Файловый менеджер - Редактировать - /home/jogoso94/public_html/static/img/logo/240 - The Sequel.tar
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0000644 00000132164 15043021515 0007117 0 ustar 00 <?xml version="1.0" encoding="UTF-8" ?> <!-- PoP1 level, exported 2022-03-02 15:00:00 with apoplexy v3.15 (May 2021). --> <level number="14"> <rooms> <room number="1"> <tile element="0" modifier="0" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="0" modifier="255" /> <tile element="12" modifier="0" /> <tile element="33" modifier="0" /> <tile element="51" modifier="0" /> <tile element="55" modifier="0" /> <tile element="56" modifier="0" /> <tile element="51" modifier="0" /> <tile element="55" modifier="0" /> <tile element="56" modifier="0" /> <tile element="51" modifier="0" /> <tile element="47" modifier="4" /> <tile element="36" modifier="2" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> 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value="apoplexy" /> <field key="Editor Version" value="v3.15 (May 2021)" /> <field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Princess level" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/princess.plv" /> <field key="Time Created" value="2022-03-02 13:58:01" /> <field key="Time Last Modified" value="2022-03-02 15:00:00" /> <field key="Original Level Number" value="14" /> </userdata> </level> level1.xml 0000644 00000131554 15043021515 0006463 0 ustar 00 <?xml version="1.0" encoding="UTF-8" ?> <!-- PoP1 level, exported 2022-03-02 14:58:33 with apoplexy v3.15 (May 2021). --> <level number="1"> <rooms> <room number="1"> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" 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<tile element="0" modifier="1" /> <guard location="32" direction="1" skill="1" colors="255" /> <links left="3" right="8" up="0" down="7" /> </room> <room number="12"> <tile element="1" modifier="0" /> <tile element="1" modifier="0" /> <tile element="15" modifier="26" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="32" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="0" modifier="1" /> <tile element="11" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="33" modifier="0" /> <tile element="6" modifier="27" /> <tile element="4" modifier="0" /> <tile element="3" modifier="0" /> <tile element="0" modifier="3" /> <tile 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element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="0" modifier="1" /> <tile element="3" modifier="0" /> <tile element="19" modifier="0" /> <tile element="4" modifier="1" /> <tile element="3" modifier="0" /> <tile element="38" modifier="4" /> <tile element="3" modifier="0" /> <tile element="19" modifier="0" /> <tile element="4" modifier="0" /> <guard location="32" direction="2" skill="1" colors="255" /> <links left="9" right="19" up="1" down="16" /> </room> <room number="14"> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="15" modifier="13" /> <tile element="3" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="3" modifier="0" /> <tile element="1" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="18" modifier="0" /> <tile element="18" modifier="0" /> <tile element="1" modifier="0" /> <tile element="3" modifier="0" /> <guard location="22" direction="1" skill="4" colors="6" /> <links left="15" right="22" up="7" down="0" /> </room> <room number="15"> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" 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right="15" up="13" down="0" /> </room> <room number="17"> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="7" modifier="2" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="7" modifier="3" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="1" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="6" modifier="11" /> <tile element="4" modifier="1" /> <tile element="15" modifier="12" /> <tile element="19" modifier="0" /> <tile element="10" modifier="1" /> <guard location="32" direction="1" skill="1" colors="255" /> <links left="0" right="6" up="10" down="0" /> </room> <room number="18"> <tile element="20" modifier="0" /> <tile element="32" modifier="1" /> <tile element="32" modifier="1" /> <tile element="35" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="3" modifier="0" /> <tile element="0" modifier="1" /> <tile element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="20" modifier="0" /> <tile element="32" modifier="1" /> <tile element="32" modifier="1" /> <tile element="35" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="3" modifier="0" /> <tile element="0" modifier="1" /> <tile element="3" modifier="0" /> <tile element="36" modifier="0" /> <tile element="35" modifier="0" /> <tile element="19" modifier="0" /> 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element="20" modifier="0" /> <tile element="20" modifier="1" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="1" /> <tile element="9" modifier="0" /> <tile element="0" modifier="3" /> <tile element="32" modifier="0" /> <tile element="0" modifier="3" /> <tile element="0" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="1" modifier="0" /> <tile element="3" modifier="0" /> <tile element="40" modifier="0" /> <tile element="19" modifier="0" /> <tile element="1" modifier="0" /> <tile element="19" modifier="0" /> <tile element="33" modifier="0" /> <tile element="35" modifier="0" /> <tile element="10" modifier="1" /> <tile element="1" modifier="0" /> <guard location="32" direction="1" skill="4" colors="5" /> <links left="14" right="18" up="12" down="0" /> </room> <room number="23"> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="32" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="3" /> <tile element="32" modifier="0" /> <tile element="20" modifier="0" /> <tile element="20" modifier="0" /> <tile element="23" modifier="0" /> <tile element="24" modifier="0" /> <tile element="10" modifier="1" /> <tile element="1" modifier="0" /> <tile element="10" modifier="6" /> 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number="29" room="3" location="19" next="0" /> <event number="30" room="3" location="3" next="0" /> <event number="31" room="5" location="3" next="0" /> <event number="32" room="3" location="23" next="1" /> <event number="33" room="3" location="14" next="0" /> <event number="34" room="3" location="23" next="1" /> <event number="35" room="3" location="14" next="0" /> <event number="36" room="19" location="29" next="1" /> <event number="37" room="2" location="22" next="0" /> <event number="38" room="1" location="18" next="0" /> <event number="39" room="1" location="18" next="0" /> <event number="40" room="1" location="18" next="0" /> <event number="41" room="12" location="8" next="1" /> <event number="42" room="12" location="4" next="1" /> <event number="43" room="3" location="26" next="1" /> <event number="44" room="3" location="11" next="1" /> <event number="45" room="19" location="14" next="1" /> <event number="46" room="19" location="12" next="1" /> <event number="47" room="19" 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value="v3.15 (May 2021)" /> <field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Level 2" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/level2.plv" /> <field key="Time Created" value="2022-03-02 13:58:01" /> <field key="Time Last Modified" value="2022-03-02 14:58:40" /> <field key="Original Level Number" value="2" /> </userdata> </level> level8.xml 0000644 00000131211 15043021515 0006460 0 ustar 00 <?xml version="1.0" encoding="UTF-8" ?> <!-- PoP1 level, exported 2022-03-02 14:59:20 with apoplexy v3.15 (May 2021). --> <level number="8"> <rooms> <room number="1"> <tile element="1" modifier="0" /> <tile element="1" modifier="1" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="11" modifier="0" /> <tile element="1" modifier="1" /> <tile element="0" modifier="0" /> <tile element="0" modifier="0" /> <tile element="0" modifier="2" /> <tile 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location="32" next="0" /> <event number="256" room="0" location="1" next="1" /> </events> <prince room="3" location="15" direction="2" /> <userdata fields="9"> <field key="Editor Name" value="apoplexy" /> <field key="Editor Version" value="v3.15 (May 2021)" /> <field key="Level Author" value="apoplexy user" /> <field key="Level Title" value="Level 12a" /> <field key="Level Description" value="" /> <field key="Original Filename" value=".///levels/level12a.plv" /> <field key="Time Created" value="2022-03-02 13:58:01" /> <field key="Time Last Modified" value="2022-03-02 14:59:46" /> <field key="Original Level Number" value="12" /> </userdata> </level>
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