(ret) { ret.set_float(this.acc); }; Exps.prototype.Gravity = function(ret) { ret.set_float(this.g); }; Exps.prototype.ParticleAngleRandom = function(ret) { ret.set_float(this.lifeanglerandom); }; Exps.prototype.ParticleSpeedRandom = function(ret) { ret.set_float(this.lifespeedrandom); }; Exps.prototype.ParticleOpacityRandom = function(ret) { ret.set_float(this.lifeopacityrandom); }; Exps.prototype.Timeout = function(ret) { ret.set_float(this.timeout); }; pluginProto.exps = new Exps(); }());;; cr.plugins_.Sprite = function(runtime) { this.runtime = runtime; }; (function() { var pluginProto = cr.plugins_.Sprite.prototype; pluginProto.Type = function(plugin) { this.plugin = plugin; this.runtime = plugin.runtime; }; var typeProto = pluginProto.Type.prototype; function frame_getDataUri() { if (this.datauri.length === 0) { var tmpcanvas = document.createElement("canvas"); tmpcanvas.width = this.width; tmpcanvas.height = this.height; var tmpctx = tmpcanvas.getContext("2d"); if (this.spritesheeted) { tmpctx.drawImage(this.texture_img, this.offx, this.offy, this.width, this.height, 0, 0, this.width, this.height); } else { tmpctx.drawImage(this.texture_img, 0, 0, this.width, this.height); } this.datauri = tmpcanvas.toDataURL("image/png"); } return this.datauri; }; typeProto.onCreate = function() { if (this.is_family) return; var i, leni, j, lenj; var anim, frame, animobj, frameobj, wt, uv; this.all_frames = []; this.has_loaded_textures = false; for (i = 0, leni = this.animations.length; i < leni; i++) { anim = this.animations[i]; animobj = {}; animobj.name = anim[0]; animobj.speed = anim[1]; animobj.loop = anim[2]; animobj.repeatcount = anim[3]; animobj.repeatto = anim[4]; animobj.pingpong = anim[5]; animobj.sid = anim[6]; animobj.frames = []; for (j = 0, lenj = anim[7].length; j < lenj; j++) { frame = anim[7][j]; frameobj = {}; frameobj.texture_file = frame[0]; frameobj.texture_filesize = frame[1]; frameobj.offx = frame[2]; frameobj.offy = frame[3]; frameobj.width = frame[4]; frameobj.height = frame[5]; frameobj.duration = frame[6]; frameobj.hotspotX = frame[7]; frameobj.hotspotY = frame[8]; frameobj.image_points = frame[9]; frameobj.poly_pts = frame[10]; frameobj.pixelformat = frame[11]; frameobj.spritesheeted = (frameobj.width !== 0); frameobj.datauri = ""; // generated on demand and cached frameobj.getDataUri = frame_getDataUri; uv = {}; uv.left = 0; uv.top = 0; uv.right = 1; uv.bottom = 1; frameobj.sheetTex = uv; frameobj.webGL_texture = null; wt = this.runtime.findWaitingTexture(frame[0]); if (wt) { frameobj.texture_img = wt; } else { frameobj.texture_img = new Image(); frameobj.texture_img.cr_src = frame[0]; frameobj.texture_img.cr_filesize = frame[1]; frameobj.texture_img.c2webGL_texture = null; this.runtime.waitForImageLoad(frameobj.texture_img, frame[0]); } cr.seal(frameobj); animobj.frames.push(frameobj); this.all_frames.push(frameobj); } cr.seal(animobj); this.animations[i] = animobj; // swap array data for object } }; typeProto.updateAllCurrentTexture = function() { var i, len, inst; for (i = 0, len = this.instances.length; i < len; i++) { inst = this.instances[i]; inst.curWebGLTexture = inst.curFrame.webGL_texture; } }; typeProto.onLostWebGLContext = function() { if (this.is_family) return; var i, len, frame; for (i = 0, len = this.all_frames.length; i < len; ++i) { frame = this.all_frames[i]; frame.texture_img.c2webGL_texture = null; frame.webGL_texture = null; } this.has_loaded_textures = false; this.updateAllCurrentTexture(); }; typeProto.onRestoreWebGLContext = function() { if (this.is_family || !this.instances.length) return; var i, len, frame; for (i = 0, len = this.all_frames.length; i < len; ++i) { frame = this.all_frames[i]; frame.webGL_texture = this.runtime.glwrap.loadTexture(frame.texture_img, false, this.runtime.linearSampling, frame.pixelformat); } this.updateAllCurrentTexture(); }; typeProto.loadTextures = function() { if (this.is_family || this.has_loaded_textures || !this.runtime.glwrap) return; var i, len, frame; for (i = 0, len = this.all_frames.length; i < len; ++i) { frame = this.all_frames[i]; frame.webGL_texture = this.runtime.glwrap.loadTexture(frame.texture_img, false, this.runtime.linearSampling, frame.pixelformat); } this.has_loaded_textures = true; }; typeProto.unloadTextures = function() { if (this.is_family || this.instances.length || !this.has_loaded_textures) return; var i, len, frame; for (i = 0, len = this.all_frames.length; i < len; ++i) { frame = this.all_frames[i]; this.runtime.glwrap.deleteTexture(frame.webGL_texture); frame.webGL_texture = null; } this.has_loaded_textures = false; }; var already_drawn_images = []; typeProto.preloadCanvas2D = function(ctx) { var i, len, frameimg; cr.clearArray(already_drawn_images); for (i = 0, len = this.all_frames.length; i < len; ++i) { frameimg = this.all_frames[i].texture_img; if (already_drawn_images.indexOf(frameimg) !== -1) continue; ctx.drawImage(frameimg, 0, 0); already_drawn_images.push(frameimg); } }; pluginProto.Instance = function(type) { this.type = type; this.runtime = type.runtime; var poly_pts = this.type.animations[0].frames[0].poly_pts; if (this.recycled) this.collision_poly.set_pts(poly_pts); else this.collision_poly = new cr.CollisionPoly(poly_pts); }; var instanceProto = pluginProto.Instance.prototype; instanceProto.onCreate = function() { this.visible = (this.properties[0] === 0); // 0=visible, 1=invisible this.isTicking = false; this.inAnimTrigger = false; this.collisionsEnabled = (this.properties[3] !== 0); this.cur_animation = this.getAnimationByName(this.properties[1]) || this.type.animations[0]; this.cur_frame = this.properties[2]; if (this.cur_frame < 0) this.cur_frame = 0; if (this.cur_frame >= this.cur_animation.frames.length) this.cur_frame = this.cur_animation.frames.length - 1; var curanimframe = this.cur_animation.frames[this.cur_frame]; this.collision_poly.set_pts(curanimframe.poly_pts); this.hotspotX = curanimframe.hotspotX; this.hotspotY = curanimframe.hotspotY; this.cur_anim_speed = this.cur_animation.speed; this.cur_anim_repeatto = this.cur_animation.repeatto; if (!(this.type.animations.length === 1 && this.type.animations[0].frames.length === 1) && this.cur_anim_speed !== 0) { this.runtime.tickMe(this); this.isTicking = true; } if (this.recycled) this.animTimer.reset(); else this.animTimer = new cr.KahanAdder(); this.frameStart = this.getNowTime(); this.animPlaying = true; this.animRepeats = 0; this.animForwards = true; this.animTriggerName = ""; this.changeAnimName = ""; this.changeAnimFrom = 0; this.changeAnimFrame = -1; this.type.loadTextures(); var i, leni, j, lenj; var anim, frame, uv, maintex; for (i = 0, leni = this.type.animations.length; i < leni; i++) { anim = this.type.animations[i]; for (j = 0, lenj = anim.frames.length; j < lenj; j++) { frame = anim.frames[j]; if (frame.width === 0) { frame.width = frame.texture_img.width; frame.height = frame.texture_img.height; } if (frame.spritesheeted) { maintex = frame.texture_img; uv = frame.sheetTex; uv.left = frame.offx / maintex.width; uv.top = frame.offy / maintex.height; uv.right = (frame.offx + frame.width) / maintex.width; uv.bottom = (frame.offy + frame.height) / maintex.height; if (frame.offx === 0 && frame.offy === 0 && frame.width === maintex.width && frame.height === maintex.height) { frame.spritesheeted = false; } } } } this.curFrame = this.cur_animation.frames[this.cur_frame]; this.curWebGLTexture = this.curFrame.webGL_texture; }; instanceProto.saveToJSON = function() { var o = { "a": this.cur_animation.sid, "f": this.cur_frame, "cas": this.cur_anim_speed, "fs": this.frameStart, "ar": this.animRepeats, "at": this.animTimer.sum, "rt": this.cur_anim_repeatto }; if (!this.animPlaying) o["ap"] = this.animPlaying; if (!this.animForwards) o["af"] = this.animForwards; return o; }; instanceProto.loadFromJSON = function(o) { var anim = this.getAnimationBySid(o["a"]); if (anim) this.cur_animation = anim; this.cur_frame = o["f"]; if (this.cur_frame < 0) this.cur_frame = 0; if (this.cur_frame >= this.cur_animation.frames.length) this.cur_frame = this.cur_animation.frames.length - 1; this.cur_anim_speed = o["cas"]; this.frameStart = o["fs"]; this.animRepeats = o["ar"]; this.animTimer.reset(); this.animTimer.sum = o["at"]; this.animPlaying = o.hasOwnProperty("ap") ? o["ap"] : true; this.animForwards = o.hasOwnProperty("af") ? o["af"] : true; if (o.hasOwnProperty("rt")) this.cur_anim_repeatto = o["rt"]; else this.cur_anim_repeatto = this.cur_animation.repeatto; this.curFrame = this.cur_animation.frames[this.cur_frame]; this.curWebGLTexture = this.curFrame.webGL_texture; this.collision_poly.set_pts(this.curFrame.poly_pts); this.hotspotX = this.curFrame.hotspotX; this.hotspotY = this.curFrame.hotspotY; }; instanceProto.animationFinish = function(reverse) { this.cur_frame = reverse ? 0 : this.cur_animation.frames.length - 1; this.animPlaying = false; this.animTriggerName = this.cur_animation.name; this.inAnimTrigger = true; this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnAnyAnimFinished, this); this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnAnimFinished, this); this.inAnimTrigger = false; this.animRepeats = 0; }; instanceProto.getNowTime = function() { return this.animTimer.sum; }; instanceProto.tick = function() { this.animTimer.add(this.runtime.getDt(this)); if (this.changeAnimName.length) this.doChangeAnim(); if (this.changeAnimFrame >= 0) this.doChangeAnimFrame(); var now = this.getNowTime(); var cur_animation = this.cur_animation; var prev_frame = cur_animation.frames[this.cur_frame]; var next_frame; var cur_frame_time = prev_frame.duration / this.cur_anim_speed; if (this.animPlaying && now >= this.frameStart + cur_frame_time) { if (this.animForwards) { this.cur_frame++; } else { this.cur_frame--; } this.frameStart += cur_frame_time; if (this.cur_frame >= cur_animation.frames.length) { if (cur_animation.pingpong) { this.animForwards = false; this.cur_frame = cur_animation.frames.length - 2; } else if (cur_animation.loop) { this.cur_frame = this.cur_anim_repeatto; } else { this.animRepeats++; if (this.animRepeats >= cur_animation.repeatcount) { this.animationFinish(false); } else { this.cur_frame = this.cur_anim_repeatto; } } } if (this.cur_frame < 0) { if (cur_animation.pingpong) { this.cur_frame = 1; this.animForwards = true; if (!cur_animation.loop) { this.animRepeats++; if (this.animRepeats >= cur_animation.repeatcount) { this.animationFinish(true); } } } else { if (cur_animation.loop) { this.cur_frame = this.cur_anim_repeatto; } else { this.animRepeats++; if (this.animRepeats >= cur_animation.repeatcount) { this.animationFinish(true); } else { this.cur_frame = this.cur_anim_repeatto; } } } } if (this.cur_frame < 0) this.cur_frame = 0; else if (this.cur_frame >= cur_animation.frames.length) this.cur_frame = cur_animation.frames.length - 1; if (now > this.frameStart + (cur_animation.frames[this.cur_frame].duration / this.cur_anim_speed)) { this.frameStart = now; } next_frame = cur_animation.frames[this.cur_frame]; this.OnFrameChanged(prev_frame, next_frame); this.runtime.redraw = true; } }; instanceProto.getAnimationByName = function(name_) { var i, len, a; for (i = 0, len = this.type.animations.length; i < len; i++) { a = this.type.animations[i]; if (cr.equals_nocase(a.name, name_)) return a; } return null; }; instanceProto.getAnimationBySid = function(sid_) { var i, len, a; for (i = 0, len = this.type.animations.length; i < len; i++) { a = this.type.animations[i]; if (a.sid === sid_) return a; } return null; }; instanceProto.doChangeAnim = function() { var prev_frame = this.cur_animation.frames[this.cur_frame]; var anim = this.getAnimationByName(this.changeAnimName); this.changeAnimName = ""; if (!anim) return; if (cr.equals_nocase(anim.name, this.cur_animation.name) && this.animPlaying) return; this.cur_animation = anim; this.cur_anim_speed = anim.speed; this.cur_anim_repeatto = anim.repeatto; if (this.cur_frame < 0) this.cur_frame = 0; if (this.cur_frame >= this.cur_animation.frames.length) this.cur_frame = this.cur_animation.frames.length - 1; if (this.changeAnimFrom === 1) this.cur_frame = 0; this.animPlaying = true; this.frameStart = this.getNowTime(); this.animForwards = true; this.OnFrameChanged(prev_frame, this.cur_animation.frames[this.cur_frame]); this.runtime.redraw = true; }; instanceProto.doChangeAnimFrame = function() { var prev_frame = this.cur_animation.frames[this.cur_frame]; var prev_frame_number = this.cur_frame; this.cur_frame = cr.floor(this.changeAnimFrame); if (this.cur_frame < 0) this.cur_frame = 0; if (this.cur_frame >= this.cur_animation.frames.length) this.cur_frame = this.cur_animation.frames.length - 1; if (prev_frame_number !== this.cur_frame) { this.OnFrameChanged(prev_frame, this.cur_animation.frames[this.cur_frame]); this.frameStart = this.getNowTime(); this.runtime.redraw = true; } this.changeAnimFrame = -1; }; instanceProto.OnFrameChanged = function(prev_frame, next_frame) { var oldw = prev_frame.width; var oldh = prev_frame.height; var neww = next_frame.width; var newh = next_frame.height; if (oldw != neww) this.width *= (neww / oldw); if (oldh != newh) this.height *= (newh / oldh); this.hotspotX = next_frame.hotspotX; this.hotspotY = next_frame.hotspotY; this.collision_poly.set_pts(next_frame.poly_pts); this.set_bbox_changed(); this.curFrame = next_frame; this.curWebGLTexture = next_frame.webGL_texture; var i, len, b; for (i = 0, len = this.behavior_insts.length; i < len; i++) { b = this.behavior_insts[i]; if (b.onSpriteFrameChanged) b.onSpriteFrameChanged(prev_frame, next_frame); } this.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnFrameChanged, this); }; instanceProto.draw = function(ctx) { ctx.globalAlpha = this.opacity; var cur_frame = this.curFrame; var spritesheeted = cur_frame.spritesheeted; var cur_image = cur_frame.texture_img; var myx = this.x; var myy = this.y; var w = this.width; var h = this.height; if (this.angle === 0 && w >= 0 && h >= 0) { myx -= this.hotspotX * w; myy -= this.hotspotY * h; if (this.runtime.pixel_rounding) { myx = Math.round(myx); myy = Math.round(myy); } if (spritesheeted) { ctx.drawImage(cur_image, cur_frame.offx, cur_frame.offy, cur_frame.width, cur_frame.height, myx, myy, w, h); } else { ctx.drawImage(cur_image, myx, myy, w, h); } } else { if (this.runtime.pixel_rounding) { myx = Math.round(myx); myy = Math.round(myy); } ctx.save(); var widthfactor = w > 0 ? 1 : -1; var heightfactor = h > 0 ? 1 : -1; ctx.translate(myx, myy); if (widthfactor !== 1 || heightfactor !== 1) ctx.scale(widthfactor, heightfactor); ctx.rotate(this.angle * widthfactor * heightfactor); var drawx = 0 - (this.hotspotX * cr.abs(w)) var drawy = 0 - (this.hotspotY * cr.abs(h)); if (spritesheeted) { ctx.drawImage(cur_image, cur_frame.offx, cur_frame.offy, cur_frame.width, cur_frame.height, drawx, drawy, cr.abs(w), cr.abs(h)); } else { ctx.drawImage(cur_image, drawx, drawy, cr.abs(w), cr.abs(h)); } ctx.restore(); } /* ctx.strokeStyle = "#f00"; ctx.lineWidth = 3; ctx.beginPath(); this.collision_poly.cache_poly(this.width, this.height, this.angle); var i, len, ax, ay, bx, by; for (i = 0, len = this.collision_poly.pts_count; i < len; i++) { ax = this.collision_poly.pts_cache[i*2] + this.x; ay = this.collision_poly.pts_cache[i*2+1] + this.y; bx = this.collision_poly.pts_cache[((i+1)%len)*2] + this.x; by = this.collision_poly.pts_cache[((i+1)%len)*2+1] + this.y; ctx.moveTo(ax, ay); ctx.lineTo(bx, by); } ctx.stroke(); ctx.closePath(); */ /* if (this.behavior_insts.length >= 1 && this.behavior_insts[0].draw) { this.behavior_insts[0].draw(ctx); } */ }; instanceProto.drawGL_earlyZPass = function(glw) { this.drawGL(glw); }; instanceProto.drawGL = function(glw) { glw.setTexture(this.curWebGLTexture); glw.setOpacity(this.opacity); var cur_frame = this.curFrame; var q = this.bquad; if (this.runtime.pixel_rounding) { var ox = Math.round(this.x) - this.x; var oy = Math.round(this.y) - this.y; if (cur_frame.spritesheeted) glw.quadTex(q.tlx + ox, q.tly + oy, q.trx + ox, q.try_ + oy, q.brx + ox, q.bry + oy, q.blx + ox, q.bly + oy, cur_frame.sheetTex); else glw.quad(q.tlx + ox, q.tly + oy, q.trx + ox, q.try_ + oy, q.brx + ox, q.bry + oy, q.blx + ox, q.bly + oy); } else { if (cur_frame.spritesheeted) glw.quadTex(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly, cur_frame.sheetTex); else glw.quad(q.tlx, q.tly, q.trx, q.try_, q.brx, q.bry, q.blx, q.bly); } }; instanceProto.getImagePointIndexByName = function(name_) { var cur_frame = this.curFrame; var i, len; for (i = 0, len = cur_frame.image_points.length; i < len; i++) { if (cr.equals_nocase(name_, cur_frame.image_points[i][0])) return i; } return -1; }; instanceProto.getImagePoint = function(imgpt, getX) { var cur_frame = this.curFrame; var image_points = cur_frame.image_points; var index; if (cr.is_string(imgpt)) index = this.getImagePointIndexByName(imgpt); else index = imgpt - 1; // 0 is origin index = cr.floor(index); if (index < 0 || index >= image_points.length) return getX ? this.x : this.y; // return origin var x = (image_points[index][1] - cur_frame.hotspotX) * this.width; var y = image_points[index][2]; y = (y - cur_frame.hotspotY) * this.height; var cosa = Math.cos(this.angle); var sina = Math.sin(this.angle); var x_temp = (x * cosa) - (y * sina); y = (y * cosa) + (x * sina); x = x_temp; x += this.x; y += this.y; return getX ? x : y; }; function Cnds() {}; var arrCache = []; function allocArr() { if (arrCache.length) return arrCache.pop(); else return [0, 0, 0]; }; function freeArr(a) { a[0] = 0; a[1] = 0; a[2] = 0; arrCache.push(a); }; function makeCollKey(a, b) { if (a < b) return "" + a + "," + b; else return "" + b + "," + a; }; function collmemory_add(collmemory, a, b, tickcount) { var a_uid = a.uid; var b_uid = b.uid; var key = makeCollKey(a_uid, b_uid); if (collmemory.hasOwnProperty(key)) { collmemory[key][2] = tickcount; return; } var arr = allocArr(); arr[0] = a_uid; arr[1] = b_uid; arr[2] = tickcount; collmemory[key] = arr; }; function collmemory_remove(collmemory, a, b) { var key = makeCollKey(a.uid, b.uid); if (collmemory.hasOwnProperty(key)) { freeArr(collmemory[key]); delete collmemory[key]; } }; function collmemory_removeInstance(collmemory, inst) { var uid = inst.uid; var p, entry; for (p in collmemory) { if (collmemory.hasOwnProperty(p)) { entry = collmemory[p]; if (entry[0] === uid || entry[1] === uid) { freeArr(collmemory[p]); delete collmemory[p]; } } } }; var last_coll_tickcount = -2; function collmemory_has(collmemory, a, b) { var key = makeCollKey(a.uid, b.uid); if (collmemory.hasOwnProperty(key)) { last_coll_tickcount = collmemory[key][2]; return true; } else { last_coll_tickcount = -2; return false; } }; var candidates1 = []; Cnds.prototype.OnCollision = function(rtype) { if (!rtype) return false; var runtime = this.runtime; var cnd = runtime.getCurrentCondition(); var ltype = cnd.type; var collmemory = null; if (cnd.extra["collmemory"]) { collmemory = cnd.extra["collmemory"]; } else { collmemory = {}; cnd.extra["collmemory"] = collmemory; } if (!cnd.extra["spriteCreatedDestroyCallback"]) { cnd.extra["spriteCreatedDestroyCallback"] = true; runtime.addDestroyCallback(function(inst) { collmemory_removeInstance(cnd.extra["collmemory"], inst); }); } var lsol = ltype.getCurrentSol(); var rsol = rtype.getCurrentSol(); var linstances = lsol.getObjects(); var rinstances; var registeredInstances; var l, linst, r, rinst; var curlsol, currsol; var tickcount = this.runtime.tickcount; var lasttickcount = tickcount - 1; var exists, run; var current_event = runtime.getCurrentEventStack().current_event; var orblock = current_event.orblock; for (l = 0; l < linstances.length; l++) { linst = linstances[l]; if (rsol.select_all) { linst.update_bbox(); this.runtime.getCollisionCandidates(linst.layer, rtype, linst.bbox, candidates1); rinstances = candidates1; this.runtime.addRegisteredCollisionCandidates(linst, rtype, rinstances); } else { rinstances = rsol.getObjects(); } for (r = 0; r < rinstances.length; r++) { rinst = rinstances[r]; if (runtime.testOverlap(linst, rinst) || runtime.checkRegisteredCollision(linst, rinst)) { exists = collmemory_has(collmemory, linst, rinst); run = (!exists || (last_coll_tickcount < lasttickcount)); collmemory_add(collmemory, linst, rinst, tickcount); if (run) { runtime.pushCopySol(current_event.solModifiers); curlsol = ltype.getCurrentSol(); currsol = rtype.getCurrentSol(); curlsol.select_all = false; currsol.select_all = false; if (ltype === rtype) { curlsol.instances.length = 2; // just use lsol, is same reference as rsol curlsol.instances[0] = linst; curlsol.instances[1] = rinst; ltype.applySolToContainer(); } else { curlsol.instances.length = 1; currsol.instances.length = 1; curlsol.instances[0] = linst; currsol.instances[0] = rinst; ltype.applySolToContainer(); rtype.applySolToContainer(); } current_event.retrigger(); runtime.popSol(current_event.solModifiers); } } else { collmemory_remove(collmemory, linst, rinst); } } cr.clearArray(candidates1); } return false; }; var rpicktype = null; var rtopick = new cr.ObjectSet(); var needscollisionfinish = false; var candidates2 = []; var temp_bbox = new cr.rect(0, 0, 0, 0); function DoOverlapCondition(rtype, offx, offy) { if (!rtype) return false; var do_offset = (offx !== 0 || offy !== 0); var oldx, oldy, ret = false, r, lenr, rinst; var cnd = this.runtime.getCurrentCondition(); var ltype = cnd.type; var inverted = cnd.inverted; var rsol = rtype.getCurrentSol(); var orblock = this.runtime.getCurrentEventStack().current_event.orblock; var rinstances; if (rsol.select_all) { this.update_bbox(); temp_bbox.copy(this.bbox); temp_bbox.offset(offx, offy); this.runtime.getCollisionCandidates(this.layer, rtype, temp_bbox, candidates2); rinstances = candidates2; } else if (orblock) { if (this.runtime.isCurrentConditionFirst() && !rsol.else_instances.length && rsol.instances.length) rinstances = rsol.instances; else rinstances = rsol.else_instances; } else { rinstances = rsol.instances; } rpicktype = rtype; needscollisionfinish = (ltype !== rtype && !inverted); if (do_offset) { oldx = this.x; oldy = this.y; this.x += offx; this.y += offy; this.set_bbox_changed(); } for (r = 0, lenr = rinstances.length; r < lenr; r++) { rinst = rinstances[r]; if (this.runtime.testOverlap(this, rinst)) { ret = true; if (inverted) break; if (ltype !== rtype) rtopick.add(rinst); } } if (do_offset) { this.x = oldx; this.y = oldy; this.set_bbox_changed(); } cr.clearArray(candidates2); return ret; }; typeProto.finish = function(do_pick) { if (!needscollisionfinish) return; if (do_pick) { var orblock = this.runtime.getCurrentEventStack().current_event.orblock; var sol = rpicktype.getCurrentSol(); var topick = rtopick.valuesRef(); var i, len, inst; if (sol.select_all) { sol.select_all = false; cr.clearArray(sol.instances); for (i = 0, len = topick.length; i < len; ++i) { sol.instances[i] = topick[i]; } if (orblock) { cr.clearArray(sol.else_instances); for (i = 0, len = rpicktype.instances.length; i < len; ++i) { inst = rpicktype.instances[i]; if (!rtopick.contains(inst)) sol.else_instances.push(inst); } } } else { if (orblock) { var initsize = sol.instances.length; for (i = 0, len = topick.length; i < len; ++i) { sol.instances[initsize + i] = topick[i]; cr.arrayFindRemove(sol.else_instances, topick[i]); } } else { cr.shallowAssignArray(sol.instances, topick); } } rpicktype.applySolToContainer(); } rtopick.clear(); needscollisionfinish = false; }; Cnds.prototype.IsOverlapping = function(rtype) { return DoOverlapCondition.call(this, rtype, 0, 0); }; Cnds.prototype.IsOverlappingOffset = function(rtype, offx, offy) { return DoOverlapCondition.call(this, rtype, offx, offy); }; Cnds.prototype.IsAnimPlaying = function(animname) { if (this.changeAnimName.length) return cr.equals_nocase(this.changeAnimName, animname); else return cr.equals_nocase(this.cur_animation.name, animname); }; Cnds.prototype.CompareFrame = function(cmp, framenum) { return cr.do_cmp(this.cur_frame, cmp, framenum); }; Cnds.prototype.CompareAnimSpeed = function(cmp, x) { var s = (this.animForwards ? this.cur_anim_speed : -this.cur_anim_speed); return cr.do_cmp(s, cmp, x); }; Cnds.prototype.OnAnimFinished = function(animname) { return cr.equals_nocase(this.animTriggerName, animname); }; Cnds.prototype.OnAnyAnimFinished = function() { return true; }; Cnds.prototype.OnFrameChanged = function() { return true; }; Cnds.prototype.IsMirrored = function() { return this.width < 0; }; Cnds.prototype.IsFlipped = function() { return this.height < 0; }; Cnds.prototype.OnURLLoaded = function() { return true; }; Cnds.prototype.IsCollisionEnabled = function() { return this.collisionsEnabled; }; pluginProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.Spawn = function(obj, layer, imgpt) { if (!obj || !layer) return; var inst = this.runtime.createInstance(obj, layer, this.getImagePoint(imgpt, true), this.getImagePoint(imgpt, false)); if (!inst) return; if (typeof inst.angle !== "undefined") { inst.angle = this.angle; inst.set_bbox_changed(); } this.runtime.isInOnDestroy++; var i, len, s; this.runtime.trigger(Object.getPrototypeOf(obj.plugin).cnds.OnCreated, inst); if (inst.is_contained) { for (i = 0, len = inst.siblings.length; i < len; i++) { s = inst.siblings[i]; this.runtime.trigger(Object.getPrototypeOf(s.type.plugin).cnds.OnCreated, s); } } this.runtime.isInOnDestroy--; var cur_act = this.runtime.getCurrentAction(); var reset_sol = false; if (cr.is_undefined(cur_act.extra["Spawn_LastExec"]) || cur_act.extra["Spawn_LastExec"] < this.runtime.execcount) { reset_sol = true; cur_act.extra["Spawn_LastExec"] = this.runtime.execcount; } var sol; if (obj != this.type) { sol = obj.getCurrentSol(); sol.select_all = false; if (reset_sol) { cr.clearArray(sol.instances); sol.instances[0] = inst; } else sol.instances.push(inst); if (inst.is_contained) { for (i = 0, len = inst.siblings.length; i < len; i++) { s = inst.siblings[i]; sol = s.type.getCurrentSol(); sol.select_all = false; if (reset_sol) { cr.clearArray(sol.instances); sol.instances[0] = s; } else sol.instances.push(s); } } } }; Acts.prototype.SetEffect = function(effect) { this.blend_mode = effect; this.compositeOp = cr.effectToCompositeOp(effect); cr.setGLBlend(this, effect, this.runtime.gl); this.runtime.redraw = true; }; Acts.prototype.StopAnim = function() { this.animPlaying = false; }; Acts.prototype.StartAnim = function(from) { this.animPlaying = true; this.frameStart = this.getNowTime(); if (from === 1 && this.cur_frame !== 0) { this.changeAnimFrame = 0; if (!this.inAnimTrigger) this.doChangeAnimFrame(); } if (!this.isTicking) { this.runtime.tickMe(this); this.isTicking = true; } }; Acts.prototype.SetAnim = function(animname, from) { this.changeAnimName = animname; this.changeAnimFrom = from; if (!this.isTicking) { this.runtime.tickMe(this); this.isTicking = true; } if (!this.inAnimTrigger) this.doChangeAnim(); }; Acts.prototype.SetAnimFrame = function(framenumber) { this.changeAnimFrame = framenumber; if (!this.isTicking) { this.runtime.tickMe(this); this.isTicking = true; } if (!this.inAnimTrigger) this.doChangeAnimFrame(); }; Acts.prototype.SetAnimSpeed = function(s) { this.cur_anim_speed = cr.abs(s); this.animForwards = (s >= 0); if (!this.isTicking) { this.runtime.tickMe(this); this.isTicking = true; } }; Acts.prototype.SetAnimRepeatToFrame = function(s) { s = Math.floor(s); if (s < 0) s = 0; if (s >= this.cur_animation.frames.length) s = this.cur_animation.frames.length - 1; this.cur_anim_repeatto = s; }; Acts.prototype.SetMirrored = function(m) { var neww = cr.abs(this.width) * (m === 0 ? -1 : 1); if (this.width === neww) return; this.width = neww; this.set_bbox_changed(); }; Acts.prototype.SetFlipped = function(f) { var newh = cr.abs(this.height) * (f === 0 ? -1 : 1); if (this.height === newh) return; this.height = newh; this.set_bbox_changed(); }; Acts.prototype.SetScale = function(s) { var cur_frame = this.curFrame; var mirror_factor = (this.width < 0 ? -1 : 1); var flip_factor = (this.height < 0 ? -1 : 1); var new_width = cur_frame.width * s * mirror_factor; var new_height = cur_frame.height * s * flip_factor; if (this.width !== new_width || this.height !== new_height) { this.width = new_width; this.height = new_height; this.set_bbox_changed(); } }; Acts.prototype.LoadURL = function(url_, resize_, crossOrigin_) { var img = new Image(); var self = this; var curFrame_ = this.curFrame; img.onload = function() { if (curFrame_.texture_img.src === img.src) { if (self.runtime.glwrap && self.curFrame === curFrame_) self.curWebGLTexture = curFrame_.webGL_texture; if (resize_ === 0) // resize to image size { self.width = img.width; self.height = img.height; self.set_bbox_changed(); } self.runtime.redraw = true; self.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnURLLoaded, self); return; } curFrame_.texture_img = img; curFrame_.offx = 0; curFrame_.offy = 0; curFrame_.width = img.width; curFrame_.height = img.height; curFrame_.spritesheeted = false; curFrame_.datauri = ""; curFrame_.pixelformat = 0; // reset to RGBA, since we don't know what type of image will have come in if (self.runtime.glwrap) { if (curFrame_.webGL_texture) self.runtime.glwrap.deleteTexture(curFrame_.webGL_texture); curFrame_.webGL_texture = self.runtime.glwrap.loadTexture(img, false, self.runtime.linearSampling); if (self.curFrame === curFrame_) self.curWebGLTexture = curFrame_.webGL_texture; self.type.updateAllCurrentTexture(); } if (resize_ === 0) // resize to image size { self.width = img.width; self.height = img.height; self.set_bbox_changed(); } self.runtime.redraw = true; self.runtime.trigger(cr.plugins_.Sprite.prototype.cnds.OnURLLoaded, self); }; if (url_.substr(0, 5) !== "data:" && crossOrigin_ === 0) img["crossOrigin"] = "anonymous"; this.runtime.setImageSrc(img, url_); }; Acts.prototype.SetCollisions = function(set_) { if (this.collisionsEnabled === (set_ !== 0)) return; // no change this.collisionsEnabled = (set_ !== 0); if (this.collisionsEnabled) this.set_bbox_changed(); // needs to be added back to cells else { if (this.collcells.right >= this.collcells.left) this.type.collision_grid.update(this, this.collcells, null); this.collcells.set(0, 0, -1, -1); } }; pluginProto.acts = new Acts(); function Exps() {}; Exps.prototype.AnimationFrame = function(ret) { ret.set_int(this.cur_frame); }; Exps.prototype.AnimationFrameCount = function(ret) { ret.set_int(this.cur_animation.frames.length); }; Exps.prototype.AnimationName = function(ret) { ret.set_string(this.cur_animation.name); }; Exps.prototype.AnimationSpeed = function(ret) { ret.set_float(this.animForwards ? this.cur_anim_speed : -this.cur_anim_speed); }; Exps.prototype.ImagePointX = function(ret, imgpt) { ret.set_float(this.getImagePoint(imgpt, true)); }; Exps.prototype.ImagePointY = function(ret, imgpt) { ret.set_float(this.getImagePoint(imgpt, false)); }; Exps.prototype.ImagePointCount = function(ret) { ret.set_int(this.curFrame.image_points.length); }; Exps.prototype.ImageWidth = function(ret) { ret.set_float(this.curFrame.width); }; Exps.prototype.ImageHeight = function(ret) { ret.set_float(this.curFrame.height); }; pluginProto.exps = new Exps(); }());;; cr.plugins_.Text = function(runtime) { this.runtime = runtime; }; (function() { var pluginProto = cr.plugins_.Text.prototype; pluginProto.onCreate = function() { pluginProto.acts.SetWidth = function(w) { if (this.width !== w) { this.width = w; this.text_changed = true; // also recalculate text wrapping this.set_bbox_changed(); } }; }; pluginProto.Type = function(plugin) { this.plugin = plugin; this.runtime = plugin.runtime; }; var typeProto = pluginProto.Type.prototype; typeProto.onCreate = function() {}; typeProto.onLostWebGLContext = function() { if (this.is_family) return; var i, len, inst; for (i = 0, len = this.instances.length; i < len; i++) { inst = this.instances[i]; inst.mycanvas = null; inst.myctx = null; inst.mytex = null; } }; pluginProto.Instance = function(type) { this.type = type; this.runtime = type.runtime; if (this.recycled) cr.clearArray(this.lines); else this.lines = []; // for word wrapping this.text_changed = true; }; var instanceProto = pluginProto.Instance.prototype; var requestedWebFonts = {}; // already requested web fonts have an entry here instanceProto.onCreate = function() { this.text = this.properties[0]; this.visible = (this.properties[1] === 0); // 0=visible, 1=invisible this.font = this.properties[2]; this.color = this.properties[3]; this.halign = this.properties[4]; // 0=left, 1=center, 2=right this.valign = this.properties[5]; // 0=top, 1=center, 2=bottom this.wrapbyword = (this.properties[7] === 0); // 0=word, 1=character this.lastwidth = this.width; this.lastwrapwidth = this.width; this.lastheight = this.height; this.line_height_offset = this.properties[8]; this.facename = ""; this.fontstyle = ""; this.ptSize = 0; this.textWidth = 0; this.textHeight = 0; this.parseFont(); this.mycanvas = null; this.myctx = null; this.mytex = null; this.need_text_redraw = false; this.last_render_tick = this.runtime.tickcount; if (this.recycled) this.rcTex.set(0, 0, 1, 1); else this.rcTex = new cr.rect(0, 0, 1, 1); if (this.runtime.glwrap) this.runtime.tickMe(this);; }; instanceProto.parseFont = function() { var arr = this.font.split(" "); var i; for (i = 0; i < arr.length; i++) { if (arr[i].substr(arr[i].length - 2, 2) === "pt") { this.ptSize = parseInt(arr[i].substr(0, arr[i].length - 2)); this.pxHeight = Math.ceil((this.ptSize / 72.0) * 96.0) + 4; // assume 96dpi... if (i > 0) this.fontstyle = arr[i - 1]; this.facename = arr[i + 1]; for (i = i + 2; i < arr.length; i++) this.facename += " " + arr[i]; break; } } }; instanceProto.saveToJSON = function() { return { "t": this.text, "f": this.font, "c": this.color, "ha": this.halign, "va": this.valign, "wr": this.wrapbyword, "lho": this.line_height_offset, "fn": this.facename, "fs": this.fontstyle, "ps": this.ptSize, "pxh": this.pxHeight, "tw": this.textWidth, "th": this.textHeight, "lrt": this.last_render_tick }; }; instanceProto.loadFromJSON = function(o) { this.text = o["t"]; this.font = o["f"]; this.color = o["c"]; this.halign = o["ha"]; this.valign = o["va"]; this.wrapbyword = o["wr"]; this.line_height_offset = o["lho"]; this.facename = o["fn"]; this.fontstyle = o["fs"]; this.ptSize = o["ps"]; this.pxHeight = o["pxh"]; this.textWidth = o["tw"]; this.textHeight = o["th"]; this.last_render_tick = o["lrt"]; this.text_changed = true; this.lastwidth = this.width; this.lastwrapwidth = this.width; this.lastheight = this.height; }; instanceProto.tick = function() { if (this.runtime.glwrap && this.mytex && (this.runtime.tickcount - this.last_render_tick >= 300)) { var layer = this.layer; this.update_bbox(); var bbox = this.bbox; if (bbox.right < layer.viewLeft || bbox.bottom < layer.viewTop || bbox.left > layer.viewRight || bbox.top > layer.viewBottom) { this.runtime.glwrap.deleteTexture(this.mytex); this.mytex = null; this.myctx = null; this.mycanvas = null; } } }; instanceProto.onDestroy = function() { this.myctx = null; this.mycanvas = null; if (this.runtime.glwrap && this.mytex) this.runtime.glwrap.deleteTexture(this.mytex); this.mytex = null; }; instanceProto.updateFont = function() { this.font = this.fontstyle + " " + this.ptSize.toString() + "pt " + this.facename; this.text_changed = true; this.runtime.redraw = true; }; instanceProto.draw = function(ctx, glmode) { ctx.font = this.font; ctx.textBaseline = "top"; ctx.fillStyle = this.color; ctx.globalAlpha = glmode ? 1 : this.opacity; var myscale = 1; if (glmode) { myscale = Math.abs(this.layer.getScale()); ctx.save(); ctx.scale(myscale, myscale); } if (this.text_changed || this.width !== this.lastwrapwidth) { this.type.plugin.WordWrap(this.text, this.lines, ctx, this.width, this.wrapbyword); this.text_changed = false; this.lastwrapwidth = this.width; } this.update_bbox(); var penX = glmode ? 0 : this.bquad.tlx; var penY = glmode ? 0 : this.bquad.tly; if (this.runtime.pixel_rounding) { penX = (penX + 0.5) | 0; penY = (penY + 0.5) | 0; } if (this.angle !== 0 && !glmode) { ctx.save(); ctx.translate(penX, penY); ctx.rotate(this.angle); penX = 0; penY = 0; } var endY = penY + this.height; var line_height = this.pxHeight; line_height += this.line_height_offset; var drawX; var i; if (this.valign === 1) // center penY += Math.max(this.height / 2 - (this.lines.length * line_height) / 2, 0); else if (this.valign === 2) // bottom penY += Math.max(this.height - (this.lines.length * line_height) - 2, 0); for (i = 0; i < this.lines.length; i++) { drawX = penX; if (this.halign === 1) // center drawX = penX + (this.width - this.lines[i].width) / 2; else if (this.halign === 2) // right drawX = penX + (this.width - this.lines[i].width); ctx.fillText(this.lines[i].text, drawX, penY); penY += line_height; if (penY >= endY - line_height) break; } if (this.angle !== 0 || glmode) ctx.restore(); this.last_render_tick = this.runtime.tickcount; }; instanceProto.drawGL = function(glw) { if (this.width < 1 || this.height < 1) return; var need_redraw = this.text_changed || this.need_text_redraw; this.need_text_redraw = false; var layer_scale = this.layer.getScale(); var layer_angle = this.layer.getAngle(); var rcTex = this.rcTex; var floatscaledwidth = layer_scale * this.width; var floatscaledheight = layer_scale * this.height; var scaledwidth = Math.ceil(floatscaledwidth); var scaledheight = Math.ceil(floatscaledheight); var absscaledwidth = Math.abs(scaledwidth); var absscaledheight = Math.abs(scaledheight); var halfw = this.runtime.draw_width / 2; var halfh = this.runtime.draw_height / 2; if (!this.myctx) { this.mycanvas = document.createElement("canvas"); this.mycanvas.width = absscaledwidth; this.mycanvas.height = absscaledheight; this.lastwidth = absscaledwidth; this.lastheight = absscaledheight; need_redraw = true; this.myctx = this.mycanvas.getContext("2d"); } if (absscaledwidth !== this.lastwidth || absscaledheight !== this.lastheight) { this.mycanvas.width = absscaledwidth; this.mycanvas.height = absscaledheight; if (this.mytex) { glw.deleteTexture(this.mytex); this.mytex = null; } need_redraw = true; } if (need_redraw) { this.myctx.clearRect(0, 0, absscaledwidth, absscaledheight); this.draw(this.myctx, true); if (!this.mytex) this.mytex = glw.createEmptyTexture(absscaledwidth, absscaledheight, this.runtime.linearSampling, this.runtime.isMobile); glw.videoToTexture(this.mycanvas, this.mytex, this.runtime.isMobile); } this.lastwidth = absscaledwidth; this.lastheight = absscaledheight; glw.setTexture(this.mytex); glw.setOpacity(this.opacity); glw.resetModelView(); glw.translate(-halfw, -halfh); glw.updateModelView(); var q = this.bquad; var tlx = this.layer.layerToCanvas(q.tlx, q.tly, true, true); var tly = this.layer.layerToCanvas(q.tlx, q.tly, false, true); var trx = this.layer.layerToCanvas(q.trx, q.try_, true, true); var try_ = this.layer.layerToCanvas(q.trx, q.try_, false, true); var brx = this.layer.layerToCanvas(q.brx, q.bry, true, true); var bry = this.layer.layerToCanvas(q.brx, q.bry, false, true); var blx = this.layer.layerToCanvas(q.blx, q.bly, true, true); var bly = this.layer.layerToCanvas(q.blx, q.bly, false, true); if (this.runtime.pixel_rounding || (this.angle === 0 && layer_angle === 0)) { var ox = ((tlx + 0.5) | 0) - tlx; var oy = ((tly + 0.5) | 0) - tly tlx += ox; tly += oy; trx += ox; try_ += oy; brx += ox; bry += oy; blx += ox; bly += oy; } if (this.angle === 0 && layer_angle === 0) { trx = tlx + scaledwidth; try_ = tly; brx = trx; bry = tly + scaledheight; blx = tlx; bly = bry; rcTex.right = 1; rcTex.bottom = 1; } else { rcTex.right = floatscaledwidth / scaledwidth; rcTex.bottom = floatscaledheight / scaledheight; } glw.quadTex(tlx, tly, trx, try_, brx, bry, blx, bly, rcTex); glw.resetModelView(); glw.scale(layer_scale, layer_scale); glw.rotateZ(-this.layer.getAngle()); glw.translate((this.layer.viewLeft + this.layer.viewRight) / -2, (this.layer.viewTop + this.layer.viewBottom) / -2); glw.updateModelView(); this.last_render_tick = this.runtime.tickcount; }; var wordsCache = []; pluginProto.TokeniseWords = function(text) { cr.clearArray(wordsCache); var cur_word = ""; var ch; var i = 0; while (i < text.length) { ch = text.charAt(i); if (ch === "\n") { if (cur_word.length) { wordsCache.push(cur_word); cur_word = ""; } wordsCache.push("\n"); ++i; } else if (ch === " " || ch === "\t" || ch === "-") { do { cur_word += text.charAt(i); i++; } while (i < text.length && (text.charAt(i) === " " || text.charAt(i) === "\t")); wordsCache.push(cur_word); cur_word = ""; } else if (i < text.length) { cur_word += ch; i++; } } if (cur_word.length) wordsCache.push(cur_word); }; var linesCache = []; function allocLine() { if (linesCache.length) return linesCache.pop(); else return {}; }; function freeLine(l) { linesCache.push(l); }; function freeAllLines(arr) { var i, len; for (i = 0, len = arr.length; i < len; i++) { freeLine(arr[i]); } cr.clearArray(arr); }; pluginProto.WordWrap = function(text, lines, ctx, width, wrapbyword) { if (!text || !text.length) { freeAllLines(lines); return; } if (width <= 2.0) { freeAllLines(lines); return; } if (text.length <= 100 && text.indexOf("\n") === -1) { var all_width = ctx.measureText(text).width; if (all_width <= width) { freeAllLines(lines); lines.push(allocLine()); lines[0].text = text; lines[0].width = all_width; return; } } this.WrapText(text, lines, ctx, width, wrapbyword); }; function trimSingleSpaceRight(str) { if (!str.length || str.charAt(str.length - 1) !== " ") return str; return str.substring(0, str.length - 1); }; pluginProto.WrapText = function(text, lines, ctx, width, wrapbyword) { var wordArray; if (wrapbyword) { this.TokeniseWords(text); // writes to wordsCache wordArray = wordsCache; } else wordArray = text; var cur_line = ""; var prev_line; var line_width; var i; var lineIndex = 0; var line; for (i = 0; i < wordArray.length; i++) { if (wordArray[i] === "\n") { if (lineIndex >= lines.length) lines.push(allocLine()); cur_line = trimSingleSpaceRight(cur_line); // for correct center/right alignment line = lines[lineIndex]; line.text = cur_line; line.width = ctx.measureText(cur_line).width; lineIndex++; cur_line = ""; continue; } prev_line = cur_line; cur_line += wordArray[i]; line_width = ctx.measureText(cur_line).width; if (line_width >= width) { if (lineIndex >= lines.length) lines.push(allocLine()); prev_line = trimSingleSpaceRight(prev_line); line = lines[lineIndex]; line.text = prev_line; line.width = ctx.measureText(prev_line).width; lineIndex++; cur_line = wordArray[i]; if (!wrapbyword && cur_line === " ") cur_line = ""; } } if (cur_line.length) { if (lineIndex >= lines.length) lines.push(allocLine()); cur_line = trimSingleSpaceRight(cur_line); line = lines[lineIndex]; line.text = cur_line; line.width = ctx.measureText(cur_line).width; lineIndex++; } for (i = lineIndex; i < lines.length; i++) freeLine(lines[i]); lines.length = lineIndex; }; function Cnds() {}; Cnds.prototype.CompareText = function(text_to_compare, case_sensitive) { if (case_sensitive) return this.text == text_to_compare; else return cr.equals_nocase(this.text, text_to_compare); }; pluginProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.SetText = function(param) { if (cr.is_number(param) && param < 1e9) param = Math.round(param * 1e10) / 1e10; // round to nearest ten billionth - hides floating point errors var text_to_set = param.toString(); if (this.text !== text_to_set) { this.text = text_to_set; this.text_changed = true; this.runtime.redraw = true; } }; Acts.prototype.AppendText = function(param) { if (cr.is_number(param)) param = Math.round(param * 1e10) / 1e10; // round to nearest ten billionth - hides floating point errors var text_to_append = param.toString(); if (text_to_append) // not empty { this.text += text_to_append; this.text_changed = true; this.runtime.redraw = true; } }; Acts.prototype.SetFontFace = function(face_, style_) { var newstyle = ""; switch (style_) { case 1: newstyle = "bold"; break; case 2: newstyle = "italic"; break; case 3: newstyle = "bold italic"; break; } if (face_ === this.facename && newstyle === this.fontstyle) return; // no change this.facename = face_; this.fontstyle = newstyle; this.updateFont(); }; Acts.prototype.SetFontSize = function(size_) { if (this.ptSize === size_) return; this.ptSize = size_; this.pxHeight = Math.ceil((this.ptSize / 72.0) * 96.0) + 4; // assume 96dpi... this.updateFont(); }; Acts.prototype.SetFontColor = function(rgb) { var newcolor = "rgb(" + cr.GetRValue(rgb).toString() + "," + cr.GetGValue(rgb).toString() + "," + cr.GetBValue(rgb).toString() + ")"; if (newcolor === this.color) return; this.color = newcolor; this.need_text_redraw = true; this.runtime.redraw = true; }; Acts.prototype.SetWebFont = function(familyname_, cssurl_) { if (this.runtime.isDomFree) { cr.logexport("[Construct 2] Text plugin: 'Set web font' not supported on this platform - the action has been ignored"); return; // DC todo } var self = this; var refreshFunc = (function() { self.runtime.redraw = true; self.text_changed = true; }); if (requestedWebFonts.hasOwnProperty(cssurl_)) { var newfacename = "'" + familyname_ + "'"; if (this.facename === newfacename) return; // no change this.facename = newfacename; this.updateFont(); for (var i = 1; i < 10; i++) { setTimeout(refreshFunc, i * 100); setTimeout(refreshFunc, i * 1000); } return; } var wf = document.createElement("link"); wf.href = cssurl_; wf.rel = "stylesheet"; wf.type = "text/css"; wf.onload = refreshFunc; document.getElementsByTagName('head')[0].appendChild(wf); requestedWebFonts[cssurl_] = true; this.facename = "'" + familyname_ + "'"; this.updateFont(); for (var i = 1; i < 10; i++) { setTimeout(refreshFunc, i * 100); setTimeout(refreshFunc, i * 1000); }; }; Acts.prototype.SetEffect = function(effect) { this.blend_mode = effect; this.compositeOp = cr.effectToCompositeOp(effect); cr.setGLBlend(this, effect, this.runtime.gl); this.runtime.redraw = true; }; pluginProto.acts = new Acts(); function Exps() {}; Exps.prototype.Text = function(ret) { ret.set_string(this.text); }; Exps.prototype.FaceName = function(ret) { ret.set_string(this.facename); }; Exps.prototype.FaceSize = function(ret) { ret.set_int(this.ptSize); }; Exps.prototype.TextWidth = function(ret) { var w = 0; var i, len, x; for (i = 0, len = this.lines.length; i < len; i++) { x = this.lines[i].width; if (w < x) w = x; } ret.set_int(w); }; Exps.prototype.TextHeight = function(ret) { ret.set_int(this.lines.length * (this.pxHeight + this.line_height_offset) - this.line_height_offset); }; pluginProto.exps = new Exps(); }());;; cr.plugins_.Touch = function(runtime) { this.runtime = runtime; }; (function() { var pluginProto = cr.plugins_.Touch.prototype; pluginProto.Type = function(plugin) { this.plugin = plugin; this.runtime = plugin.runtime; }; var typeProto = pluginProto.Type.prototype; typeProto.onCreate = function() {}; pluginProto.Instance = function(type) { this.type = type; this.runtime = type.runtime; this.touches = []; this.mouseDown = false; }; var instanceProto = pluginProto.Instance.prototype; var dummyoffset = { left: 0, top: 0 }; instanceProto.findTouch = function(id) { var i, len; for (i = 0, len = this.touches.length; i < len; i++) { if (this.touches[i]["id"] === id) return i; } return -1; }; var appmobi_accx = 0; var appmobi_accy = 0; var appmobi_accz = 0; function AppMobiGetAcceleration(evt) { appmobi_accx = evt.x; appmobi_accy = evt.y; appmobi_accz = evt.z; }; var pg_accx = 0; var pg_accy = 0; var pg_accz = 0; function PhoneGapGetAcceleration(evt) { pg_accx = evt.x; pg_accy = evt.y; pg_accz = evt.z; }; var theInstance = null; var touchinfo_cache = []; function AllocTouchInfo(x, y, id, index) { var ret; if (touchinfo_cache.length) ret = touchinfo_cache.pop(); else ret = new TouchInfo(); ret.init(x, y, id, index); return ret; }; function ReleaseTouchInfo(ti) { if (touchinfo_cache.length < 100) touchinfo_cache.push(ti); }; var GESTURE_HOLD_THRESHOLD = 15; // max px motion for hold gesture to register var GESTURE_HOLD_TIMEOUT = 500; // time for hold gesture to register var GESTURE_TAP_TIMEOUT = 333; // time for tap gesture to register var GESTURE_DOUBLETAP_THRESHOLD = 25; // max distance apart for taps to be function TouchInfo() { this.starttime = 0; this.time = 0; this.lasttime = 0; this.startx = 0; this.starty = 0; this.x = 0; this.y = 0; this.lastx = 0; this.lasty = 0; this["id"] = 0; this.startindex = 0; this.triggeredHold = false; this.tooFarForHold = false; }; TouchInfo.prototype.init = function(x, y, id, index) { var nowtime = cr.performance_now(); this.time = nowtime; this.lasttime = nowtime; this.starttime = nowtime; this.startx = x; this.starty = y; this.x = x; this.y = y; this.lastx = x; this.lasty = y; this.width = 0; this.height = 0; this.pressure = 0; this["id"] = id; this.startindex = index; this.triggeredHold = false; this.tooFarForHold = false; }; TouchInfo.prototype.update = function(nowtime, x, y, width, height, pressure) { this.lasttime = this.time; this.time = nowtime; this.lastx = this.x; this.lasty = this.y; this.x = x; this.y = y; this.width = width; this.height = height; this.pressure = pressure; if (!this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) >= GESTURE_HOLD_THRESHOLD) { this.tooFarForHold = true; } }; TouchInfo.prototype.maybeTriggerHold = function(inst, index) { if (this.triggeredHold) return; // already triggered this gesture var nowtime = cr.performance_now(); if (nowtime - this.starttime >= GESTURE_HOLD_TIMEOUT && !this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) < GESTURE_HOLD_THRESHOLD) { this.triggeredHold = true; inst.trigger_index = this.startindex; inst.trigger_id = this["id"]; inst.getTouchIndex = index; inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnHoldGesture, inst); inst.curTouchX = this.x; inst.curTouchY = this.y; inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnHoldGestureObject, inst); inst.getTouchIndex = 0; } }; var lastTapX = -1000; var lastTapY = -1000; var lastTapTime = -10000; TouchInfo.prototype.maybeTriggerTap = function(inst, index) { if (this.triggeredHold) return; var nowtime = cr.performance_now(); if (nowtime - this.starttime <= GESTURE_TAP_TIMEOUT && !this.tooFarForHold && cr.distanceTo(this.startx, this.starty, this.x, this.y) < GESTURE_HOLD_THRESHOLD) { inst.trigger_index = this.startindex; inst.trigger_id = this["id"]; inst.getTouchIndex = index; if ((nowtime - lastTapTime <= GESTURE_TAP_TIMEOUT * 2) && cr.distanceTo(lastTapX, lastTapY, this.x, this.y) < GESTURE_DOUBLETAP_THRESHOLD) { inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnDoubleTapGesture, inst); inst.curTouchX = this.x; inst.curTouchY = this.y; inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnDoubleTapGestureObject, inst); lastTapX = -1000; lastTapY = -1000; lastTapTime = -10000; } else { inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTapGesture, inst); inst.curTouchX = this.x; inst.curTouchY = this.y; inst.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTapGestureObject, inst); lastTapX = this.x; lastTapY = this.y; lastTapTime = nowtime; } inst.getTouchIndex = 0; } }; instanceProto.onCreate = function() { theInstance = this; this.isWindows8 = !!(typeof window["c2isWindows8"] !== "undefined" && window["c2isWindows8"]); this.orient_alpha = 0; this.orient_beta = 0; this.orient_gamma = 0; this.acc_g_x = 0; this.acc_g_y = 0; this.acc_g_z = 0; this.acc_x = 0; this.acc_y = 0; this.acc_z = 0; this.curTouchX = 0; this.curTouchY = 0; this.trigger_index = 0; this.trigger_id = 0; this.trigger_permission = 0; this.getTouchIndex = 0; this.useMouseInput = (this.properties[0] !== 0); var elem = (this.runtime.fullscreen_mode > 0) ? document : this.runtime.canvas; var elem2 = document; if (this.runtime.isDirectCanvas) elem2 = elem = window["Canvas"]; else if (this.runtime.isCocoonJs) elem2 = elem = window; var self = this; if (typeof PointerEvent !== "undefined") { elem.addEventListener("pointerdown", function(info) { self.onPointerStart(info); }, false ); elem.addEventListener("pointermove", function(info) { self.onPointerMove(info); }, false ); elem2.addEventListener("pointerup", function(info) { self.onPointerEnd(info, false); }, false ); elem2.addEventListener("pointercancel", function(info) { self.onPointerEnd(info, true); }, false ); if (this.runtime.canvas) { this.runtime.canvas.addEventListener("MSGestureHold", function(e) { e.preventDefault(); }, false); document.addEventListener("MSGestureHold", function(e) { e.preventDefault(); }, false); this.runtime.canvas.addEventListener("gesturehold", function(e) { e.preventDefault(); }, false); document.addEventListener("gesturehold", function(e) { e.preventDefault(); }, false); } } else if (window.navigator["msPointerEnabled"]) { elem.addEventListener("MSPointerDown", function(info) { self.onPointerStart(info); }, false ); elem.addEventListener("MSPointerMove", function(info) { self.onPointerMove(info); }, false ); elem2.addEventListener("MSPointerUp", function(info) { self.onPointerEnd(info, false); }, false ); elem2.addEventListener("MSPointerCancel", function(info) { self.onPointerEnd(info, true); }, false ); if (this.runtime.canvas) { this.runtime.canvas.addEventListener("MSGestureHold", function(e) { e.preventDefault(); }, false); document.addEventListener("MSGestureHold", function(e) { e.preventDefault(); }, false); } } else { elem.addEventListener("touchstart", function(info) { self.onTouchStart(info); }, false ); elem.addEventListener("touchmove", function(info) { self.onTouchMove(info); }, false ); elem2.addEventListener("touchend", function(info) { self.onTouchEnd(info, false); }, false ); elem2.addEventListener("touchcancel", function(info) { self.onTouchEnd(info, true); }, false ); } if (this.isWindows8) { var win8accelerometerFn = function(e) { var reading = e["reading"]; self.acc_x = reading["accelerationX"]; self.acc_y = reading["accelerationY"]; self.acc_z = reading["accelerationZ"]; }; var win8inclinometerFn = function(e) { var reading = e["reading"]; self.orient_alpha = reading["yawDegrees"]; self.orient_beta = reading["pitchDegrees"]; self.orient_gamma = reading["rollDegrees"]; }; var accelerometer = Windows["Devices"]["Sensors"]["Accelerometer"]["getDefault"](); if (accelerometer) { accelerometer["reportInterval"] = Math.max(accelerometer["minimumReportInterval"], 16); accelerometer.addEventListener("readingchanged", win8accelerometerFn); } var inclinometer = Windows["Devices"]["Sensors"]["Inclinometer"]["getDefault"](); if (inclinometer) { inclinometer["reportInterval"] = Math.max(inclinometer["minimumReportInterval"], 16); inclinometer.addEventListener("readingchanged", win8inclinometerFn); } document.addEventListener("visibilitychange", function(e) { if (document["hidden"] || document["msHidden"]) { if (accelerometer) accelerometer.removeEventListener("readingchanged", win8accelerometerFn); if (inclinometer) inclinometer.removeEventListener("readingchanged", win8inclinometerFn); } else { if (accelerometer) accelerometer.addEventListener("readingchanged", win8accelerometerFn); if (inclinometer) inclinometer.addEventListener("readingchanged", win8inclinometerFn); } }, false); } else { window.addEventListener("deviceorientation", function(eventData) { self.orient_alpha = eventData["alpha"] || 0; self.orient_beta = eventData["beta"] || 0; self.orient_gamma = eventData["gamma"] || 0; }, false); window.addEventListener("devicemotion", function(eventData) { if (eventData["accelerationIncludingGravity"]) { self.acc_g_x = eventData["accelerationIncludingGravity"]["x"] || 0; self.acc_g_y = eventData["accelerationIncludingGravity"]["y"] || 0; self.acc_g_z = eventData["accelerationIncludingGravity"]["z"] || 0; } if (eventData["acceleration"]) { self.acc_x = eventData["acceleration"]["x"] || 0; self.acc_y = eventData["acceleration"]["y"] || 0; self.acc_z = eventData["acceleration"]["z"] || 0; } }, false); } if (this.useMouseInput && !this.runtime.isDomFree) { jQuery(document).mousemove( function(info) { self.onMouseMove(info); } ); jQuery(document).mousedown( function(info) { self.onMouseDown(info); } ); jQuery(document).mouseup( function(info) { self.onMouseUp(info); } ); } if (!this.runtime.isiOS && this.runtime.isCordova && navigator["accelerometer"] && navigator["accelerometer"]["watchAcceleration"]) { navigator["accelerometer"]["watchAcceleration"](PhoneGapGetAcceleration, null, { "frequency": 40 }); } this.runtime.tick2Me(this); }; instanceProto.onPointerMove = function(info) { if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse") return; if (info.preventDefault) info.preventDefault(); var i = this.findTouch(info["pointerId"]); var nowtime = cr.performance_now(); if (i >= 0) { var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); var t = this.touches[i]; if (nowtime - t.time < 2) return; t.update(nowtime, info.pageX - offset.left, info.pageY - offset.top, info.width || 0, info.height || 0, info.pressure || 0); } }; instanceProto.onPointerStart = function(info) { if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse") return; if (info.preventDefault && cr.isCanvasInputEvent(info)) info.preventDefault(); var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); var touchx = info.pageX - offset.left; var touchy = info.pageY - offset.top; var nowtime = cr.performance_now(); this.trigger_index = this.touches.length; this.trigger_id = info["pointerId"]; this.touches.push(AllocTouchInfo(touchx, touchy, info["pointerId"], this.trigger_index)); this.runtime.isInUserInputEvent = true; this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchStart, this); this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchStart, this); this.curTouchX = touchx; this.curTouchY = touchy; this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchObject, this); this.runtime.isInUserInputEvent = false; }; instanceProto.onPointerEnd = function(info, isCancel) { if (info["pointerType"] === info["MSPOINTER_TYPE_MOUSE"] || info["pointerType"] === "mouse") return; if (info.preventDefault && cr.isCanvasInputEvent(info)) info.preventDefault(); var i = this.findTouch(info["pointerId"]); this.trigger_index = (i >= 0 ? this.touches[i].startindex : -1); this.trigger_id = (i >= 0 ? this.touches[i]["id"] : -1); this.runtime.isInUserInputEvent = true; this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchEnd, this); this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchEnd, this); if (i >= 0) { if (!isCancel) this.touches[i].maybeTriggerTap(this, i); ReleaseTouchInfo(this.touches[i]); this.touches.splice(i, 1); } this.runtime.isInUserInputEvent = false; }; instanceProto.onTouchMove = function(info) { if (info.preventDefault) info.preventDefault(); var nowtime = cr.performance_now(); var i, len, t, u; for (i = 0, len = info.changedTouches.length; i < len; i++) { t = info.changedTouches[i]; var j = this.findTouch(t["identifier"]); if (j >= 0) { var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); u = this.touches[j]; if (nowtime - u.time < 2) continue; var touchWidth = (t.radiusX || t.webkitRadiusX || t.mozRadiusX || t.msRadiusX || 0) * 2; var touchHeight = (t.radiusY || t.webkitRadiusY || t.mozRadiusY || t.msRadiusY || 0) * 2; var touchForce = t.force || t.webkitForce || t.mozForce || t.msForce || 0; u.update(nowtime, t.pageX - offset.left, t.pageY - offset.top, touchWidth, touchHeight, touchForce); } } }; instanceProto.onTouchStart = function(info) { if (info.preventDefault && cr.isCanvasInputEvent(info)) info.preventDefault(); var offset = this.runtime.isDomFree ? dummyoffset : jQuery(this.runtime.canvas).offset(); var nowtime = cr.performance_now(); this.runtime.isInUserInputEvent = true; var i, len, t, j; for (i = 0, len = info.changedTouches.length; i < len; i++) { t = info.changedTouches[i]; j = this.findTouch(t["identifier"]); if (j !== -1) continue; var touchx = t.pageX - offset.left; var touchy = t.pageY - offset.top; this.trigger_index = this.touches.length; this.trigger_id = t["identifier"]; this.touches.push(AllocTouchInfo(touchx, touchy, t["identifier"], this.trigger_index)); this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchStart, this); this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchStart, this); this.curTouchX = touchx; this.curTouchY = touchy; this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchObject, this); } this.runtime.isInUserInputEvent = false; }; instanceProto.onTouchEnd = function(info, isCancel) { if (info.preventDefault && cr.isCanvasInputEvent(info)) info.preventDefault(); this.runtime.isInUserInputEvent = true; var i, len, t, j; for (i = 0, len = info.changedTouches.length; i < len; i++) { t = info.changedTouches[i]; j = this.findTouch(t["identifier"]); if (j >= 0) { this.trigger_index = this.touches[j].startindex; this.trigger_id = this.touches[j]["id"]; this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnNthTouchEnd, this); this.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnTouchEnd, this); if (!isCancel) this.touches[j].maybeTriggerTap(this, j); ReleaseTouchInfo(this.touches[j]); this.touches.splice(j, 1); } } this.runtime.isInUserInputEvent = false; }; instanceProto.getAlpha = function() { if (this.runtime.isCordova && this.orient_alpha === 0 && pg_accz !== 0) return pg_accz * 90; else return this.orient_alpha; }; instanceProto.getBeta = function() { if (this.runtime.isCordova && this.orient_beta === 0 && pg_accy !== 0) return pg_accy * 90; else return this.orient_beta; }; instanceProto.getGamma = function() { if (this.runtime.isCordova && this.orient_gamma === 0 && pg_accx !== 0) return pg_accx * 90; else return this.orient_gamma; }; var noop_func = function() {}; function isCompatibilityMouseEvent(e) { return (e["sourceCapabilities"] && e["sourceCapabilities"]["firesTouchEvents"]) || (e.originalEvent && e.originalEvent["sourceCapabilities"] && e.originalEvent["sourceCapabilities"]["firesTouchEvents"]); }; instanceProto.onMouseDown = function(info) { if (isCompatibilityMouseEvent(info)) return; var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 }; var fakeinfo = { changedTouches: [t] }; this.onTouchStart(fakeinfo); this.mouseDown = true; }; instanceProto.onMouseMove = function(info) { if (!this.mouseDown) return; if (isCompatibilityMouseEvent(info)) return; var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 }; var fakeinfo = { changedTouches: [t] }; this.onTouchMove(fakeinfo); }; instanceProto.onMouseUp = function(info) { if (info.preventDefault && this.runtime.had_a_click && !this.runtime.isMobile) info.preventDefault(); this.runtime.had_a_click = true; if (isCompatibilityMouseEvent(info)) return; var t = { pageX: info.pageX, pageY: info.pageY, "identifier": 0 }; var fakeinfo = { changedTouches: [t] }; this.onTouchEnd(fakeinfo); this.mouseDown = false; }; instanceProto.tick2 = function() { var i, len, t; var nowtime = cr.performance_now(); for (i = 0, len = this.touches.length; i < len; ++i) { t = this.touches[i]; if (t.time <= nowtime - 50) t.lasttime = nowtime; t.maybeTriggerHold(this, i); } }; function Cnds() {}; Cnds.prototype.OnTouchStart = function() { return true; }; Cnds.prototype.OnTouchEnd = function() { return true; }; Cnds.prototype.IsInTouch = function() { return this.touches.length; }; Cnds.prototype.OnTouchObject = function(type) { if (!type) return false; return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false); }; var touching = []; Cnds.prototype.IsTouchingObject = function(type) { if (!type) return false; var sol = type.getCurrentSol(); var instances = sol.getObjects(); var px, py; var i, leni, j, lenj; for (i = 0, leni = instances.length; i < leni; i++) { var inst = instances[i]; inst.update_bbox(); for (j = 0, lenj = this.touches.length; j < lenj; j++) { var touch = this.touches[j]; px = inst.layer.canvasToLayer(touch.x, touch.y, true); py = inst.layer.canvasToLayer(touch.x, touch.y, false); if (inst.contains_pt(px, py)) { touching.push(inst); break; } } } if (touching.length) { sol.select_all = false; cr.shallowAssignArray(sol.instances, touching); type.applySolToContainer(); cr.clearArray(touching); return true; } else return false; }; Cnds.prototype.CompareTouchSpeed = function(index, cmp, s) { index = Math.floor(index); if (index < 0 || index >= this.touches.length) return false; var t = this.touches[index]; var dist = cr.distanceTo(t.x, t.y, t.lastx, t.lasty); var timediff = (t.time - t.lasttime) / 1000; var speed = 0; if (timediff > 0) speed = dist / timediff; return cr.do_cmp(speed, cmp, s); }; Cnds.prototype.OrientationSupported = function() { return typeof window["DeviceOrientationEvent"] !== "undefined"; }; Cnds.prototype.MotionSupported = function() { return typeof window["DeviceMotionEvent"] !== "undefined"; }; Cnds.prototype.CompareOrientation = function(orientation_, cmp_, angle_) { var v = 0; if (orientation_ === 0) v = this.getAlpha(); else if (orientation_ === 1) v = this.getBeta(); else v = this.getGamma(); return cr.do_cmp(v, cmp_, angle_); }; Cnds.prototype.CompareAcceleration = function(acceleration_, cmp_, angle_) { var v = 0; if (acceleration_ === 0) v = this.acc_g_x; else if (acceleration_ === 1) v = this.acc_g_y; else if (acceleration_ === 2) v = this.acc_g_z; else if (acceleration_ === 3) v = this.acc_x; else if (acceleration_ === 4) v = this.acc_y; else if (acceleration_ === 5) v = this.acc_z; return cr.do_cmp(v, cmp_, angle_); }; Cnds.prototype.OnNthTouchStart = function(touch_) { touch_ = Math.floor(touch_); return touch_ === this.trigger_index; }; Cnds.prototype.OnNthTouchEnd = function(touch_) { touch_ = Math.floor(touch_); return touch_ === this.trigger_index; }; Cnds.prototype.HasNthTouch = function(touch_) { touch_ = Math.floor(touch_); return this.touches.length >= touch_ + 1; }; Cnds.prototype.OnHoldGesture = function() { return true; }; Cnds.prototype.OnTapGesture = function() { return true; }; Cnds.prototype.OnDoubleTapGesture = function() { return true; }; Cnds.prototype.OnHoldGestureObject = function(type) { if (!type) return false; return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false); }; Cnds.prototype.OnTapGestureObject = function(type) { if (!type) return false; return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false); }; Cnds.prototype.OnDoubleTapGestureObject = function(type) { if (!type) return false; return this.runtime.testAndSelectCanvasPointOverlap(type, this.curTouchX, this.curTouchY, false); }; Cnds.prototype.OnPermissionGranted = function(type) { return this.trigger_permission === type; }; Cnds.prototype.OnPermissionDenied = function(type) { return this.trigger_permission === type; }; pluginProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.RequestPermission = function(type) { var self = this; var promise = Promise.resolve(true); if (type === 0) // orientation { if (window["DeviceOrientationEvent"] && window["DeviceOrientationEvent"]["requestPermission"]) { promise = window["DeviceOrientationEvent"]["requestPermission"]() .then(function(state) { return state === "granted"; }); } } else // motion { if (window["DeviceMotionEvent"] && window["DeviceMotionEvent"]["requestPermission"]) { promise = window["DeviceMotionEvent"]["requestPermission"]() .then(function(state) { return state === "granted"; }); } } promise.then(function(result) { self.trigger_permission = type; if (result) self.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnPermissionGranted, self); else self.runtime.trigger(cr.plugins_.Touch.prototype.cnds.OnPermissionDenied, self); }); }; pluginProto.acts = new Acts(); function Exps() {}; Exps.prototype.TouchCount = function(ret) { ret.set_int(this.touches.length); }; Exps.prototype.X = function(ret, layerparam) { var index = this.getTouchIndex; if (index < 0 || index >= this.touches.length) { ret.set_float(0); return; } var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; if (cr.is_undefined(layerparam)) { layer = this.runtime.getLayerByNumber(0); oldScale = layer.scale; oldZoomRate = layer.zoomRate; oldParallaxX = layer.parallaxX; oldAngle = layer.angle; layer.scale = 1; layer.zoomRate = 1.0; layer.parallaxX = 1.0; layer.angle = 0; ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true)); layer.scale = oldScale; layer.zoomRate = oldZoomRate; layer.parallaxX = oldParallaxX; layer.angle = oldAngle; } else { if (cr.is_number(layerparam)) layer = this.runtime.getLayerByNumber(layerparam); else layer = this.runtime.getLayerByName(layerparam); if (layer) ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true)); else ret.set_float(0); } }; Exps.prototype.XAt = function(ret, index, layerparam) { index = Math.floor(index); if (index < 0 || index >= this.touches.length) { ret.set_float(0); return; } var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; if (cr.is_undefined(layerparam)) { layer = this.runtime.getLayerByNumber(0); oldScale = layer.scale; oldZoomRate = layer.zoomRate; oldParallaxX = layer.parallaxX; oldAngle = layer.angle; layer.scale = 1; layer.zoomRate = 1.0; layer.parallaxX = 1.0; layer.angle = 0; ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true)); layer.scale = oldScale; layer.zoomRate = oldZoomRate; layer.parallaxX = oldParallaxX; layer.angle = oldAngle; } else { if (cr.is_number(layerparam)) layer = this.runtime.getLayerByNumber(layerparam); else layer = this.runtime.getLayerByName(layerparam); if (layer) ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, true)); else ret.set_float(0); } }; Exps.prototype.XForID = function(ret, id, layerparam) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; var layer, oldScale, oldZoomRate, oldParallaxX, oldAngle; if (cr.is_undefined(layerparam)) { layer = this.runtime.getLayerByNumber(0); oldScale = layer.scale; oldZoomRate = layer.zoomRate; oldParallaxX = layer.parallaxX; oldAngle = layer.angle; layer.scale = 1; layer.zoomRate = 1.0; layer.parallaxX = 1.0; layer.angle = 0; ret.set_float(layer.canvasToLayer(touch.x, touch.y, true)); layer.scale = oldScale; layer.zoomRate = oldZoomRate; layer.parallaxX = oldParallaxX; layer.angle = oldAngle; } else { if (cr.is_number(layerparam)) layer = this.runtime.getLayerByNumber(layerparam); else layer = this.runtime.getLayerByName(layerparam); if (layer) ret.set_float(layer.canvasToLayer(touch.x, touch.y, true)); else ret.set_float(0); } }; Exps.prototype.Y = function(ret, layerparam) { var index = this.getTouchIndex; if (index < 0 || index >= this.touches.length) { ret.set_float(0); return; } var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; if (cr.is_undefined(layerparam)) { layer = this.runtime.getLayerByNumber(0); oldScale = layer.scale; oldZoomRate = layer.zoomRate; oldParallaxY = layer.parallaxY; oldAngle = layer.angle; layer.scale = 1; layer.zoomRate = 1.0; layer.parallaxY = 1.0; layer.angle = 0; ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false)); layer.scale = oldScale; layer.zoomRate = oldZoomRate; layer.parallaxY = oldParallaxY; layer.angle = oldAngle; } else { if (cr.is_number(layerparam)) layer = this.runtime.getLayerByNumber(layerparam); else layer = this.runtime.getLayerByName(layerparam); if (layer) ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false)); else ret.set_float(0); } }; Exps.prototype.YAt = function(ret, index, layerparam) { index = Math.floor(index); if (index < 0 || index >= this.touches.length) { ret.set_float(0); return; } var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; if (cr.is_undefined(layerparam)) { layer = this.runtime.getLayerByNumber(0); oldScale = layer.scale; oldZoomRate = layer.zoomRate; oldParallaxY = layer.parallaxY; oldAngle = layer.angle; layer.scale = 1; layer.zoomRate = 1.0; layer.parallaxY = 1.0; layer.angle = 0; ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false)); layer.scale = oldScale; layer.zoomRate = oldZoomRate; layer.parallaxY = oldParallaxY; layer.angle = oldAngle; } else { if (cr.is_number(layerparam)) layer = this.runtime.getLayerByNumber(layerparam); else layer = this.runtime.getLayerByName(layerparam); if (layer) ret.set_float(layer.canvasToLayer(this.touches[index].x, this.touches[index].y, false)); else ret.set_float(0); } }; Exps.prototype.YForID = function(ret, id, layerparam) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; var layer, oldScale, oldZoomRate, oldParallaxY, oldAngle; if (cr.is_undefined(layerparam)) { layer = this.runtime.getLayerByNumber(0); oldScale = layer.scale; oldZoomRate = layer.zoomRate; oldParallaxY = layer.parallaxY; oldAngle = layer.angle; layer.scale = 1; layer.zoomRate = 1.0; layer.parallaxY = 1.0; layer.angle = 0; ret.set_float(layer.canvasToLayer(touch.x, touch.y, false)); layer.scale = oldScale; layer.zoomRate = oldZoomRate; layer.parallaxY = oldParallaxY; layer.angle = oldAngle; } else { if (cr.is_number(layerparam)) layer = this.runtime.getLayerByNumber(layerparam); else layer = this.runtime.getLayerByName(layerparam); if (layer) ret.set_float(layer.canvasToLayer(touch.x, touch.y, false)); else ret.set_float(0); } }; Exps.prototype.AbsoluteX = function(ret) { if (this.touches.length) ret.set_float(this.touches[0].x); else ret.set_float(0); }; Exps.prototype.AbsoluteXAt = function(ret, index) { index = Math.floor(index); if (index < 0 || index >= this.touches.length) { ret.set_float(0); return; } ret.set_float(this.touches[index].x); }; Exps.prototype.AbsoluteXForID = function(ret, id) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; ret.set_float(touch.x); }; Exps.prototype.AbsoluteY = function(ret) { if (this.touches.length) ret.set_float(this.touches[0].y); else ret.set_float(0); }; Exps.prototype.AbsoluteYAt = function(ret, index) { index = Math.floor(index); if (index < 0 || index >= this.touches.length) { ret.set_float(0); return; } ret.set_float(this.touches[index].y); }; Exps.prototype.AbsoluteYForID = function(ret, id) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; ret.set_float(touch.y); }; Exps.prototype.SpeedAt = function(ret, index) { index = Math.floor(index); if (index < 0 || index >= this.touches.length) { ret.set_float(0); return; } var t = this.touches[index]; var dist = cr.distanceTo(t.x, t.y, t.lastx, t.lasty); var timediff = (t.time - t.lasttime) / 1000; if (timediff <= 0) ret.set_float(0); else ret.set_float(dist / timediff); }; Exps.prototype.SpeedForID = function(ret, id) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; var dist = cr.distanceTo(touch.x, touch.y, touch.lastx, touch.lasty); var timediff = (touch.time - touch.lasttime) / 1000; if (timediff <= 0) ret.set_float(0); else ret.set_float(dist / timediff); }; Exps.prototype.AngleAt = function(ret, index) { index = Math.floor(index); if (index < 0 || index >= this.touches.length) { ret.set_float(0); return; } var t = this.touches[index]; ret.set_float(cr.to_degrees(cr.angleTo(t.lastx, t.lasty, t.x, t.y))); }; Exps.prototype.AngleForID = function(ret, id) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; ret.set_float(cr.to_degrees(cr.angleTo(touch.lastx, touch.lasty, touch.x, touch.y))); }; Exps.prototype.Alpha = function(ret) { ret.set_float(this.getAlpha()); }; Exps.prototype.Beta = function(ret) { ret.set_float(this.getBeta()); }; Exps.prototype.Gamma = function(ret) { ret.set_float(this.getGamma()); }; Exps.prototype.AccelerationXWithG = function(ret) { ret.set_float(this.acc_g_x); }; Exps.prototype.AccelerationYWithG = function(ret) { ret.set_float(this.acc_g_y); }; Exps.prototype.AccelerationZWithG = function(ret) { ret.set_float(this.acc_g_z); }; Exps.prototype.AccelerationX = function(ret) { ret.set_float(this.acc_x); }; Exps.prototype.AccelerationY = function(ret) { ret.set_float(this.acc_y); }; Exps.prototype.AccelerationZ = function(ret) { ret.set_float(this.acc_z); }; Exps.prototype.TouchIndex = function(ret) { ret.set_int(this.trigger_index); }; Exps.prototype.TouchID = function(ret) { ret.set_float(this.trigger_id); }; Exps.prototype.WidthForID = function(ret, id) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; ret.set_float(touch.width); }; Exps.prototype.HeightForID = function(ret, id) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; ret.set_float(touch.height); }; Exps.prototype.PressureForID = function(ret, id) { var index = this.findTouch(id); if (index < 0) { ret.set_float(0); return; } var touch = this.touches[index]; ret.set_float(touch.pressure); }; pluginProto.exps = new Exps(); }());;; cr.behaviors.Bullet = function(runtime) { this.runtime = runtime; }; (function() { var behaviorProto = cr.behaviors.Bullet.prototype; behaviorProto.Type = function(behavior, objtype) { this.behavior = behavior; this.objtype = objtype; this.runtime = behavior.runtime; }; var behtypeProto = behaviorProto.Type.prototype; behtypeProto.onCreate = function() {}; behaviorProto.Instance = function(type, inst) { this.type = type; this.behavior = type.behavior; this.inst = inst; // associated object instance to modify this.runtime = type.runtime; }; var behinstProto = behaviorProto.Instance.prototype; behinstProto.onCreate = function() { var speed = this.properties[0]; this.acc = this.properties[1]; this.g = this.properties[2]; this.bounceOffSolid = (this.properties[3] !== 0); this.setAngle = (this.properties[4] !== 0); this.dx = Math.cos(this.inst.angle) * speed; this.dy = Math.sin(this.inst.angle) * speed; this.lastx = this.inst.x; this.lasty = this.inst.y; this.lastKnownAngle = this.inst.angle; this.travelled = 0; this.enabled = (this.properties[5] !== 0); }; behinstProto.saveToJSON = function() { return { "acc": this.acc, "g": this.g, "dx": this.dx, "dy": this.dy, "lx": this.lastx, "ly": this.lasty, "lka": this.lastKnownAngle, "t": this.travelled, "e": this.enabled }; }; behinstProto.loadFromJSON = function(o) { this.acc = o["acc"]; this.g = o["g"]; this.dx = o["dx"]; this.dy = o["dy"]; this.lastx = o["lx"]; this.lasty = o["ly"]; this.lastKnownAngle = o["lka"]; this.travelled = o["t"]; this.enabled = o["e"]; }; behinstProto.tick = function() { if (!this.enabled) return; var dt = this.runtime.getDt(this.inst); var s, a; var bounceSolid, bounceAngle; if (this.inst.angle !== this.lastKnownAngle) { if (this.setAngle) { s = cr.distanceTo(0, 0, this.dx, this.dy); this.dx = Math.cos(this.inst.angle) * s; this.dy = Math.sin(this.inst.angle) * s; } this.lastKnownAngle = this.inst.angle; } if (this.acc !== 0) { s = cr.distanceTo(0, 0, this.dx, this.dy); if (this.dx === 0 && this.dy === 0) a = this.inst.angle; else a = cr.angleTo(0, 0, this.dx, this.dy); s += this.acc * dt; if (s < 0) s = 0; this.dx = Math.cos(a) * s; this.dy = Math.sin(a) * s; } if (this.g !== 0) this.dy += this.g * dt; this.lastx = this.inst.x; this.lasty = this.inst.y; if (this.dx !== 0 || this.dy !== 0) { this.inst.x += this.dx * dt; this.inst.y += this.dy * dt; this.travelled += cr.distanceTo(0, 0, this.dx * dt, this.dy * dt) if (this.setAngle) { this.inst.angle = cr.angleTo(0, 0, this.dx, this.dy); this.inst.set_bbox_changed(); this.lastKnownAngle = this.inst.angle; } this.inst.set_bbox_changed(); if (this.bounceOffSolid) { bounceSolid = this.runtime.testOverlapSolid(this.inst); if (bounceSolid) { this.runtime.registerCollision(this.inst, bounceSolid); s = cr.distanceTo(0, 0, this.dx, this.dy); bounceAngle = this.runtime.calculateSolidBounceAngle(this.inst, this.lastx, this.lasty); this.dx = Math.cos(bounceAngle) * s; this.dy = Math.sin(bounceAngle) * s; this.inst.x += this.dx * dt; // move out for one tick since the object can't have spent a tick in the solid this.inst.y += this.dy * dt; this.inst.set_bbox_changed(); if (this.setAngle) { this.inst.angle = bounceAngle; this.lastKnownAngle = bounceAngle; this.inst.set_bbox_changed(); } if (!this.runtime.pushOutSolid(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30))) this.runtime.pushOutSolidNearest(this.inst, 100); } } } }; function Cnds() {}; Cnds.prototype.CompareSpeed = function(cmp, s) { return cr.do_cmp(cr.distanceTo(0, 0, this.dx, this.dy), cmp, s); }; Cnds.prototype.CompareTravelled = function(cmp, d) { return cr.do_cmp(this.travelled, cmp, d); }; behaviorProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.SetSpeed = function(s) { var a = cr.angleTo(0, 0, this.dx, this.dy); this.dx = Math.cos(a) * s; this.dy = Math.sin(a) * s; }; Acts.prototype.SetAcceleration = function(a) { this.acc = a; }; Acts.prototype.SetGravity = function(g) { this.g = g; }; Acts.prototype.SetAngleOfMotion = function(a) { a = cr.to_radians(a); var s = cr.distanceTo(0, 0, this.dx, this.dy) this.dx = Math.cos(a) * s; this.dy = Math.sin(a) * s; }; Acts.prototype.Bounce = function(objtype) { if (!objtype) return; var otherinst = objtype.getFirstPicked(this.inst); if (!otherinst) return; var dt = this.runtime.getDt(this.inst); var s = cr.distanceTo(0, 0, this.dx, this.dy); var bounceAngle = this.runtime.calculateSolidBounceAngle(this.inst, this.lastx, this.lasty, otherinst); this.dx = Math.cos(bounceAngle) * s; this.dy = Math.sin(bounceAngle) * s; this.inst.x += this.dx * dt; // move out for one tick since the object can't have spent a tick in the solid this.inst.y += this.dy * dt; this.inst.set_bbox_changed(); if (this.setAngle) { this.inst.angle = bounceAngle; this.lastKnownAngle = bounceAngle; this.inst.set_bbox_changed(); } if (s !== 0) // prevent divide-by-zero { if (this.bounceOffSolid) { if (!this.runtime.pushOutSolid(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30))) this.runtime.pushOutSolidNearest(this.inst, 100); } else { this.runtime.pushOut(this.inst, this.dx / s, this.dy / s, Math.max(s * 2.5 * dt, 30), otherinst) } } }; Acts.prototype.SetDistanceTravelled = function(d) { this.travelled = d; }; Acts.prototype.SetEnabled = function(en) { this.enabled = (en === 1); }; behaviorProto.acts = new Acts(); function Exps() {}; Exps.prototype.Speed = function(ret) { var s = cr.distanceTo(0, 0, this.dx, this.dy); s = cr.round6dp(s); ret.set_float(s); }; Exps.prototype.Acceleration = function(ret) { ret.set_float(this.acc); }; Exps.prototype.AngleOfMotion = function(ret) { ret.set_float(cr.to_degrees(cr.angleTo(0, 0, this.dx, this.dy))); }; Exps.prototype.DistanceTravelled = function(ret) { ret.set_float(this.travelled); }; Exps.prototype.Gravity = function(ret) { ret.set_float(this.g); }; behaviorProto.exps = new Exps(); }());;; cr.behaviors.Fade = function(runtime) { this.runtime = runtime; }; (function() { var behaviorProto = cr.behaviors.Fade.prototype; behaviorProto.Type = function(behavior, objtype) { this.behavior = behavior; this.objtype = objtype; this.runtime = behavior.runtime; }; var behtypeProto = behaviorProto.Type.prototype; behtypeProto.onCreate = function() {}; behaviorProto.Instance = function(type, inst) { this.type = type; this.behavior = type.behavior; this.inst = inst; // associated object instance to modify this.runtime = type.runtime; }; var behinstProto = behaviorProto.Instance.prototype; behinstProto.onCreate = function() { this.activeAtStart = this.properties[0] === 1; this.setMaxOpacity = false; // used to retrieve maxOpacity once in first 'Start fade' action if initially inactive this.fadeInTime = this.properties[1]; this.waitTime = this.properties[2]; this.fadeOutTime = this.properties[3]; this.destroy = this.properties[4]; // 0 = no, 1 = after fade out this.stage = this.activeAtStart ? 0 : 3; // 0 = fade in, 1 = wait, 2 = fade out, 3 = done if (this.recycled) this.stageTime.reset(); else this.stageTime = new cr.KahanAdder(); this.maxOpacity = (this.inst.opacity ? this.inst.opacity : 1.0); if (this.activeAtStart) { if (this.fadeInTime === 0) { this.stage = 1; if (this.waitTime === 0) this.stage = 2; } else { this.inst.opacity = 0; this.runtime.redraw = true; } } }; behinstProto.saveToJSON = function() { return { "fit": this.fadeInTime, "wt": this.waitTime, "fot": this.fadeOutTime, "s": this.stage, "st": this.stageTime.sum, "mo": this.maxOpacity, }; }; behinstProto.loadFromJSON = function(o) { this.fadeInTime = o["fit"]; this.waitTime = o["wt"]; this.fadeOutTime = o["fot"]; this.stage = o["s"]; this.stageTime.reset(); this.stageTime.sum = o["st"]; this.maxOpacity = o["mo"]; }; behinstProto.tick = function() { this.stageTime.add(this.runtime.getDt(this.inst)); if (this.stage === 0) { this.inst.opacity = (this.stageTime.sum / this.fadeInTime) * this.maxOpacity; this.runtime.redraw = true; if (this.inst.opacity >= this.maxOpacity) { this.inst.opacity = this.maxOpacity; this.stage = 1; // wait stage this.stageTime.reset(); this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnFadeInEnd, this.inst); } } if (this.stage === 1) { if (this.stageTime.sum >= this.waitTime) { this.stage = 2; // fade out stage this.stageTime.reset(); this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnWaitEnd, this.inst); } } if (this.stage === 2) { if (this.fadeOutTime !== 0) { this.inst.opacity = this.maxOpacity - ((this.stageTime.sum / this.fadeOutTime) * this.maxOpacity); this.runtime.redraw = true; if (this.inst.opacity < 0) { this.inst.opacity = 0; this.stage = 3; // done this.stageTime.reset(); this.runtime.trigger(cr.behaviors.Fade.prototype.cnds.OnFadeOutEnd, this.inst); if (this.destroy === 1) this.runtime.DestroyInstance(this.inst); } } } }; behinstProto.doStart = function() { this.stage = 0; this.stageTime.reset(); if (this.fadeInTime === 0) { this.stage = 1; if (this.waitTime === 0) this.stage = 2; } else { this.inst.opacity = 0; this.runtime.redraw = true; } }; function Cnds() {}; Cnds.prototype.OnFadeOutEnd = function() { return true; }; Cnds.prototype.OnFadeInEnd = function() { return true; }; Cnds.prototype.OnWaitEnd = function() { return true; }; behaviorProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.StartFade = function() { if (!this.activeAtStart && !this.setMaxOpacity) { this.maxOpacity = (this.inst.opacity ? this.inst.opacity : 1.0); this.setMaxOpacity = true; } if (this.stage === 3) this.doStart(); }; Acts.prototype.RestartFade = function() { this.doStart(); }; Acts.prototype.SetFadeInTime = function(t) { if (t < 0) t = 0; this.fadeInTime = t; }; Acts.prototype.SetWaitTime = function(t) { if (t < 0) t = 0; this.waitTime = t; }; Acts.prototype.SetFadeOutTime = function(t) { if (t < 0) t = 0; this.fadeOutTime = t; }; behaviorProto.acts = new Acts(); function Exps() {}; Exps.prototype.FadeInTime = function(ret) { ret.set_float(this.fadeInTime); }; Exps.prototype.WaitTime = function(ret) { ret.set_float(this.waitTime); }; Exps.prototype.FadeOutTime = function(ret) { ret.set_float(this.fadeOutTime); }; behaviorProto.exps = new Exps(); }());;; cr.behaviors.Rotate = function(runtime) { this.runtime = runtime; }; (function() { var behaviorProto = cr.behaviors.Rotate.prototype; behaviorProto.Type = function(behavior, objtype) { this.behavior = behavior; this.objtype = objtype; this.runtime = behavior.runtime; }; var behtypeProto = behaviorProto.Type.prototype; behtypeProto.onCreate = function() {}; behaviorProto.Instance = function(type, inst) { this.type = type; this.behavior = type.behavior; this.inst = inst; // associated object instance to modify this.runtime = type.runtime; }; var behinstProto = behaviorProto.Instance.prototype; behinstProto.onCreate = function() { this.speed = cr.to_radians(this.properties[0]); this.acc = cr.to_radians(this.properties[1]); }; behinstProto.saveToJSON = function() { return { "speed": this.speed, "acc": this.acc }; }; behinstProto.loadFromJSON = function(o) { this.speed = o["speed"]; this.acc = o["acc"]; }; behinstProto.tick = function() { var dt = this.runtime.getDt(this.inst); if (dt === 0) return; if (this.acc !== 0) this.speed += this.acc * dt; if (this.speed !== 0) { this.inst.angle = cr.clamp_angle(this.inst.angle + this.speed * dt); this.inst.set_bbox_changed(); } }; function Cnds() {}; behaviorProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.SetSpeed = function(s) { this.speed = cr.to_radians(s); }; Acts.prototype.SetAcceleration = function(a) { this.acc = cr.to_radians(a); }; behaviorProto.acts = new Acts(); function Exps() {}; Exps.prototype.Speed = function(ret) { ret.set_float(cr.to_degrees(this.speed)); }; Exps.prototype.Acceleration = function(ret) { ret.set_float(cr.to_degrees(this.acc)); }; behaviorProto.exps = new Exps(); }());;; cr.behaviors.Sin = function(runtime) { this.runtime = runtime; }; (function() { var behaviorProto = cr.behaviors.Sin.prototype; behaviorProto.Type = function(behavior, objtype) { this.behavior = behavior; this.objtype = objtype; this.runtime = behavior.runtime; }; var behtypeProto = behaviorProto.Type.prototype; behtypeProto.onCreate = function() {}; behaviorProto.Instance = function(type, inst) { this.type = type; this.behavior = type.behavior; this.inst = inst; // associated object instance to modify this.runtime = type.runtime; this.i = 0; // period offset (radians) }; var behinstProto = behaviorProto.Instance.prototype; var _2pi = 2 * Math.PI; var _pi_2 = Math.PI / 2; var _3pi_2 = (3 * Math.PI) / 2; behinstProto.onCreate = function() { this.active = (this.properties[0] === 1); this.movement = this.properties[1]; // 0=Horizontal|1=Vertical|2=Size|3=Width|4=Height|5=Angle|6=Opacity|7=Value only this.wave = this.properties[2]; // 0=Sine|1=Triangle|2=Sawtooth|3=Reverse sawtooth|4=Square this.period = this.properties[3]; this.period += Math.random() * this.properties[4]; // period random if (this.period === 0) this.i = 0; else { this.i = (this.properties[5] / this.period) * _2pi; // period offset this.i += ((Math.random() * this.properties[6]) / this.period) * _2pi; // period offset random } this.mag = this.properties[7]; // magnitude this.mag += Math.random() * this.properties[8]; // magnitude random this.initialValue = 0; this.initialValue2 = 0; this.ratio = 0; if (this.movement === 5) // angle this.mag = cr.to_radians(this.mag); this.init(); }; behinstProto.saveToJSON = function() { return { "i": this.i, "a": this.active, "mv": this.movement, "w": this.wave, "p": this.period, "mag": this.mag, "iv": this.initialValue, "iv2": this.initialValue2, "r": this.ratio, "lkv": this.lastKnownValue, "lkv2": this.lastKnownValue2 }; }; behinstProto.loadFromJSON = function(o) { this.i = o["i"]; this.active = o["a"]; this.movement = o["mv"]; this.wave = o["w"]; this.period = o["p"]; this.mag = o["mag"]; this.initialValue = o["iv"]; this.initialValue2 = o["iv2"] || 0; this.ratio = o["r"]; this.lastKnownValue = o["lkv"]; this.lastKnownValue2 = o["lkv2"] || 0; }; behinstProto.init = function() { switch (this.movement) { case 0: // horizontal this.initialValue = this.inst.x; break; case 1: // vertical this.initialValue = this.inst.y; break; case 2: // size this.initialValue = this.inst.width; this.ratio = this.inst.height / this.inst.width; break; case 3: // width this.initialValue = this.inst.width; break; case 4: // height this.initialValue = this.inst.height; break; case 5: // angle this.initialValue = this.inst.angle; break; case 6: // opacity this.initialValue = this.inst.opacity; break; case 7: this.initialValue = 0; break; case 8: // forwards/backwards this.initialValue = this.inst.x; this.initialValue2 = this.inst.y; break; default: ; } this.lastKnownValue = this.initialValue; this.lastKnownValue2 = this.initialValue2; }; behinstProto.waveFunc = function(x) { x = x % _2pi; switch (this.wave) { case 0: // sine return Math.sin(x); case 1: // triangle if (x <= _pi_2) return x / _pi_2; else if (x <= _3pi_2) return 1 - (2 * (x - _pi_2) / Math.PI); else return (x - _3pi_2) / _pi_2 - 1; case 2: // sawtooth return 2 * x / _2pi - 1; case 3: // reverse sawtooth return -2 * x / _2pi + 1; case 4: // square return x < Math.PI ? -1 : 1; }; return 0; }; behinstProto.tick = function() { var dt = this.runtime.getDt(this.inst); if (!this.active || dt === 0) return; if (this.period === 0) this.i = 0; else { this.i += (dt / this.period) * _2pi; this.i = this.i % _2pi; } this.updateFromPhase(); }; behinstProto.updateFromPhase = function() { switch (this.movement) { case 0: // horizontal if (this.inst.x !== this.lastKnownValue) this.initialValue += this.inst.x - this.lastKnownValue; this.inst.x = this.initialValue + this.waveFunc(this.i) * this.mag; this.lastKnownValue = this.inst.x; break; case 1: // vertical if (this.inst.y !== this.lastKnownValue) this.initialValue += this.inst.y - this.lastKnownValue; this.inst.y = this.initialValue + this.waveFunc(this.i) * this.mag; this.lastKnownValue = this.inst.y; break; case 2: // size this.inst.width = this.initialValue + this.waveFunc(this.i) * this.mag; this.inst.height = this.inst.width * this.ratio; break; case 3: // width this.inst.width = this.initialValue + this.waveFunc(this.i) * this.mag; break; case 4: // height this.inst.height = this.initialValue + this.waveFunc(this.i) * this.mag; break; case 5: // angle if (this.inst.angle !== this.lastKnownValue) this.initialValue = cr.clamp_angle(this.initialValue + (this.inst.angle - this.lastKnownValue)); this.inst.angle = cr.clamp_angle(this.initialValue + this.waveFunc(this.i) * this.mag); this.lastKnownValue = this.inst.angle; break; case 6: // opacity this.inst.opacity = this.initialValue + (this.waveFunc(this.i) * this.mag) / 100; if (this.inst.opacity < 0) this.inst.opacity = 0; else if (this.inst.opacity > 1) this.inst.opacity = 1; break; case 8: // forwards/backwards if (this.inst.x !== this.lastKnownValue) this.initialValue += this.inst.x - this.lastKnownValue; if (this.inst.y !== this.lastKnownValue2) this.initialValue2 += this.inst.y - this.lastKnownValue2; this.inst.x = this.initialValue + Math.cos(this.inst.angle) * this.waveFunc(this.i) * this.mag; this.inst.y = this.initialValue2 + Math.sin(this.inst.angle) * this.waveFunc(this.i) * this.mag; this.lastKnownValue = this.inst.x; this.lastKnownValue2 = this.inst.y; break; } this.inst.set_bbox_changed(); }; behinstProto.onSpriteFrameChanged = function(prev_frame, next_frame) { switch (this.movement) { case 2: // size this.initialValue *= (next_frame.width / prev_frame.width); this.ratio = next_frame.height / next_frame.width; break; case 3: // width this.initialValue *= (next_frame.width / prev_frame.width); break; case 4: // height this.initialValue *= (next_frame.height / prev_frame.height); break; } }; function Cnds() {}; Cnds.prototype.IsActive = function() { return this.active; }; Cnds.prototype.CompareMovement = function(m) { return this.movement === m; }; Cnds.prototype.ComparePeriod = function(cmp, v) { return cr.do_cmp(this.period, cmp, v); }; Cnds.prototype.CompareMagnitude = function(cmp, v) { if (this.movement === 5) return cr.do_cmp(this.mag, cmp, cr.to_radians(v)); else return cr.do_cmp(this.mag, cmp, v); }; Cnds.prototype.CompareWave = function(w) { return this.wave === w; }; behaviorProto.cnds = new Cnds(); function Acts() {}; Acts.prototype.SetActive = function(a) { this.active = (a === 1); }; Acts.prototype.SetPeriod = function(x) { this.period = x; }; Acts.prototype.SetMagnitude = function(x) { this.mag = x; if (this.movement === 5) // angle this.mag = cr.to_radians(this.mag); }; Acts.prototype.SetMovement = function(m) { if (this.movement === 5 && m !== 5) this.mag = cr.to_degrees(this.mag); this.movement = m; this.init(); }; Acts.prototype.SetWave = function(w) { this.wave = w; }; Acts.prototype.SetPhase = function(x) { this.i = (x * _2pi) % _2pi; this.updateFromPhase(); }; Acts.prototype.UpdateInitialState = function() { this.init(); }; behaviorProto.acts = new Acts(); function Exps() {}; Exps.prototype.CyclePosition = function(ret) { ret.set_float(this.i / _2pi); }; Exps.prototype.Period = function(ret) { ret.set_float(this.period); }; Exps.prototype.Magnitude = function(ret) { if (this.movement === 5) // angle ret.set_float(cr.to_degrees(this.mag)); else ret.set_float(this.mag); }; Exps.prototype.Value = function(ret) { ret.set_float(this.waveFunc(this.i) * this.mag); }; behaviorProto.exps = new Exps(); }());;; cr.behaviors.destroy = function(runtime) { this.runtime = runtime; }; (function() { var behaviorProto = cr.behaviors.destroy.prototype; behaviorProto.Type = function(behavior, objtype) { this.behavior = behavior; this.objtype = objtype; this.runtime = behavior.runtime; }; var behtypeProto = behaviorProto.Type.prototype; behtypeProto.onCreate = function() {}; behaviorProto.Instance = function(type, inst) { this.type = type; this.behavior = type.behavior; this.inst = inst; // associated object instance to modify this.runtime = type.runtime; }; var behinstProto = behaviorProto.Instance.prototype; behinstProto.onCreate = function() {}; behinstProto.tick = function() { this.inst.update_bbox(); var bbox = this.inst.bbox; var layout = this.inst.layer.layout; if (bbox.right < 0 || bbox.bottom < 0 || bbox.left > layout.width || bbox.top > layout.height) this.runtime.DestroyInstance(this.inst); }; }()); cr.getObjectRefTable = function() { return [ cr.plugins_.Audio, cr.plugins_.Browser, cr.plugins_.LocalStorage, cr.plugins_.Sprite, cr.plugins_.Text, cr.plugins_.Touch, cr.plugins_.Particles, cr.behaviors.Rotate, cr.behaviors.Bullet, cr.behaviors.destroy, cr.behaviors.Sin, cr.behaviors.Fade, cr.system_object.prototype.cnds.OnLayoutStart, cr.system_object.prototype.acts.SetVar, cr.behaviors.Rotate.prototype.acts.SetSpeed, cr.system_object.prototype.acts.SubVar, cr.system_object.prototype.exps["int"], cr.system_object.prototype.exps.choose, cr.behaviors.Sin.prototype.acts.SetActive, cr.system_object.prototype.cnds.EveryTick, cr.plugins_.Text.prototype.acts.SetText, cr.plugins_.Touch.prototype.cnds.OnTouchStart, cr.plugins_.Sprite.prototype.acts.Spawn, cr.plugins_.Sprite.prototype.acts.SetAngle, cr.plugins_.Sprite.prototype.exps.Angle, cr.system_object.prototype.acts.AddVar, cr.plugins_.Audio.prototype.acts.Play, cr.system_object.prototype.acts.Wait, cr.system_object.prototype.cnds.CompareVar, cr.plugins_.Particles.prototype.cnds.OnCreated, cr.plugins_.Particles.prototype.acts.Destroy, cr.plugins_.Sprite.prototype.cnds.OnCollision, cr.plugins_.Sprite.prototype.acts.Destroy, cr.system_object.prototype.exps.random, cr.system_object.prototype.acts.CreateObject, cr.system_object.prototype.cnds.Every, cr.system_object.prototype.acts.GoToLayout, cr.plugins_.Audio.prototype.cnds.OnEnded, cr.plugins_.Audio.prototype.acts.Stop, cr.plugins_.Audio.prototype.acts.StopAll, cr.plugins_.Audio.prototype.acts.SetSilent, cr.plugins_.Sprite.prototype.acts.SetAnimFrame, cr.plugins_.Touch.prototype.cnds.OnTouchObject, cr.plugins_.Sprite.prototype.cnds.CompareFrame, cr.system_object.prototype.cnds.Else, cr.plugins_.Browser.prototype.acts.Alert, cr.plugins_.Browser.prototype.acts.Close, cr.plugins_.Browser.prototype.cnds.OnBackButton, cr.plugins_.LocalStorage.prototype.cnds.OnItemExists, cr.plugins_.LocalStorage.prototype.acts.GetItem, cr.plugins_.LocalStorage.prototype.cnds.OnItemGet, cr.plugins_.LocalStorage.prototype.exps.ItemValue ]; };
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