Файловый менеджер - Редактировать - /home/jogoso94/public_html/static/img/logo/254 - Nahemsan.tar
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/> <event number="243" room="19" location="8" next="1" /> <event number="244" room="16" location="24" next="1" /> <event number="245" room="16" location="19" next="1" /> <event number="246" room="16" location="15" next="1" /> <event number="247" room="16" location="10" next="1" /> <event number="248" room="12" location="10" next="1" /> <event number="249" room="12" location="8" next="1" /> <event number="250" room="12" location="4" next="1" /> <event number="251" room="3" location="26" next="1" /> <event number="252" room="3" location="11" next="1" /> <event number="253" room="19" location="14" next="1" /> <event number="254" room="19" location="12" next="1" /> <event number="255" room="19" location="8" next="1" /> <event number="256" room="24" location="24" next="0" /> </events> <prince room="1" location="24" direction="1" /> <userdata fields="9"> <field key="Editor Name" value="apoplexy" /> <field key="Editor Version" value="v3.15 (May 2021)" /> <field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Level 7" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/level7.plv" /> <field key="Time Created" value="2022-03-02 14:04:21" /> <field key="Time Last Modified" value="2022-03-02 15:05:01" /> <field key="Original Level Number" value="7" /> </userdata> </level> princess.xml 0000644 00000132164 15043426632 0007130 0 ustar 00 <?xml version="1.0" encoding="UTF-8" ?> <!-- PoP1 level, exported 2022-03-02 15:05:34 with apoplexy v3.15 (May 2021). --> <level number="14"> <rooms> <room number="1"> <tile element="0" modifier="0" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="12" modifier="0" /> <tile element="33" modifier="0" /> <tile 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colors="255" /> <links left="15" right="7" up="8" down="0" /> </room> <room number="14"> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="255" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="14" modifier="0" /> <tile element="14" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> 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number="19"> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="35" modifier="0" /> <tile element="33" modifier="0" /> <tile element="33" modifier="1" /> <tile element="51" modifier="0" /> <tile element="34" modifier="0" /> <tile element="51" modifier="0" /> <tile element="33" modifier="1" /> <tile element="33" modifier="0" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="1" skill="255" colors="255" /> <links left="21" right="16" up="24" down="0" /> </room> <room number="20"> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="51" modifier="0" /> <tile element="42" modifier="64" /> <tile element="1" modifier="1" /> <tile element="1" modifier="0" /> <tile element="33" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" 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room="3" location="11" next="1" /> <event number="253" room="19" location="14" next="1" /> <event number="254" room="19" location="12" next="1" /> <event number="255" room="19" location="8" next="1" /> <event number="256" room="16" location="24" next="1" /> </events> <prince room="4" location="15" direction="2" /> <userdata fields="9"> <field key="Editor Name" value="apoplexy" /> <field key="Editor Version" value="v3.15 (May 2021)" /> <field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Princess level" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/princess.plv" /> <field key="Time Created" value="2022-03-02 14:04:21" /> <field key="Time Last Modified" value="2022-03-02 15:05:34" /> <field key="Original Level Number" value="14" /> </userdata> </level> level1.xml 0000644 00000131665 15043426632 0006477 0 ustar 00 <?xml version="1.0" encoding="UTF-8" ?> <!-- PoP1 level, exported 2022-03-02 15:04:32 with 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right="15" up="0" down="19" /> </room> <room number="17"> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="2" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="2" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="2" modifier="0" /> <tile element="2" modifier="0" /> <tile element="20" modifier="0" /> 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up="0" down="18" /> </room> <room number="21"> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="47" modifier="5" /> <tile element="35" modifier="0" /> <tile element="19" modifier="0" /> <tile element="16" modifier="0" /> <tile element="17" modifier="0" /> <tile element="19" modifier="0" /> <tile element="33" modifier="0" /> <tile element="3" modifier="0" /> <tile element="1" modifier="0" /> <tile element="4" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile 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<field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Level 3" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/level3.plv" /> <field key="Time Created" value="2022-03-02 14:04:21" /> <field key="Time Last Modified" value="2022-03-02 15:04:43" /> <field key="Original Level Number" value="3" /> </userdata> </level> level10.xml 0000644 00000131334 15043426632 0006550 0 ustar 00 <?xml version="1.0" encoding="UTF-8" ?> <!-- PoP1 level, exported 2022-03-02 15:05:15 with apoplexy v3.15 (May 2021). --> <level number="10"> <rooms> <room number="1"> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" 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<tile element="52" modifier="0" /> <guard location="0" direction="1" skill="1" colors="0" /> <links left="20" right="5" up="0" down="13" /> </room> <room number="16"> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile 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location="32" direction="1" skill="1" colors="0" /> <links left="12" right="15" up="0" down="4" /> </room> <room number="15"> <tile element="35" modifier="0" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="255" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="32" modifier="255" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" 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room="1" location="20" next="0" /> <event number="3" room="6" location="14" next="1" /> <event number="4" room="13" location="17" next="0" /> <event number="5" room="13" location="17" next="1" /> <event number="6" room="12" location="9" next="0" /> <event number="7" room="21" location="16" next="0" /> <event number="8" room="13" location="20" next="0" /> <event number="9" room="16" location="30" next="0" /> <event number="10" room="6" location="14" next="0" /> <event number="11" room="6" location="14" next="1" /> <event number="12" room="13" location="17" next="0" /> <event number="13" room="12" location="20" next="0" /> <event number="14" room="7" location="29" next="0" /> <event number="15" room="7" location="29" next="0" /> <event number="16" room="13" location="9" next="0" /> <event number="17" room="6" location="22" next="0" /> <event number="18" room="9" location="30" next="1" /> <event number="19" room="16" location="10" next="0" /> <event number="20" room="8" location="10" 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<prince room="1" location="25" direction="2" /> <userdata fields="9"> <field key="Editor Name" value="apoplexy" /> <field key="Editor Version" value="v3.15 (May 2021)" /> <field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Level 2" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/level2.plv" /> <field key="Time Created" value="2022-03-02 14:04:21" /> <field key="Time Last Modified" value="2022-03-02 15:04:38" /> <field key="Original Level Number" value="2" /> </userdata> </level> level8.xml 0000644 00000131141 15043426632 0006473 0 ustar 00 <?xml version="1.0" encoding="UTF-8" ?> <!-- PoP1 level, exported 2022-03-02 15:05:06 with apoplexy v3.15 (May 2021). --> <level number="8"> <rooms> <room number="1"> <tile element="8" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="8" modifier="0" /> <tile element="20" modifier="0" /> 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modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <guard location="32" direction="1" skill="255" colors="255" /> <links left="0" right="0" up="0" down="0" /> </room> <room number="17"> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" 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element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <guard location="32" direction="2" skill="255" colors="255" /> <links left="0" right="0" up="14" down="2" /> </room> <room number="19"> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="52" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="1" modifier="0" /> <tile element="23" modifier="0" /> <tile element="24" modifier="0" /> <tile element="19" modifier="0" /> <tile element="14" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="2" skill="5" colors="5" /> <links left="24" right="0" up="15" down="0" /> </room> <room number="20"> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <guard location="0" direction="1" skill="3" colors="0" /> <links left="23" right="24" up="13" down="0" /> </room> <room number="21"> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="12" modifier="1" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="1" modifier="0" /> <tile element="16" modifier="0" /> <tile element="17" modifier="0" /> <tile element="15" modifier="20" /> <tile element="4" modifier="0" /> <tile element="52" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="1" skill="0" colors="0" /> <links left="0" right="13" up="0" down="23" /> </room> <room number="22"> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="12" modifier="3" /> <tile element="20" modifier="1" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="12" modifier="3" /> <guard location="32" direction="2" skill="255" colors="255" /> <links left="0" right="0" up="0" down="15" /> </room> <room number="23"> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="1" modifier="0" /> <tile element="15" modifier="19" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <guard location="0" direction="2" skill="1" colors="255" /> <links left="0" right="20" up="21" down="0" /> </room> <room number="24"> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="52" modifier="0" /> <tile element="52" modifier="0" /> <guard location="0" direction="1" skill="3" colors="0" /> <links left="20" right="19" up="17" down="0" /> </room> </rooms> <events> <event number="1" room="5" location="20" next="0" /> <event number="2" room="1" location="1" next="0" /> <event number="3" room="1" location="1" next="0" /> <event number="4" room="1" location="1" next="0" /> <event number="5" room="1" location="1" next="0" /> <event number="6" room="1" location="1" next="0" /> <event number="7" room="1" location="1" next="0" /> <event number="8" room="1" location="1" next="0" /> <event number="9" room="1" location="1" next="0" /> <event number="10" room="1" location="1" next="0" /> <event number="11" room="1" location="1" next="0" /> <event number="12" room="1" location="1" next="0" /> <event number="13" room="1" location="1" next="0" /> <event number="14" room="1" location="1" next="0" /> <event number="15" room="1" location="1" next="0" /> <event number="16" room="1" location="1" next="0" /> <event number="17" room="1" location="1" next="0" /> <event number="18" room="15" location="20" next="0" /> <event number="19" room="24" location="20" next="0" /> <event number="20" room="21" location="20" next="0" /> <event number="21" room="21" location="17" next="0" /> <event number="22" room="1" location="1" next="0" /> <event number="23" room="1" location="1" next="0" /> <event number="24" room="1" location="1" next="0" /> <event number="25" room="1" location="1" next="0" /> <event number="26" room="1" location="1" next="0" /> <event number="27" room="1" location="1" next="0" /> <event number="28" room="1" location="1" next="0" /> <event number="29" room="1" location="1" next="0" /> <event number="30" room="1" location="1" next="0" /> <event number="31" room="1" location="1" next="0" /> <event number="32" room="1" location="1" next="0" /> <event number="33" room="1" location="1" next="0" /> <event number="34" room="1" location="1" next="0" /> <event number="35" room="1" location="1" next="0" /> <event number="36" room="1" location="1" next="0" /> <event number="37" room="1" location="1" next="0" /> <event number="38" room="1" location="1" next="0" /> <event number="39" room="1" location="1" next="0" /> <event number="40" room="1" location="1" next="0" /> <event number="41" room="1" location="1" next="0" /> <event number="42" room="1" location="1" next="0" /> <event number="43" room="1" location="1" next="0" /> <event number="44" room="1" location="1" next="0" /> <event number="45" room="1" location="1" next="0" /> <event number="46" room="1" location="1" next="0" /> <event number="47" room="1" location="1" next="0" /> <event number="48" room="1" location="1" next="0" /> <event number="49" room="1" location="1" next="0" /> <event number="50" room="1" location="1" next="0" /> <event number="51" room="1" location="1" next="0" /> <event number="52" room="1" location="1" next="0" /> <event number="53" room="1" location="1" next="0" /> <event 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<userdata fields="9"> <field key="Editor Name" value="apoplexy" /> <field key="Editor Version" value="v3.15 (May 2021)" /> <field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Level 12a" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/level12a.plv" /> <field key="Time Created" value="2022-03-02 14:04:21" /> <field key="Time Last Modified" value="2022-03-02 15:05:24" /> <field key="Original Level Number" value="12" /> </userdata> </level>
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